Blood & Truth Headlines Top Picks From The Incredible PSVR Summer Sale

The PSVR Summer Sale (or Sales) is on, and there are some incredible deals going.

Summer’s heatwave might not be the best time to jump into VR. It’s way too hot for Beat Saber and your headset’s going to get all sweaty and smelly. But some of these prices will make you want to block out the sun and bathe in the rays of a screen meer millimeters away from your eyes instead. I’m sure that gives you just as many vitamins and whatnot, right? No?

Anyway, both the US and EU PlayStation Store territories are hosting hefty discounts.

The US side offers some hearty deals on the likes of Borderlands 2 VR, Arizona Sunshine and more. There isn’t much that’s truly show-stealing, but it’s a good opportunity to pick up some of the better titles you might have missed over the past few years.

To be honest, though, the EU summer sale puts the US to shame. Recent hits like Blood And Truth have already had their prices slashed by a good margin. Meanwhile, some of VR’s core staples like Superhot VR are down to some of the lowest prices we’ve seen them go. We’ve rounded up our list of top picks below, but be sure to get a good look through your respective store too. If you’ve got a PS Plus account then make sure to look out for some extra discounts too.

Just remember to keep a cold glass of water near you’re if you’re about to start putting in Firewall all-nighters.  Maybe invest in a fan, too.

UploadVR’s PSVR Summer Sale Top Picks

Blood & Truth£19.99/$31.99

Astro Bot Rescue Mission£15.99

Superhot VR£11.99/$17.49

Borderlands 2 VR£24.99/$24.99

The Elder Scrolls V: Skyrim VR£19.99

The Inpatient£9.49/$9.99

Arizona Sunshine£12.99 (£9.69 Plus)/$13.99

Firewall Zero Hour£15.99 (£13.49 Plus)

Tetris Effect£19.99/$24.79

Killing Floor: Incursion£7.99 (£6.39 Plus)/$9.99

Megaton Rainfall£6.49

Farpoint£7.99/$9.99

Transference£12.99

A Fisherman’s Tale£7.79

Statik£7.99 (£3.99 Plus)/$5.99

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Sony London Studio Will ‘Continue and Build on’ Blood & Truth Story and Features

London Studio, the British team behind PlayStation VR adventure Blood & Truth may have released a free demo last week to showcase the title but it has much greater plans in store. That announcement saw the studio tease details on a new update due to arrive later this week, so VRFocus caught up with Stuart Whyte, Director of VR Product Development to find out more.

Blood & Truth - Screenshot (E3 2018)

Blood & Truth has been out for a couple of months now and London Studio has been working on several new updates which will help to extend the life of the experience, including a New Game + mode so that you can replay the entire storyline again and pick up the items you missed, getting 100% completion in the process.

Leaderboards will be introduced across all levels and Challenges so you can compete against your mates – or anyone else for that matter. Whyte also confirms that the team is working to expand the roster of Challenges with more due to arrive in the months to come.

The most interesting part of the interview comes when Whyte indicates that the Blood & Truth franchise may become bigger than just one videogame if fans love the experience. Seeing as the response to Blood & Truth has been overwhelmingly positive, then fans may see more of this gritty London narrative.

Blood & Truth - Screenshot (E3 2018)

It was certainly one of VRFocus’ favourite PlayStation VR titles of 2019, giving the videogame a full five star review, commenting: “While you don’t have the freedom of Borderlands 2 VR for example, with Blood & Truth you have a far more focused videogame that knows what it wants to achieve, and that’s put a smile on your face. From start to finish Blood & Truth is one hell of a ride, a finely choreographed John Woo movie that’s all about sheer entertainment.”

Whyte is also very positive about the VR videogame industry as a whole. Thanks to lots of experimentation over the last couple of years he expects to see ‘new genres and new types of games’ coming to VR systems in the future.

Check out the full interview below and for further London Studio updates, keep reading VRFocus.

‘Blood & Truth’ Free Demo Lands on PSVR Today

If you were skeptical about the $40 price tag on Sony’s latest PSVR exclusive, Blood & Truth (2019), the company has some good news: you can now play a healthy slice of the game for free starting today.

Sony says in a blog post that players will get to infiltrate an enemy compound, engage in an intense rooftop shootout and take part in a car chase—something the studio calls a “gameplay-heavy slice” of the game.

We gave the full game a solid [8.5/10] in our review for its strong gunplay coupled with its thoughtful, high-octane story that truly makes you feel like you’re in action hero ripped from the silver screen.

And while we finished the game in around four hours, Sony’s London Studio is actually getting ready to push out a new update for July 25th that they say includes some “fun post-game extras.”

We aren’t sure what those are yet, but it’s only a few more days away.

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PSVR Exclusive Blood & Truth Gets Demo, Free DLC Info Soon

Haven’t picked up blockbuster PSVR exclusive, Blood & Truth yet? You can give it a try for free from today.

The Sony London-developed shooter is getting a free demo on the PlayStation Store. It lets you play through the game’s first level at no extra cost. In the first mission, you step back in time to become Special Forces soldier Ryan Marks. Your objective is to rescue a captive ally, achieved by basically shooting everyone in sight.

It’s an effective display of what Blood & Truth has to offer; detailed visuals, satisfying gunplay, atrocious language and lots of loud bangs. The full game offers a good four or so more hours of story-driven action, too.

But that’s not all. Over on Twitter Sony London’s Stuart Whyte promised that news about the first DLC will be dropping soon. Sony already confirmed that the game will get multiple DLC drops adding features like new difficulty modes. All post-launch content will be free, too.

We really like Blood & Truth. “Despite the sometimes frustrating movement system and occasional pacing issues, Blood & Truth is a tour de force for PSVR,” we said in our review. “Sony’s London Studio should be proud of what they’ve accomplished here by turning the brief London Heist demo from PlayStation VR Worlds into a fully-fledged narrative that features some of the best performances we’ve seen in VR yet.”

Best get that demo downloaded, then.

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Undecided on PlayStation VR’s Blood & Truth? Then try the new Demo Tomorrow

Sony London Studio released its action blockbuster Blood & Truth a couple of months ago for PlayStation VR, to near-universal acclaim. If you happen to own the headset and have yet to buy the virtual reality (VR) title then you’re in luck, tomorrow a free demo will be arriving.

Blood and Truth

The demo will feature the first mission from Blood & Truth, giving players enough of a sample to tempt them into purchasing. Compatible with two PlayStation Move controllers (recommended) or a DualShock 4 controller, the first mission gives a good sense of the action movie-style the studio was aiming to deliver. Players are tasked with infiltrating an enemy compound, engaging in an intense rooftop shootout before taking part in a car chase.

Inspired by London Studio’s PlayStation VR Worlds mini-game The London Heist, Blood & Truth is set in the seedy underbelly of London’s criminal underworld. Players take the role of former Special Forces soldier Ryan Marks who returns to find his family has become involved with a ruthless syndicate and he needs to save them.

Blood & Truth was that good VRFocus gave the videogame a full five star review, commenting: “While you don’t have the freedom of Borderlands 2 VR for example, with Blood & Truth you have a far more focused videogame that knows what it wants to achieve, and that’s put a smile on your face. From start to finish Blood & Truth is one hell of a ride, a finely choreographed John Woo movie that’s all about sheer entertainment.”

Blood and Truth

It seems the studio also has another surprise in store this month, preparing a new update due to arrive on 25th July that includes some fun post-game extras.

At present Blood & Truth is the biggest exclusive PlayStation VR release of 2019 but there’s plenty more to come, with Iron Man VR and Concrete Genie expected at some point later this year. VRFocus will continue its coverage of PlayStation VR and Sony London Studio, reporting back with the latest updates and announcements.

Jason Rubin: Oculus ‘Would Love’ To Trade VR Games With PSVR

Could we one day see Oculus exclusive games like Lone Echo, Stormland and Asgard’s Wrath on PSVR?

Oculus’ Jason Rubin would like that very much. Speaking to Kotaku at E3 last month, Oculus’ VP of Special Gaming Initiatives said he would “love” to make a trade with Sony.

“We’ve thought about it,” he replied when asked if Oculus games could come to PSVR. “I would love to make a trade with Sony. You know they have great stuff that they funded, and we have great stuff we’ve funded.”

Oculus publishes exclusive games for Rift and Quest under its Oculus Studios label. The Facebook-owned company funds games from developers like Ready at Dawn and Insomniac under this initiative. Sony, meanwhile, owns developers like Sony London that work on PSVR exclusive titles such as Blood & Truth. Both companies produce some of the most polished, visually astounding and all-round best games in VR.

But could a trade actually work? The VR scene finds itself in an interesting stage of collaboration in its early years, where companies are more concerned with making the industry sustainable than they are directly competing with rivals. Oculus could certainly stand to benefit from selling its software on PSVR, which has sold over 4.4 million units (Rift and Quest figures aren’t known).

The real question is if Sony would be willing to cooperate. PlayStation-published games tend to remain exclusive to PlayStation, but bringing high-end PC titles to its next VR headset, rumored to be supporting the next PlayStation console, could be hugely advantageous. At the same time, we’d love to play the likes of Astro Bot: Rescue Mission on a Rift.

For now, we’ll just have to wait and see.

Blood & Truth Dev Sony London Studio now has its own Dedicated Website

One of the biggest PlayStation VR videogame releases in 2019 occurred at the end of May, with the arrival of Blood & Truth. This was the creation of London Studio, part of Sony Worldwide Studios. Today, Sony London Studio has launched a dedicated website for fans to check out what the team is up to. 

Blood & Truth screenshot

The studio has a long and illustrious history dating all the way back to its foundation in 2002, with highs and lows along the way. That year saw the launch of The Getaway for PlayStation 2 with the team going onto support the EyeToy digital camera, release the SingStar franchise (2004); begin work on PlayStation Portable content (2005), launch the EyePet franchise (2009) and then augmented reality (AR) book Wonderbook for PlayStation Move and PlayStation Eye.

London Studio has always been at the forefront of PlayStation technology, so it’s no surprise that the team were tasked with creating one of the launch titles for PlayStation VR in 2016, PlayStation VR Worlds. This compilation for five mini-games allowed players to dive beneath the waves in Ocean Descent, take part in illegal street racing in VR Luge, or step into London’s gritty underworld in The London Heist.

It was after the release of PlayStation VR Worlds that the studio hit the gaming headlines, laying off staff as the studio restructured due to the project finishing. But that wasn’t the end of London Studios’ dance with VR as is well known, taking the inspiration behind The London Heist and greatly expanding upon the experience with the rather superb Blood & Truth. A title VRFocus awarded a full five stars to, the review saying: From start to finish Blood & Truth is one hell of a ride, a finely choreographed John Woo movie that’s all about sheer entertainment.

Blood & Truth - Screenshot (E3 2018)

With the new website, fans will be able to connect more directly to the studio, learning about its history, staff, and the behind the scenes work they do. Check out the fancy new video to see the team in action.

There’s nothing juicy on the website at the moment regarding future plans. If there’s no news on there then, of course, don’t forget to return to VRFocus for the latest VR updates.

The Best VR Games And Experiences Of 2019… So Far

We’re at the halfway point in 2019.

True, much of the year thus far has been dominated by hardware with the launch of Rift S, Quest, Index and the reveal of Cosmos. But there’s also been a smattering of really excellent releases that prove VR game and experience design is making just as significant strides as the headsets that run them.

We’ll save crowning the best of the best until the very end of the year but, for now, let’s round up some of our favorite things we’ve seen in VR in the past six months.

Vacation Simulator – Read Our Review

Owlchemy Labs could be considered the kings and queens of VR interaction and Vacation Simulator only serves to cement that position. Buidling on the work it did with Job Simulator and Virtual Rick-Ality, this is another set of wonderfully engaging minigames, finely tuned to get rid of the awkwardness that most other VR games simply end up embracing.

It speaks volumes about just how fun Vacation Simulator is that you want to keep playing even after the credits roll. It’s packed full of delightful discovers to make and includes Owlchemy’s signature humor too. We can’t wait for it to land on Quest towards the end of this year.

Blood & Truth – Read Our Review

When VR headsets first launched, people wanted to know when we’d get a full, story-driven AAA-level first-person shooter designed exclusively for headsets. Sony London’s Blood & Truth is arguably the closest we’ve yet come to that milestone. This PSVR exclusive delivers the blockbuster production values you’d expect of a Sony-made game, paired with explosive shootouts and setpieces.

More than that, though, Blood & Truth’s wonderfully silly story of a British crime family getting its own back is packed with genuinely compelling face-to-face encounters and memorable moments of downtime.

A Fisherman’s Tale – Read Our Review

A Fisherman’s Tale includes one of the most instantly-captivating applications of VR we’ve seen this year. In this short-but-sweet puzzler you play with scale in ways never before seen. A model of the lighthouse you find yourself in sits in the middle of the room. Take the roof off and you’ll find a mini-you mimicking your every move. Look out the window and you’ll see an enlarged version of yourself and the room too.

This ingenious mechanic gives way to some thrilling puzzles. Not only that, but A Fisherman’s Tale spins a memorable yarn about guilt and the burden of succession. It might be a little lean on puzzles, but this is one VR experience you won’t forget.

Star Wars: Vader Immortal Episode 1 – Read Our Review

vader immortal lightsaber

Early on in Vader Immortal the Dark Lord himself strides up to you, buries you in his shadow and pronounces “This is the one I’ve been searching for.” And there isn’t really a more fitting way to describe this third stab at bringing Star Wars into VR. Vader Immortal’s first episode is a hugely captivating 40-minute ride digging into highly-polished character interaction, exploration and combat in VR.

As if that weren’t enough, the 40-wave Lightsaber Dojo offers some of the very best combat you’ll find in VR today, reaching levels that will push your skills and heart rate like few other apps have. This might not be a multi-hour epic, but it’s arguably more powerful.

Ghost Giant – Read Our Review

Ghost Giant Review ImageWho’d have thought that Ghost Giant’s unsuspecting tale of imaginary friendship — a concept already well-explored in VR — would hold enough subversion and charm to make it one of the year’s best titles? Developer Zoink really doubles down on the tried and true aspects of VR, like the power of diorama-sized sets, the intensity of connection and the weight of interaction, to pull off something special.

Ghost Giant has some wonderful little puzzles, but its the themes of depression and the weight it places on others that really makes it memorable. Even if you don’t consider yourself to be interested in story-driven experiences, Ghost Giant is one to check out.

Beat Saber/Superhot Quest

beat saber quest

We’ll cheat a little on this one. Beat Saber and Superhot are, of course, great games from yesteryear. But it’s not that they’ve simply been competently ported to Quest, it’s that Quest’s wireless setup actually elevates the experience you can have with each game. These are titles that are truly best on Quest.

For Superhot, that means action of Matrix-level action sequences without the worry of tugging at a wire on the back of your head. For Beat Saber, it’s the freedom to slice and dice with more immersion than you’ve ever seen before.

Trover Saves The Universe – Read Our Review

Justin Roiland’s Squanch Games does VR that makes you laugh. Nowhere is that truer than within Trover Saves The Universe a hilarious and utterly bizarre adventure that’s in constant search of ways to delight and amuse players. While the core gameplay can feel somewhat generic the humor is often enough to pull you through.

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‘Blood & Truth’ Behind-the-Scenes – Insights & Artwork from Sony’s London Studio

As the studio behind the excellent PlayStation VR Worlds, Sony Interactive Entertainment’s London Studio has been at the forefront of VR game design since before PSVR even shipped back in 2016. With their latest title, Blood & Truth, the studio sought to deliver its first full-length VR title, and the result is an impressive action-filled journey that delivers the most convincing virtual characters we’ve seen in a VR game to date. To learn from the studio’s approach to VR game design—and to get a glimpse at the artwork that drove and resulted from the game’s development—we spoke with Stuart Whyte, Director of VR Product Development, and Anthony Filice, Art Director, both from Sony’s London Studio.

Editor’s Note: The big, beautiful pictures and exclusive artwork in this article are best viewed on a desktop browser with a large screen, or in landscape orientation on your phone. All images courtesy SIE London Studio.

Although, superficially, making VR games doesn’t seem far removed from making traditional games, truly native VR games aren’t so easily categorized among the non-VR game genres we think of today. You might be tempted to call Blood & Truth a ‘shooter’, but that really wouldn’t do the experience justice.

“I think there are genres and experiences that we have in our minds born out of decades of playing videogames in non-VR scenarios. When you move into VR, you’re effectively creating new genres,” said Stuart Whyte, Director of VR Product Development at Sony’s London studio. “I think we’re closest, in non-VR terms, to the ‘Action Narrative’ genre, but I also think that Blood & Truth, by the nature of the incredible immersiveness you get from PSVR, is much more an experiential game where you get to feel like an Action Hero.”

Image courtesy Sony London Studio

Delivering those action hero moments—like leaping from a collapsing building onto a crane, or paragliding into a restricted area—requires significant planning well before the first geometry of a level even gets modeled. The studio found that storyboarding ideas—creating thumbnail sketches of key moments—for major setpiece was “doubly important” for VR development; the team went so far as to use immersive storyboards which were drawn to be viewed in a VR headset.

“The storyboard allows us to rapidly iterate and test new ideas and angles without burning through lots of time and money. We actually created 360-degree storyboards which helped us place the player in the space and in the headset, and we were able to test things like composition, lighting and colour all in VR,” said Anthony Filice, Art Director at Sony’s London Studio. “Storyboarding [in game development] isn’t anything new, but being able to storyboard in VR is where it’s at. We’re exploring more and more ways to be able to visualize & test our ideas in VR before we actually commit to building. It’s super important to see how things are perceived from the point of view of the player, this way we can see and feel for ourselves what type of senses and emotions are triggered by what we’re creating first hand.”

“Understanding where characters are standing in the scene (rather than in the shot [as would be the case with non-VR]) is super important when the player is the camera,” Whyte said. “Typically, once we had finished the storyboarding stage, we would ‘block out’ using ‘grey box’ (simple basic geometry) the space, level, or scene within our engine so that we could get an early feel as to what the challenges would be and how best to approach.”

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In VR, however, the little moments can be just as important as the big moments—interaction drives immersion, but it’s challenging to make a completely interactive world. Blood & Truth uses a node-based locomotion system which lets players move between predetermined points. As well as streamlining player movement, this smartly limits the scope of the objects which the player can potentially interact with. Instead of making every single object in the world interactive, London Studio thus only had to consider interactions of objects within arm’s reach of each node, allowing the studio to pay greater attention to a more tractable number of objects and interactions.

“Setting the visual pillars early on was super important. Those pillars were realism, storytelling and VR immersion. It’s true that the headset will give you some of the VR immersion for free, however to take the immersion to the next level, we had to make some tough calls on where to spend our [development time] for maximum user experience,” said Filice.

As early as the storyboarding phase, London Studio was considering specific object interactions (and how they would drive gameplay moments). | Image courtesy Sony London Studio

“Anything that the player interacts with in a meaningful way—like weapons, ‘box of delights’, and (intractable) clues—all have to be modeled and animated to the highest level. For example, we know the player will scrutinize the guns close up, so we decided to fully articulate and model them down to the screws. In addition to this, we pay particular attention and placed details as easter eggs for the player to find. In one scene, we placed chewing gum under a desk because we know that the player will probably want to look under the desk. There are lots of desks in the game, so I challenge you to find it!”

Weapons in Blood & Truth are finely detailed, right down to custom two-handed grip poses when the player brings both hands together to grip smaller weapons like pistols. Some weapons have easter eggs to discover too, like how the revolver can be ‘fan-fired’ by using a second hand held against the weapon’s hammer. | Image courtesy Sony London Studio

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Blood & Truth, Five Nights at Freddy’s Dethrone Beat Saber In PSVR Charts

Blood & Truth, Five Nights at Freddy’s Dethrone Beat Saber In PSVR Charts

Well look at that. Just as Beat Saber claimed its six-month milestone at the top of the PlayStation Store PSVR Charts, it’s been dethroned by not one but three games.

Beat Saber was the fourth-best selling PSVR game on the Store in the US in May. Beating it (sorry), was Five Nights at Freddy’s VR: Help Wanted in first place and Blood & Truth in second. Ever-popular VR shooter, Superhot VR, came in third.

Freddy’s is a VR horror game based upon a best-selling series of games that’s become something of a streamer hit. Blood & Truth, meanwhile, is a massive, polished first-person shooter (FPS) developed by Sony’s London Studio. Superhot also just enjoyed a highly successful launch on Oculus Quest, which may have in turn boosted PSVR sales.

Despite their popularity, we weren’t expecting either game to beat Beat Saber (again, sorry) in the charts. But both of them at once? When there’s there physical edition of Blood & Truth too? That’s really surprising. Another big PSVR release, Everybody’s Golf, swung in at six.

Beat Saber was again surpassed in the EU charts, but only by Blood & Truth alone. Freddy’s came in a respectable third. The rest of both lists are populated by the usual suspects. Sadly there’s no sign of May’s other big PSVR release, Trover Saves The Universe. That said, the game launched on the very last day of May, so this doesn’t spell doom.

June brings a handful of exciting new PSVR titles, including Mini Mech Mayhem on June 18. The PSVR version of the excellent Vacation Simulator hits on the same day and is sure to shake up the charts even more.

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