Cortopia Studios Detail Future Plans for PvP Title Wands

Magical PvP combat experience Wands has been out for a while, having arrived on Samsung Gear VR in 2016 before being ported to Google Daydream and Oculus Rift last year. Recently Cortopia Studios released a new update, version 1.3.6 adding plenty of new content. Yet its not stopping there, detailing plans for future updates to VRFocus.

Wands Oculus Rift screenshot 3

In the 1.3.6 patch, the studio added five dynamic environments to make those matches that bit more interesting. Aspis Prison, Temple of Ophidian, Celestial Halls, Dead Master’s Vale and Ortus Station are the five new arenas, featuring rising magma that awakens a giant beast, hidden stone traps, a crystal that occasionally heals or attacks the nearest wielder and more.

Two new spells have also been added to the roster, Disc of Antioch: a disc that bounces the longer you charge it, which makes it an interesting choice in corridors; and Cerberus Collars, trap an opponent on a tile and they’ll damage them if they try to move.

As for the new stuff coming in the next couple of updates, John Milburn, CMO at Cortopia Studios has so far confirmed in an email that in version 1.3.7: “we’re focusing our efforts on making Wands more accessible and understandable for a wider  audience.” So more headset support perhaps? Adding HTC Vive for example would be a sensible way to go.

Milburn also briefly touches on the 1.4 patch, saying: “And in 1.4 we’re releasing the wardrobe, where you can select between several different characters and your own look. Along with this we’re also adding a whole new arena, new spells and a tutorial mode.”

So for fans of the videogame there’s plenty of content planned for the future, greatly expanding upon the original mobile experience. Naturally, VRFocus will find out further details on Wands as Cortopia Studios continues developing further updates, so stay tuned for further announcements.

Cortopia Raises Over $2m In Funding

Virtual reality (VR) developers Cortopia launched its first title in August 2016. Titled Wands, it aimed to provide PC-level quality on mobile VR platforms, and even won awards for its efforts. The company has now succeeded in raising investment to continue its work in VR development.

Cortopia is hoping that the $2.4 million (USD) of investment will help with recruiting talented individuals and continue the development of Wands and other VR titles. The company is hoping to further drive innovation in the VR sector, and as part of this, is aiming to develop Wands into a competitive VR esports title.

Wands - image 1

Wands has been one of the best-selling titles on the Samsung Gear VR, frequently topping the top selling videogames list for that platform, and was the recipient of the Best VR Game awards from the International Mobile Gaming Awards at GDC in 2017. Cortopia has worked closely with Samsung, as well as other VR hardware companies such as Oculus, Google and Pico.

“It has been a strategic and very intentional effort on our part to build great relationships with our platform partners. In addition to making great games, we want to make sure that we are a partner who sticks to the deadlines and makes use of the new VR technologies offered by the different platforms”, says Cortopia’s new CEO Andreas Skoglund, who came to the company is 2017, bringing with him his experience in working for DICE and Electronic Arts.

Cortopia is also working on developing new IPs and experiences for VR, and there are also indications that the company is looking into augmented reality (AR) and mixed reality (MR) for future projects.

Wands Oculus Rift screenshot 3

“I am very excited about what AR will do, both in terms of how we consume entertainment and how we live our lives” he says and continues: “This new technology will introduce a whole new way of how we behave in everyday interactions and one of the major milestones we need to hit is understanding how games will look and work in this media 5 and 10 years from now.”

Further news about Cortopia and other developments in the VR industry will be here on VRFocus.

‘Wands’ Comes to HTC Vive via Viveport Today, Cross-play & Steam Launch Coming Soon

Wands (2017), the first-person magic-dueling game, is available today for HTC Vive via Viveport. Already supporting Gear VR, Daydream, and Oculus Rift platforms, developing studio Cortopia confirmed with Road to VR that cross-play with other headsets is coming today, or at very latest “later this week.”

The studio also confirmed that Wands is hitting Steam at some point “in the near future,” although they weren’t specific when it would occur. The Steam version predictably also advertises Oculus Rift support, which may also be the case for the Viveport version, although this remains to be seen.

Pricing still isn’t available at the time of this writing, but if the Viveport version holds true to the Oculus Home version, it should cost $15 when it officially launches later today. The game will also be available through Viveport subscription, HTC’s monthly games’ subscription service.

Wands features fast-paced 1v1 magic duels across a number of battle arenas. Wielding a wand with access to 22 different spells, you battle it out to the death in competitive and casual matches. Locomotion is achieved through node-based teleportation, much like The Unspoken (2016).

The game first released on mobile platforms in summer 2016, later followed with its Oculus Rift launch back in September 2017. As a part of its mobile VR legacy, Wands for HTC Vive also features equal support for gamepads and motions controllers.

You can download the Viveport version here. The purchase link should be live later today.

The post ‘Wands’ Comes to HTC Vive via Viveport Today, Cross-play & Steam Launch Coming Soon appeared first on Road to VR.

Become a Master of Magical Combat in Wands for Oculus Rift

Ever fancied being a magic wielding wizard, conjuring up flaming projectiles to launch at enemies. Well in virtual reality (VR) you can with videogames like The Unspoken or The Mage’s Tale offering some spell casting combat. Now there’s another to add to that list with Cortopia’s Wands now available for Oculus Rift.

A pure multiplayer combat experience, Wands is all about collecting ancient relics to unlock 22 powerful spells with which to use against other players. Whether that’s offensive fireballs or an electric fist to defensive shields that help protect you against incoming volleys.

Wands Oculus Rift screenshot 4

Originally a Samsung Gear VR title, with the addition of Oculus Rift Wands now supports three platforms with Google Daydream being the third. Cross-platform support is enabled so no matter which headset you own you’ll be able to find other players around the world. Although the Oculus Rift version will give those players a slight advantage due to its high-end capabilities, they’ll be able to dodge out the way of spells which the mobile players are unable to do.   

Wands is available now on the Oculus Store for £10.99 GBP. For the latest updates on the title, keep reading VRFocus.

Magical PvP Combat Comes To Oculus Rift

Indie developer Cortopia Studios initially released its magical battle arena Wands on the Samsung Gear VR over a year ago. Now with a revamp and several improvements, the title is almost ready to make its appearance on the Oculus Rift.

The development team have taken the time to improve the title, improving graphical fidelity and textures, adding in the ability to dodge, and integrating 3D audio so players will be able to hear where an opponent is, and dodge attacks even if they can’t see where they are coming from.

Wands will also allow users to go cross-platform from the Oculus Rift and Gear VR. Users can play at home with the Oculus Rift, then pick up the Gear VR and carry on from where they left off, so players don’t have to miss a big fight, even if they are travelling and away from the PC.

Wands Oculus Rift screenshot 2

The title is set in an alternate version of Victorian London. Inspired by the Steampunk aesthetic, but with magic. Wands is a purely PvP title, where players take control of a magic user who must train and learn ancient spells in order to take down other players in magical combat.

Wands will be released for the Oculus Rift on 28th September, 2017. A price point has yet to be confirmed. The Samsung Gear VR version is still available from the Oculus Store priced at £2.29(GBP). Users will need both versions to take advantage of the cross-play features. The title is also available on the Pico Goblin headset.

VRFocus will bring you further information on Wands as it becomes available.

Cortopia Studios’ Magical Combat Title Wands now Available on Pico Goblin

A few weeks ago indie developer Cortopia Studios announced that’s its wizard dueling title Wands would be coming to Oculus Rift later this month, having previously released on Samsung Gear VR in 2016. In a surprise reveal today, the studio has confirmed that the Pico Goblin standalone headset now also features support.

The Pico Goblin – which VRFocus got its hands-on during the Electronic Entertainment Expo (E3) 2017 – is a lightweight all-in-one head-mounted display (HMD) which is currently available to pre-order for $269.00 USD/£269.00 GBP.

Wands Oculus Rift screenshot 1

Wands offers purely player verses player (PvP) combat, set in an alternate 19th Century London, combining magic with a steampunk Victorian era design. It was awarded Best VR Game 2016 in March 2017 at the International Mobile Gaming Awards at GDC in San Francisco.

“Wands is one of the few VR multiplayer games with an engaged player audience with high retention rates. We are committed to bringing Wands to all VR players, interested in competitive gaming, which is why we’re delighted to announce that the game is launching with the Pico Goblin,” said Ricky Helgesson, co-founder of Cortopia Studios in a statement. “Wands has been available on mobile VR platforms for almost a year now, so in terms of game mechanics and optimization work there wasn’t much to it. The porting consisted mostly of back-end work, enabling us to support yet another platform. Fortunately, the Pico development team has done a great job with their SDK, so the setup process was easy. Wands suits Pico Goblin very well, and developing for Pico was straightforward and enjoyable,”

“We love making VR products, but more importantly, we love to see people enjoying the amazing, fun and entertaining worlds that can be created using VR,” adds Paul Viglienzone, VP Business Development, Pico Interactive. “We are thrilled that Cortopia is bringing Wands to our platform. It’s a fantastic multiplayer game that we know our users will have a great time playing.”

The addition will aid Pico Goblin’s lineup of titles when it comes to launch. Earlier today VRFocus reported on WEARVR announcing a partnership with several Asian VR companies, one of which was Pico Interactive. VRFocus will continue its coverage of Pico and Cortopia Studios, reporting back with any further updates.

Magical combat title Wands Coming to Oculus Rift Next Month

Indie developer NUX Studios released its first title Wands for Samsung Gear VR a year ago. Today, the developer alongside publisher Cortopia Studios have announced that the magic-based combat title will be coming to Oculus Rift in September.

Having won ‘Best VR Game of the Year’ during the 13th Global International Mobile Gaming Awards, the Oculus Rift version will expand on the original, utilising the headsets high-end capabilities to offer a greater level of immersion than before. Players will now be able to dodge spells, and with 3D audio hear where attacks are coming from.

Wands Oculus Rift screenshot 2

Wands will also offer cross-platform character expansion and battles. Should you own both versions you’ll be able to play at home on Oculus Rift then continue on Gear VR wherever you are, ensuring your character can progress exactly from where you left it.

A purely player verses player (PvP) title, Wands takes place in an alternate 19th Century London, combining magic with a steampunk Victorian era design. Players take control of a sorcerer or ‘Wielder’ who must train and learn ancient spells to use against other players in combat.

The Oculus Rift version will launch at the end of September. If you’ve not bought the Gear VR version the studio’s offering a limited time discount.

VRFocus will continue its coverage of Wands, reporting back with the latest updates.