This Week in VR Sport: Kicks, Hoops and Gunshots

As the second weekend of March is here it is time for VRFocus to bring you another edition of This Week in VR Sport. This week there’s football tackling virtual reality (VR), the NBA looking to augmented reality (AR) and VR eSports takes another step towards competitive showdowns.

Virtual Reality Football Club Launched

VRFC Screenshot_024

Developer CherryPop Games released VR football title VRFC: Virtual Reality Football Club this week on PlayStation VR, Oculus Rift and HTC Vive. The title allows players to live out their dreams of playing the beautiful game in VR with all the movement you would expect. Kick, dribble, tackle, pass, cross, head and shoot with freedom thanks to the K4 physics system and what the developers call ‘Agile locomotion’. All of this playable with up to eight players online, with cross-play compatible making VRFC: Virtual Reality Football Club as close to the real thing as you would hope.

VRFocus’ editor Kevin Joyce reviewed VRFC: Virtual Reality Football Club saying: “While the videogame has many issues deriving from the limitations of the hardware upon which it is built, VRFC: Virtual Reality Football Club remains one of the best sports experiences VR has to offer. More than that however, it’s also one of the best social VR experiences currently available, with the tension of competition and the misery of defeat likely to help make new friends (and potentially enemies) across the VR community.”

You can read the full review here.

Boston Celtics Co-Owner Talks AR Use In Team App

BostonCeltics App

The Boston Celtics co-owner Wyc Grousbeck has spoken about the use of AR technology in the future of the teams’ app. Speaking at the 2018 MIT Sloan Sports Analytics Conference the co-owner said: “We are building it into our Celtics’ app, we are going to have it at our games to enhance, for the second-screen viewing, even when you’re in the seats, with stats and data. We’re working on that and we’re not rolling it out yet.” 

The National Basketball Association (NBA) is one of the professional sports leagues that has been quick to pick up on new technologies, allowing for more engagement between the viewer and the sport. By bringing AR into the team app Boston Celtics will do just that, as Grousbeck described, creating a second screen experience. The NBA have made use of AR before in the form of the NBA AR mobile app that allows users to turn their smart phone or tablet into a hoop scoring videogame, thanks to Apple’s ARKit technology.

Grousbeck added: “I’m a believer in AR, I think it’s going to add a lot, but I still love sort of the old-school being in the seat, or sort of being right there and just soaking it all in. But augmenting that in an appropriate way can add something to it. I’m sure it will be a bigger part of our future.”

Seeing how the Boston Celtics make use of the technology within their team app will be interesting to see but with co-owner Wyc Grousbeck at the helm, it sounds promising.

VRcade PowerPlay Makes VR ESports Competitive

VRcade Arena image2

Lastly this week is news that VRstudios have announced the latest in VR eSports technology in the form of VRcade PowerPlay. This new location-based entertainment (LBE) solution mixes free-roaming, arena scale VR wih athletic, team-based eSports is designed for two to eight players allowing for unrestricted movement in a 60’x40′ configurable VRcade PowerPlay Battlefield.

The VRcade PowerPlay is another step forward for the VR eSports scene as it continues to grow. Speaking about the announcement, Kevin Vitale, VRstudios’ CEO said: “Everyone recognises that eSports are increasingly popular and we believe that the release of VRcade PowerPlay is literally a ‘game-changer’. It’s the next generation of eSports that adds true athletic activity over a large format playing field, and it can be deployed by any LBE operator.” “While complementary to our other systems and attractions, VRcade PowerPlay creates a whole new category of location-based VR entertainment for both players and spectators. It also opens the door to a number of new business models and branding options going forward for LBE operators and sponsors.”

Another week, another set of exciting developments in the world of VR sports. For more on immersive sport news keep reading VRFocus and remember to check back next week for another This Week In VR Sport.

Review: VRFC: Virtual Reality Football Club

CherryPop Games has been making waves in the realm of social virtual reality (VR) videogames, with the studio’s first title, Sports Bar VR (formerly Pool Nation VR) having attracted a significant global audience across Oculus Rift, HTC Vive and PlayStation VR. Now offering a second title, VRFC: Virtual Reality Football Club hopes to take that mantle and run with it. Quite literally.

VRFC Screenshot_024

Virtual Reality Football Club is intended to bring the world of football (or rather, soccer, for VRFocus’ North American readers) to VR not for the first time, but in the most complete way. We’ve already had Headmaster VR and its many copycat titles present a stationary target practice style experience, but Virtual Reality Football Club is different; this isn’t just one aspect of football, it’s the entirety of ‘the beautiful game’ adapted and contorted to fit with modern VR hardware.

And ‘contorted’ is probably the most accurate way of defining the experience. Just as the original FIFA International Soccer felt like an awkward interpretation back in 1993, so too has VRFC: Virtual Reality Football Club laid the foundations for VR football videogames to follow. It’s not perfect – not by a longshot – but VRFC: Virtual Reality Football Club is a hugely enjoyable representation of football designed to fit within the limitations of current-generation input devices.

The tutorial sets the pace for what turns out to be a fairly steep learning curve. Deftly providing movement instructions one at a time until you know everything from sprinting around the pitch to shooting on goal, VRFC: Virtual Reality Football Club’s basics are pretty well refined. The player moves by alternating thrusts of the left and right motion-controllers (be it PlayStation Move on PlayStation VR, or either of the proprietary motion-controllers for the PC-based HTC Vive and Oculus Rift) in a not too dissimilar fashion to Survios’ Sprint Vector, while positioning on the ball can be conducted manually (which takes a lot of practice) or in a guided fashion with a press of a button.

VRFC Screenshot_005

While this all may sound fairly simple, taking the ball onto the pitch alters things dramatically. VRFC: Virtual Reality Football Club, much like Sports Bar VR before it, is designed entirely around the idea of being social in VR. It’s a videogame made for online play – in fact, there is currently no single-player gameplay, though CherryPop Games suggest that will be added later – and the addition of human teammates and opponents confuses things extensively. There’s a whole pitch before you and coming up against players who have evolved tactics when in a team that’s disorganised is a sure case for a crushing defeat.

And therein lays the most commendable aspect of VRFC: Virtual Reality Football Club. Within just a few matches the player can begin to understand that it’s not simply a case of thrusting a controller inline with the developer’s input recognition, ala Wii Sports’ tennis, VRFC: Virtual Reality Football Club has some significant depth in not only an individual’s skill but also team work. No single player can win a match by themselves, and by the same stroke no one player is to blame for a defeat.

VRFC: Virtual Reality Football Club is technically a welcome accomplishment. Designed for eight players – with cross-play between PlayStation VR, Oculus Rift and HTC Vive included as the standard option – the detailed backdrop and elegant player animation is commendable. So too are the huge variety of comfort options, with three standard settings and an entirely customisable palette for those more familiar with VR.

VRFC Virtual Reality Football Club - Screenshot

While the videogame has many issues deriving from the limitations of the hardware upon which it is built, VRFC: Virtual Reality Football Club remains one of the best sports experiences VR has to offer. More than that however, it’s also one of the best social VR experiences currently available, with the tension of competition and the misery of defeat likely to help make new friends (and potentially enemies) across the VR community. VRFC: Virtual Reality Football Club is a welcome foundation for sports simulations in VR, and with the FIFA franchise now surpassing 25 editions (not including the many spin-offs such as FIFA Street and FIFA World Cup), it’s a wonder to think exactly how much of VRFC: Virtual Reality Football Club will remain in VR football 25 years from now.

80%

Awesome

  • Verdict

CherryPop Games Release new Trailer and Screenshots for VRFC: Virtual Reality Football Club

After a short delay CherryPop Games will be launching its virtual reality (VR) football title VRFC: Virtual Reality Football Club simultaneously on PlayStation VR, Oculus Rift and HTC Vive tomorrow. In the run up to release the studio has unveiled several more screenshots and a trailer showcasing what’s instore. 

VRFC Screenshot_028

Announced only last month, VRFC: Virtual Reality Football Club was initially due on 27th February, with that date being pushed back until 6th March to aid the multiple platform release.

Having created the ever-popular Sports Bar VR, CherryPop Games turned its attention to a much more difficult premise, VR football. Using Unreal Engine, a technique the studio calls ‘Agile locomotion’, and its K4 physics system, VRFC: Virtual Reality Football Club will allow players to kick, dribble, tackle, pass, cross, head and shoot in VR like never before. The videogame will allow up-to eight players online, offering competitive online and cross-play compatible VR gameplay where all the action and movement takes place in a first-person viewpoint.

As this is a sport expect to work up a sweat as CherryPop Games has mentioned: “it offers an energetic and engaging upper body workout that will keep you on your toes until the final whistle.”

VRFC Screenshot_024

The new screenshots and trailer tease further gameplay footage, showcasing plenty of fast paced football action as players score goals. VRFC: Virtual Reality Football Club certainly looks like its going to be the ideal place for football fans to test their skills against one another. What’s not yet been revealed is how the actual game mechanics work. When you consider the myriad of options available in standard titles like Fifa, how has CherryPop Games managed to transfer football’s nuances to VR?

If you’re looking forward to seeing VRFC: Virtual Reality Football Club arrive then there’s only 24 hours to go. You can be sure that VRFocus will have a review ready for the launch, detailing everything you need to know about the title. For any further updates from CherryPop Games, keep reading VRFocus.

 

Sports Bar VR Adds PC/PlayStation 4 Cross-Play, New Mini-Games and More

Cherry Pop Games has today announced the release of its highly anticipated cross-play update for Sports Bar VR, for PlayStation VR, HTC Vive and Oculus Rift. The update, labelled Sports Bar VR 2.0, is available to download for all three platforms now.

Sports Bar VR screenshotIn addition to cross-play between PC and PlayStation 4 formats, Sports Bar VR 2.0 adds a host of new content. Up to 12 players can now enter a single instance, opposed to the previous limit of six, with new gameplay opportunities including a new Whack-a-Mole style reaction mini-game and Interactive Puzzle walls, in addition to the previously available air hockey, pool, darts and ramp ball.

Pete Jones, CEO CherryPop Games said, “We’ve always believed in post release support for our games, and Sports Bar VR 2.0 is the epitome of this.” He added, “We’ve brought platforms together with cross-play, increase the number of players online with up to a huge twelve players online, and crafted new game modes specifically designed for VR. We’ll continue to bring updates to our fans to offer great value, and the best social experience in VR.”

All seven pool tables are now playable in the bar with CherryPop Games’ Pool Nation physics engine. Four different match types are available, playable in 1v1 or doubles.

Sports Bar VR screenshotSports Bar VR originally launched for HTC Vive as Pool Nation VR, before being renamed ahead of the PlayStation VR launch in October 2016. CherryPop Games first teased the cross-play update for Sports Bar VR back in June of this year, and has now made the updated available for free to all existing players. VRFocus will keep you updated with all the latest details on Sports Bar VR and other VR titles from CherryPop Games.

The Best of PlayStation VR Launch: Sports Games

Sony Interactive Entertainment (SIE) has ensured PlayStation VR has a staggering amount of content available at launch, with just about every videogame genre covered in some way. Sport is no different, although not in the same quantities as other genres such as first-person shooters (FPS). It’s social multiplayers that are going to be an important part of attracting consumers to virtual reality (VR), so combining these with sports can be a powerful showcase of the technology.

There are several videogames in the launch line-up that can be described as sporting titles but the couple that VRFocus thinks are worth a look at are below. These combine skilful sporting prowess with tongue-in-cheek gameplay, not taking themselves too seriously. When you can play pool, or just smash bottles, then climb into a giant robot smash buildings whilst trying to get a hole-in-one, there’s definitely some fun to be had.

Sports Bar VR – CherryPop Games

First on the list is Sports Bar VR, renamed from its previous incarnation on HTC Vive as Pool Nation VR. While the original title focused around playing pool with some side distractions, subsequent updates have expanded the premise even further. Sports Bar VR is now more of an apt name for the title, as players can play Pool, Darts, Air Hockey, Skreeball, Shuffleboard, Chess and Checkers all in one place. Multiplayer plays an important part in Sports Bar VR, with up to six people able to hangout in the bar and engage in the various challenges. Should gamers not want to do any of this there’s also the option to just trash the place as well.

Sports Bar VR

100ft Robot Golf – No Goblin

Dispelling with the practice of simulation golf titles and going for all out action and fun is 100ft Robot Golf. The name tells you everything you need to know about what to expect from the videogame. Giant mechs do battle across cityscapes and rolling hills, but rather than machine guns, lasers and rocket launchers you’ve got golf clubs. Get the ball in the hole in as fewer shots as possible, got a building in the way, then turn it into rumble to improve that line and get the birdie. When you’re competing against other players they can also get in the way so its time for some melee combat, wrapping your golf club around their head to slow them down. 100ft Robot Golf is a title not only aimed at everyone but will also appeal to everyone.

100FT Robot Golf (4)

The Best PlayStation VR Launch Titles
The Best Horror Games for PlayStation VR The Best Adventure Games for PlayStation VR The Best Racing Games for PlayStation VR
The Best Party Games for PlayStation VR The Best Platform Games for PlayStation VR The Best Shooting Games for PlayStation VR

The Best of PlayStation VR Launch: Sports Games

Sony Interactive Entertainment (SIE) has ensured PlayStation VR has a staggering amount of content available at launch, with just about every videogame genre covered in some way. Sport is no different, although not in the same quantities as other genres such as first-person shooters (FPS). It’s social multiplayers that are going to be an important part of attracting consumers to virtual reality (VR), so combining these with sports can be a powerful showcase of the technology.

There are several videogames in the launch line-up that can be described as sporting titles but the couple that VRFocus thinks are worth a look at are below. These combine skilful sporting prowess with tongue-in-cheek gameplay, not taking themselves too seriously. When you can play pool, or just smash bottles, then climb into a giant robot smash buildings whilst trying to get a hole-in-one, there’s definitely some fun to be had.

Sports Bar VR – CherryPop Games

First on the list is Sports Bar VR, renamed from its previous incarnation on HTC Vive as Pool Nation VR. While the original title focused around playing pool with some side distractions, subsequent updates have expanded the premise even further. Sports Bar VR is now more of an apt name for the title, as players can play Pool, Darts, Air Hockey, Skreeball, Shuffleboard, Chess and Checkers all in one place. Multiplayer plays an important part in Sports Bar VR, with up to six people able to hangout in the bar and engage in the various challenges. Should gamers not want to do any of this there’s also the option to just trash the place as well.

Sports Bar VR

100ft Robot Golf – No Goblin

Dispelling with the practice of simulation golf titles and going for all out action and fun is 100ft Robot Golf. The name tells you everything you need to know about what to expect from the videogame. Giant mechs do battle across cityscapes and rolling hills, but rather than machine guns, lasers and rocket launchers you’ve got golf clubs. Get the ball in the hole in as fewer shots as possible, got a building in the way, then turn it into rumble to improve that line and get the birdie. When you’re competing against other players they can also get in the way so its time for some melee combat, wrapping your golf club around their head to slow them down. 100ft Robot Golf is a title not only aimed at everyone but will also appeal to everyone.

100FT Robot Golf (4)

The Best PlayStation VR Launch Titles
The Best Horror Games for PlayStation VR The Best Adventure Games for PlayStation VR The Best Racing Games for PlayStation VR
The Best Party Games for PlayStation VR The Best Platform Games for PlayStation VR The Best Shooting Games for PlayStation VR

Pool Nation VR Integrates NVIDIA Multi-Res Shading

CherryPop Games has today released a new update for the hugely popular Pool Nation VR on HTC Vive. In addition to updating the existing mini-games available and teasing new ones to come, Pool Nation VR has become one of the first virtual reality (VR) videogames to integrate NVIDIA’s multi-res shading technology as standard.

Pool Nation VR adds Multi Res Shading

Pool Nation VR launched earlier this year to significant critical acclaim. Quickly developing a core audience amongst HTC Vive early adopters, CherryPop Games is aiming to expand upon this success with an upcoming PlayStation VR release. An Oculus Rift version of the videogame compatible with the forthcoming Oculus Touch is also on the cards, but has not yet been officially confirmed.

“Multi-Res Shading is an innovative rendering technique for VR whereby each part of an image is rendered at a resolution that better matches the pixel density of the lens corrected image,” reads the latest update post on Pool Nation VR’s official Steam page. “Multi-Res Shading uses Maxwell or later architecture features to render multiple scaled viewports in a single pass, delivering substantial performance improvements in pixel shading.”

Other updates to Pool Nation VR include the darts and skreeball mini-games being improved, additions to the map with more air hockey tables – in which the developer has teased the fact that more space has been made for future machines – and other bug fixes and optimisations.

pool nation vr air hockey

Pool Nation VR is available for HTC Vive now, with a PlayStation VR release aimed for alongside the launch of the PlayStation 4’s VR platform itself. VRFocus will keep you updated with all the latest details on Pool Nation VR and other VR videogame titles from CherryPop Games and their development partner, Perilous Orbit.