Gamescom 2019 Interview: Unraveling Corsair’s Curse With Vertigo Games

When was the last time you went to a virtual reality (VR) arcade? Or have you ever been to one? If the answers are a long time ago or never then now’s the time, as location-based entertainment (LBE) has rapidly improved alongside its home consumer cousin. Vertigo Games is one VR developer keenly focused on both markets, and recently demoed Innerspace VR’s Corsair’s Curse at Gamescom 2019. As VRFocus likes to do, we grabbed (nicely of course) a Vertigo Games employee to learn more.

Corsairs Curse

On hand to talk about the LBE VR experience was Vertigo Games’ Business Development Director John Coleman, going into detail about this multiplayer title from the team who created A Fisherman’s Tale.

Corsair’s Curse is in fact loosely based on that puzzle title for home VR headsets, both featuring a nautical theme as well as intricate challenges to solve. But as this videogame is purely made for arcades one of the core aspects Innerspace VR wanted to introduce is co-operative gameplay.

A minimum of two players is required with Corsair’s Curse supporting up to four. You all play as pirates after the legendary Corsair’s treasure. As with any good pirate tale, this treasure is cursed and everyone finds themselves trapped in the form of wooden dolls, with the only way out being the completion of all the puzzles. You’re all on the same boat but it’s split in two, with one team larger than the other.

However, Corsair’s Curse isn’t pitting the two sides against one another, you all have to work together, as the puzzles interlink between the two areas; each one must be completed in sequence.

Corsairs Curse

To get a better idea why not read VRFocus’ review of Corsair’s Curse which noted: Corsair’s Curse is ideal for those stepping into a VR arcade for the first time, rather than some intense first-person shooter (FPS). There’s time to learn the basics and the joy of VR gaming, picking stuff up, the visual impact of scale and much more.”

Corsair’s Curse is already available at select locations. Take a look at VRFocus’ other Gamescom interviews including Somnium SpacePixel ReefDark Curry, Carbon Studio, Cortopia Studios, Fast Travel Games and Mammossix. And don’t forget to come back for more VR updates.

Review: Corsair’s Curse LBVR

Location-based entertainment (LBE) is becoming an important revenue stream for a lot of virtual reality (VR) developers. It’s why in VR arcades you’ll see well-known titles for home headsets reworked for venues as well as original IP’s. This is sort of the case with Corsair’s Curse a team-based puzzle solver from the Innerspace VR team, who’ve loosely based the LBE title on their last consumer release A Fisherman’s Tale.

Corsairs Curse

Still featuring a nautical theme, rather than being a humble fisherman you’re now placed in the role of a pirate, and what do pirate’s always want? Treasure of course. In Corsair’s Curse you play a greedy pirate cursed by pirate captain Corsair whilst looking for his treasure. Turned into wooden dolls you and your teammates need to solve Corsair’s puzzles to break the curse.

Designed for up to four players, Corsair’s Curse always needs a minimum of two because of the way the puzzles are designed. Using HTC Vive Pro’s, backpack PC’s and Vive wireless adaptors the tech allows for complete free-roaming but the title doesn’t require major amounts of space. This is because once you’re inside the galleon most items are nearby, particularly useful for VR arcades which don’t have loads of space. Plus the fact up to four people need to occupy the area.

As an arcade experience designed to be inclusive no matter the skill level before the main game begins there’s time to get acclimatised to VR, great for new players. Set on a desert island there’s a mirror so you can see your avatar as well as a range of hats to customise your ideal pirate look. Peer past the mirror and your teammate is on the other side, so you can shout, wave or simply taunt them if you wish (great for building that pirate moral).

Corsairs Curse

Inside the ship both players are separated so they can’t directly help each other but they can offer guidance – think of game shows like the Crystal Maze. For those that have played A Fisherman’s Tale then you’ll also notice another theme come into play, scale and perspective. Innerspace VR loves to play with size in VR so in Corsair’s Curse one player was huge while the other was tiny.

Most of the puzzles had a dual effect, completing one would then unlock the next for the other player. For example, playing as the tiny pirate one of the puzzles included firing a cannon. Gunpowder needed to be mixed and put in place, then a cannonball loaded before finding a flaming torch to light the fuse. The target was in the other players’ side, blasting a hole to locate a hidden object.

All of which meant teamwork was key adding to the overall experience. Neither person could succeed without the other, offering a decent sense of camaraderie once complete. It’s also worth noting that not all the puzzles were used, certain sections of the ship which looked interactive weren’t, possibly only becoming available when four players are present. VRFocus did learn however that there weren’t massive variations in the experience, so if two players came back again the puzzles would be the same.

Corsair’s Curse is ideal for those stepping into a VR arcade for the first time, rather than some intense first-person shooter (FPS). There’s time to learn the basics and the joy of VR gaming, picking stuff up, the visual impact of scale and much more. The replay factor might be somewhat muted after a couple of sessions but with a few friends, it’s still worth playing.

80%

Awesome

  • Verdict

VRFocus’ Five Favourite VR Games from Gamescom 2019

This year at Gamescom, Europe’s largest games festival, VRFocus saw a host of brand-new augmented reality (AR) and virtual reality (VR) releases. For the first time ever, the event featured a tie-in event known as the VR Games Showcase. Out of the games announced over the course of the 20th – 24th August 2019, here are some highlights.

Acron: Attack of the Squirrels

In The Curious Tale of the Stolen Pets, join your grandfather to immerse yourself in childhood fantasy miniature worlds filled with treasure and puzzles. Developed and published by Apex Construct studio Fast Travel Games, Curious Tale of the Stolen Pets will be available on Valve Index, HTC Vive, Oculus Rift & Windows Mixed Reality headsets later this year.

Acron: Attack of the Squirrels is a multi-player, cross-platform adventure where Trees and Squirrels battle for ownership of the precious Golden Acorns. While VR players take on the role of a protective tree, friends on iOS & Android set their sites to take on the trees as a crafty Squirrel. Acron: Attack of the Squirrels will catapult itself onto Valve Index, HTC Vive & Oculus Rift headsets on the 29th August.

Down the Rabbit Hole is being developed for PlayStation VR, HTC Vive & Oculus Quest headsets. An unnamed girl has found herself in the world of Lewis Carroll’s classic fantasy novel, Alice in Wonderland. The player’s decisions determine her fate in this mysterious world. The second VR title from Cortopia Studios after their top-selling VR game, Wands for multiple headsets including Oculus Go, Down the Rabbit Hole currently has a target release date of December 2019.

The Curious Tale of the Stolen Pets

Coming soon to VR arcades, Corsair’s Curse, is a location-based title is being brought to you by Innerspace VR in partnership with Vertigo Games. A spiritual successor to Vertigo Games’ A Fisherman’s Tale, 2-4 players find themselves with complete freedom on board an ancient galleon where you must solve puzzles, find treasure and ultimately escape. In various locations, the game will feature additional 4D weather and vibration effects.

New from Pixel Reef comes Paper Beast. You become immersed in the world filled with paper wildlife in this open-world, free-roaming adventure where your behaviour influences the mysterious paper inhabitants. Pixel Reef describes this world as being filled with “decades of lost code” and “a complete ecosystem, born from the hidden confines of big data.” With no text or dialogue, you must find your own way across this vast world in this PlayStation VR exclusive release, coming later in 2019.

Relive the event with video summaries of each day available on VRFocus’ Facebook pages as well as individual reviews of each videogame available upon release available here on the site, and check out our weekly upcoming releases video on our YouTube channel.

Free-roam Multiplayer Corsair’s Curse Coming to VR Arcades Spring 2019

In January Innerspace VR in partnership with Vertigo Games launched its surreal virtual reality (VR) title A Fisherman’s Tale. Now they’ve announced their latest project, Corsair’s Curse. But rather than a videogame for home users, this is designed for the growing location-based entertainment (LBE) industry.

Corsairs Curse

Corsair’s Curse is loosely based on A Fisherman’s Tale, offering a free-roam multiplayer adventure for the whole family. Supporting between two to four players, they’ll find themselves inside an enchanted galleon, with complete freedom to walk around the virtual location. In the same way, A Fisherman’s Tale play with size, Corsair’s Curse will make players either really big or really small.

Players will need to collaborate across dimensions, utilising their size to maximum advantage to solve the puzzles and escape the vessel with the Corsair’s prized treasure in hand.

“As the virtual gatekeepers of VR, arcades play an invaluable role in converting VR enthusiasts to VR customers,” said Richard Stitselaar, Managing Director at Vertigo Arcades in a statement. “Adding the spectacular Corsair’s Curse to our portfolio brings us another step closer to realizing our vision for making high-end free-roam multiplayer LB VR experiences available to arcades worldwide, arming them with the best that VR currently has to offer to attract customers, whether they are new to VR or own VR headsets at home.”

Corsairs Curse

Corsair’s Curse isn’t just a VR experience. Depending on the location, the title includes optional support for 4D effects such as vibrating floors and wind effects to further improve the immersion.

Vertigo Arcades will be using its LB VR distribution platform for the title, with arcades able to access the experience this Spring, featuring support with a fully localized English and French Game Master console. Corsair’s Curse will be at the Game Developer’s Conference (GDC) 2019, being showcased for the first time.

When VRFocus reviewed A Fisherman’s Tale we gave it three stars, finding that: “A Fisherman’s Tale is in many respects the VR title VRFocus hoped it would be, inventive use of the technology that oozes heart and soul, making you care about the character and his astonishing little world. The main downside, it leaves you wanting more when there’s no more to be had.

As VRFocus learns more about Corsair’s Curse in the run-up to release we’ll let you know.

Corsair’s Curse: Koop-Arcade-Abenteuer von Innerspace VR und Vertigo Games

Entwicklerstudio Innerspace VR und Vertigo Games (bekannt für A Fisherman’s Tale) arbeiten erneut an einem gemeinsamen VR-Projekt. Dieses Mal zielen die Devs mit ihrem Koop-Abenteuer Corsair’s Curse allerdings auf den VR-Arcade-Markt ab. Der VR-Titel soll offiziell im Frühjahr 2019 in den Vertigo Arcades erscheinen.

Corsair’s Curse – Koop-Arcade-Abenteuer erscheint im Frühjahr 2019

Im kommenden Room-Escape-Abenteuer Corsair’s Curse für Arcade-Einrichtungen bleiben die Devs ihrem märchenhaften Setting treu und versetzen die Spieler erneut in die gewohnte Puppenumgebung mit veränderbaren Größenverhältnissen aus A Fisherman’s Tale. Im neuen Rätselabenteuer steht allerdings kein Leuchtturm, sondern eine Piratengaleone im Mittelpunkt. Innerhalb des Schiffs haben Seeräuber einen sagenhaften Schatz versteckt, der mutige Abenteurer zu massiven Reichtum verhelfen kann.

Doch der begehrte Piratenschatz birgt ein düsteres Geheimnis. Anstelle von Gold und Diamanten werden die zwei bis vier Spieler einem uralten Fluch ausgesetzt. Um diesen zu brechen, müssen sich die Mitspieler den zahlreichen Rätseln im Room-Escape-Stil stellen. Als besonderer Kniff kommen die veränderten Größenskalierungen zum Einsatz, welche die Spieler aus verschiedenen Perspektiven unterschiedliche Aktionen ausführen lassen. So befindet sich eine Hälfte des Teams in Puppengröße innerhalb des Schiffs, während andere Mitspieler in Originalgröße im Raum agieren. Kommunikation und Kooperation stehen also an oberster Stelle, um die Herausforderungen zu bestehen und somit den fiesen Fluch zu brechen.

The-Corsair's-Curse-VR-Arcade-Escape-Room-Vertigo-Games-Innerspace-VR

Image courtesy: Innerspace VR | Vertigo Games

Insgesamt 30 Minuten Spielzeit soll die VR-Erfahrung offenbaren. Dabei arbeiten die Schatzjäger gegen die Zeit, um durch Geschick und Kombinationsgabe dem endlosen Dasein als Holzpuppen zu entgehen. Sowohl Fortbewegung wie auch Interaktion mit der virtuellen Umwelt soll in absoluter Bewegungsfreiheit gewährleistet werden. Mit zusätzlichen 4D-Effekten, wie vibrierenden Wänden und Windströmen soll die Immersion zusätzlich verstärkt werden.

Corsair’s Curse soll im Frühjahr 2019 in den VR-Arcades von Vertigo veröffentlicht werden. Eine VR-Version für die eigenen vier Wände soll vorerst nicht erscheinen. Weitere Informationen sollen auf der kommenden GDC 2019 im März vorgestellt werden.

(Quellen: Vertigo Arcades | Upload VR | Video: VertigoGames YouTube)

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Corsair’s Curse Is A VR Arcade Adventure From A Fisherman’s Tale Dev

Corsair's Curse Arcade

A Fisherman’s Tale developer Innerspace VR is back with a brand new title. What, already? Well, Corsair’s Curse is likely a little different to what you’re expecting.

Rather than a direct follow-up to its January release, Corsair’s Curse is a VR arcade title. Today, Arizona Sunshine creator Vertigo Games announced that it would be distributing the game through its own arcade platform in spring 2019. Vertigo also published A Fisherman’s Tale at the beginning of the year.

Corsair’s Curse is designed for two to four players. Participants can physically walk around a large open area as they work together in VR. It features a lot of traditional escape room-style puzzle solving, though it also borrows from A Fisherman’s Tale a little. Some players, for example, will be much bigger than others, requiring new approaches to puzzle solving. You can see the announcement trailer for the experience above.

Vertigo Arcades was launched last year as a means of bringing VR hardware and software to locations around the world. Currently the platform features a content launcher named the VR Arcade Suite. It provides developers with the tools to easily integrate arcade-specific features like new tracking systems and mixed reality functionality into their games. The company also launched a location-based version of Arizona Sunshine through the Arcades division.

Corsair’s Curse, meanwhile, is set to be on show at GDC later this month. We’ll be interested to check it out; A Fisherman’s Tale is one of our favorite VR games of the year so far and its puzzles in particular are something special.

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