4 Million PC VR Headsets Sold Claims NVIDIA

Whilst there hasn’t been a major amount to get excited by in NVIDIA’s CES 2019 press conference regarding virtual reality (VR) the company did have one small cravat of information that was certainly intriguing, and that was the claim that 4 million PC VR headsets have been sold.

Jensen Huang NVIDIA

As normal NVIDIA CEO Jensen Huang was onstage to talk about what the company has planned, including the launch of the new GeForce RTX 2060. Towards the end of the event, he started to discuss several use cases for the Turing architecture inside the RTX series GPU’s, one of which was VR.

At which point he mentioned that 4 million head-mounted displays (HMDs) had been sold in the past several years, with 3800 VR titles now available on Steam. Where that 4 million figure has come from wasn’t divulged, and can only be assumed that NVIDIA has its own analytics from which the figure is based.

As that figure is purely focused on PC VR headsets like Oculus Rift and HTC Vive, this is one of the few times that an accurate size of the market can be gauged. Unlike Sony Interactive Entertainment (SIE) which likes to shout about its sales figures for PlayStation VR, Oculus and HTC have never released any numbers for the amount of headsets they’ve managed to shift since launch in 2016.

4 million headsets sold for what is considered an expensive niche in the videogame market seems like a good figure to VRFocus. Of course, it’s nowhere near the numbers when you look at console sales, but there’s enough for VR developers not to worry, especially if they make a cross-platform title which supports PC and console headsets.

Huang also revealed that NVIDIA has been working closely with HTC on the new VirtualLink standard, a single cable for VR headsets that combines video, audio, data and power into one neat little package.

VRFocus will continue its coverage of NVIDIA and CES 2019, reporting back with all the latest VR and augmented reality (AR) news.

NVIDIA GeForce RTX 2060 GPU Priced at $350, Launching January 15th

Having previously launched the high-end versions of their new GeForce RTX cards in the middle of last year, NVIDIA today announced that the entry-level RTX 2060 will launch next week priced at $350.

NVIDIA has made a big deal about their ‘RTX’ 20-series GPUs, which for the first time include hardware dedicated to accelerating ray-tracing and artificial intelligence processing. Though as they lead the launch of the RTX cards with enthusiast models—the 2070, 2080, and 2080 Ti—they caught some flak for the price, with the 2070 Founder’s Edition starting at $500.

Image courtesy NVIDIA

Now NVIDIA has introduced their entry-level 20-series card, the RTX 2060. Announced on stage at CES 2019 this week, the company said that the RTX 2060 is priced at $350 and will launch globally on January 15th. NVIDIA is planning its own ‘Founder’s Edition’ of the 2060, which will launch on the same day as other versions of the card made by the company’s hardware partners.

NVIDIA said that the RTX 2060 is more powerful than the previous generation GTX 1060, 1070, and 1070 Ti cards. At launch the 2060 will be bundled for a limited time with the customer’s choice of Battlefield 5 or the upcoming Anthem.

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As a GPU based on NVIDIA’s Turing architecture, the RTX 2060 will support the VitualLink connection standard, which will allow upcoming VR headsets to connect to the PC through a single USB-C port on the GPU. While VirtualLink is technically supported under the hood, it’s possible that some versions of the 2060 will not include the necessary USB-C port; which ports are on the GPU is up to the card maker. All of NVIDIA’s own Founder’s Edition cards include the USB-C port.

Along with accelerated ray-tracing and AI processing, NVIDIA has also said that the Turing architecture in the RTX cards brings with it new and enhanced VR rendering features.

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