‘Defector’ Review – Action Movie Thrills Wrapped in a Standard Arcade Shooter

When I heard about Defector at OC5, I was excited to see what essentially amounted to Mission Impossible coming to VR—the laughably improbable, overblown action movie that makes you feel like a true badass. And while there are some choice slices of action hero greatness served up on a silver platter, I couldn’t help but feel like Defector was still a bit under-cooked in the middle.

Defector Details:

Official Site

Developer: Twisted Pixel Games
Publisher: Oculus Studios
Available On:  Oculus Store (Rift)
Reviewed On: Rift
Release Date: July 11th, 2019
Price: $20

Gameplay

As a kid growing up in the ’90s, I spent untold amounts of quarters on arcade light gun shooters like Area 51 (1995) and many of the Time Crisis franchise regulars. In a few ways, Defector reminds me of these on-rails arcade games of yore despite offering up a measure of choice when it comes to how you experience the game.

Although it isn’t an on-rails experience in the sense that you’re forcibly carried from one location to the next (it has free locomotion), Defector hasn’t made the allowances to give you any leeway to be clever, or discover alternate solutions to problems on your own. It makes me feel that, despite being able to switch the proverbial mine cart on a temporary left or right track, that the choice is only about engaging in a one-off experience you want at that moment. And I was really looking forward to a game that promised not only to let you do incredible things, but to decide how you accomplish them.

To be clear, Defector is also basically an arcade shooter at heart; it relies heavily on basic tropes that become a big focus later in the game, such as various gun types, infinite ammo, sparse health pickups, and a few minor bosses. When you’re not blasting away at enemies though, you’re following simple instructions from your telepresent buddy Doran—but you’re more likely chatting with NPCs and trying select the best answer from a basic dialogue tree for any given situation. More on NPCs in the ‘Immersion’ section below.

Image captured by Road to VR

Here’s a quick rundown of the story: you’re an elite spy who’s tasked with tracking down stolen ‘device segments’ which are important to the government … for reasons. Sitting in a government office, you flash back to each of your five missions, ostensibly while at your own deposition; whatever has happened in the story wasn’t good, and the top brass aren’t happy with the way things went down. You don’t have much besides a special contact lens that lets you see key items, and an ear piece, both of which are used by your support buddy Doran to feed you important info.

Minor spoiler: My favorite part by far is the first 25 minutes of the game, which is spent waltzing around undercover on a bad guy’s private jet with the aim of stealing back the first device segment to an absolutely incredible effect. After completing that part of the mission, I chose to parachute from one plane to the next, which ended with me clambering up the side of the damaged plane, looking out the open hatch, and shooting a machine gun at incoming fighter jets. The alternate pathway would have taken me through Dr. Villain’s plane to fight through all of the heavies and drive off the plane in mid-air James Bond-style.

Image courtesy Twisted Pixel

This is the ridiculous high-octane fun I signed up for, however Defector seems to dole these moments out at pretty sparse intervals for my liking thereafter, instead choosing to pad the game with its arcade shooter and its toothless NPC interactions. To its credit, Defector doesn’t bore you with a lengthy on-boarding experience, instead tossing you into new interactions as they happen, although it’s hard to call it a non-stop adrenaline ride considering.

As for the shooter bit, the game presents three types of enemies, maybe four if you count grenade-throwing goons as opposed to the overwhelming majority of the enemies with machine guns. There’s also Terminator-sized robots and flying drones, but none of the baddies present any real challenge if you ever played a VR shooter before.

Image captured by Road to VR

Like its arcade cabinet forbears, enemy AI is pretty simplistic; bad guys dash out of nowhere and basically stay put until you do your thing. Like true bullet sponges, you can shoot them directly in the head a few times before they go down. I would have liked to see more realism here and less arcade controls, but I can see how that might turn off people who aren’t in it for the shooting elements alone, and are just looking to be in an action movie.

As for the story, it predictably follows your standard action movie narrative, sending you off to interesting locales including India, London, and New York. It’s here that I wish the game would have given me more agency to explore, and accomplish missions in non-standard ways. More on that below.

Image captured by Road to VR

In the end, I spent a little over three hours on a single pass through the campaign, although you can jump back into previous missions (with the option of enabling cheats), so you revisit any one of the five missions to see where a different decision might have taken you.

Immersion

One of the most frustrating elements in Defector is talking to NPCs. On first blush, the dialogue tree presents an opportunity to get through missions in unexpected and clever ways, possibly by looking at their dossier and finding out to best way manipulate the person into giving me what you need. But the reality is most of the time you’re continuously shunted towards a single answer that is deemed acceptable by the game, oftentimes which has no guiding principle other than it just seems to be ‘right’.

Image captured by Road to VR

At almost every turn, unacceptable responses are met with the moral equivalent “Are you stupid? Try again, dumbo!” And although you’re not penalized for giving a ‘wrong’ answer, you have to doggedly click on each option to figure out which one is right in order to progress.

And then there’s the NPCs that don’t offer anything. All answers are ‘wrong’ and lead nowhere. In fact, in the second mission I was so frustrated at the lack of any clues that I asked every single NPC in the level every question until I eventually found the one that would let me progress in the story. Your mileage may vary, and you may hit on that one NPC right away by chance, but there are zero clues to get you there—all of them dead ends. That was decidedly the only moment when you deal with non-combative NPCs in the game, but I really felt like it was a missed opportunity.

Despite this, there are valid divergences in the game’s narrative, which are marked with a big green ‘ACTION BRANCH’ labels. These represent a binary choice that the player can make, which is implicitly understood beforehand—e.g. go after the big beefy boss guy, or go after the weaselly little turncoat.

Image captured by Road to VR

Ultimately, action branches are a fun little asides that ideally appeals to what you want out of the game. Are you looking for a shooting section in the mission, or are you looking to go stealth? Although the scope of the game is fairly limited in terms of mission flexibility, I’m glad to at least be able to choose what sort of ride I’m strapping in for.

Visuals are a fundamental part of immersion, and the ingredients for impressive visuals are definitely there in Defector, but the game is still in need of a little more refinement in that department. Anti-aliasing seems non-existent, and even on ‘Ultra’ settings it seems the world has its fair share of jaggies and inexplicable blur at moments. This is an honest shame, because I count many of the design elements as a net positive, such as overall character design, motion capture, set pieces—all of it has enough meat on the bone for the sake of immersion. Although as is, the game’s visual fidelity puts a definite damper on both distance shooting and making out enemies in darker scenes.

Object interaction is also somewhat of a missed opportunity; there are objects you’re allowed to pick up, and others you can’t. There’s really little rhyme or reason to it all. You can pick up a fork, but not an apple from an apple box. You can pick up a dish, but not a fire extinguisher. So on, and so forth. If you drop an item, sometimes it appears in your inventory, but if it’s a magazine, it just disappears.

Comfort

Despite a few moments when being swung around violently, Defector is mostly a comfortable game. It includes both variable snap-turning and smooth-turning for users who want max visual immersion.

If you’re looking to get the most out of your ability to move around though, you’ll want to strafe continuously so baddies can’t get a bead on your head. That sort of constant lateral movement can be uncomfortable though, so it’s nice to see that strafing is also a toggleable option.

Although ‘camera shake’ is enabled by default, which gives you more of a thrill when things start exploding around you, you can turn it off it that makes you uncomfortable.

The post ‘Defector’ Review – Action Movie Thrills Wrapped in a Standard Arcade Shooter appeared first on Road to VR.

Defector Launch Livestream: Mission Impossible VR Style Action

Curious about how we livestream the way we do? Then look no further than this handy guide for general tips and this guide specific to our Oculus Quest setup.


We’re back again with another livestream planned for 7/11/19 @9:00AM PT on the UploadVR Twitch.

For today we are playing Defector, a brand new spy action thriller from Twisted Pixel and Oculus Studios that is just releasing today. You can read our full review on the site right now for more details. It’s an Oculus Rift exclusive full of action, branching story missions, and some really fun cheats.

We’ve recently switched back over to Twitch after experimenting with livestreams on YouTube for a while. Since we’re affiliated on Twitch we have some really cool perks we can offer such as awesome sub badges to reward subscribers, fun emotes, the ability to donate bits to support the stream and fund improvements, as well as a fun meta game of earning Loyalty Points to redeem for future events. We’re gonna do lots of fun stuff like giveaways too very soon that will all be automated within the stream chat.

This stream we will be using an Oculus Rift S and two Touch controllers to play Defector via Oculus Home. Here is where you can find today’s stream once it starts around 9:00AM PT and will last for about an hour or two:

Watch live video from UploadVR on www.twitch.tv

Since we are migrating from YouTube you can see our most recent past archived streams over in our YouTube playlist, which is where you can watch gameplay highlights from Twitch streams in the future too. There’s lots of good stuff there so make sure and subscribe to us on YouTube as well!

And please let us know which games or discussions you want us to livestream next! We have lots of VR games in the queue that we would love to show off more completely.

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Review: Defector

There’s a reason spy films like the James Bond and Bourne franchises do so well, mixing ridiculous plotlines with amazing effects which provide a thrill ride for the audience. Translating that recipe across to a videogame isn’t always easy, especially when you need to fill way more than 1.5 hours of someone’s time. Twisted Pixel aims to do just that with Oculus Rift exclusive Defector. Trailers have shown the experience to be a veritable feast of cinematic stunts, a heart-pumping virtual reality (VR) extravaganza, which in part it is; just not entirely.

Defector image1

In Defector you play as a super-secret agent for an organisation simply called ‘The Agency’. There’s a plot involving some end of the world style plan and you and your team are trying to stop it. So the entire videogame is set out with your character retelling the story of what went on to your superiors, each level cutting back to you sat in an interview being grilled. If this sounds familiar to anyone who has a PlayStation VR and Blood & Truth then this particular sequence is almost a carbon copy, but the motion capture isn’t quite as good.

The first level is the one that’s been heavily advertised, where you’re on a plane driving a car out the back and somehow landing in another plane in one stupidly outrageous sequence. But it’s awesome all the same, knocking over a few guards on the way out. It’s just a shame that happens to be the biggest set piece in the entire title. There’s another one later on when you shoot down a helicopter, yet Defector never quite manages to retain that sparkle from the introduction.

That being said, there are lots of nice little touches throughout the videogame, such as the Indian market where you can play BlackJack and other gambling games. Easy to while away too much time in there. Or there’s a great bit in the first level involving a fistfight with a bodyguard. The mechanics are really well done and thought out, especially when you can grab him by the collar and smash him into a mirror. Again though, it’s a flourish of awesome that’s then never repeated – there are melee weapons but some more fist fighting would’ve been nice.

Defector image2

Defector seems to have this throughout, good bits then parts which let the experience down. Weapons, there are some interesting options available, from pistols which set opponents on fire to the gauntlets which are able to shoot electrified rounds as well as deploying blades of pure energy. The downer, the weapons holster around the waist tends to drift occasionally or twist. So that in a firefight the ammo isn’t always in the right position. And why is it clear? As if it’s some ethereal loadout.

What was nice and helped to keep interest in the plot was the conversation choices and the branching narrative. Rather than being spoken to, all the main dialogue was a two-way conversation. They were linear, so even with up to four options to choose from one was usually always correct. There were particular characters where if you got answers wrong then that could mean your death – high stakes are always important for spy’s – so it was fairly important to keep an eye for clues. However, these conversations lock movement, which felt too restrictive in a title where you’re able to freely run around most of the time.

And there are plenty of options on that front. Yes, Defector is geared towards a smooth location system for optimal gameplay but there plenty of in menu choices to tweak movement. Snap turning, vignettes and more are all available, so most players should find a setting that suits.

For such a big blockbuster release which has been heavily advertised, Defector was over way too quickly. The first run-through took just over four hours, without trying too hard, completing a few side objectives along the way. There are only five levels in total so Twisted Pixel will be counting on the replay elements to keep players entertained. And there are a few. Four of the levels have a specific story branch to alter certain outcomes while completing specific actions will open a myriad of unlockables, from development art, character models and even a throwback to gaming of old, a cheat list.

You don’t even need to go through the entire storyline again, with a quick start mode allowing level selection alongside choosing to start before or after the branch choice; which was a nice touch.

Defector is such a mixed bag. The production values are top-notch as you’d expect from Twisted Pixel and Oculus Studios, and Defector employs great ideas for an exciting adventure, most of the time. A little more gameplay variety would’ve been nice, jumping out of windows, rappelling down ravines, climbing the Effiel Tower in a suit, you know, stupid spy stuff. It should have been Oculus Rift’s answer to Blood & Truth, however, the experience just misses the mark.

80%

Awesome

  • Verdict

Defector Review: An Exciting VR Spy Thriller Built Around Replayability

Defector, the VR spy thriller from Twisted Pixel and Oculus Studios is finally here, but does it deliver on the promise of being like Mission Impossible in VR? Find out in our Defector review.

The best way I could describe Defector would be to call it like an exercise in bare bones wish fulfillment. You get to do cool spy stuff like shoot guns, jump out of airplanes, and blow up secret underground bases, but in their obsession with making you feel like a spy saving the world, the developers forgot to craft a world worth saving.

At the very start of Defector you get to pick either male or female and choose the skin tone of your hands, helping you put yourself in the shoes of the main hero. The story plays out as a series of flashbacks in which you relive five key missions that lead up to climactic events on Liberty Island, near the Statue of Liberty in the United States. Each mission is about 45 minutes to an hour long with a key branching point that diverges the plot and gives you one of two different outcomes. How you resolve each mission contributes to the overall narrative and ends up offering two very distinct ending options.

Playing Defector from start to finish only takes about 4 or 5 hours even if you do take your time a little bit, and you can probably spend another hour or two choosing different options on subsequent playthroughs. The nice thing about the ‘Quickplay’ choice from the main menu is that it lets you jump directly to the branching point and skip the preamble of the level that’s always identical.

 

Defector’s main problem is that it does a poor job of establishing any connective tissue between the five levels other than very loose character motives. The opening mission has a cool reveal moment in which an enemy ends up being your partner in disguise all along with some high stakes intensity as you try to escape a flaming plane hurtling towards the ground but that intensity never resurfaces again. During the level’s climax I shot down over a dozen fighter jets using nothing more than an assault rifle, like any action movie star would do.

Then every other level features some new cast of characters. There are double crosses, interrogations, espionage, and everything else you’d expect from this sort of game, but it’s all abbreviated. You never spend more than a few minutes with any character so there is zero development to make you care about the fact that Mr. X (that’s the bad guy’s actual name) turns out to be a double agent.

It’s like Twisted Pixel picked the climactic moments from a cookie cutter spy film and snipped out all the rest leaving a mostly uninspired greatest hits of what a narrative designer might think makes a good game. It honestly reminds me a bit of early 2016 VR game design more so than a mid-2019 Oculus exclusive. The $20 price tag starts to make sense when Stormland and Asgard’s Wrath are due out in a few months by comparison.

Don’t be mistaken though: I actually really did have fun playing Defector. It’s got a ton of small, interactive moments that truly sell the experience from a VR perspective. Jumping out of an airplane felt amazing, putting on a Mission Impossible-style mask to impersonate my enemy was immersive, and punching bad guys with a shock-powered super glove was an appropriately campy gadget that Bond would have been proud to see.

The branching moments offer great replayability by actually being dramatically different scenarios. There are even cheat codes you can unlock for completing side objectives that add nuance to a game not seen often these. I remember unlocking hilarious cheats in Uncharted 2 that did things like turn off gravity, make Nathan Drake enormously fat, or even switch character models around. Some of the cheats in Defector include switching the shader to a red-hue similar to the Virtual Boy, pixelating all the visuals, or one called ‘Hot Potato’ that forces you to reload weapons rapidly before your gun explodes.

Clearly Twisted Pixel had fun making Defector and there are some really good bits here, usually the parts that ask you to set aside your guns and use your brain instead. Every character has a name and a dossier you can pull up full of background information (such as a guard’s closet obsession with pop music) that can be used implicitly while talking. Navigating the branching dialogue trees was a lot of fun even if it could have been more immersive. For example, requiring me to speak the lines aloud to make a conversation choice, quickly choose on a timer such as in TellTale games, or at least some sort of system that isn’t literally just looking at my choice and clicking a button, would have been nice.

Guns could use some work too. Technically there are a good number of different weapons to use throughout the levels, but they all kind of feel the same. Other than fire rate variations shooting a pistol or SMG or assault rifle is basically identical, including how you reload by ejecting a magazine, grabbing a new one off your belt, and slotting it in.

Comfort

Defector only supports smooth locomotion movement, but it accommodates a wide range of comfort levels within that control scheme. You can enable snap turning instead of smooth turning to cut down on sickness issues, as well as FOV dimming via what’s called ‘Tunneling Mode’ in the options. You can also adjust turning velocity, turning acceleration, and walking speed. You can even turn off strafing and turning all together if you only want to allow roomscale movement for those.

I don’t like making comparisons much in reviews, but in the case of Defector it’s hard not to. Just a few weeks ago PSVR exclusive Blood & Truth released (with tons of similarities as a game concept) and despite it not even having full, smooth locomotion at all  and existing only on inferior hardware it ended up being a much deeper, more engaging, and more robust experience that develops a stronger story full of more nuance. It lacks the mission replayability that Defector has, but mostly excels in every other facet.

In the end Defector is a good, fun game at a very fair price point that offers some cheap thrills, loads of replayability, and a handful of truly thrilling moments that successfully let you live out your Bond, Bourne, or Mission Impossible power fantasy from the safety of a VR headset. But it could have been a whole lot more because that’s all it is: a highlight reel. It never digs deep enough, shoots fast enough, or runs far enough to be considered worthy of mentioning in the same breath as those spy thriller greats as anything other than a cursory imitation with a small bit of heart.

Defector is developed by Twisted Pixel Games and releases today exclusively for Oculus Rift headsets via Oculus Home for $19.99. Read our Game Review Guidelines for more information on how we arrived at this score.

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Rift Exclusive ‘Defector’ Launches July 11th, New Gameplay Glimpse Revealed

Oculus has finally revealed the price and release date for Defector, the upcoming Rift exclusive from Oculus Studios and Twisted Pixel. Set for release on July 11th for $20, the game promises to deliver action-movie thrills in VR. Along with the release date reveal, Oculus has offered a brief glimpse of new gameplay.

A new Defector trailer shows what Twisted Pixel hopes to achieve with the game: high octane set-piece action built for VR:

And while the trailer features only the same airplane level that we saw last year, Oculus today also revealed a glimpse of some new gameplay that shows some much more grounded run-and gun action, albeit with some futuristic weaponry and a decidedly satisfying smash:

We’re hoping to see more fun gizmos and gadgets like the blast glove when Defector launches on July 11th. The $20 price tag, however, is a bit of a surprise considering that this is an Oculus Studios title; it suggests that the game isn’t going to be particularly long or replayable.

Oculus notes that Defector offers “branching gameplay so that the outcome of each mission is determined by your choices and actions,” as well as optional objectives which offer unlocks which could change the look and feel of the game.

Twisted Pixel’s first VR title, Wilson’s Heart (2017), delivered a polished an atmospheric experience but came up a bit short in the fun department. We’re excited to see how the studio’s VR talent has evolved since then, and what it comes up with when action is the primary focus.

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Oculus Rift Spy Adventure Defector Arrives in July

The Oculus Rift has some big exclusives scheduled for release this year including Stormland and Asgard’s WrathThe other is Defector, a balls-to-the-wall spy adventure from Oculus Studios and the team behind Wilson’s HeartTwisted Pixel. Today, the studios have announced that Defector will be released next month.  

Defector image2

In Defector you play an elite undercover operative sent on a dangerous mission to recover components for a deadly device that can possibly have world-ending consequences. Sounds very much like a James Bond film, doesn’t it? There will be cinematic set pieces like the one on the plane shown in all the trailers so far, and of course, you’ll have plenty of weapons and gadgets to play with.

From your standard suppressed pistols, agents will also be armed with guns which fire bolts of electricity and gauntlets which give you superhuman strength – great for engaging in some melee action, punching enemies into the distance.

“We have a big mix of action and spy set pieces, weapons, melee combat, and character interactions that are all designed from the ground-up for VR,” explains Game Director Dan Bullock in a statement. “There’s no way that a flat medium could convey the insanity of grabbing the wheel of a sports car and driving it out of a plane 30,000 feet in the sky. It’s both ridiculous and awesome—something we could never do in real life and an experience that VR makes exhilarating.”

While Defector is a single-player, story-based experience, the gameplay is branching so that you can choose your own way through each level. Whether you decide to be heartless or fair when dealing with the options put before you, each action will have its own outcome.

And to keep you coming back for more each level in Defector has optional objectives. Completing them will unlock some interesting options, such as altering the visuals for a Wilson’s Heart effect.

Defector is scheduled to launch for Oculus Rift and Oculus Rift S on 11th July 2019. Take a look at the new trailer below to see what the action is like, and for any further updates, keep reading VRFocus.

Oculus Rift’s Exclusive Spy Thriller ‘Defector’ Is Releasing This Summer

Oculus Rift’s Exclusive Spy Thriller ‘Defector’ Is Releasing This Summer

Oculus Rift spy thriller exclusive Defector now has a release window. It is launching this summer, meaning we should see it arrive in the next 2-4 months.

Defector is an action packed spy game that turns you into a spy like Jason Bourne (or James Bond, if you prefer). Originally announced for 2018, the game was delayed to this year. Now we finally know roughly when it will arrive.

The game takes place across a variety of locations as you’d expect in a spy adventure. The gameplay is generally linear, but gives you a series of choices throughout. For example, while in an intense gunfight on a plane you have the option to either parachute out and land on another plane, or drive a sports car out the back. As you can tell, the tone here is one of over the top fun.

We’ve gone hands on with this game a few times now, in early 2018 and then again at Oculus Connect 5. Both times we tried it we were highly impressed, concluding that there’s “nothing quite like it in VR right now.”

Twisted Pixel previously developed Wilson’s Heart, an incredible VR black & white mystery thriller reminiscent of The Twilight Zone. We gave Wilson’s Heart 9/10 in our review, calling it “a must-play game that elevates narrative, visuals, sound, and gameplay for VR experiences to an entirely new level.”

Nothing has been said of whether the game will eventually come to the Oculus Quest standalone headset. At Oculus Connect 5 Twisted Pixel were listed as working on a Quest title or port, but the apparent scale and graphical fidelity of Defector might make it unlikely this title comes to Quest. Standalone headsets are significantly less powerful than a gaming PC.

Defector is slated to last around 8 hours, the same length as Wilson’s Heart. As with all Rift games, it’ll work on both the original Rift and the new Rift S. If you have a different PC VR headset you might be able to play it using the Revive hack.

We’ll bring you a full review of Defector when it comes out this summer.

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5 Upcoming Oculus Exclusives That Could Carry Rift S

Stormland Asgard's Wrath

Facebook is launching a replacement for the Oculus Rift this Spring called Rift S.

Every Oculus VR headset launch so far has been accompanied with a collection of new games. These five major Oculus exclusives launching this year could be Rift S’s big hitters.

All five games are fully funded by Oculus Studios, Facebook’s VR content division. All will work with the current Oculus Rift headset. Rift S is a refresh, fully backwards compatible.

Stormland

Insomniac Games

Stormland is a AAA open world co-op adventure from Insomniac Games.

The game features a vast open world that is part procedural and part hand-crafted. It also features mechanics like crafting, gliding, and climbing. The graphics look incredible from what we’ve seen when we went hands-on with it. This honestly may be the best looking made-for-VR open world title yet.

When we tried it at PAX West last year we were blown away, concluding that it could be something truly special.

Insomniac’s previous VR titles were the 3rd-person Lovecraftian adventure Edge of Nowhere [9/10], a lackluster top-down view brawler Feral Rites [5/10], and 1vs1 wizard dueling game The Unspoken [9/10]. Outside VR they’ve developed hit titles like Spyro the Dragon, Ratchet & Clank, Sunset Overdrive, and the Resistance series. More recently they developed Marvel’s Spider-Man.

Asgard’s Wrath

Sanzaru Games

Asgard’s Wrath is a AAA Norse-inspired action RPG.

In Asgard’s Wrath you take on the role of a Norse God with the power to inhabit the bodies of mortals. Throughout the 30+ hour adventure you’ll frequently swap back and forth between the perspectives of a towering God with an epic sense of scale and the perspective of on-the-ground mortal warriors to take advantage of the game’s brutal melee combat.

Sanzaru Games’ previous VR titles were Touch launch titles VR Sports Challenge [8.5/10] and Ripcoil [6.5/10], as well as 2018’s blockbuster Marvel Powers United VR [6.5/10].

Lone Echo 2

Ready at Dawn

Lone Echo 2 is the sequel to the hit 2017 voice acted story from Ready at Dawn.

We loved the original Lone Echo, giving it 8.5/10 in our review, stating that it was a “landmark achievement” in locomotion, UI, and interaction, and that the character-driven storytelling creates “a compelling sense of presence that few VR games could hope to match”. Our biggest complaint was that it simply felt incomplete, making us hungry for a full-fledged sequel.

Not much is known about Lone Echo II yet, but if it’s anything like the original, it’s sure to be a title to look out for.

Defector

Twisted Pixel Games

Defector is an action packed spy game that turns you into Jason Bourne (or James Bond, if you prefer). Originally slated for 2018, the game was delayed to some time this year.

We’ve tried this game a few times now — most recently at Oculus Connect 5. Each time we tried it we had a blast. This game probably won’t make you think a whole lot other than deciding how to smooth talk your way out of trouble, but its exhilarating over the top action sequences are downright fun.

Twisted Pixel previously developed Wilson’s Heart [9/10], an incredible VR black & white mystery thriller reminiscent of The Twilight Zone.

Untitled FPS

Respawn Entertainment

At Oculus Connect 4 in 2017 it was announced that the developer of Titanfall is working on an Oculus Rift exclusive for launch in 2019.

No details have been given so far, other than it is definitely not a Titanfall VR spinoff, but given Respawn’s impressive catalog with Titanfall, Titanfall 2, and Apex Legends all outside of VR we’re expecting big things from this shooter.


What do you think will be the big games poised to carry Rift S (and for that matter, Rift itself) this yea? Let us know down in the comments below!

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PAX South to Feature Some of the Biggest VR Titles Coming in 2019

Starting this Friday is the annual PAX South videogame event in San Antonio, Texas, featuring two days of gaming goodness. Of course, no event is complete without a bit of virtual reality (VR) awesomeness taking place, with some of the most anticipated titles set to make an appearance during the show.

Stormland

It seems that Oculus will be returning to the event in full force, taking a selection of titles that are due to make an appearance on Oculus Rift. One of VRFocus most eagerly awaited videogames of 2019 is Insomniac Games’ Stormland. An epic sci-fi adventure, Stormland puts you in the role of a robot who just happens to be a gardener on a lush alien planet. That was until The Tempest shattered your android body, so you must head out across the planet to augment yourself and save your friends. The title will feature both single-player and multiplayer options, with players having complete freedom to run, climb and fly across the expansive terrain.

When VRFocus first previewed the title we said that: ‘Stormland is undoubtedly Insomniac Games’ most ambitious VR project to date.’

Or for a bit of spy action then there’s Defector. Another Oculus Rift exclusive, Defector is the work of Wilson’s Heart developer Twisted Pixel and Oculus Studios. Defector is a high octane homage to all those great spy movies, with ridiculous stunts, plenty of guns, cars, and of course a little gambling.

Both Stormland and Defector will be available in the VR Freeplay area on the PAX show floor.

Also at the show will be BigBox VR with its upcoming battle royale title Population: ONEPopulation: ONE aims to build upon the success of Bigbox VR’s first virtual reality (VR) videogame, Smashbox Arena. You’ll be able to climb, fly and build in 12v12 team wars and 24-player free for all modes, with cross-play compatibility for HTC Vive, Oculus Rift and Windows Mixed Reality headsets.

For those that like their strategy titles then there’s Phaser Lock Interactive’s Final Assault. A WWII themed real-time strategy (RTS) that puts you in command of jeeps, tanks, and artillery in massive ground battles as the skies erupt in bullets, flak and dynamic dogfights. You’ll be able to order tactical air strikes and bombing runs as you advance your troops by drawing paths for precise, direct combat towards the enemy.

There will be plenty more hands-on demos so for more information, head over to the official PAX Website. For the further updates on the videogames mentioned, keep reading VRFocus.

Oculus to Bring Upcoming Rift Titles ‘Stormland’ & ‘Defector’ to PAX South

Oculus is bringing two highly anticipated Rift exclusives to PAX South in San Antonio, Texas this year: Stormland and Defector.

Stormland, a sci-fi adventure from Insomniac Games, first debuted at PAX West last summer. It was available through a pop-up installation for a one-day only affair back in August, and hasn’t publicly demoed since.

Stormland is touted for its open world narrative which lets you interact with the world through a number of ways, be it scaling mountains, jumping over chasms, or soaring through alien world ‘slipstreams’ that shift as you play. The game is said to be both single-player and multiplayer; a phenomenon called ‘The Tempest’ rearranges the world each week to reveal new challenges.

Defector, a Rift exclusive from Wilson’s Heart (2017) studio Twisted Pixel, first debuted at PAX East in April 2018. Essentially, Defector stitches together a number of action sequences in a variety of play-styles and branching pathways, promising plenty of replayability. Twisted Pixel set out to build something of a hybrid between Mission: Impossible and Fast and the Furious.

We went hands-on with Defector last year, and the action-heavy demo seemed to impress Road to VR’s Ben Lang.

In the demo I played I was given the choice of whether I wanted to jump out of the plane or fight my way out. Both choices led to totally different segments of the game: one had me clinging for my life to the outside of a plane in a sort of climbing mini game, while the other led me into a gun fight, a fist fight, and ultimately to driving a sports car out of the plane’s cargo hold.

Oculus will be also publicly demoing the upcoming battle royale shooter Population: One from Big Box. There are also a few tournaments to look forward to as well, including:

PAX South takes place January 18th – 20th in San Antonio, Texas. Oculus will be in Meeting Room 225 A/B and the VR Freeplay area.

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