Dead GroundZ Is Dead Island VR But Somehow Rougher – Quick Review

Remember Dead Island? It was a 2011 zombie survival game that raised a lot of hype with impressive trailers and screenshots, but a plague of technical and design frustrations left a lot to be desired. Dead GroundZ is essentially the same story.

Fitting, as this VR first-person shooter basically lifts all of its elements from Techland’s shooter. After being drugged on a luxury cruise ship, players awaken on Bikini Island, the carefree residents of which have long been transformed into a popular brand of brain-devouring zombies. No points for originality there but, hey, it gets the job done. Not a lot else about Dead GroundZ does, though.

Sometimes it’s hard to tell if a game is going for B-movie and either failing or succeeding. With Dead GroundZ, there’s no issue making that distinction; the dialogue here is some of the worst I’ve seen in VR and any early hints of irony are soon dismissed (“Follow the road to go to the place”). The game will occasionally cut to third-person cutscenes where the camera swings and jolts around with no concern for the user’s comfort. Though it is admirable that there’s even an attempt at story and style, none of it’s particularly well implemented.

Gameplay-wise, Dead GroundZ isn’t quite as offensive, as its presentation. It’s essentially Arizona Sunshine, just rougher around the edges. That is to say it’s dated and then some. Enemy’s heads catapult off into the distance with a single shot and baseball bats and hammers might as well be made from foam with how light they handle. But it works; there’s back-against-the-wall standoffs and nasty jumps to be had, they’re just unoriginal and done better elsewhere. In a post Walking Dead: Saints & Sinners world, there isn’t much to recommend here.

All that said, Dead GroundZ does at least score some points for having a genuine campaign in which you move through some surprisingly well-realized environments. Even with three more campaign levels to come, though, it’s hard to recommend a game that feels years old on arrival. If Dead GroundZ is to become more than a footnote in a respectable library, its dated design is the real zombie to slay.

Dead GroundZ is available on SteamVR Early Access now. It supports Oculus Rift, HTC Vive and Windows VR headsets.

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Zombie Shooter Dead Ground: Arena Leaves Early Access, Sequel Announced

Zombie Shooter Dead Ground: Arena Leaves Early Access, Sequel Announced

Just in case you hadn’t shot enough zombies recently, we thought we’d let you know Dead Ground: Arena is now out of Early Access.

This wave-based shooter, developed by Korean studio VRillAR, just launched its full version across Steam, Oculus Home and Viveport. The game packs seven levels in which you dual-wield guns, fending off hordes of the undead. You’ll find your standard assortment of shotguns and assault rifles ready to fire, though the game also includes more inventive weapons like a gravity gun and freeze ray.

If one Dead Ground game wasn’t enough for you, though, you’ll be happy to learn that the developer is also working on a sequel, Dead GroundZ. From the looks of it it’s going to be a very similar game, only fitted with a true campaign filled with new environments and weapons. It’s set to launch in Early Access in the near future, though a free demo is on its way, too.

Dead Ground: Arena, meanwhile, is discounted to $10.49 until September 10th (when it will go up to its usual price of $14.99) and supports Rift, Vive and Windows VR.

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Zombie Shooter Dead Ground: Arena Leaves Early Access

Zombies have become one of the favourite sources of cannon fodder in modern videogames. Perhaps because they provide a guilt-free source of enemies to shoot down while also providing a satisfying amount of gore. Either way, VRillAR have announced that its virtual reality (VR) zombie shooter, Dead Ground: Arena has left early access and entered its full release.

Dead Ground: Arena lets players take on the role of an agent for secret organisation known as Blackrain, sent out the fulfil objectives, such as protecting VIPs or rescuing hostages from the vast hordes of zombies.

Players can fight in seven different levels, ranging from dark, claustrophobic caves, to railway stations where the undead come at you from all sides. The fight off the unrelenting zombie menace, players can procure a number of weapons, from typical FPS fare such as shotguns or grenades through the exotic sci-fi weaponry such as the Free Ray or Gravity Gun.

There are over 30 different enemy types, ranging from standard enemy mooks to zombies that can jump, or crawl up and down walls, so keeping an eye out is a vital skill. There are also bosses to look out for. A range of difficulty levels is available, with completion of Normal mode unlocking the more challenging Veteran mode.

The developers say that they have listened to the feedback provided by the community during the Early Access period, and are still continuing to add new content, including new maps which will be added in the coming months.

In addition to the release of Dead Ground: Arena, the developers have also announced that demo for Dead GroundZ will be released some time later this month. Dead GroundZ is a story-driven experience set in the same universe as Dead Ground: Arena.

Dead Ground: Arena is available on Steam for HTC Vive, Oculus Rift and Windows Mixed Reality, priced at £7.97 (GBP), which is a 30% launch discount on the usual price of £11.39. Further information can be found on the Steam Store page. For future coverage of new and upcoming VR titles, keep checking back with VRFocus.

VR Shooter Dead Ground: Arena Has Released On Steam And Viveport

Developer VRillAR have released Dead Ground: Arena, a virtual reality (VR) first-person arena mode shooter that is also a showcase for their upcoming title Dead GroundZ.

Dead Ground Arena Screenshot 01

The title lets players take on the role of a secret agent for Blackrain, for whom they are sent on a range of challenging missions. In order to complete their objectives players will be able to choose from over twenty different weapons to fight against thirty different kinds of enemies. Each mission will test a players skill as they range from protecting hostages and VIPs to fighting through the ever-swelling hordes in confined spaces. Of course with weapons like a Freeze Ray to help out, players will have a strong fighting chance.

Dead Ground: Arena supports both teleport movement and direct player movement allowing players to find their ideal control scheme along with a number of options to ensure a smooth gaming experience. VRillAR hase many years of experience creating VR products and is now branching out into the videogame market with Dead GroundZ and Dead Ground: Arena. The ambitious Korean studio are making use of the powerful Unreal Engine 4 to bring their ideas to life and deliver a stunning VR experience that will engage players for hours all while entertaining them as much as possible.

Dead Ground Arena Screenshot 03

Dead Ground: Arena is currently in early access and is designed to be the first glimpse at what the upcoming shooter Dead GroundZ has to offer. Though only a small taste of the complete package, the core gameplay systems will function the same allowing users the chance to take advantage of the freedom that the HTC Vive gives them. With fast paced, action filled moments throughout in atmospheric environments, players will need to think fast and react faster if they hope to survive this VR experience.

Dead Ground: Arena is available now in early access on Steam and Viveport for £11.39 (GBP) though there is currently a 34 percent launch sale on until April 20th on Steam. The title requires a HTC Vive in order to play.

For more on Dead Ground: Arena and Dead GroundZ in the future, keep reading VRFocus.