Acer Continues VR Expansion at Computex 2017, Confirms Predator Triton 700 to Ship With NVIDIA GTX 1080’s

When you think about virtual reality (VR), augmented reality (AR) and mixed reality (MR), companies that spring to mind probably include Facebook/Oculus, HTC, Microsoft, Samsung, Sony Interactive Entertainment (SIE) and a few others. Possibly not on that list yet but gaining ground is Acer, the computer manufacturer more widely renown for its laptops. At Computex Taipei 2017 this week, the company has been showcasing its latest immersive tech alongside announcing that its thin Predator Triton 700 gaming notebook will ship with NVIDIA GeForce GTX 1080 GPUs.

Acer is flaunting its new Predator Triton 700 ultrathin gaming notebook during the event, with the device housing the overclockable NVIDIA GeForce GTX 1080 GPU and standard-voltage 7th Generation Intel Core processors in an aluminum chassis that’s 18.9 mm-thin (0.74 inch). The company achieves this using its AeroBlade 3D metal fans that increase airflow by a claimed 35 percent whilst taking up less space within the device. Two NVMe PCIe SSDs in RAID 0 configuration and up to 32 GB of DDR4 2400 MHz memory helps the system run at peak performance.

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The notebook also includes two USB 3.0 ports (featuring power-off USB charging), one USB 2.0 port, an HDMI 2.0 port, one DisplayPort connector and a Gigabit Ethernet port. The Predator Triton 700 will be available in North America in August starting at $2,999 USD, and in EMEA in August starting at €3,399 EUR.

If you’re heading to Computex 2017, Acer has a lot more immersive tech on demonstration that showcases its plans for the future. It’s booth features the Windows Mixed Reality and StarVR head-mounted displays (HMDs), which featured at Microsoft Build and Next@Acer respectively.

Also from the Next@Acer event is the Holo 360 camera. Described by the company as a ‘swiss army knife’, the camera looks more like a traditional point and shoot device rather than rivals such as Gear 360 or DokiCam. The Holo 360 does all the processing, editing, and sharing, with a touchscreen, Wi-Fi and 4G LTE available, so users could even use it to make calls.

VRFocus will continue its coverage of Acer and its VR/AR/MR plans, so keep reading for the latest announcements.

Peraso Look To Provide The Connectivity Needed In A Wireless VR World

Whether “wireless”, “untethered” or “standalone” virtual reality (VR) afficionardos and casual users alike can’t wait to be free of the pesky cord tying their head-mounted display (HMD) to either console or PC. It’s an understandable next step in VR’s evolution as a retail product and both first and third parties are looking into solutions.

The most recent, and perhaps most intreguing being the announced collaboration between Google and both Vive and Lenovo to create a new standalone sister HMD to the Daydream.

Although elsewhere we’ve seen companies announce developments, make acquisitions based off the technology – most notably AMD – and demonstrate their solutions.

It is the latter which will be occuring next week from May 30th to June 2nd 2017 at Computex 2017 as another name in computer tech steps forward to discuss wireless. This time it’s Canadian chipset developers Peraso Technologies, Inc. who will be demonstrating a wireless gaming solution they claim is ideal for both VR and augmented reality (AR) applications powered by their WiGig (802.11ad and 802.11ay) wi-fi technology. Utilizing the 60 GHz band, the company says it boasts high speed connectivity and “super low” latency required for a viable solution. So not a wireless add-on, but focusing on the system infastructure needed to power it.

The firm’s President and CEO Ron Glibbery commented on the forthcoming demonstration as well as an additional demonstration at the Digitimes Mobile IoT Technology and Application Forum on May 31st 2017.

“We’re thrilled to be demonstrating such a large range of applications that can only be powered by WiGig technology. WiGig will continue to become fundamental in serving consumers as we push the boundaries of technology, especially in exciting new applications such as wireless VR/AR and Wi-Fi Networking.”

VRFocus will bring you more news on these developments and other stories connected to the technology of disconnecting soon.