Review: Down the Rabbit Hole

Virtual reality (VR) platforms have seen a growing trend towards charming puzzle adventures like The Curious Tale of the Stolen Pets or Ghost Giant, offering miniature worlds to explore, almost like a virtual toy set. The latest in this genre comes from Cortopia Studios with Down the Rabbit Hole, inspired by Lewis Carroll’s famous novel Alice’s Adventures in Wonderland. As the title suggests you now literally find yourself in the rabbit hole, in a perfectly enjoyable VR videogame.

Down The Rabbit HoleAs most people already know Carroll’s story the studio has made Down the Rabbit Hole as a sort of prequel, before Alice ever steps foot in Wonderland. Instead you play an unnamed girl who stumbles upon the magical world when she’s out looking for her pet Patches.

However, Down the Rabbit Hole doesn’t want to force a set storyline on you. Instead there are choices to be made along the way to help define each playthrough, as such combating one of the main issues these types of puzzle adventures suffer from, the replay factor. The core narrative takes you past some of the key figures you all know and love, like the grinning Cheshire Cat or the smoking caterpillar. But as you progress you can chose who this mysterious girl is, the pet she’s chasing after and more. Helping shape the story elements adds a nice personal touch which gives Down the Rabbit Hole a decent feeling of value, enticing you to play it again, and then there are the multiple endings.

As mentioned, Down the Rabbit Hole takes itself very literally. Progress through the levels and look up and you’ll see a dark tunnel littered with the levels you’ve completed. Each little area serves as a scene dug into the ground, a glowing diorama of colour and miniature details. As this is third-person there’s no need to worry about comfort as you run the girl through each interconnected level.

Down The Rabbit HoleYou’re given full control over the environment to manoeuvre it however you see fit thanks to tree roots growing from the walls. This is really superb for getting into the scenes and having a nosey around. Great to see the artwork close up, this also serves an important purpose, not only are there puzzles to solve but you’ll need to keep an eye out for invitation letters, finding them all affects what happens at the end. These are squirrelled away in all sorts of locations, and you generally have to knock them out of their perch for the girl to pick up. It’s another useful mechanic for getting you involved in the world so that you’re not just some voyeur into Wonderland.

Most of the puzzles themselves are fairly straight forward and self-explanatory. The trickiest tend to be the chests which have combination locks. Even so, these are solved by being aware of what’s in the environment. That does tend to mean Down the Rabbit Hole is a short experience like the others mentioned in the first paragraph, depending on whether you find all the invitations. Those along with the multiple endings form part of Down the Rabbit Hole’s clever trick to retain interest and fully commit to the experience.

Down the Rabbit Hole is quite the change for Cortopia Studios which is better known for magical combat title Wands. And it’s certainly a good change. Like many of these videogames, Down the Rabbit Hole is over way too quick mainly because it was so enjoyable. The title offers a new slant to this beloved children’s tale, feeling both familiar thanks to the characters yet different enough to be engaging throughout. Thanks to its mechanics and polished execution Down the Rabbit Hole offers a delightful VR experience.

80%

Awesome

  • Verdict

Down The Rabbit Hole Review: A Versatile VR Adventure Worthy Of Wonderland Itself

When I say Down The Rabbit Hole is VR adventure worthy of Wonderland, clearly, I don’t mean on a literary level.

Cortopia’s rendition of the long-loved, well-trodden fantasy world doesn’t compete on that plane. Instead, what Down The Rabbit Hole wants is to ensnare that celebrated weirdness of T. S. Eliot’s creation, recognize its best elements and then repurpose them for a new medium. In this, it is the virtual equivalent of a page tuner; a whirlwind tour of one of fiction’s most beloved and surreal realities.

Down The Rabbit Hole is a brilliantly experimental virtual world; a churning cement mixer of ideas, free to splatter out around you and let you poke and prod at the remains. You follow a young girl that takes a tumble into Wonderland in search of her pet, but ends up descending further into the mad depths as she meets a cast of characters both familiar and new.

The game unfolds like a panoramic comic book, with new panels appearing when your protagonist enters new rooms. Though it’s technically a third-person game, there’s brilliant first-person interaction, like navigating environments by climbing stray vines growing between the scenes, or reaching into levels to dislodge items from cracks in the walls. Look up above you and you’ll see past scenes still present and accounted for, plus an ever-diminishing glimpse at the top of the rabbit hole you’re burrowing into.

You might not ‘be’ these characters, but you’re certainly in the ever-enchanting company of Wonderland itself. In one scene an over-inflated king can be hand-fed jam tarts as you trace his sprawling arms and limbs into other sections of a castle. In another you zig zag between reflections in the water, revealing a flipped reality below the surface. Later down the line you’ll encounter the Cheshire Cat, who then skulks in the shadows and can be petted with the waggle of a controller. It really is a wonderful indirect translation of the source.

Comfort

Down The Rabbit Hole has virtually no artificial movement, making its an entirely comfortable experience throughout. The only times the camera will really move are when grabbing vines to pull yourself around levels, but this isn’t often necessary.

Every path inexplicably leads you back to a hub world with an opium-smoking caterpillar huffing out misguided beads of wisdom to which your companion, a playing card shunned by his kind for having a decimal in his number, returns witty wisecracks. Plus, when the game has something it’s particularly proud to show you, it shifts perspective to first-person for dialogue trees and certain puzzles.

Down The Rabbit Hole Review 3

Quite rightly, the world is just as much a character as your protagonist and her companions, and proves to be Down The Rabbit Hole’s strongest asset. It was the promise of something equal parts unexpected, amusing and amazing around every corner that pulled me through the adventure, not that there’s much room for tedium in its punchy, all-too brief two hour run time.

If there’s anything more pedestrian about the game, it’s the puzzles themselves, which only rarely embrace the erratic situations that necessitate them. At one point our hero takes a sip of a rather unorthodox recipe and suddenly sprouts upwards, filling the room. It’s another fantastic VR moment that has you marvelling at Down The Rabbit Hole’s technical accomplishments, but saving her is just a simple fetch quest away, backtracking a few minutes or so to gather items previously committed to memory.

It’s not always the case — the best puzzles have you sticking your head into the middle of sets to hunt down every last clue — but Down The Rabbit Hole can’t keep the same spark of invention alive when it comes to gameplay. Something like, say, Astro Bot straddles the line between both immersion and mechanics, but here it’s the wider experience that instead carries that torch. At least they never get in that way; the entire game is perfectly solvable with little help, though it does come at the cost of occasionally over-simple solutions.

More entertaining is the hunt for invitations from the Queen, the game’s answer to collectables, which are necessary to get the best of the three endings. This requires careful study of each and every level, making sure that, on a visual level at least, you get the most out of Cortopia’s minuscule miracle. Plus they serve as a handy reason to pad the game out, should you so desire.

Down The Rabbit Hole Review Final Impressions

Even Down The Rabbit Hole’s sheer existence seems like lunacy. It’s as strange a VR game you’ll find, one that refuses to be pegged down to any one demographic or tick any certain box. There might be a touch of tameness to some of its puzzles and the adventure is over a little too soon, but when the game tips its box of ideas upside down, magic usually falls out. Down The Rabbit Hole is as Mad as a Hatter, and that’s exactly what you’d want it to be.

Final Score: :star: :star: :star: :star: 4/5 Stars | Really Good

Down The Rabbit Hole Review 2

Down The Rabbit Hole will be available from March 26 on Oculus Quest and PC VR headsets for $19.99. The PSVR version is coming in early April. You can read more about the new five-star scoring policy here.

The post Down The Rabbit Hole Review: A Versatile VR Adventure Worthy Of Wonderland Itself appeared first on UploadVR.

Down the Rabbit Hole for PlayStation VR Delayed Until April

As VRFocus noted in its roundup of videogame releases on Friday, this week has quite the selection of virtual reality (VR) titles rolling out. One of which is Cortopia Studios’ Down the Rabbit Hole which is scheduled to arrive for multiple platforms this Thursday. But as the studio revealed this weekend, that will no longer include PlayStation VR.

Cortopia Studios made the announcement via Down the Rabbit Hole’s Twitter account, simply noting that the release had been postponed until April for PlayStation VR. All the other platforms, Oculus Quest, Oculus Rift, Valve Index, HTC Vive and Windows Mixed Reality will be going ahead as planned.

There was no explanation as to why this has occurred but with The Room VR: A Dark Matter and Paper Beast also arriving this week a bit of breathing space is no bad thing. While no date has yet been mentioned, Cortopia Studios and Perp Games will be releasing a physical copy of Down the Rabbit Hole for PlayStation VR on 24th April, so the digital version might well launch the same day for a tandem release.

Down the Rabbit Hole is a puzzle-driven adventure set within the Alice in Wonderland universe created by Lewis Carroll. The titles story is set before Alice ever steps foot in the magical realm, with an unnamed girl stumbling across Wonderland as she searches for her lost pet patches.

Down The Rabbit Hole

The videogame will feature familiar faces and tropes from the original, with the likes of the Cheshire Cat and the White Rabbit popping up as well as playing with size and scale. The videogame world itself is an interactive diorama where players control the girl through detailed rooms which appear out of the darkness. Hidden away for players to find are invitations to the Queen of Heart’s party, locating them all unlocks one of the Down the Rabbit Holes multiple endings.

“From what was shown Down the Rabbit Hole is going to be a delightful little puzzle adventure. The gameplay uses the characteristics of VR in all the right ways, from all-encompassing scenes to deliver the story to lots of interactive elements that can be grabbed and pulled,” VRFocus noted in its first preview of Down the Rabbit Hole.

When further details regarding Down the Rabbit Hole for PlayStation VR are released, VRFocus will let you know.

Down The Rabbit Hole Delayed On PSVR

Cortopia’s intriguing VR puzzle adventure, Down The Rabbit Hole, has been delayed on PSVR just days before release. But, don’t worry, it’s not too big of a push.

The official Twitter account for the game confirmed that the console version has been postponed to early April. No reason was given for the delay, though it could be anything from some last minute technical hiccups to delays in the store submission process for PlayStation. Either way, it should only be delayed a few weeks at most.

But Down The Rabbit Hole is still on track for release on March 26 on Oculus Quest and PC VR headsets. The game is a curious third-person adventure in which you control an unnamed protagonist that finds herself tumbling into Wonderland in search of her lost pet.

We’ve been hands on with the game a few times now, and we’re enamored with its mix of storytelling styles and presentation. We’re just anxious to see if its inventions can hold up for an entire game.

A PSVR delay actually isn’t the worst outcome for the game. This week is stuffed full of releases; PSVR is also getting Paper Beast and The Room VR. It might be good for Down The Rabbit Hole to get a bit of distance, then. The only game we know is coming to the platform in April is the long-awaited port of FORM.

Will you be picking up Down The Rabbit Hole on PSVR, or are you looking to get one of the other versions? Let us know in the comments below!

The post Down The Rabbit Hole Delayed On PSVR appeared first on UploadVR.

The VR Game Launch Roundup: Time to Combine Those Resources

VRFocus compile another list of virtual reality (VR) titles to look forward to over the course of the next week. Make sure to watch the accompanying video at the bottom of this article to preview the gameplay of each one. Be sure to also follow us across our social media accounts to receive further news on each videogame, including full reviews in the near future.

Paper BeastHalf-Life: Alyx – Valve Corporation

Valve’s latest videogame is set between the events of two acclaimed titles: Half-Life and Half-Life 2. In this new epic, the inhabitants of City 17 have been taken over and it’s down to father and daughter team – Dr. Eli Vance and Alyx, to lead a resistance and reclaim the land.

Paper Beast – Pixel Reef

In this unique new title by Pixel Reef, you interact with amazing paper wildlife big and small. From the designer of popular titles Another World and From Dust, Pixel Reef describes Paper Beast as being filled with “decades of lost code.” This wilderness represents the huge memory of a data server “a complete ecosystem, born from the hidden confines of big data” with no text or dialogue throughout.

  • Supported platforms: PlayStation VR
  • Launch date: 24th March

Down The Rabbit HoleDown The Rabbit Hole – Cortopia Studios

Serving as a prequel story to Lewis Carroll’s classic tale, you play through the videogame as a girl who has found herself in Wonderland before Alice herself. In this interactive story, you must find your way home while solving puzzles and encountering a series of familiar faces from the Alice In Wonderland universe. Also featuring a range of hidden collectables and a unique VR locomotion system.

The Room VR: A Dark Matter – Fireproof Studios

Following a police investigation into the disappearance of an Egyptologist from The British Institute of Archaeology, you must use a range of gadgets to explore a range of locations and unearth the truth while encountering otherworldly forces.

The Room VR: A Dark MatterB-Team – Twisted Pixel Games

Finding yourself in the midst of an alien invasion where the world’s greatest forces have already been defeated, it is up to you and your team to sort the mess out. Featuring four different characters with unique abilities to play as, you are tasked with using a range of special weapons to fight through the land, solving puzzles in hope of defeating of this war-hungry alien race.

  • Supported platforms: Oculus Quest
  • Launch date: 26th March

Down the Rabbit Hole to see Physical EU PlayStation VR Release in April

Later this month Cortopia Studios – the developer behind magical combat title Wands – will release its next title, a puzzle adventure inspired by the classic novels of Lewis Carroll, Down the Rabbit Hole. Today, the studio in conjunction with Perp Games has announced that PlayStation VR gamers will be able able to own a physical copy in April.

Down The Rabbit Hole

Created as a prequel to Carroll’s classic Alice’s Adventures in Wonderland, the story follows an unnamed girl as she’s looking for her pet Patches, stumbling into the fantastical world in the process.

Featuring familiar faces like the Cheshire Cat and the White Rabbit, Down the Rabbit Hole is a 360-degree interactive diorama where players control the girl through detailed rooms with hidden secrets. Players also interact with the world by tree roots, moving them to get a better view and peer inside each location. Squirrelled away are invitations to the Queen of Heart’s party to be found, finding them all unlocks one of the videogame’s multiple endings.

Ricky Helgesson at Cortopia Studios said in a statement: “Working with Perp Games to launch Down the Rabbit Hole at retail has been a blast. We really look forward to delighting customers with our Wonderland tale in stores.”

Down The Rabbit Hole“Cortopia Studios have built a game that’s filled with smart ideas and madcap characters. Down the Rabbit Hole has such a unique approach to puzzle-solving, multi-branched storytelling, and in-game interactivity. You’ll love every minute of it,” adds  Rob Edwards, Managing Director of Perp Games.

VRFocus originally previewed Down the Rabbit Hole at Gamescom 2019, finding: “From what was shown Down the Rabbit Hole is going to be a delightful little puzzle adventure. The gameplay uses the characteristics of VR in all the right ways, from all-encompassing scenes to deliver the story to lots of interactive elements that can be grabbed and pulled.”

Down the Rabbit Hole is scheduled to hit the shelves of European retail stores for PlayStation VR on 24th April 2020. A North American version has yet to be announced. The worldwide digital launch for PlayStation VR, Oculus Quest, Oculus Rift, Valve Index, HTC Vive and Vive Cosmos is taking place on 26th March. For further updates on the puzzle adventure keep reading VRFocus.

Hands-On: Down The Rabbit Hole Promises As Fresh, Diverse A VR Adventure You’ll See This Year

Take it from someone with very little experience in Wonderland; Down The Rabbit Hole promises as diverse and fascinating a VR adventure as I’ve seen in the past four years covering the industry.

Cortopia’s upcoming adventure — which finds itself releasing in uncomfortably close proximity to Half-Life: Alyx at the end of the month — deserves to be on your radar. It’s opening 30 minutes promises an eclectic mix of puzzle solving and story-telling, pulling from the best of third-person VR experiences with a healthy sprinkling of its own ideas.

If you’ve read my initial preview of the game, you know Down The Rabbit Hole is an all-new Wonderland story starring an unnamed protagonist that takes a tumble — you guessed it — down the rabbit hole in search of her lost pet. As she ventures deeper into the mad new world she’s discovered, she’ll meet a cast of characters both new and familiar to fans of the many various versions of Alice in Wonderland. But, rather than rigidly translating well worn portrayals, the game insists on inserting its own spin on a lot of core elements.

Cortopia has kept the strangeness of Wonderland alive with reassuring authenticity. A deck of sentient cards huddle round a campfire, spitting casual judgement and unbearable puns about a ‘decimal’; a card with a half in its number. Later on, I encounter a manic chef spitting erratic recipes at me, and attempting to follow one of them ends up with, quite literally, a big problem on my hands.

Shifting perspectives from the usual third-person movement to occasional first-person segments for character interaction and exploration also helps to flesh out scenes, which hold up to close scrutiny down to the last detail. Cortopia is doing justice to a world that invites endless VR iteration, taming its many tangents in sometimes surprising and sometimes logical ways.

But, perhaps more importantly, the developer has applied the spirit of wacky Wonderland invention to the core VR design. Down The Rabbit Hole is presented like a sort of panoramic comic you can pull yourself through using stray vines, perpetually dragging yourself further down. Towards the end of my demo I was amazed to look up and see all of the ‘panels’ I’d played through so far spiralling around above me, with a view of the top of a well growing ever distant.

Every scene can also be reached into to interact with certain elements first-hand. At one point I smashed through a wall to locate one of several collectable letters from the Queen, while at another I discovered hidden messages to finish a bonus puzzle by poking my head into the set itself. Crucially, Down The Rabbit Hole is ready and willing to let you prod and tinker at its world, often rewarding your curiosity.

Down The Rabbit Hole Screenshot

I was reassured, too, to find the game comfortably ‘doable’. My Gamescom demo from last year featured a fair bit of back tracking and some complex multi-tasking which I feared might slow down the pacing. But, save for a few tiny troubles, the opening section felt much more punchy and progressive. I’m sure tougher challenges present themselves later on, but I’m hoping the experience can largely keep this footing throughout.

Obviously the jury’s still out on the final product, but I might be tempted to label Down The Rabbit Hole as 2020’s A Fisherman’s Tale; a welcome dose of VR-first ingenuity wrapped up in enrapturing presentation. Cortopia could still tumble down the well a little too far, but from what I’ve seen it might well stick the landing.

Down The Rabbit Hole releases on March 26 for Oculus Quest, PSVR and PC VR headsets. We’ll bring you a full review around release.

The post Hands-On: Down The Rabbit Hole Promises As Fresh, Diverse A VR Adventure You’ll See This Year appeared first on UploadVR.

Wonderland Puzzler Down The Rabbit Hole Releases Next Month To Quest & More

From the moment we first saw Cortopia’s latest project, Down The Rabbit Hole, we were drawn in with pure curiosity and intrigue. In the latest preview trailer released by Cortopia Studios, developer of Wands, we get a real sense of how this Wonderland adaptation is sprinkled with sarcasm and sassy characters.

Down The Rabbit Hole is getting an all-rounder release date of March 26th for Quest, PSVR, and PC VR.

In the gameplay trailer above we get to see yet more of the title’s puzzles and character interactions, including a task from the White Rabbit to deliver the Queen’s invitations, and it still looks as promising as ever.

We previewed the title back at Gamescom in Germany where Jamie gave more insight into what the game has in store, including a shift in point of view from first to third-person depending on what you’re doing. Jamie went into detail, saying “reasoning with the King of Spades, who’s face changed from one scribbled emotion to another was a rare moment of VR magic.”. We then later featured it in our Holiday VR Showcase where you guys seemed to be just as interested as us.

Down The Rabbit Hole is Cortopia’s second title after Wands, a magical mobile VR game in which you cast spells using – you guessed it – a wand. We gave it a 7/10 back in 2016, which makes us realise it’s been quite a while since we’ve heard from the studio.

You can already add Down The Rabbit Hole to your Steam, Oculus and Viveport wishlists, and it is coming to the PlayStation Store soon.

Are you looking forward to taking on Alice’s adventures in Down The Rabbit Hole? Let us know below!

The post Wonderland Puzzler Down The Rabbit Hole Releases Next Month To Quest & More appeared first on UploadVR.

Diorama-based VR Puzzler ‘Down the Rabbit Hole’ Coming in March, Gameplay Trailer Here

Cortopia Studios, the Stockholm-based team behind spellcasting combat game Wands (2016), is set to release its upcoming puzzler Down the Rabbit Hole next month.

The game, which was originally slated to arrive in December 2019, is now set to arrive on all major VR headsets on March 26th, which includes versions for Oculus Quest, PSVR, and your standard mix of PC VR headsets.

Following a lost girl through a miniature world inspired by Lewis Carroll’s Alice in Wonderland (1865), you’re pitted against a variety of puzzles in a sprawling 360-degree diorama; as you literally descend down a rabbit hole, you solve puzzles in both the first and third-person until you ostensibly get to the bottom of it all.

SEE ALSO
The Top 20 Best Rated and Most Rated Quest Games & Apps

We got a chance to go hands-on at Gamescom last year, and while it’s difficult to judge a game on only a 15-minute demo, we experienced a good variety of puzzles that made use of multiple characters. This appeared to up the complexity, and also make it necessary to keep your head on a swivel to properly keep track of the entire map—if you can call the little doll house-sized cubbies a ‘map’.

Pre-order pages for the game are now live on the Oculus Store for both Quest and Rift versions, priced at $20. Links for both Steam and Viveport versions are coming soon, so keep an eye on the game’s website for more info.

The post Diorama-based VR Puzzler ‘Down the Rabbit Hole’ Coming in March, Gameplay Trailer Here appeared first on Road to VR.

Puzzle Adventure Down the Rabbit Hole Emerges in March

The start of 2020 has been a little slow when it comes to new virtual reality (VR) titles but things are starting to pick up. Cortopia Studios, the team behind magical combat game Wands is preparing to launch its next project, a puzzle adventure called Down the Rabbit Hole. A launch date has now been slated for March.

Down The Rabbit Hole

Originally revealed during Gamescom 2019, Down the Rabbit Hole’s storyline is a prequel to Lewis Carroll’s classic Alice in Wonderland tale where players step into this fantastical world before Alice ever does.

In Down the Rabbit Hole an unnamed girl searches for her lost pet, stumbling into Wonderland in the process. The world wraps around the player as an immersive diorama which can be grabbed and spun as more locations are unlocked. Certain puzzles transport players inside scenes, offering new viewpoints and challenges.

“We’re excited to share that Down the Rabbit Hole, our long-anticipated, new VR game, will be available to play starting March 26,” says Ola Björling, chief strategist at Beyond Frames Entertainment, publisher of Down the Rabbit Hole in a statement. “For those who are curious, our team at Cortopia have been taking all the impossible things — from playtests to design updates to mad tea parties to bring this new adventure to life.”

Down The Rabbit HoleBjörling added, “We are all very excited for players to experience our interpretation of the magical and mythical world that Carroll created and look forward to delighting players with many surprise encounters, challenging puzzles and hidden secrets as they explore our miniature Wonderland diorama. It’s truly a Wonderland experience, and we cannot wait to share our creation with gamers and see their reactions when the game launches in March.”

VRFocus originally previewed Down the Rabbit Hole at Gamescom 2019, finding: “From what was shown Down the Rabbit Hole is going to be a delightful little puzzle adventure. The gameplay uses the characteristics of VR in all the right ways, from all-encompassing scenes to deliver the story to lots of interactive elements that can be grabbed and pulled.”

Cortopia Studios will launch Down the Rabbit Hole across multiple platforms including PlayStation VR, Oculus Quest, Oculus Rift and Steam VR on 26th March 2020.