6 Free On-Demand Workshops to Kickstart your AR/VR Development

Circuit Stream

Interested in developing AR/VR applications but don’t know where to start. Start by choosing one or more of these free workshops which will serve as a perfect introduction into XR development.

Circuit Stream

🧤 Designing UI for Hand Tracking Applications

  • Learn the best practices of designing VR experiences with hand tracking (highly recommend if you own a hand tracking device such as Quest or HoloLens2 – open to everyone!)
  • Instructor: Eric Carter

🎭 Face Tracking with AR Foundation Workshop

  • Learn how create dynamic face-tracking filters used in Snapchat or Instagram with our instructor, Nakisa Donnelly. By the end of the workshop, you might have your own mobile filter that responds to the movement of your face. Project assets are provided.
  • Instructor: Nakisa Donnelly
Circuit Stream

🏹 Bow & Arrow VR Workshop

  • Recreate a Bow and Arrow VR project simulation from scratch in Unity. This workshop serves as a good introduction to virtual reality development. Project assets are provided.
  • Instructor: Usman Mir

📲 Introduction to AR Workshop

  • Learn how to set up an augmented reality project in Unity and use SDKs like Vuforia and AR Foundation for plane tracking applications. Project assets are provided.
  • Instructor: Usman Mir
Circuit Stream

🦾 Artificial Intelligence and Unity

  • Explore the basics of artificial intelligence and different types of intelligent agents. You’ll learn how to create a project with goal-oriented action planning systems commonly used in game development and simulations.
  • Instructor: Jerry Medeiros

⚾ XR Interaction Toolkit Workshop

  • Build a mini baseball game in AR and VR without a single line of code.
  • Instructor: Jerry Medeiros

🍭  AR/VR Design Secrets

  • There’s a huge difference in how XR applications are perceived. Former Oculus Studios and HoloLens 2 design engineer explains and shows how to optimize and polish your work to look and feel complete. 
  • Instructor: Eric Carter

🎲  Unity MARS

  • MARS is a game-changer in the AR creative workflow. With its unique interface, developers can create intelligent AR apps that are context-aware and responsive to the physical environment and will work in any location with any type of data.
  • Instructor: Jerry Medeiros

The VR Job Hub: Somnium Space, Wevr & Circuit Stream

VR Job Hub

Every weekend VRFocus gathers together vacancies from across the virtual reality (VR), augmented reality (AR) and mixed reality (MR) industry, in locations around the globe to help make finding that ideal job easier. Below is a selection of roles that are currently accepting applications across a number of disciplines, all within departments and companies that focus on immersive entertainment.

Location Company Role Link
Prague, Czech Republic or remote Somnium Space VR Developer Click Here to Apply
Prague, Czech Republic or remote Somnium Space Server Engineer Click Here to Apply
Prague, Czech Republic or remote Somnium Space Blockchain Developer Click Here to Apply
Los Angeles, CA Wevr Part Time Community Manager Click Here to Apply
Los Angeles, CA Wevr Environment Artist Click Here to Apply
Los Angeles, CA Wevr Senior Technical Designer (UE4) Click Here to Apply
Los Angeles, CA Wevr Technical Artist Click Here to Apply
Los Angeles, CA Wevr Senior Software Engineer Click Here to Apply
Los Angeles, CA Wevr Business Development Intern Click Here to Apply
Los Angeles, CA Wevr Technical Designer/Artist Intern (UE4) Click Here to Apply
Los Angeles, CA Wevr PSVR Producer Click Here to Apply
Calgary, Canada Circuit Stream Native Applications Engineer Click Here to Apply
Remote Circuit Stream Full-Stack Developer Click Here to Apply

Don’t forget, if there wasn’t anything that took your fancy this week there’s always last week’s listings on The VR Job Hub to check as well.

If you are an employer looking for someone to fill an immersive technology related role – regardless of the industry – don’t forget you can send us the lowdown on the position and we’ll be sure to feature it in that following week’s feature. Details should be sent to Peter Graham (pgraham@vrfocus.com).

We’ll see you next week on VRFocus at the usual time of 3PM (UK) for another selection of jobs from around the world.

Bored During Lockdown? Get an Intro to Quest Development in This Live Online Workshop

An upcoming online workshop by XR development educator Circuit Stream will teach developers the basics of building applications for Oculus Quest.

With many of us a stuck at home with some extra time on our hands from not traveling (or getting dressed) it may be an opportune time to learn new skills.

Since 2015 Circuit Stream has been educating developers on creating AR and VR applications; later this month the company will run its 25th ‘XR Development with Unity‘ course, a 10-week program covering the ins-and-outs of creating AR and VR applications.

But if you’re not ready to jump in that deep, Circuit Stream is holding a one-day ‘Intro to Oculus Quest Development‘ live workshop online next week on Saturday, May 16th. The company says the class is open to beginners; Unity experience and an Oculus Quest are both recommended but not required.

By the end of the Oculus Quest Workshop, you will have developed an application for the Oculus Quest, understand the foundations you need to develop for mobile VR and get hands on with new features like hand tracking.

After the workshop, you’ll hear from a former Oculus designer on how to successfully design apps for the Quest and learn about resources available in the Quest ecosystem.

The $350 workshop runs for five hours and is taught live by a Unity Certified Instructor. Circuit Stream says participants can expect to learn the following during the workshop:

  • How to build an Oculus Quest app from scratch in Unity
  • How to use Unity’s build pipeline for Quest (Android SDK tools)
  • How to optimize your Unity app for Oculus Quest
  • How to design interactive UI/UX features for Quest
  • How to add hand tracking to your Oculus Quest app
  • How to publish your app to the Oculus store
  • How to design mobile VR experiences around the industry’s best practices

You can get more details and sign up for the workshop on the event page.

SEE ALSO
Oculus 'Designing for Hands' Document Introduces Best Practices for Quest Hand-tracking

Circuit Stream hosts a range of other workshops, some free and on-demand, focusing on topics like introductory AR development, AR face tracking, VR training, building UI for hand-tracking, AI character behavior, and more. You can see the complete list of on-demand and upcoming live workshops here.

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