Smashbox Arena Gets a July Launch Date for PlayStation VR

In May BigBox VR announced that its popular virtual reality (VR) multiplayer for HTC Vive and Oculus Rift, Smashbox Arena, would be coming to PlayStation VR this summer. Today, the studio has announced the launch date, Tuesday 25th July.

Smashbox Arena is a competitive, multiplayer experience of team vs team shootout battles. While its core mode is the multiplayer, the title also features a single-player story mode, with the solo option including three difficulty levels to work through, that’ll unlock further customisation options for characters. There are six power-ups to master, such as the Giant Boulders, Sniperballs and Heat Seeking Missiles.

Smashbox Arena Screenshot 1

The multiplayer allows friends to join up for a party match or head into the wide world to face opponents from across the globe. If there aren’t enough real players to make up a team, AI characters will join to make up the numbers.

While the Oculus Rift and HTC Vive versions of Smashbox Arena feature cross-platform gameplay, the PlayStation VR version won’t.

VRFocus will continue its coverage of Smashbox Arena, reporting back with the latest updates.

Smashbox Arena Hosting Free Weekend on Steam to Celebrate Zotac Cup Masters

Team-based online multiplayer Smashbox Arena will be having a free Steam weekend for Oculus Rift and HTC Vive players in celebration of the Zotac Cup Masters. 

Smashbox Arena will headline a virtual reality (VR) esport exhibition match during the upcoming tournament on 2nd June 2017. Zotac, HTC Vive, ESL and BigBox VR are creating a VR invitational that’ll be globally livestreamed on Twitch.  Four of the top Smashbox Arena players from around the world will be meeting at Computex, Taipei, Taiwan, to fight it out using the ZOTAC VR GO wireless backpack PC.

Smashbox Arena image 2

So prior to that BigBox VR will be letting players around the world jump into the Smashbox Arena for free, starting Thursday, 18th May, running through to Sunday, 21st May.

If you haven’t played Smashbox Arena before it’s a frantic first-person shooter (FPS) with over the top physic-driven power-ups. While its core mode is the multiplayer, the title also features a single-player story mode, with the solo option including three difficulty levels to work through, that’ll unlock further customisation options for characters.

Earlier this month BigBox VR announced a Playstation VR version is on its way, scheduled to arrive this summer, although it won’t feature cross-platform gameplay.

The Zotac Cup Masters will be streamed via Twitch on Friday, 2nd June 2017 at 11pm PT/ 3rd June, 7am GMT.

For any further updates on Smashbox Arena by BigBox VR, keep reading VRFocus.

BigBox VR’s Multiplayer Smashbox Arena Coming to PlayStation VR this Summer

Back in December BigBox VR launched frantic multiplayer Smashbox Arena for HTC Vive, before bringing it to Oculus Rift in March, adding cross-play support. Today the studio has announced that the PlayStation VR version will be arriving this summer. 

Smashbox Arena is a team-based first-person shooter (FPS) with over the top physic-driven power-ups. Featuring a single-player story mode alongside the multiplayer, the solo option includes three difficulty levels to work through, unlocking new customisation options for characters.

Smashbox Arena image 2

In a PlayStation.Blog posting Gabe Brown, co-founder BigBox VR, revealed that the studio has collaborated with Archiact (Waddle Home, Hidden Fortune) on the PlayStation VR release. “We’ve spent months growing and engaging with one of the most fun-loving and tight-knit community of players in VR yet,” wrote Brown. “Together we’ve clocked well over 43,000 hours of gameplay, over 2 million knockouts and even set records at VR arcades as the #1 played game with close to 1,000 hours a month of gameplay.”

The PlayStation VR version will also support cross-platform gameplay, confirms Brown: “We’re excited to be able to grow the community to include PlayStation VR users”

Smashbox Arena will see a worldwide launch for the console-based head-mounted display (HMD) coming to North America, Europe, and Japan at the same time.

VRFocus will continue its coverage of Smashbox Arena, reporting back with the latest announcements.

Hands-On: ‘Smashbox Arena’ Is Like Team-Based Dodgeball on Steroids

Hands-On: ‘Smashbox Arena’ Is Like Team-Based Dodgeball on Steroids

As I stood, perched atop a small hill on the edge of a wood plank that overlooked the arena, I felt powerful. I had just teleported to the top of this hill by throwing my orb and my enemies were scattered below me. I could hear the sounds of everyone giggling and laughing while playing, but little did they know, they were all about to die. I reached back with my powered up hand and threw a dodgeball that quickly morphed into a giant, rolling boulder the size of a small office building. The boulder rampaged through the arena, squishing everyone in its wake, and racking up  a handful of fresh kills to pad my stats.

Then, before I knew it, someone lobbed a dodgeball at me from below and hit me square in the face before I was able to react and dodge. This is Smashbox Arena.