Horror Title Into the Radius to Leave Early Access in July

Into the Radius

Survival horror Into the Radius arrived onto Steam Early Access in November 2019 and since then indie team CM Games has been continually updating the experience. Today, the studio held a live stream to reveal further details which included when the title will fully launch, next month in fact.

Into the Radius

The studio only released its last big ‘Milestone 6’ update a couple of weeks ago, so they’re rapidly pushing forward with development. The next big step is the official launch which will take place on 20th July. Before that happens though, Into the Radius is coming to Humble Bundle later this month.

Coinciding with the Humble Store release CM Games has confirmed that both the Steam and Humble versions will get a 30% discount. Plans are also underway to bring Into the Radius to Viveport Infinity, which should be next month as well.

Supporting Oculus Rift, HTC Vive, Valve Index and Windows Mixed Reality headsets, Into the Radius takes place in the surreal post-apocalyptic Pechorsk Radius Zone, an area of Russia which suffered a strange event back in the ’80s. Moving forward into the 21st Century, the zone is managed by the United Nations Pechorsk Special Committee (UNPSC) with the only people allowed to enter being UNPSC specialists. Of course, you play one of these specialists sent in to investigate the area.

Into the Radius

While Into the Radius has a rather fantastical storyline the gameplay is designed to be realistic rather than some arcade-style adventure. Players have miles of swamps, forests and crumbling ruins to explore, looking for useful items to find like guns and ammo.

When it comes to the weapons classic weapons like the Pistolet Makarova, Double Barrel Shotgun and the AKM Kalashnikov are available, all of which need to be manually reloaded for that sense of realism. This is also aided by day and night cycles and various weather conditions, all of which need to be employed to stay alive.

VRFocus will continue its coverage of Into the Radius reporting back with further updates as development continues.

Into the Radius Delays Leaving Early Access, March Update Detailed

Early Access (EA) on platforms such as Steam has proven itself to be a useful avenue for small indie developers wanting to get their videogame into the hands of the gaming community for feedback, while at the same time clearly stating there’s work still to be done. Some studios have kept their title in EA limbo for years while others work to a shorter time frame, occasionally having to add a little delay here and there. It’s the latter which CM Games has confirmed today, with the full release of Into the Radius pushed back.

Into the Radius

The studio had originally planned to leave Early Access by the end of Q1 2020. That changed because: “The feedback and reviews that we’ve gotten so far have encouraged us to put more focus on creating a better tutorial and improving the core mechanics of the game,” notes the team in a statement. So currently there’s no date for the official launch with CM Games expecting to be able to reveal one in Q2 2020.

For those already ingrained in the Into the Radius universe another update is due in March to keep improving those mechanics with the following features:

  • New tutorial
  • Updated map with new areas to explore
  • New Journal (Quest log)
  • General UI improvements
  • Improved object inspection / interaction UI
  • Updated Attachment lock
  • Improved climbing mechanic
  • Mission Computer will allow multiple missions at once
  • Improved projectile physics (Ricochet, Material penetration, Bullet drop distance)
  • New Anomaly & Artifact distribution, now Anomalies will often appear in cluster mazes with artifacts in the middle
  • Misc. bug fixes

Into the Radius

Into the Radius is a post-apocalyptic survival horror for Oculus Rift, HTC Vive, Valve Index and Windows Mixed Reality headsets. Some sort of strange event created the mysterious and deadly Pechorsk Radius which few are allowed to enter. Players take on the role of a UN Pechorsk Special Committee specialist trapped inside, looking to uncover the mysteries within.

While the events going on are weird and unnatural the player mechanics are very much set in the real world, with manual reloading of weapons and clips, real bullet physics and more. As further details for Into the Radius are released, VRFocus will let you know.

Survival Horror Into the Radius Arrives on Oculus Store Tomorrow

Back in November 2019 Estonian developer CM Games launched its first virtual reality (VR) on Steam Early Access, Into the Radius. After several updates, the studio has confirmed that Oculus Rift owners will be able to purchase the title directly from the Oculus Store this week.

Into the Radius

The title is an open-world horror where you have to survive the post-apocalyptic Pechorsk Radius zone. Inspired by sci-fi novel Roadside Picnic by Arkady and Boris Strugatsky, you play a UN Pechorsk Special Committee specialist trapped inside, looking to uncover the mysteries within.

While the storyline is fantastical CM Games has designed the gameplay mechanics to be realistic, from the weapon handling to the inventory. You have access to classic weapons like the Pistolet Makarova, Double Barrel Shotgun and the AKM Kalashnikov which need to be manually reloaded – you even have to refill the clips – and improve them with new attachments.

Recently CM Games released a major, content-rich update adding new gameplay features as well as rebalancing the shop and loot system.

  • Mission map improvements, and a more accurate paper map that marks significant landscape features.
  • Improved tactical vest where inventory slots can now accept multiple item types. Mag holsters will now magnet the mag if dropped close enough and the side pouch looks and works more in line with the backpack.
  • Improved tutorial.
  • Shop prices, gameplay balance, and loot have been tweaked to be more fun. The game will start off with easier versions of fragment monsters, rusted weapons, and equipment to find and loot, along with bigger payouts for artifacts in the shop.
  • Added 20+ different cassette tapes hidden all over the game map.
  • Player base and shop look and feel improvements.
  • New backpack model and animations.
  • New art for the knife, new art and improved lighting for the flashlight.
  • Improved the player’s body, stopping it from getting in the way when the player is crouching or playing seated.
  • Fixed bugs in item repair, and with item loss in some cases of death in anomalies.
  • Performance improvements with more options to tune performance and visual quality.

Into the Radius

Into the Radius arrives via Oculus Store’s Early Access category on 13th February 2020 supporting Oculus Rift as well as Oculus Quest via Oculus Link. CM Games has also confirmed a Viveport version is on the way. VRFocus will continue its coverage of Into the Radius, reporting back with the latest updates and announcements.

Post-Apocalyptic Horror Into the Radius Creeps Onto Steam Early Access

CM Games has now released its Steam Early Access version of Into The Radius, giving players access to several hours’ worth of content while helping support the videogame as it continues to expand its storyline, include more weapons and add new features, ahead of its full release in Q1 2020. 

Into The Radius squareInto the Radius is a single-player virtual reality (VR) title blending eldritch horror in a post-apocalyptic ex-soviet setting. It complements story-driven, open-world hardcore gameplay with realistic gun interaction systems, featuring classics like the Pistolet Makarova, double-barrel shotgun and the AKM Kalashnikov. Unravel the mystery of the Radius as you explore, collect artefacts and survive inside a zone filled with dangerous anomalies. 

For Early Access Into the Radius will have all its core mechanics working, offering players a big open terrain map to explore, a hub to pick missions, as well as buying and selling of basic firearms and other useful items. Players will also be introduced to the world’s lore during the early missions.

CM Games expects the final version of Into the Radius to have over 15 hours of content, with all those aforementioned features being added in due course as well as several iconic locations. Like most developers, the studio will be slightly increasing the price when the fully finished version is ready.

Into The Radius

Into the Radius may not be a VR game for everyone, but we think it brings something new to the VR game space,” said  Aleksei Shulga, Director of Into the Radius, in a statement to VRFocus. “We appreciate all the feedback and support from our Beta community, they’ve really been great! We hope that they will like all the improvements we’ve made in the latest version. We’re really looking forward to going deeper into the game’s plot and fleshing out some of the interesting features we have left to implement over the next few months leading up to the full release.”

For Early Access launch week, Creative Mobile is offering a 30% discount which ends on 13th November, dropping the price from £23.49 GBP down to £16.65. VRFocus will continue its coverage of Into the Radius, reporting back with the latest development updates.

VR Horror Into the Radius Hits Steam Early Access in November

It’s the season of scary videogames, whether that’s playing one you already own or investing in something new. Estonian indie developer CM Games revealed its upcoming horror title Into the Radius last month, giving away beta keys for Steam users to test the experience and offer feedback. The team will soon be ready to launch Into the Radius via Early Access, announcing a November date.

Into The Radius

The studio confirms the Early Access release will allow players access to several hours worth of content while they continue to complete the story and gameplay features ahead of its planned full release in Q1 2020.

Into the Radius has been inspired by sci-fi novel Roadside Picnic by Arkady and Boris Strugatsky, combines Eldritch horror storytelling with VR’s unique immersive properties. A single-player survival shooter, players will find themselves in the middle of the post-apocalyptic Pechorsk Radius zone, a place where life and death intertwine. 

The story is set 15 years after the Pechorsk Event took place, with players taking on the role of a UN Pechorsk Special Committee specialist, one of the few personnel still allowed anywhere near the Radius. Filled with lethal anomalies and hostile forces, gameplay offers realistic bullet physics and classic weapons like the Pistolet Makarova, Double Barrel Shotgun and the AKM Kalashnikov. There will be various ammo types to use with each weapon a well as various attachments.

Into The Radius

Featuring a story-driven campaign mode, players will also explore via a free roam mode if they don’t want to do any missions. “The full version will have 15+ hours of playable storyline, taking you to multiple big maps with iconic locations. There will also be more content (including weapons, items, monsters and anomalies) adding more depth to the overall gameplay experience,” states the studio

Into the Radius will be available via Steam Early Access on 6th November, supporting HTC Vive, Oculus Rift, Valve Index, and Windows Mixed Reality headsets.

VRFocus will continue its coverage of Into the Radius, reporting back with the latest development updates.

Enter Dark and Twisted VR Experience Into The Radius With Some Free Beta Keys

Known for titles such as Nitro Nation and Drag Racing, reaching in total over 400 million players to date, Creative Mobile (CM Games), a leading mobile game studio based in Tallinn, Estonia, will soon be taking its first step into virtual reality (VR) with Into The Radius.

Into The Radius

Designed as a hardcore, single-player VR videogame where you explore a strange place called ‘the Radius’ filled with dangerous anomalies, Into the Radius offers dark and atmospheric experience inspired by the Strugatsky Brothers’ Roadside Picnic, mixed with Stalker and Stephen King. 

The title’s environment is a unique blend of post-apocalyptic and eldritch horror in a gloomy, surreal setting. Focused on open-world exploration, players scavenge through the desolate locations, searching for artefacts. Most of the gameplay happens in multi-kilometre sized outdoor locations with many points of interest to explore. As players try to survive they will be tested for their use of stealth, cunning, and firearms skills to uncover the mystery of the Radius. 

“When the first room-scale VR came out, we were very hyped by the opportunities of the technology, but soon started to feel disappointed by the domination of arcade games or “experiences”,” said the team in a statement to VRFocus“Being hardcore PC gamers ourselves, our team felt strongly that the hardcore VR audience is vastly underserved right now. There are exciting new ways players can experience VR worlds compared to flat arcade games, we decided to focus on making a single-player, non -linear story-driven shooter in a surreal setting, thus ‘Into the Radius’ was born.”

Into The Radius

Featuring realistic firearms mechanics; from loading different ammo types into mags, guns jamming and a variety of attachments, time is also a gameplay element with a day-night cycle having consequences for the player to account for. Into the Radius is a superb blend of everything we like about hardcore VR games, mixed with a surprising amount of depth and immersiveness that will keep you exploring this strange land for hours and hours,” notes CM Games’ Aleksei Shulga.

In collaboration with VRFocus, CM Games is giving away 500 Steam keys by joining its Discord channel so you can access the beta version of Into the Radius which will include:

  • Big open map with randomly placed anomalies, artefacts and enemies
  • Realistic gun interaction system, 6 weapons + attachment system
  • Mission Hub with 4 missions + onboarding

Into the Radius is scheduled for a Q1 2020 launch, supporting HTC Vive, Oculus Rift, Valve index and Windows Mixed Reality headsets. 

The global release will include:

  • Double-digit gameplay hours with a full story mode
  • Free roam mode
  • Rich skills system
  • Replayability via generated side missions

Learn more about Into the Radius’ mid-’90s back story by reading the Perchorsk Radius NewsFor further updates from CM Games, keep reading VRFocus.