First ‘Bonelab’ Update in More Than a Year Brings Enhancements for Quest 3, Modding & Physics

Bonelab (2022), Stress Level Zero’s sequel to physics-driven VR shooter Boneworks (2019), just got a massive update which brings more than a year’s worth of enhancements to Quest 3 in addition to a ton of new content for Quest and PC VR headsets alike.

The studio detailed the changes in a lengthy update, revealing a series of core developments created over the past 18 months. Stress Level Zero says these have enhanced performance and introduced a number of overall improvements to the game, calling them “extensive under-the-hood changes.”

The ‘Patch 4’ update, which is now live on Quest and PC VR headsets, includes a few key areas of improvement: enhancements to the player rig, SDK updates, and overhaul to the Zone System, and an expansion of spawnable assets for level creators. This follows Patch 3, which was released in beta in February 2023, and subsequently never went public.

As for Quest 3, the game now has 4x anisotropic filtering, improved foveated rendering, and a “greatly” increased texture cache. You can take a closer look at each at the bottom of the article.

Notably, the massive Patch 4 update comes on the tails of a mod from ‘volx64’ that brings the entirety of Boneworks into Bonelab, letting you play Stress Level Zero’s PC VR-exclusive game on Quest for the first time (and for free).

You can find Bonelab available on Quest, as well on PC VR headsets via Steam and Meta PC.

Player Rig Improvements: The player rig has significantly progressed to become more physical, more performant, and feel better to control. Particular attention was paid to mantling, interaction with levers and lockers, small pops when interacting, aiming guns, recoil, adding a physical neck, and physical twist bones on the upper arms, lower arms, and thighs.

SDK Updates: Patch 4 comes alongside a large update in the MarrowSDK geared specifically towards Mod Level creation. Place spawnables with ease now using the dynamically loaded Spawner Preview Meshes! No more VOID meshes everywhere. This will even work with Pallets created by other users.

Zones: The Zone System has been completely rebuilt, refactored, reworked, retooled for level creation, Marrow Entity tracking, and performance optimization. This enables modders to more seamlessly create high quality levels with more complex player involvement. For additional information please see updated Marrow SDK documentation!

Spawnables: Spawnable dynamic objects (Marrow Entities) fill the library of items you are now able to utilize in your level creation. By referencing the Bonelab pallet of spawnables in your mod project, you can now place and spawn almost any Bonelab object the same way we can. Since these items are all Marrow Entities, they are tracked and dynamically culled per zone for optimization.

Additional Changes: A multitude of further changes have been made to things such as Spawngun UI, organization, quality of life improvemens, grips, and level adjustments. Tons of further optimizations have been made to rendering, loading, asset streaming, interactive set pieces, colliders, occlusion, nav-mesh, textures, sounds, lightmaps, shaders, materials, fog, static batching, memory use, asset file size, etc. This all comes along with an overall massive polish pass and too many bug fixes to count ranging from logic errors, collider issues, incorrect scales, UI bugs, objects double spawning, objects becoming broken from spawning, texture mistakes, incorrect references, mysterious cursed anomalies, and blown-out lightprobes.

Mod.io subscription downloading: You can now connect to your mod.io account and directly download all subscribed mods. Note: this will only download mods compatible with this MarrowSDK version and above. You can still manually install older mods but they will likely have problems if they haven’t been updated.

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PC VR Exclusive ‘Boneworks’ is Now Entirely Playable on Quest Thanks to This Free ‘Bonelab’ Mod

Boneworks (2019), the physics-driven PC VR shooter from Stress Level Zero, isn’t a Quest-native game, but thanks to a third-party mod for Bonelab (2022), called ‘Labworks’, you can play the entire campaign on Quest—no PC required.

Developed by modder ‘volx64’, Labworks now includes the entire campaign of Boneworks, which can be played in Bonelab on a Quest 2/3/Pro.

In addition to being available on QuestBonelab is also on PC VR headsets via Steam and Meta PC, which means you can play the entire Boneworks campaign there too.

Porting the full Boneworks campaign has taken nearly two years, volx64 says, which includes all 12 levels from the game as well as a number of non-campaign/sandbox levels. Check out the trailer below to see Labworks in action:

Notably, when we reviewed Boneworks back in 2019, it took us around nine hours to complete the campaign—nearly double the size of the campaign in Bonelab—making for a sizeable amount of gameplay for Bonelab players on Quest who are looking for a new challenge.

If you need help installing Labworks on either PC or Quest, there’s a handy video guide from volx64. In addition to the required downloads, there are also full instructions available on its mod.io page where you can nab the admittedly very large mod.

– – — – –

And in case you’ve never heard of either, here’s the one-pager: in Boneworks, players step into the shoes of Arthur Ford, a renegade cybersecurity director who delves into an incomplete simulated universe. They navigate surreal architecture and environments, which includes a range of experimental physics-based weapons to fight their way through.

Considered a sequel of sorts, in Bonelab the player controls an outcast who escapes death and explores experimental worlds in a research lab in MythOS. More physics-based madness and sandbox fun.

The post PC VR Exclusive ‘Boneworks’ is Now Entirely Playable on Quest Thanks to This Free ‘Bonelab’ Mod appeared first on Road to VR.

Bonelab Has Already Been Wishlisted More Times Than Boneworks

Three weeks on from its reveal, Bonelab has already been wishlisted more than Boneworks was over nine months.

Stress Level Zero’s Brandon J Laatsch confirmed as much on Twitter. Bonelab was first announced in late April during the Meta Quest Gaming Showcase and has quickly shot past the number of wishlists for Boneworks, which released in 2019. In a follow-up tweet, Laatsch confirmed that this was across both Steam and Quest. Boneworks, of course, never came to Quest, so those figures are based on Steam alone.

Bonelab Beats Boneworks Milestone

All the same, it’s an impressive milestone to surpass in just three weeks and a good signifier of the anticipation for Stress Level’s next game. Whilst perhaps not a direct sequel in the traditional sense, Bonelab does look to offer more adventures in the game’s physics-driven world, with Stress Level promising two years of refinements on what it started with Boneworks.

Currently, Bonelab is on track for a 2022 release on Quest and PC, but no official release date has been confirmed. It’s also very likely that we see the game on Sony’s PSVR 2 headset, though that device might not be out until early 2023. That said, we do know the developer likely won’t bring the game to the original PSVR given the limited Move controller support. No word yet on if we could also see it on other recently announced standalone headsets like the Pico Neo 3 Link, too.

We’ll bring you more on Bonelab just as soon as we have it, so stay tuned.

Bonelab ‘May End Up’ Using 120 Hz On Quest 2 Via Application SpaceWarp

Bonelab “may end up” using 120 Hz refresh rate on Quest 2 via Application SpaceWarp, one of its developers said.

Quest 2 gives game developers a choice between four refresh rate modes: 72 Hz, 80 Hz, 90 Hz, and 120 Hz. Technically there’s also a 60 Hz mode, but the store & App Lab only allows this for video content, not immersive apps or games.

Stress Level Zero’s Brandon Laatsch revealed on Twitter that Bonelab – the Boneworks follow-up revealed at the Meta Quest Gaming Showcase – is currently using 90 Hz for physics, render and display, but “may end up” doing 120 Hz physics, 60 Hz render and 120 Hz display with ASW – Application SpaceWarp. But what does that mean?

Application SpaceWarp is an advanced extrapolation technology on Quest that lets apps render at half frame rate by generating every other frame synthetically. It uses the depth buffer and motion vectors provided by the game engine to extrapolate a plausible next frame for every real frame. The depth buffer is a low resolution version of each frame representing the distance of each pixel from your eye instead of color, while the motion vectors represent the movement of pixels from one frame to the next.

When revealing ASW back in November Meta claimed that when the overhead is taken into account, it can give apps roughly 70% more power to work with compared to rendering at full framerate.

Application SpaceWarp
An example of using ASW for 36 FPS rendering and 72 Hz display

Like Boneworks before it, Bonelab will have a heavy focus on physics-based interactions, with almost all objects grabbable and even interacting with the player’s body. Game engines like Unity allow physics calculations to run separately from rendering, so if Stress Level Zero does decide to go with ASW the fidelity and responsiveness of the physics engine wouldn’t be affected, and in fact may even improve.

It’s unclear how 60 FPS -> 120 Hz ASW would actually feel and perform compared to 90 Hz in practice – that’s probably what Stress Level Zero is experimenting with ahead of Bonelab’s release later this year.

Bonelab Screenshots Show Graphics Comparison Between PC & Quest 2

The Oculus Store listing for Stress Level Zero’s Bonelab gives us our first look at the Quest 2 graphics compared to the PC VR footage shown in the trailer.

Bonelab was unveiled yesterday at the Meta Quest Gaming Showcase. It’s the next game from Stress Level Zero, and a follow-up to the studio’s 2019 PC VR title, Boneworks. While Boneworks never released on the Quest platform, Bonelab will launch later this year for both PC VR and Quest 2.

However, the footage shown in the trailer above was captured on PC VR, with Stress Level Zero developer Brandon J Laatsch writing on Twitter “the Quest 2 version will feature identical gameplay when @90hz”. That leaves us wondering how the Quest visuals might differ.

With store page listings for Bonelab on Quest and Steam going live, we’re able to compare the screenshots from both listings and get a glimpse at the Quest 2 visuals.

It’s obvious that the screenshots aren’t 1:1 recreations — poses and positions slightly differ, but it’s clear that objects and areas are the same in each.

The difference between Quest 2 and PC VR is pretty apparent — most notably, the lighting doesn’t seem as stunning on the former and looks a bit flatter in general. That being said, the Quest visuals still look pretty strong overall.

It’s also worth keeping in mind that placing these screenshots in a side-by-side comparison doesn’t do the Quest version any favors. When you’re actually playing Bonelab on Quest 2, the differences will probably be less apparent than they are here.

Are you looking forward to Bonelab? Let us know in the comments below.

VR Gamescast: Meta Showcase Reactions, Bonelab, Ghostbusters VR Announced

This week on the VR Gamescast we’re looking at the Meta Quest Gaming Showcase.

There were plenty of reveals and trailers to talk about at this week’s event. Jamie and Harry are back to pick them apart. What did we make of new trailers for The Walking Dead: Saints & Sinners – Chapter 2 and Among Us VR? Are we excited for sequels to Red Matter and Espire 1?

Moreover, we talk about the announcements of Bonelab and Ghostbusters VR. Were these the big announcements to really knock the showcase out of the park? Wrapping up, we go over our overall impressions of the show – is Meta hitting its stride with gaming showcases? Did the company do enough to bring new people to Quest 2? Will the headset have a big 2022?

The VR Gamescast goes live every Thursday. Make sure to join us for all the latest goings-on in the world of VR gaming!

Meta Quest Gaming Showcase 2022: A Full Roundup

Returning for a second year, the Meta Quest Gaming Showcase was an event jam-packed with exciting videogame announcements for the headset. With brand new surprises, sequels and updates, the event proved that Quest 2 has a cracking lineup of titles in the works.

Meta Quest Gaming Showcase

The Walking Dead: Saints & Sinners – Chapter 2: Retribution

The next instalment in the VR franchise, Skydance Interactive’s The Walking Dead: Saints & Sinners – Chapter 2: Retribution continues the narrative from the first game, placing you in a post-apocalyptic New Orleans trying to survive the zombie outbreak. This time around there will be more zombies, a new villain to face and even fewer resources. The game is due out later this year.

Among Us VR

The multiplayer game about teamwork and the imposters trying to kill you all will be coming to Meta Quest 1 & 2 and PC VR headsets this holiday season. Rebuilt for VR by Schell Games, Among Us VR will stay true to the original’s design whilst ensuring plenty of interactive elements purely suited to VR.  It will be a “stand-alone experience” due to the overhaul.

Red Matter 2

The atmospheric sci-fi puzzler from 2018 will be getting a sequel this summer Vertical Robot has revealed. Red Matter 2  is going to be bigger and feature more content than its predecessor, adding new mechanics like a jet pack to fly around with whilst injecting some action by giving you enemies to shoot at.

Beat Saber x Electronic Mixtape

The ever-popular Beat Saber will be getting a new song selection adding 10 iconic electronic hits to its track roster as well as a new in-game environment. No release date at the moment but here’s the track list:

  • Rudimental, “Waiting All Night” (feat. Ella Eyre)
  • Pendulum, “Witchcraft”
  • Madeon, “Icarus”
  • deadmau5, “Ghosts ‘n’ Stuff” (feat. Rob Swire)
  • Marshmello, “Alone”
  • Zedd, “Stay the Night” (feat. Hayley Williams)
  • Darude, “Sandstorm”
  • Fatboy Slim, “The Rockafeller Skank”
  • Bomfunk MC’s, “Freestyler”
  • Martin Garrix, “Animals”

Moss: Book II

Released on PlayStation VR earlier in April, developer Polyarc will soon be bringing the puzzle adventure to Quest 2. Taking control of Quill once again in a fight against the Arcane, Moss: Book 2 features even bigger threats than before, new items to fight and solve puzzles with and new characters to aid your journey.

Resident Evil 4 – The Mercenaries

The only game announcement from the show that’s available right now as a free update, the VR edition of Resident Evil 4 finally gets fan favourite mode The Mercenaries. Giving you the chance to play as several of the characters from the main campaign, the mode is all about racking up as many points as possible before the timer runs out. This VR version also comes with 20 exclusive Challenges that’ll unlock bonuses including Big Head mode and a Golden Gun skin.

Cities: VR

If you’ve been after a city building experience in VR then look no further, Fast Travel Games has remade Paradox Interactive’s Cities: Skylines for the headset. A city management simulator giving you full control over where to place structures, and how to earn and spend money whilst keeping residents have, Cities: VR is due out next week on 28th April.

Bonelab

Stress Level Zero has finally revealed that its fourth VR project is Bonelab, a sequel to Boneworks. Building off of Boneworks‘ physical interaction engine, Marrow, Bonelab is an action-adventure title set within a mysterious underground lab. With physics-driven interactions forming a core part of the gameplay experience Bonelabs will also support player built mods to further expand the content. The game is expected to arrive for Meta Quest 2 and PC VR headsets in 2022.

NFL Pro Era

An officially licensed NFL videogame for VR, NFL Pro Era is all about immersing you in American football as a quarterback. Featuring all 32 NFL teams, the simulator will put you in command of your favourite team, choosing plays and listening to the chatter inside the huddle. NFL Pro Era will be coming to Quest and PlayStation VR in Fall 2022.

Espire 2

Digital Lode’s stealth combat title returns this November, giving you new ways to sneakily kill enemies without them even knowing you were there, or not, depends how you like to play. Espire 2 will feature two new mechanical units to control, one heavier and more robust whilst the other is smaller and nimble, great for staying undetected. In addition to the main campaign, Espire 2 will also include a co-op campaign with a story set between Espire 1 & 2.

RuinsMagus

Unveiled last year, the showcase provided a brand new trailer giving a better look at the upcoming Japanese role-playing game (JRPG). Developed by CharacterBank, RuinsMagus has players investigate the abandoned ruins below the prosperous town of Grand Amnis across 26 story-driven quests, facing powerful and fearless Guardians on route. RuinsMagus is expected to launch later this year.

Crystal Atrium Environment

Not a game but a freebie for Meta Quest nonetheless, Meta CEO Mark Zuckerberg gave his quick address inside the new Crystal Atrium environment. You’ll find it under the Personalization tab of the settings menu, then change the virtual environment.

Crystal Atrium

Ghostbusters VR (Working title)

Last but not least was the sneaky peek from Zuckerberg of a new game being worked on by nDreams (Fracked, Phantom: Covert Ops) and Sony Pictures Virtual Reality (SPVR), Ghostbusters VR. Set in San Francisco, Ghostbusters VR will support up to 4-player co-op as you and your friends try to rid the city of ghosts in this original adventure. No timeline for release has been given just yet.

Everything Announced At The Meta Quest Gaming Showcase 2022

Meta just showcased a whole bunch of new titles from coming to Quest 2, including sequels to Boneworks and Espire 1: VR Operative.

Here’s everything announced at the Meta Quest Gaming Showcase

Everything Announced At The Meta Quest Gaming Showcase 2022

The Walking Dead: Saints & Sinners – Chapter 2

First up, we got a brand new look at The Walking Dead: Saints & Sinners – Chapter 2 Retribution which, yep, is still an absolute handful to say. A new trailer introduced us to the game’s antagonist and we got a small taste of the new chainsaw weapon in action. It’s coming to Quest 2 and Rift later this year with other platforms still to be confirmed.

NFL Pro Era

We also got a very short teaser for the recently-announced NFL Pro Era, which is coming to Quest 2 and PSVR this year. The game promises to deliver the full football experience in VR, though we only saw very early gameplay today.

Among Us VR

As previously teased, Among Us VR also stopped by for a full-length trailer. The footage gave us an idea of how the iconic party game will work inside of headsets. Still no release date for this one, but it’s coming in the holiday season and will hit Quest, PSVR and PC VR. Developer Schell Games also confirmed a three game partnership with Meta for future titles.

Red Matter 2

Next up, Vertical Robot stopped by with a surprise sequel – Red Matter 2. This follow-up to the VR adventure game takes us back on an intergalactic journey to investigate sinister supernatrual forces, with new mechanics like combat and platforming. It’s coming to Quest 2 this summer.

Espire 2

VR stealth game Espire 1 is getting a full sequel with not one but two campaigns. A single-player story will pick up where the first game left off but there will also be a co-op campaign to bridge the gap between the two. This one’s due for Quest 2 this November.

Moss: Book 2

Just a few weeks on from its launch on PSVR we have confirmation that Quill’s second adventure is coming to Quest 2 this summer. Moss: Book 2 is a fitting follow-up to one of our favorite VR games, and we’ll look forward to seeing how it shapes up on the platform.

RUINSMAGUS

After a rocky road on Kickstarter we finally got further confirmation that RUINSMAGUS will make it to the west later this year. This VR JRPG looks gorgeous and continues to promise great characters and ambitious action. It’ll be releasing on Quest 2 and Steam.

Cities: VR

We also got another look at VR city builder, Cities: VR, before it launches on Quest 2 next week. This is a full spin-off to Cities Skylines with detailed urban management. It’s Quest 2 exclusive for now but other platforms have been teased.

Resident Evil 4 VR

The long-awaited Mercenaries mode is arriving for Resident Evil 4… today! Embody iconic characters from the famed horror shooter and complete challenges to unlock new rewards like a Big Head mode. It’s a free update for existing owners.

Beat Saber Electronic Mixtape

It wouldn’t be a Meta event without new Beat Saber content. The upcoming Electronic Mixtape pack promises to add artists like Rudimental, Pendulum and Deadmau5. Look for it on all platforms soon.

Bonelab

As promised, we finally saw the full reveal of the hugely-anticipated follow-up to Boneworks. Bonelab is another physics-driven action game that expands on the original game’s foundations and promises mod support on both Quest 2 and PC VR. It’ll hit both platforms later this year.

New Home Environment

As not quite the last reveal, Meta also released the Quest Home environment that today’s showcase took place in. But there was time for one final announcement…

Ghosbusters VR

Meta CEO Mark Zuckerberg stopped by to announce something quite unexpected. Phantom and Fracked developer nDreams is developing a cooperative Ghostbusters VR game, published by Sony Pictures Virtual Reality. Team up with up to four friends to wield iconic gadgets and take down bothersome ghosts as you build a new HQ in San Francisco. No word on a release date yet.


And that was the 2022 Meta Quest Gaming Showcase! What did you make of the event? Let us know in the comments below.

Stress Level Zero’s Project 4 is “Bonelab” Coming 2022

Stress Level Zero, the virtual reality (VR) studio behind Boneworks has made mention of its “Project 4” title for a while now without really giving too much away. That changes today with the Meta Quest Gaming Showcase unveiling Bonelab, an adventure game utilising Boneworks‘ physical interaction engine, Marrow.

Bonelab

Boneworks was released a couple of years ago, setting a new standard in physical interaction within a virtual gaming environment. Stress Level Zero has spent this time further refining the engine whilst building out a brand new narrative for Bonelab with this simple synopsis: “Escaping execution, you’ll find yourself in a mysterious underground lab. Uncover the truth about your reality.”

If you’ve played Boneworks then you’ll know the level of interaction Bonelab is set to offer. Whilst fighting, climbing and running will all be part of the gameplay, it’s how you intuitively interact with the environment that should set the title apart from others. This will allow you to get creative with whatever you find, mixing and matching weapons, discovering new routes or finding secrets.

From what’s been shown in the first trailer, Bonelab definitely looks the part, whether that’s fighting enemies, navigating treacherous environments or solving puzzles. There’s a far greater emphasis on action rather than merely playing within a VR sandbox, opening up the gameplay to more VR fans.

Bonelab

Additionally, Bonelab will provide mod support so those who want to get creative be able to build new content, whether that’s a map, weapon, or a new avatar. Mods have become commonplace in PC VR with Half-Life: Alyx a perfect example of what the community can create, greatly extending the shelf life of games.

Bonelab is currently slated to arrive for Meta Quest 2 and PC VR headsets at some point in 2022. Enjoy the debut trailer and for further updates, keep reading gmw3.

‘BONELAB’, Successor to the Popular ‘BONEWORKS’, Announced for Quest 2 & PC VR

Formerly known only as ‘Project 4’, developer Stress Level Zero has officially announced BONELAB, the follow-up to its popular VR action sandbox game BONEWORKS. The game is set to launch on Quest 2 and PC VR this year.

It’s been nearly two and a half years since veteran VR developer Stress Level Zero released Boneworks, a VR action sandbox game that felt like a spiritual relative to the Half-Life and Portal games. Though Boneworks never made it to Quest, its successor—announced today as Bonelab—will launch on Quest 2 and PC VR.

Stress Level Zero revealed Bonelab today at the Meta Quest Gaming Showcase, where it showed off the first gameplay footage for the new title.

The Bonelab announcement trailer above shows us the game is very much a direct continuation of the first, featuring similar gameplay elements, enemies, and environments. It’s also teased that the original game’s ‘Arena’ and ‘Trials’ modes will return.

Image courtesy Stress Level Zero

Bonelab is said to be “built on its predecessor, pairing a brand new story with two years of innovation and interaction engine progress,” according to the developer.

The ‘interaction engine’ mentioned there is the underlying physics system that was at the heart of the original Boneworks. With nearly everything in the game being physically interactive, the system could really feel magical at times… but could just as easily fall victim to physics jankiness, as we wrote about in our review of the game.

With ‘two years of innovation’ since then, hopefully Bonelab will deliver a more consistently satisfying experience with less of the jank. Here’s a clip showing some satisfying physics destruction from the new system:

Developer Stress Level Zero also announced that Bonelab will support mods, which it says will allow you to “enhance your experience with new maps, new weapons, and new avatars.” Mods were something that felt sorely missing in the original Boneworks so we’re glad to hear they’ll be included, though it isn’t clear whether mods will be more limited on Quest 2 compared to the PC VR version of the game.

And one more thing we’re looking forward to from Bonelab is the game’s soundtrack (considering how great the original was). The developer confirmed to Road to VR that composer Michael Wyckoff is returning to score a brand new soundtrack for Bonelab (the first taste of which is heard in the game’s announcement trailer above).

Image courtesy Stress Level Zero

The release date for Bonelab set for 2022 on Quest 2 and PC VR, but a specific launch date has not be revealed.

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