5G Could be the Future of AR Collaboration

During CES 2020 last month VRFocus saw the potential of augmented reality (AR) collaboration demoing Spatial’s software solution. Today, the company has revealed a new effort in partnership with several companies including AR headset manufacturer Nreal to accelerate mass-market adoption of 5G-optimized AR collaboration tools.

Nreal - Spatial

5G looks set to become the technology of 2020 as compatible devices begin to flood the market. Hence why more and more companies are seeking to employ 5G across a range of use cases, AR collaboration being one of them.

Spatial and Nreal have teamed up with Qualcomm Technologies, LG Uplus, KDDI, and Deutsche Telekom to help make this a reality as soon as possible. Each company will work together to share technical requirements and best practices, with Spatial’s device-agnostic collaboration software, coupled with Nreal’s latest headset ‘Nreal Light’ offering the first 5G combination. Spatial also plans to make its platform available on consumer 5G devices later this year.

“Consumers will be able to work or interact with anyone, anywhere as if sitting next to each other,” said Co-Founder and CEO Anand Agarawala in a statement. “Spatial is already in use and being actively explored by a significant portion of the Fortune 1000. A large part of that interest is driven by improved access to hardware and, as 5G networks and mass-market headsets like Nreal Light become commonplace, we’re throwing jet fuel into that fire. This combination of hardware, chipset, and carrier giants is a perfect storm for AR just like what drove the mobile revolution in the early 2000s with smartphones, high-speed mobile data, and app stores.”

Nreal Light Developer Kit“The 5G networks will bring out the change in the way people communicate. The 3G networks enabled voice call to video call. The 4G networks make that video call popular to the public. The 5G networks will promise the communication in virtual reality with virtual 3D avatar which makes a video call even more realistic,” said Daewon Song, the head of LG Uplus Future Device Unit. “That is why LG Uplus is working with Spatial for telepresence solution, to prove the validity and potential of Spatial’s Telepresence on Nreal AR glasses.

Spatial’s platform is already available on headsets like Microsoft HoloLens and Magic Leap 1 in a limited capacity as customers need to signup to unlock the application. The Nreal Light developer kit is available to pre-order now for $1,199.00, weighing in at 88g whilst sporting a 1080P display with a 52° field of view (FoV). As further details of the project are released, VRFocus will let you know.

Digital Domain Partner With Deutsche Telekom For VR Collaboration

Though best known for its work in producing visual effects for blockbuster movies such as Spider-Man: Homecoming, Digital Domain has become a familiar name to fans of virtual reality (VR) as the company has become increasingly involved in immersive content creation. To continue its exploration of VR and related technologies, the company have signed a multi-year collaboration to work with Deutsche Telekom on ‘cross reality, or XR technologies.

The collaboration is planned to begin with a renewed development of the previously released Magenta VR app, along with the expansion of the content library through both licensing deals and production of content exclusively for Deutsche Telekom.

Digital Domain

The Magenta VR app is available to customers of all mobile operators, and offers a bundle of VR and 360-degree video content in areas including sports, education, music and entertainment. The library of content can be viewed using Google Cardboard, Samsung Gear VR or Zeiss VR ONE.

“After successfully creating our Magenta Virtual Reality app together, we decided to work with Digital Domain for a long-term strategic collaboration,” says Wolfgang Elsäßer, Head of TV-Unit Telekom. “With the expansion of this trusting partnership, we are now looking forward to the studio’s creativity and innovative power to leverage user’s experiences even more immersive and diversified in entertainment.”

Amit Chopra, Executive Director and COO of Digital Domain, ensures full support: “Digital Domain continues to innovate and lead the XR industry with the only fully-managed enterprise XR technology solution. Deutsche Telekom will have unparalleled access to the best-of-the-best XR content library along aside with our broadcast-grade production teams to create what the world has not yet experienced.”

Digital Domain and Deutsche Telekom are among the companies and brands that have joined a working group to explore the possibilities presented to VR and immersive technologies using 5G wireless mobile technology with the 5G Network Slicing Association.

For further news on Digital Domain VR projects and other news from the industry, keep checking back with VRFocus.

New VR game helps advance dementia research

Sea Hero Quest. (Image courtesy Glitchers Ltd.)

Millions of people have already played Sea Hero Quest on the mobile phones — and helped scientists learn how people find their way around in order to better treat dementia patients.

Now the game is also available in virtual reality, for Samsung Gear VR users.

Sea Hero Quest VR was developed by Glitchers Ltd., and with support from Deutsche Telekom, the German telecommunications company.

You can watch a trailer for Sea Hero Quest VR below:

“Whilst Sea Hero Quest mobile gave us an unprecedented data set in terms of its scale, allowing us to gauge spatial navigation abilities at a population level, the VR game allows us to build on this by measuring subtle human behavioural reactions with much greater precision,” said neuroscientist Hugo Spiers, who heads the Spacial Cognition Lab at the University College London, in a press release.

The non-virtual reality version of the game is available as a free download for iOS and Android mobile users.

Watch Sea Hero Quest Mobile walkthrough introduction video below: