CEEK VR Announce VR Series and Movie Called Hollywood Rooftop

With virtual reality (VR) and 360-degree video growing in popularity, even famous names in Hollywood filmmaking are getting in on the act. CEEK VR is working with several recognisable names to develop a VR series called Hollywood Rooftop.

Hollywood Rooftop will comprise several 10-minute VR short films along with a 2D feature film which will tell the story of a group of up-and-coming actors, set entirely on a rooftop in Hollywood.

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CEEK VR founder Mary Spio will serve as executive producer, along with Brett Leonard, who will also be the director. Edward Button will act as cinematographer for both the 2D and 360-degree parts of the project.

The two sides of the project will be shot simultaneously in a theatrical set within a fully immersive projection dome in Los Angeles. The cast is mostly comprised of young, European actors, including Börje Lundberg from the Academy Award nominated A Man Called Ove.

Digital Cinema pioneer and CEEK VR CEO/Founder, Mary Spio states, “Working with the iconic Mr. Brett Leonard is an opportunity to once again disrupt the movie industry. My work on Star Wars Episode II via Digital Cinema set a new standard that has now become the de facto for film distribution; now with Hollywood Rooftop, we are defining for the first time what a scripted VR episodic can look like. I am honored and excited to work alongside Brett on this groundbreaking and pioneering series.”

Brett Leonard adds, “It is tremendously exciting to be working with CEEK VR and the amazing Mary Spio on this ground-breaking project. Both Mary and I are on a mission to evolve and define this new medium for the mass audience, and our collaboration on ‘Hollywood Rooftop’ is a strong step in that direction”

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Filming is set to begin in Summer, with a planned release date some time in 2019. For future coverage of this and other upcoming VR projects, keep checking back with VRFocus.

CEEK VR Announces Partnership With World Of Dance

CEEK VR have announced that they will be partnering with the national hit TV competition series and brand, World of Dance to provide a range of virtual reality (VR) content for fans of the series to enjoy.

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The award-winning developer of premium VR and augmented reality (AR) experiences, CEEK VR is a leading provide of VR concerts. The company aims to make VR experiences universally accessible and enjoyable for as wide an audience as possible. With this new partnership, fans of the popular series will now be able to experience more of the series like never before thanks to the immersive applications of VR.

World of Dance CEO, Matt Everitt says, “We are thrilled to be partnering with CEEK VR to bring our fans a truly unique way to experience World of Dance performance content. Dance is a universal language and a great fit for CEEK VR’s platform, which aims to make experiencing events like World of Dance universally accessible.”

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With World of Dance holding events spanning 30 countries some of the locations for the World of Dance competitions include Berlin, GermanySt. Petersburg, Russia , Krasnoyarsk, RussiaWarsaw, Poland, Niigata, Japan, Modiin, IsraelJohannesburg, South AfricaBeijing, ChinaChennai, India, and Brisbane, Australia. Now, fans will be able to watch the show with CEEK VR and find themselves right in the heart of the show as they take the best seat in the house to watch the competition as it happens.

Pitched as the experiences that ‘money can’t buy’, CEEK VR offers viewers an exclusive chance to see a range of content like never before all within immersive VR. As CEEK VR creates, curates and distributes a wide range of VR content including top-class partners such as World of Dance. Content from the series past events will be made available on the platform this coming summer including the winners of last season, Les Twins.

With an executive team made of industry leaders with proven track records from the likes of  Microsoft, Boeing, The Walt Disney Company, Dreamworks SKG, 20th Century Fox, NFL, Verizon and Zynga. CEEK VR is set to grow and offer viewers even more exclusive content like the partnership with World of Dance.

VRFocus will be sure to bring you all the latest on CEEK VR in the future, so stay tuned for more.

 

Oculus Confirm Participants for Their 2017 Creators Lab Summit

Oculus have started their 2017 Creators Lab Summit and kicked it off by announced the participants for this year’s program. The VR for Good Initiative was announced alongside Oculus’ Creators lab to foster cirtual reality (VR) content creation.

Non-profit organisations and up-and-coming filmmakers were able to apply to take part in the 2017 Creators Lab, and now the full list of participants has been confirmed. You can see the full list of filmmakers and their partnered non-profit causes below:

  • Camilla Andersson-Hjemdahl
    Non-profit: Primates Incorporated
  • Gabriela Arp
    Non-profit: Life After Hate
  • Jesse Ayala
    Non-profit: Pride Foundation
  • Lindsay Branham
    Non-profit: International Justice Mission
  • Ryan Hartsell
    Non-profit: Male Cancer Awareness Campaign
  • Jess Kantor
    Non-profit: Infinite Flow
  • Armando Kirwin
    Non-profit: Mercy Ships
  • Fabiano Mixo
    Non-profit: GO Campaign
  • Gayatri Parameswaran
    Non-profit: Geneva International Centre for Humanitarian Demining
  • Sadah Espii Proctor
    Non-profit: Malala Fund

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Oculus have also confirmed their Advisory Board, who will help mentor the filmmakers and their projects.

  • Gabo Arora, LightShed
  • Shannon Carroll, Vivid Story
  • Jess Engel, Within
  • Maureen Fan, Baobab Studios
  • Loren Hammonds, Tribeca Film Festival
  • Bryn Mooser, RYOT
  • Barry Pousman, Variable Labs
  • Yelena Rachitsky, Oculus
  • Mary Spio, CEEK VR
  • Joanne Sprague, Facebook
  • Rose Troche, Filmmaker

Oculus hopes the filmmakers will be able to amplify the importance of the non-profit causes, while also providing a valuable opportunity to young filmmakers who can work within the virtual reality (VR) medium with 360 degree video and more.

It’s certainly exciting to see such growth in the medium – and for such excellent causes. For more on the 2017 Creators Lab, the causes and participants, please see the Oculus blog.

For everything on VR, make sure to keep checking VRFocus.