devcom to Present VR Summit at gamescom

Aruba Events, organisers of the all-new videogame developer platform event devcom, has today announced the advisory board of the conference. devcom will take place for the first time this year during gamescom, offering – amongst other things – a one-day ‘summit’ on virtual reality (VR).

devcom header

Among the board members are hands-on developers, entrepreneurs, corporate officers and creatives from the cultural sector. The devcom advisory board collectively aims to represent a diverse demographic cross-section of the videogame and digital media community. More members will join over the next months leading up to the event.

The members of the Advisory Board in alphabetical order:

Marco Accordi Rickards, President, Vigamus Academy
Don Daglow, CEO, Daglow Entertainment
Phil Elliott, Director of Community & Indie Development, Square Enix
Alexander Fernandez, CEO, Streamline Studios
Matt Firor, President, ZeniMax Online Studios
Benedikt Grindel, Studio Manager, Blue Byte
Rami Ismail, Director, Vlambeer
Senta Jakobsen, CEO,Foxglove Studios
Karoliina Korppoo, Lead Designer, Colossal Order
Emmi Kussikko, CMO, Reforged Studios
Alen Ladavac, CTO, Croteam
Jörg Müller-Lietzkow, Dekan, Universität Paderborn
Michal Nowakowski, SVP Business Development, CD Projekt Red
Arne Peters, Vice President Strategic Relations, ESL – Turtle Entertainment
Tom Putzki, Wargaming Europe Spokesperson, Wargaming.net
Johannes Roth, CEO, Mimimi Productions
Maria Martina Santoro, Managing Director, Okam Studios
Glen Schofield, CEO, Sledgehammer Games
Johan Sjoberg, CPO, Paradox Interactive
Tom van Dam, Head of Mobile Game Development, Netease
Michael Zillmer, Co-Founder und CEO, InnoGames

Matt Firor, President of Zenimax Online Studios, comments: “Devcom’s advisory board represents a strong international focus and a broad approach to conference content. I am very glad to be a part of this dynamic group and of this exciting project.

devcom will take place alongside gamescom in Cologne for the first time this summer. From 20th – 24th August 2017, devcom presents a line-up of events including the devcom developer conference, devcom summits and new info exchange area, the devcom developer lounge, as well as the official gamescom keynotes.

The keynotes, panels and presentations at the devcom developer conference are part of a comprehensive programme of top-level information exchange and matchmaking. This includes:

• devcom Master Classes – two-hour Round Table discussions for up to 40 participants each, focused on marketing, game design and production as well as sales

• devcom Tutorials – hands-on tutorial sessions, up to four a day, on the latest technologies, game engines and advertising tools

• devcom Summits – three one-day summits focusing on mobile gaming, virtual reality and monetisation

Rounding off with indie conference RESPAWN, the devcom program features talks, workshops, keynotes and tutorials, across the spectrum of the videogames industry.

You can find out more about devcom at www.devcom.global, and VRFocus will keep you updated with all the latest industry dicussion on VR from gamescom.

New Developer Focused Event Devcom Comes to Gamescom 2017

The annual Gamescom event in Germany is one of the largest in the world – certainly in Europe – and now it’s set to get even bigger. Gamescom organisers have announced a brand-new developer event that will make its debut this summer called devcom.

For the industry focused event a call has now been put out for industry experts and insiders to submit their ideas, topics and other suggestions for suitable sessions.

devcom week

The inaugural developer conference will focus on virtual reality (VR), mobile videogames, business and production. While submissions are encouraged around these subjects other topics may also include: programming, design, audio, diversity, monetization and eSports. The window for submissions closes on 11th April 2017.

Additionally, on top of panel discussions and keynote speeches devcom will also play host to workshops, summits, master classes and matchmaking.

The devcom Master Classes will include two-hour round table discussions for up to 40 participants each, focused on marketing, game design and production as well as sales. devcom tutorials allow for hands-on tutorial sessions, up to four a day, on cutting-edge technologies, game engines and advertising tools. While the devcom summits are three one-day summits with a focus on mobile gaming, VR and monetization.

Tickets for devcom are already available with early bird discounts on offer. This drops ticket prices by 15 percent, so a student pass is 59.00 EUR (excluding fees), while the all access VIP pass is 1,019.15 EUR. The early bird deals end on 12th May.

For any further updates on devcom, keep reading VRFocus.