Survival Horror Shooter Dead Effect 2 Gets Surprise App Lab Release On Quest

Well this is unexpected. BadFly Interactive’s Dead Effect 2 VR has launched on Oculus Quest via App Lab.

The game launched on the service last week for $19.99. As the name suggests, Dead Effect 2 VR itself is a full port of the original game. The VR edition launched in 2017 on PC VR headsets after a stint on early access and was pretty popular at the time, offering a rare full, single-player campaign-driven experience.

Here’s a trailer from the game’s original launch on PC. Obviously don’t expect the same level of visual fidelity out of the Quest version.

In the game, you fend for yourself on a spaceship overrun with all types of monsters. It’s a fairly simple shooter, but it’s enriched with RPG mechanics and a range of different weapons. There’s enough meat to it that we’re surprised to see it launch on App Lab rather than the official Oculus Store.

App Lab does allow developers to release their content on Quest without having to pass Facebook’s own rigorous curation standards. But this means the game isn’t actually visible from the main Quest store itself – you have to find them via direct links elsewhere.

Will you be picking up Dead Effect 2 on App Lab? Let us know in the comments below!

BadFly Interactive Announce New VR FPS TauCeti Unknown Origin

BadFly Interactive is probably best known for its Dead Effect series, of which the second was released in virtual reality (VR). The developer have now announced another VR adventure set in the same universe – TauCeti Unknown Origin.

The premise for the new title is that the ship from Dead Effect 2, the ESS Meridian has malfunctioned and crashed. The player character manages to escape the crash, and lands on an uncharted planet known only as TauCeti F. The player needs to explore the planet to recover the broken and scattered remains of the ship, traversing thick jungles, exploring ancient temples, deep canyons, vast rivers and encountering the native population along the way.

TauCeti Unknown Origin is designed as a first-person shooter, though the lush environments may be beautiful, they also hold many dangers that need to be cut down. The developers say that the title will be mostly focussed on co-operative content, allowing for group and raid encounters along with solo content, along with PvE and PvP gameplay. The system will be class-based, though full details of this have yet to be revealed.

BadFly Interactive are promising a strong story that will follow on directly from other titles in the Dead Effect series, along with offering an open world to explore, gather resources and craft items and RPG elements such as upgradable weapons, gear stats and ability points.

The developers are planning for a release on PC, Xbox One, PC VR platforms and PlayStation 4. There is no word yet on if the developers are planning a PlayStation VR version.

A launch trailer is available to view below.

VRFocus will bring you further information on TauCeti Unknown Origin as it becomes available.

Preview: Dead Effect 2 VR – Sci-fi VR Space Zombies, A Killer Combination

Zombies, love them or hate them they’re a dominant force in the entertainment world, even if it has got to the point of over saturation. There’s just something about using a shotgun to decapitate an undead foe that gamers love – or any other gun for that matter – so developers are still keenly churning out videogames to satiate the masses. For virtual reality (VR) one of the latest comes from Badfly Interactive in the form of Dead Effect 2 VR, a HTC Vive and Oculus Rift version from its Dead Effect franchise that brings guns, upgrades and a big story into a mostly satisfying mix.

While you may think of Dead Effect 2 VR as some sort of horror it really isn’t, more of an arcade shooter to be fair. Yes you are going to get attacked by stumbling, necrotic enemies, evil augmented dogs and creatures that wail and spew acidic bile at you, all located in a dimly lit spaceship making some fateful journey, but Dead Space this is not. What Dead Effect 2 VR does do is give you options galore to customise your character whilst providing blood and gore galore.

Dead Effect 2 VR screenshot

The basic premise of Dead Effect 2 VR is that you’re on the first spaceship going to colonise a new planet. While most of the crew are in hibernation a bunch of scientists have been left awake to carry on their experiments, and naturally things go all weird and macabre when left to their own morals. You play an experiment – there are three characters to choose from at the start – someone who’s been augmented to make them better in combat. The story unfolds after most of the scientists have been killed, and the military force that was in stasis has been awoken and are clearing up the ‘experiments’, which includes you. So not only do you have an array of monsters trying to kill you there’s a few gun toting soldiers running around as well.

From the off Badfly Interactive gets an important factor right, and that’s movement. For those VR players who suffer from a bit a nausea there’s the standard teleportation method plus snap turning controls. The teleportation is really good as there’s no fixed distance like a lot of other videogames, all you need is line of sight. If you want to teleport across the entire room then you can. That’s all controlled on the right trackpad (played on HTC Vive) while the left gives you access to normal first-person shooter (FPS) controls. It’s nice to have both instantly accessible so you can switch between them if needed.

And the options continue as you delve deeper into the experience. As mentioned you get to choose one of three characters when you begin the story, Gunner, a heavy weapons specialist, Jane, an assault (shotgun) specialist and Kay who’s all about close combat. Each has their own array of special abilities which can then be upgraded as needed. The wealth of options available in Dead Effect 2 VR is a definite boon for anyone who likes as much variety as possible. In game, you provided with a myriad of upgrades, for yourself and for your weaponry, most of which can be bought by finding cash strewn about the levels.

Dead Effect 2 VR screenshot

Even though it’s a Steam Early Access title the actual look and feel of the experience is very good, but there is some polishing still needed to make the videogame really great. For instance the first gun you get is a pistol, which works very well at popping heads. Then you’re provided an assault rifle which is next to useless due to the massive recoil. Then there’s the reloading, if you need to just look down and bring your gun to the ammo belt, no problem. But this doesn’t work if you’ve got bullets left. As standard the pistol holds 12 rounds, say you have three or four left after a fire fight, these need to be fired before reloading to max capacity, which is a fairly clunky system.

Dead Effect 2 VR has its good and bad points at present, but it certainly leans more to the positive. With its over the top gunplay, customisation and movement options and hours of gameplay Badfly Interactive has certainly entered the VR market in a noticeable way.

Space-Based FPS Dead Effect 2 Comes to VR

BadFly Interactive has launched a new version of the popular Dead Effect 2 via Steam Early Access, offering a standalone version of the videogame compatible with HTC Vive and Oculus Rift. Known as Dead Effect 2 VR, this beta edition of the videogame comes with an early view of the campaign mode, plus four additional gameplay modes.

 

Dead Effect 2 VR screenshotDead Effect 2 VR is set aboard a colony spaceship with the player awaking from cryostasis to discover that a virus has broken out on the ship. All their crewmates have been turned into flesh-eating creatures who roam the corridors looking to make you their next meal. The player’s mission is simple: take back control of the ship and make it out in one piece.

Dead Effect 2 VR’s arsenal features upgradeable weapons including flamethrowers, shotguns, samurai swords, machine guns, grenades and mines. The Early Access version has over a dozen weapons with more to follow in future updates. Each of the playable characters also has a special ability, such as bullet-time that allows players to temporarily slow down time as well as the force field power for additional protection when opposition numbers become that little bit too heavy. According to the developer, the videogame has been recreated from the ground-up with VR-optimised controls, weapon dual-wielding and improved weapon models.

The final version of Dead Effect 2 VR will launch with 10 hours of single-player campaign content and the ability to play cooperatively, or battle online in eight-player competitive battles set aboard different sections of the ship. Match types will include team-based or free-for- all Deathmatch gameplay modes.

 

Dead Effect 2 VR screenshotDead Effect 2 VR is available via Steam Early Access for £14.99 GBP/$19.99 USD, and VRFocus will keep you updated with all the latest details from BadFly Interactive.