Bigscreen Patches Potential Hack That Could Have Spelled Disaster for the Platform

A team of researchers at the University of New Haven recently uncovered an exploit that could mean a serious security threat to apps built on the Unity game engine. Bigscreen Beta, the Unity-based social VR platform that lets you stream you monitor to others and chat in virtual reality, was particularly vulnerable before being patched last week.

Bigscreen founder and CEO Darshan Shankar says the exploit was “reported to us and has been fixed already” and that it was “not exploited by hackers, and no one is currently vulnerable to this issue. It is fixed.”

The security patch was also publicly noted in the app’s most recent update log, among which included a number of new features such as real-time raytracing lighting effects, new environments, new avatars, and new user interface.

Before the vulnerability was patched in a recent Bigscreen Beta update, University of New Haven researchers were able to accomplish a dizzying list of bad deeds using their own ‘command and control’ tool in effort to not only render the platform unsafe for private conversation, but also potentially infect computers with any type of malware by using Unity’s OpenURL command.

Unity has since issued a warning to developers who use the OpenURL command in their games, saying “you must be extremely careful that you do not provide a string to this function which could possibly be maliciously crafted or modified by a 3rd party.”

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The researchers say in a news update that without a user’s knowledge and consent—and even without tricking users into downloading software or granting access to the computer—they were able to:

  • Turn on user microphones and listen to private conversations
  • Join any VR room including private rooms
  • Create a replicating worm that infects users as soon as they enter a room with other VR users
  • View user computer screens in real-time
  • Send messages on a user’s behalf
  • Download and run programs – including malware – onto user computers
  • Join users in VR while remaining invisible. This novel attack was termed as a Man-In-The-Room (MITR) attack
  • Phish users into downloading fake VR drivers

“Our research shows hackers are able to monitor people day in and day out – listen to what they are saying and see how they are interacting in virtual reality,” said Dr. Ibrahim Baggili, founder and co-director of the University of New Haven Cyber Forensics Research and Education Group. “They can’t see you, they can’t hear you, but the hacker can hear and see them, like an invisible Peeping Tom. A different layer of privacy has been invaded.”

The team also created a video showing just what deleterious effects the exploit could have wrought on users if they didn’t find it and report it first.

Thankfully, what could have been a disaster for the platform’s users, which use the app both as a virtual desktop and shared viewing platform, was averted before any harm could be done.

“Working alongside security researchers and our internal security & QA practices will help us stay ahead of malicious hackers,” Shankar told Road to VR.

The post Bigscreen Patches Potential Hack That Could Have Spelled Disaster for the Platform appeared first on Road to VR.

The Bigscreen Beta ‘2019 Update’ Adds Some Substantial new Features

When it comes to using your PC desktop in virtual reality (VR) or watching a movie on a giant screen, Bigscreen Beta was one of the earliest apps to offer this functionality. Today, Bigscreen Inc. has announced a ‘massive new update’ for the software, adding quite the list of new features and improvements.

Bigscreen Beta

So where to start. Well in a blog post, Bigscreen Inc. CEO and founder Darshan Shankar has revealed the addition of real-time raytracing lighting effects which casts rays of light from the movie screen into the environment for a much more authentic effect. An additional bonus to this feature is its performance improvements, enabling it to be run on mobile VR headsets.

There’s a new environment, an amphitheatre-style cinema with curved seating, improved avatars with new hairstyles, beards, and hats, a redesigned Bigscreen Menu UI which supports easy interaction with both laser pointing and poking – to which  Shankar also notes future compatibility with Oculus Quest – and new teleportation, allowing you to move around the environment, change seats easily, and snap rotate.

A new movie theatre lobby has been created, to meet friends (or strangers) before watching a film. Plus in the near future Bigscreen Inc. plans on selling “virtual movie tickets” and hosting events in the lobby. On the Mobile VR headset side, users can now create public and private rooms which are fully cross-platform so that anyone can join their room.

Bigscreen Beta

The team may have been working on this new update for the past year but they’re not stopping there. Over the course of 2019 further improvements will include:

  • Friend/party system: invite friends into your rooms easily, and get notifications
  • Videoplayer: watch videos stored locally on your PC or Mobile VR headset. This videoplayer has an easy-to-use VR UI, making it easier to watch videos, especially 3D movies.
  • Streaming & performance improvements: while the performance has improved in the 2019 Update, more significant tech is coming soon that enables much better performance and streaming in larger 12-person rooms
  • Bigscreen Movie Nights: last year, we did a few pilot tests of “movie nights” where we hosted a movie. We plan to sell “virtual movie tickets” for our movie nights.
  • Bigscreen 1.0: by the summer, we expect to leave “beta” and launch 1.0. Expect a whole new level of polish, reliability, and functionality by then.

Bigscreen Beta is free for HTC Vive, Oculus Rift, Windows Mixed Reality, Oculus Go and Samsung GearVR. As further updates are released, keep reading VRFocus.

‘Bigscreen’ Overhaul Brings Big Improvements & New Features to All Supported Platforms

Bigscreen Inc. today launched what the studio calls a “massive” update to Bigscreen Beta, including real-time raytracing lighting effects, new environments, avatars, VR UI, and a few other bits and bobs that should also make mobile VR users happy too.

Bigscreen Beta is a free social VR platform that lets you directly mirror and share your desktop to other user, which includes support for HTC Vive, Oculus Rift, all SteamVR-compatible headsets. Bigscreen also supports Oculus Go and Samsung Gear VR mobile VR headsets, albeit with remote desktop streaming done via WiFi.

Today’s update is the result of a year-long development cycle, bringing many user-requested features as well as fixes to “some of the biggest bugs & problems that our users have experienced,” Bigscreen founder and CEO Darshan Shankar says in a blogpost.

Here’s a breakdown of some of the most important features coming in today’s update—now live on Steam (Vive, Rift, Windows VR) and the Oculus Store for both Rift and mobile VR:

Real-time Raytraced Lighting Effects

Previous versions of Bigscreen’s dynamic screen lighting were both graphically demanding and only available on PC VR headsets, leaving mobile VR headsets out entirely.

Now, the studio has included raytracing techniques using stochastic sampling and blue noise dithering, which were created to cast rays of light from the big screen into the environment for a greater touch realism.

Image courtesy Bigscreen

Since the implementation has been deemed less GPU-intensive, mobile VR headsets are getting the raytracing-based light effects too, which ought to make the app’s various cinema environments pop.

We had a chance to go hands-on with the latest build for PC, and while it’s a pretty subtle change, it’s certainly moving into the realm of eerily convincing.

Mobile VR Room Creation

Before now, mobile VR headset users were sort of second class citizens to the platform. Although the screen mirroring functionality works via desktop streaming, users on Oculus Go and Gear VR couldn’t create rooms .

Image courtesy Bigscreen

This has changed with today’s update, now allowing mobile VR users to  set up public or private rooms that anyone can join irrespective of their chosen platform.

On mobile, the studio says the update also comes with “significantly improved performance and battery life, especially in larger rooms with 5–15 people.”

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New Environment & Lobby

Out with the old, in with the new. A new amphitheater-style cinema is now live—and an even more sumptuous and shiny than ever.

Image courtesy Bigscreen

Besides the fresh new visuals, the space also features curved seating designed to make chatting with fellow watchers a little easier—something the studio maintains is especially appealing to mobile VR headset users since the 3DOF limitation doesn’t let you lean forward.

Also, long gone are the days of hopping into rooms blindly, attempting to get a word in edgewise with other users while a movie blares in the background. Bigscreen Beta now has a movie theater-style lobby space where you can pop in and meet new people if that’s your thing.

Image courtesy Bigscreen

Laden with plenty of ‘coming soon’ doors leading to inaccessible theaters, the new lobby appears to be a launching off point for events and movie nights; the studio says they’ll be hosting events and selling virtual movie tickets there.

New Avatars & VR UI

The new avatar creator still retains its cartoony charm, although both masculine and feminine avatar hairstyles now have what the studio calls “a more sculpted art style.” To boot, there’s plenty more facial hair options and hats in the mix so you can create an more personalized look.

Image courtesy Bigscreen

Selecting avatars and everything else in Bigscreen is also a bit easier with the new UI, which allows finger-presses and pointer selection; big buttons, clearly labeled settings and a visual overhaul makes it feel fresh and a little less cumbersome.

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Squashed Bugs

Bigscreen is unique: there’s truly nothing like it out right now that lets you have full control over your computer and let you share it indiscriminately with others. While the app isn’t without its niggles, the studio says they’ve fixed many of the bugs that users have commented on in the past including:

  • support for 5.1 and 7.1 headphones, and SPDIF/USB DAC audio devices
  • desktop audio streaming bugs where your audio would stop working, get muted, or stutter when people leave the room
  • UI bugs where the UI would become frozen or irresponsive
  • crashes when people would join/leave your room
  • server bug where people would fail to properly join/leave rooms

The Near Future

More updates are coming in the next few months, including (yes, you guessed it) support for Oculus Quest, slated for sometime later this year.

The studio says Bigscreen will also likely see its official ‘1.0’ launch out of beta sometime in Summer 2019, which should include a “whole new level of polish, reliability, and functionality,” Shankar says. Other future updates will include:

  • Friend/party system: invite friends into your rooms easily, and get notifications
  • Videoplayer: watch videos stored locally on your PC or Mobile VR headset. This videoplayer has an easy-to-use VR UI, making it easier to watch videos, especially 3D movies.
  • Streaming & performance improvements: while the performance has improved in the 2019 Update, more significant tech is coming soon that enables much better performance and streaming in larger 12-person rooms
    Bigscreen Movie Nights: last year, we did a few pilot tests of “movie nights” where we hosted a movie. We plan to sell “virtual movie tickets” for our movie nights.

The post ‘Bigscreen’ Overhaul Brings Big Improvements & New Features to All Supported Platforms appeared first on Road to VR.

‘Bigscreen’ Overhaul to Bring “massive new features” Over Next 3 Months

The developers behind Bigscreen Beta, the social VR app that lets you stream and share your desktop’s screen in VR, have been pretty quiet over the past year, although that’s about to change in what studio CEO & founder Darshan Shankar calls some “massive new features” coming to the app.

“We have been heads down totally overhauling Bigscreen with some massive new features that will be rolling out in a series of updates in the next 3 months,” Shankar says in a reddit post. “The biggest problems, bugs, frustrations you have had with Bigscreen Beta have been fixed in this update, along with some beautiful new features.”

Bigscreen Beta’s first update of the year is slated to arrive in two weeks to Steam (Rift, Vive, Windows VR), Oculus Store (Rift), and the mobile Oculus Store (Gear VR, Oculus Go).

Image courtesy Bigscreen

The first big reveal: a new avatar system that brings even more choices so you can create a unique you, replete with new hats, hair, and beards. According to the video (linked below), Bigscreen is also getting new environments and “even more features.”

“We plan to spend the next week or two testing this before releasing it to the whole world,” Shankar says, referring to the first update.

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Bigscreen Beta is a free app that lets you mirror your desktop in VR, be it in a social environment for collective viewing or gaming, or alone in your own personal movie theater. The app has seen several updates since it was first released in mid-2016, including support for up to 12 users in bespoke ‘Big Rooms’ and vastly improved streaming quality.

Since all Bigscreen rooms are peer-to-peer encrypted, both voice chat and desktop screens stream directly to people in the room; they aren’t hosted on the company’s servers, meaning only one friend needs a Netflix account to start that all-night viewing party.

Users looking for a preview can help test out the new functions by joining Bigscreen’s Discord channel (invite link). If this is only the first update to an admittedly “massive” overhaul, we can’t wait to see what’s next.

The post ‘Bigscreen’ Overhaul to Bring “massive new features” Over Next 3 Months appeared first on Road to VR.