Museum of Plastic 2121 Envisions a Plastic-Free Future on Curatours

Museum of Plastic

Cooperative Innovations, the studio behind virtual reality (VR) party title Spaceteam VR, unveiled in early 2020 a project called Curatours. A platform designed to off VR users virtual tours of museums and galleries. Today, the first tour has now gone live, Museum of Plastic 2121, a collaborative effort between several organisations and artists built around the idea that in the future single-use plastics will only be found in museums.

Museum of Plastic

Cooperative Innovations worked alongside South African environmental organisation, The Greenpop Foundation, Street Art organisation, Baz-Art, and the University of Hull whilst being supported by the British Council’s Creative Commissions programme. Just like any museum, the Museum of Plastics 2121 is made up of several wings including the Environment wing, Industrial wing and History wing.

With Baz-Art working with artists and communities they created real-world murals alongside 3D paintings for the museum which you can now view. Because Curatours is a social tour platform it offers three types of tours depending on your preference. For the greatest freedom, you can go on a Self-Guided tour at any time you like. Or then there are the Pre-Recorded tours where you’re free to explore with a guide appearing to provide information about that place or the artefact you’re near. Finally, there are Live-Guided tours where you book a time slot to join a group guided by an expert who can answer questions. Tour groups will be around 12-15 people.

Curatours is a social digital space – it isn’t connected to physical geography, it’s nationless, timeless and unconstrained by physics. Featuring stories and creativity from partners around the world, it’s a space where people can gather, learn and discuss what they’ve learned,” said Emma Cooper, Project Lead at Cooperative Innovations, in a statement. “The whole idea of the Museum of Plastic is to take advantage of the best properties of the Curatours platform and, by bringing a future museum to life, to show visitors a path forward to a better future.”

Museum of Plastic

“Combining the insights from academic research with a creative approach, makes a powerful tool for communication. So it was a refreshing experience to look forward 100 years to imagine what a future plastics world might look like with problems resolved. COP-26 is the perfect time to be taking this look forward,” Pauline Deutz, University of Hull adds. “There have been some gloomy headlines recently, but we should remain optimistic that a better society can be achieved alongside the awareness of how urgently necessary it is.”

To experience the Museum of Plastic 2121 tour you’ll need to download the free Curatours app from Steam which supports Oculus Rift, HTC Vive and Valve Index headsets or App Lab for Oculus Quest. Cooperative Innovations will be expanding the experience during November by adding a new museum wing each Thursday. For further updates on the latest innovative VR use cases, keep reading VRFocus.

Chaotic Co-op Spaceteam VR Celebrates 1st Anniversary With in-game Goodies

Spaceteam VR header

May 2020 saw British indie team Cooperative Innovations launch Spaceteam VR, a multiplayer party title for up to six people where everyone has to work together and keep the spaceship they’re in, in one piece. Tomorrow will be its first anniversary with the studio celebrating with some special in-game items. Plus, it’s encouraging sign-ups to beta test Spaceteam: The Second Dimension.

Spaceteam alien skin

For all you Spaceteam VR fans out there you’ll be given a special new avatar simply by logging into the videogame and jumping into a session with a few others. That’s not all, other items will have to be unlocked by playing including new uniform colours and cosmetic accessories. This is a special weekend event so you’ve only got until Monday, 24th May to try.

Aiming to bring more players into the fold Cooperative Innovations has been working on Spaceteam: The Second Dimension, a non-VR version. Offering full cross-play functionality between both versions once its available, if you want to get an early peek then sign-up to the closed beta here.

That’s not all. If you love streaming VR content Spaceteam VR will launch support for mixed reality software LIV, so everyone can see you inside the chaotic spaceship. And PlayStation VR owners haven’t been forgotten either. The team say: “Spaceteam VR is in the final stage of development for PSVR” with more details on its launch to be shared soon.

Spaceteam VR

If you’ve not encountered the vidogame before it is an immersive reworking of a 2013 mobile title, allowing up to six players to participate in each round. Set aboard a spaceship in need of repair, all the players encircle a central console, each with their own station to attend. These are filled with various dials, buttons and levers to activate when the time comes, randomised for each round. To make things trickier the assigned tasks aren’t always clear, with plenty of ‘techobabble’ to confuse players. So everyone has to converse (shout) with each other or chaos ensues.

Currently supporting Oculus Quest and PC VR headsets, as further updates for Spaceteam VR are released VRFocus will let you know.

The VR Job Hub: Within, Slightly Mad Studios & Cooperative Innovations

VR Job Hub

Every weekend VRFocus gathers together vacancies from across the virtual reality (VR), augmented reality (AR) and mixed reality (MR) industry, in locations around the globe to help make finding that ideal job easier. Below is a selection of roles that are currently accepting applications across a number of disciplines, all within departments and companies that focus on immersive entertainment.

Location Company Role Link
Los Angeles, CA Within Channel Marketing Lead Click Here to Apply
Los Angeles, CA Within Executive Producer, Design, & Gameplay Click Here to Apply
Los Angeles, CA Within Growth Marketing Lead Click Here to Apply
Los Angeles, CA Within Head of Growth Click Here to Apply
Los Angeles, CA Within Head of UX Click Here to Apply
Los Angeles, CA Within Level Designer (Mapper) Click Here to Apply
Los Angeles, CA Within Manual QA Tester Click Here to Apply
Los Angeles, CA Within Marketing Designer Click Here to Apply
Los Angeles, CA Within Marketing Program Manager Click Here to Apply
Los Angeles, CA Within Motion & Video Content Designer, Marketing Click Here to Apply
Los Angeles, CA Within Senior Android Engineer Click Here to Apply
Los Angeles, CA Within Senior Software Engineer Click Here to Apply
Los Angeles, CA Within Senior Software Engineer (Systems) Click Here to Apply
Los Angeles, CA Within Social Media/Community Lead Click Here to Apply
London, UK Slightly Mad Studios Senior Games Designer F2P Mobile Click Here to Apply
London, UK Slightly Mad Studios Senior Programmer (Physics) Click Here to Apply
London, UK Slightly Mad Studios Senior Technical Animator Click Here to Apply
London, UK Slightly Mad Studios Senior Programmer (Mobile UI) Click Here to Apply
London, UK Slightly Mad Studios Senior Engine Programmer Click Here to Apply
Leeds, UK/ Remote Cooperative Innovations Senior UE4 Developer Click Here to Apply
Leeds, UK/ Remote Cooperative Innovations Technical Designer Click Here to Apply

Don’t forget, if there wasn’t anything that took your fancy this week there’s always last week’s listings on The VR Job Hub to check as well.

If you are an employer looking for someone to fill an immersive technology related role – regardless of the industry – don’t forget you can send us the lowdown on the position and we’ll be sure to feature it in that following week’s feature. Details should be sent to Peter Graham (pgraham@vrfocus.com).

We’ll see you next week on VRFocus at the usual time of 3PM (UK) for another selection of jobs from around the world.

Competition: Win Spaceteam VR for Steam or Oculus Quest

Spaceteam VR

There’s just over a week to go until the festive holidays and in the spirit of giving VRFocus has teamed up with British virtual reality (VR) studio Cooperative Innovations for a new competition. We’re giving away Steam and Oculus Quest codes for co-op party title Spaceteam VR.

Spaceteam VR

One of the best things about Christmas is the family board game sessions, playing classics like Monopoly or a bit of Charades. 2020 being what it is, online party videogames can help to bring those separated together and Spaceteam VR offers just the sort of madcap, screaming gameplay everyone needs to unwind.

Spaceteam VR is an immersive reworking of the 2013 mobile title, allowing up to six players to participate in each round. Set aboard a spaceship in need of repair, all the players encircle a central console, each with their own station to attend. These are filled with various dials, buttons and levers to activate when the time comes, randomised for each round.

The ship’s computer will then issue orders for players which Cooperative Innovations refers to as “technobabble”. This means tasks aren’t exactly concise so everyone has to work together, complete the challenges and keep the ship in one piece. This invariably leads to lots of discussions (shouting) to get your point across.

Spaceteam VR

Additionally, Spaceteam VR includes a selection of tools like the repair hammer, fire extinguisher and Steri-Sponge 3000 for plenty of physical gameplay.

But Spaceteam VR isn’t purely an online multiplayer. There’s a single-player Practice Mode to get a feel for the gameplay or if there is a group of you together the local Face to Face mode allows one VR headset and then 5 mobile devices to connect.

And so onto the competition. VRFocus has Spaceteam VR codes available for Oculus Quest and Steam. All you need to do is follow us on Twitter and retweet this tweet ensuring that @VRFocus and @SpaceteamVR are tagged stating your preferred platform. The competition will close at midday on Friday 18th December, standard prize draw entry rules apply. Best of luck.

Spaceteam Dev Reveals Live Social VR Museum Touring Platform, Curatours

With the ongoing COVID-19 pandemic continuing to have a massive effect on museums across the globe, Spaceteam developer Cooperative Innovations is turning to VR for help.

The UK-based studio today announced Curatours, its live social platform designed to digitize museum galleries and share them online. Curatours will work as interactive media for smartphones and tablets but is also designed for VR headsets where users can immerse themselves in virtual versions of exhibitions, meet up with others to share the experience and even ask experts questions live. Check out a demo video below.

Curatours Revealed

Curatours consists of two parts. Firstly, there’s the user experience, which allows VR visitors to navigate around 3D spaces and even use hand controllers to pick up and interact with exhibits. They can also take part in live tours and bring up text and visual information about specific pieces. The app will also support pre-recorded 3D performances and audio recordings.

Then there’s the Curatour Maker side, which allows partners to easily set up their own virtual exhibits. We’ve seen lots of virtual museums and 360 video tours in the past, but Curatours’ promise of a central hub for multiple destinations, paired with social, live and interactive features could set it apart from the pack.

“To date, virtual tours can feel like a solitary one-way experience,” Emma Cooper, Project Lead at Cooperative Innovations, said in a prepared statement. “Curatours is our solution to this, making the experience a social one that can be shared with anyone, anywhere in the world. At Cooperative Innovations bringing people together virtually is our aim and after four years of R&D coupled with the Innovate UK grant we are developing the technology to achieve this.”

Curatours is launching in early 2021 with initial partners including Anne Frank House and National Trust Scotland. Specific information on which headsets the platform will support and how visitors will be able to access and download the app for VR hasn’t yet been revealed. You can find out more information about the platform at its website.

Spaceteam VR’s Co-op Party Begins Later This Month

Spaceteam VR

With the coronavirus lockdown in most countries likely to continue into the near future, people are looking for new and entertaining ways to remain connected with friends and family. Later this month British indie developer Cooperative Innovations will be releasing its co-op party title Spaceteam VR, ideal for groups looking for some hectic entertainment.

Spaceteam VR

Spaceteam VR is based on the mobile title from 2013, designed to offer hectic gameplay which tends to descend into shouting at each other to complete tasks.

None of which are easy because they’re randomly generated, incorrectly assigned instructions filled with technobabble. The core online multiplayer mode allows up to six players to participate around a central console, each player having their own board of dials and buttons. The aim is to keep the spaceship you’re all travelling on in one piece whilst under the constant threat of annihilation from supernova, asteroids, slime, aliens and more.

As to why the studio decided upon turning the title into a VR experience: “because it was an obvious choice for us, it’s a very funny cooperative multiplayer game and the reason we set up the business was to make the most of the social and collaborative nature of VR” said Cooperative Innovations’ CEO and Co-Founder Simon Barratt in a statement.

Spaceteam VR

“It’s just like Spaceteam but attached directly to your face with an extra dimension and lots more arm-flailing!” notes original Spaceteam creator Henry Smith of Sleeping Beast Games. “It’s great being able to see your VR teammates frantically mashing their consoles beside you. And there are lots of little touches that really capture the feeling of the original game.”

To ensure ultimate flexibility, Spaceteam VR isn’t purely an online VR multiplayer. When allowed to, there’s a local mode which supports both VR headsets and mobile devices, plus you can also play solo with robot teammates.

Spaceteam VR is scheduled to arrive for Oculus Quest, Oculus Rift, HTC Vive, Valve Index and Windows Mixed Reality headsets on 21st May, supporting cross-platform gameplay. A PlayStation VR version is also in the works for 2020.

For further updates on Spaceteam VR, keep reading VRFocus.

Hands-On: Spaceteam Is Full Of Absolute Co-Op Choas

There aren’t many more panic inducing activities then being trapped in a chaotic situation with little options to free yourself. If you happen to find yourself trapped on a malfunctioning space station and only have your crew to fly on, as you do in Spaceteam VR, then the situation is even worse.

During PAX East 2020, I got the chance to go hands-on with Spaceteam VR, and what I found was a surprisingly faithful step up from its mobile predecessor.

For those unaware, Spaceteam originated in 2012 as a mobile game, allowing players to participate in a cooperative effort to save themselves and the spaceship they were on. The premise is fairly simple: each player has access to a terminal that receives directions for the other players to do. By working as a team – or shouting at each other, as that often happens instead – the goal is to continue beating levels and keeping your spaceship intact.

In Spaceteam VR, the premise is basically the same, only made much more chaotic thanks to the capabilities that virtual reality allows. Instead of just pressing a touch screen to fix things, you’ll have to actually reach out and interact with the various items at your terminal. Alongside the added three-dimensional twist, being strapped into a VR headset adds a surprisingly difficult component to things. Understanding and reacting to the instructions being yelled to you becomes a bit more difficult when you have to constantly be on a swivel to find exactly what doohickey you’re supposed to press or pull. Combine that with having to shout out other directions while listening for your own, and it provides an extremely frantic but incredibly fun time.

Spaceteam VR

Spaceteam VR features three different difficulties, with the harder difficulties giving players many more controls to be responsible for while amping up just how tough the anomalies that occur are. In easier modes, you might only be responsible for a handful of duties, but tuning things to the hardest difficulty will require you to be on your ‘A’ game. According to Cooperative Innovations, some of the tougher anomalies will include player’s heads shrinking, instructions being presented backwards or with missing letters, and in-game voices on players becoming high pitched and hard to decipher.

Elsewhere in the game, controls are pretty standard for VR titles. You’ll have levers to reach out and grab, buttons to push, and items to grab on the fly as you try to complete your specific instructions. Putting out fires, taking down aliens that try to invade the ship,and having to hammer out mistakes are just some of the many other trials you’ll face while attempting to stay alive. The longer you go, the tougher the challenges you face become, until you eventually find yourself frantically yelling at a teammate to repeat orders as a fire rages on in front of you.

The real draw of a game like Spaceteam VR is in its group play settings a bit like if everything went wrong in Star Trek: Bridge Crew, and Cooperative Innovations seems to have thought of that at every turn. Although the game is primarily meant for virtual reality, players will be able to join in locally on their smartphones or tablets and play along. It’s a great feature that will no doubt come in handy when playing the game, especially because of its six player capabilities. Thankfully for players who don’t have access to a ton of people, Spaceteam VR will also support cross-play between Oculus Quest and other PC VR platforms, in an effort to make the game as accessible as possible to a large base of players.

While Spaceteam VR may not be the most innovative title, but it does offer a ton of replayability and a very fun atmosphere once you dive in. Combine that with the fact that Cooperative Innovations has presented a ton of ways to play, and Spaceteam VR is easily one of the most accessible and fun titles to land on a VR device in some time. There’s no doubt this has the potential to become a big party game in the same vein of Keep Talking and Nobody Explodes, and it wouldn’t be a surprise at all to see it happen.

Spaceteam VR

Spaceteam VR is currently set to launch sometime in April, and will be available on Oculus Quest and PC VR, with a PSVR release planned for sometime this year.

The post Hands-On: Spaceteam Is Full Of Absolute Co-Op Choas appeared first on UploadVR.

The VR Job Hub: Talespin, Cooperative Innovations & IrisVR

The virtual and augmented reality (VR/AR) industries are wonderfully diverse when it comes to the job roles available, always looking to hire the best talent to work on exciting projects. Whether you’ve been an avid fan of the tech for a while or are already involved in some way, today’s VR Job Hub has plenty of new roles which can help you become more involved and shape VR/AR’s future.

Location Company Role Link
Los Angeles, CA Talespin Director, Learning & Research Click Here to Apply
Los Angeles, CA Talespin Engineering Manager Click Here to Apply
Los Angeles, CA Talespin Interactive Writer Click Here to Apply
Los Angeles, CA Talespin Marketing & Communications Coordinator Click Here to Apply
Los Angeles, CA Talespin Production Artist Click Here to Apply
Los Angeles, CA Talespin Senior 3D Technical Artist Click Here to Apply
Utrecht, Netherlands Talespin 3D Animator Click Here to Apply
Utrecht, Netherlands Talespin QA Tester Click Here to Apply
Utrecht, Netherlands Talespin Unity Developer Click Here to Apply
Utrecht, Netherlands Talespin Unity Developer Intern Click Here to Apply
Leeds, UK Cooperative Innovations Senior UE4 Developer Click Here to Apply
Leeds, UK Cooperative Innovations Quality Assurance/Assistant Producer Click Here to Apply
New York, NY IrisVR Account Executive Click Here to Apply
New York, NY IrisVR B2B Content Marketer (Part-Time) Click Here to Apply
New York, NY IrisVR Full-Stack Engineer Click Here to Apply
New York, NY IrisVR Product Manager – 3D Integrations & Data Pipeline Click Here to Apply
New York, NY IrisVR Senior Immersive Software Engineer Click Here to Apply
New York, NY IrisVR Software Engineer (Test Focused) Click Here to Apply

Don’t forget, if there wasn’t anything that took your fancy this week there’s always last week’s listings on The VR Job Hub to check as well.

If you are an employer looking for someone to fill an immersive technology related role – regardless of the industry – don’t forget you can send us the lowdown on the position and we’ll be sure to feature it in that following week’s feature. Details should be sent to Peter Graham (pgraham@vrfocus.com).

We’ll see you next week on VRFocus at the usual time of 3PM (UK) for another selection of jobs from around the world.

Co-operative ‘Shout-em-up’ Spaceteam VR to Offer Cross-Platform Gameplay

Initially revealing development of a co-operative party title called Spaceteam VR almost a year ago, British indie developer Cooperative Innovations is due to release the title across multiple platforms this Spring. Today, the studio has confirmed that gameplay will be cross-platform between smartphones and virtual reality (VR) headsets.

Spaceteam VR

An officially licensed version of the popular mobile classic Spaceteam, Cooperative Innovations’ Spaceteam VR looks set to become one of the most cross-playable VR videogames ever thanks to local and online support. Described as a ‘co-operative ‘shout em up”, Spaceteam VR is all about keeping your spaceship intact by using a range of tools in conjunction with a console hosting various levers and dials.

Each player will have their own unique console, needing to communicate the instructions that appear on the monitor above their head. “Each instruction is made up of a selection of nouns, verbs and symbols, which are put together randomly to produce humorous technobabble, such as “Pump Inducer”, “Fill Debris” or “Set 😊 to 2″,” notes the description.

Spaceteam VR will allow up to six VR players to connect online, whether they’re on Oculus Quest, Valve Index or PlayStation VR. Or if you’re all in the same room one person needs to be in VR while everyone else can be on phones or tablets. “…not only is the game going to be playable online on up to six headsets across all the popular manufacturers, but you’ll be able to play locally with people on their smartphones or tablets as well as multiple VR headsets. Players can take it in turns to experience the VR version while still co-operating and shouting technobabble at each other!,” said CEO and CoFounder Simon Barratt in a statement.

Spaceteam VR“Also we’re super excited to announce a single-player mode which is perfect if you find yourself without internet connectivity! Two robot AI characters will join you to help you achieve your Spaceteam mission!,” adds Alex Earle, Community Manager for Spaceteam VR.

Spaceteam VR is scheduled to launch Spring 2020 for Oculus Rift, Oculus Quest, HTC Vive, Valve Index and Windows Mixed Reality headsets, with a PlayStation VR version arriving shortly after. For further updates keep reading VRFocus.

VoluMetrics Is An Evolved Heat Mapping Tool For VR/AR User Tracking

Spaceteam VR developer Cooperative Innovations last week revealed its latest licensable development tool, VoluMetrics.

The simplest way to think of VoluMetrics is a heat mapping tool. The toolkit is able to track where VR and AR headset users are looking in any given experience. It then displays that data to developers. Unlike traditional heat mapping, which will read the user’s gaze on a 2D plane, VoluMetrics provides 3D, positional information.

Imagine you’re looking at a corner, for example. Traditional 2D heat mapping wouldn’t make the distinction in distance. VoluMetrics would more accurately capture what the user was perceiving.

There’s also support for eye-tracking data in relevant headsets like Vive Pro Eye and Magic Leap.

Crucially, this will give developers important insight into behaviour inside their immersive applications. When giving players the freedom afforded by VR and AR headsets, it’s important to make sure their attention is being directed to the right place. Heat mapping lets you see areas of virtual environments are too hidden and being missed etc.

VoluMetrics is currently available as an Unreal Engine 4 plugin. Cooperative Innovations says additional support will follow later down the line.

It’s the developer’s second piece of VR-enhanced development offerings. Back in February, we reported on Ikabod, a means of delivering accurately tracked virtual avatars. The studio says more tools are on the way, too.

As for its gaming efforts, the developer is still working on its virtual adaptation of Spaceteam. That should be arriving in the near future. We’re also looking forward to an update on its multiplayer dungeon crawler, Raiders of Erda. We don’t know when that will be releasing, though.

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