Cardinal Partner with Me Fine Foundation on VR Experience for UNC Children’s Hospital

Virtual reality (VR) has been shown to offer a number of use cases in the medical field, from training doctors and nurses to helping patients with their recovery. Recently, technology solution provider Cardinal entered into a partnership with the Me Fine Foundation to bring a unique virtual reality (VR) experience to UNC Children’s Hospital as part of Me Fine’s annual Christmas in July event.

Oculus Touch

The foundation’s holiday event is designed to fill a recreation and activity gap during the summer when volunteers, staff, and students are away.

Created in Cardinal’s Tampa office the VR experience allows both patients and their families to take part, in an adventure to the North Pole where they can catch presents.

Using Oculus Rift headsets, the kids get to meet a time travelling robot who takes them to the North Pole just as Santa’s present cannons go out of control. The videogame then requires the kids to fend off flying presents through four increasingly difficult levels whilst collecting power-ups to help them out.

Cardinal Tampa Holiday

“When Cardinal demoed the VR game to our foundation board we knew right away it would complement our Christmas in July event perfectly,” said Meredith Izlar, Program Director at Me Fine in a statement. “Summer inpatient stays can be a really difficult time of isolation for pediatric patients confined to their rooms, and this partnership will provide a unique respite for these children through technology.”

As an added bonus to the VR experience, Santa will make an appearance spending time with patients and families, while also distributing toys, trucks, stuffed animals, gift cards, and loads of other gifts for pediatric patients.

Me Fine Foundation’s annual Christmas in July event at UNC Children’s Hospital will take place on 26th July, 2018. For any further use cases of VR in hospitals and other institutions, keep reading VRFocus.

GDC 2018: Disney Is Converting Movie Scripts Into VR In Real-Time With Cardinal

GDC 2018: Disney Is Converting Movie Scripts Into VR In Real-Time With Cardinal

Disney Research’s latest experiments with VR can turn a written script into a VR experience with the help of its new Cardinal system.

Revealed at this week’s GDC event in a session attended by Variety, Cardinal is able to take natural language scripts and turn them into pre-visualizations in VR. The software can detect actions and characters and turn them into animations in scenes that filmmakers can enter with VR, as if attending a virtual rehearsal on set. This gives them a feel for the mechanics of a scene before anyone has walked in front of a camera or started production on animated movies. They can even add their own voice recordings for live readings.

Story Image Credit: Janko Roettgers

The aim with Cardinal is to drastically reduce the amount of time pre-visualization takes when in pre-production of a movie. According to Digital Platforms Group Lead Sasha Schriber the system is able to take “script to storyboard to animation in real-time.”

We weren’t in the session ourselves to hear about the workings behind the system, but Disney says there’s still lots of work to be done on it. Eventually, though, Disney Research sees the platform being used in the wider industry. Schriber also sees the system being used outside of filmmaking, asking attendees at the GDC session: “They asked us: what about us?”

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