Companion and other AI films to see

Companion and other AI films to see

Companion and other AI films to see. KBZ Films has had some interesting articles about a variety of films covering different areas of technology from AI to the Multiverse to VR. We have covered some of these articles from the tech horror of AR & VR in film to their list of the best AR & VR films.

One of our favorite films we have seen this year is Companion. The film is a dark and twisted romantic comedy featuring AI and how it could be abused by someone with a lack of morals or ethics. So it wasn’t a surprise to see Companion at the top of a list KBZ Film recently sent us that outlined some of the best films about AI from the last 5 years. We were also pleasantly surprised to see The Artifice Girl on the list as it’s a film we enjoyed that few people in our industry have heard of. It’s also a great film to check out if you’re looking for a technical deep dive into areas of AI development.

We’ve embedded video from the article that shows some previews of the films on their list and there’s some other interesting films we plan on checking out including Wonderland.

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The Tech Horror of AR & VR in Film

 We have previously written a few blog posts about KBZ Film which is a site that lists over 28,000 films within 209 film subgenres and microgenres. Some of our posts have been about KBZ’s subgenres including Techno Thrillers, Films About AI, Films About Augmented Reality & Virtual Reality and Cyberpunk Films. We thought it would be a good time to go back to KBZ for the tech horror of AR & VR in film.

We’re admittedly a little late getting to this. but late last year, KBZ also released a list of Techno-Horror films. This list caught our eye for a few reasons. While most of the films are related to the horrors of artificial intelligence (that’s seems to be the most popular technology subject for horror), their blog post also has an extensive list of AR & VR Horror films. Some of these films include classic VR horror like Videodrome (1983), The Lawnmower Man (1992) and The Cell (2000) and there were also more recent films that explore the horrors of AR in H0us3 (2019), The Bridge Curse: Ritual (2023) and Latency (2024). Those are some of the better films exploring the tech horror of AR & VR in film and we would also suggest a few other horror films including Blind Date (1984), St. John’s Wort (2001), You Die (2018) & V/H/S/85 (2023).

Though it’s not a horror film, we still feel Anon (2018) is the best film about the dangers of widespread AR and we highly recommend watching it if you haven’t seen the film yet. Otherwise, if horror is more your thing and you want to see the dangers of any new technology from AI & AR to VR & XR, we suggest you read KBZ’s blog post of Techno-Horror films or watch their video below.

The post The Tech Horror of AR & VR in Film appeared first on Zugara.

I spent a week working, exercising and relaxing in virtual reality. I’m shocked to say it finally works | Ed Newton-Rex

Bar some glitches, I think a tipping point has been reached – except when it comes to virtual gigs

I’m writing this from a room that’s slowly orbiting the Earth. Behind the floating screen in front of me, through a giant opening where a wall should be, the planet slowly spins, so close that it takes up most of my field of vision. It’s morning in Australia to my right; India and the first hints of Europe are dotted with lights up and to my left. The soft drone of the air circulation system hums quietly behind me.

I spent a week doing everything that I could – working, exercising, composing – on my virtual reality headset. This was the year virtual reality threatened to go mainstream, with prices becoming more attainable and Apple entering the market, and so I wanted to see how far VR has come since I first tried it in the mid-2010s, when the main experiences on offer were nausea-inducing rollercoaster simulators. I used a recent model from Meta, called the Quest 3, and the conclusion was clear: this thing now works. It feels a little unfinished, but we’ve reached the point where VR could at last become genuinely useful.

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Meta debuts augmented reality glasses and Judi Dench-voiced AI chatbot

Mark Zuckerberg presents Orion, prototype that can project digital renderings of media, games and more onto real world

The Meta CEO, Mark Zuckerberg, presented new augmented reality glasses at the company’s annual developer conference on Wednesday, debuting a prototype of the next phase in its expansion into smart eyewear. Zuckerberg also announced that Meta AI will be able to talk in the voice of Dame Judi Dench.

The glasses, named Orion, have the ability to project digital representations of media, people, games and communications on to the real world. Meta and Zuckerberg have framed the product as a step away from desktop computers and smartphone into eyewear that can perform similar tasks.

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Vision Pro review: Apple’s cutting-edge headset lives up to the hype

… but impressive, boundary-pushing device is priced so far out of reach for most that it isn’t yet the next big thing

On a sweltering summer’s day in London, I sat working in the middle of a snow-covered Yosemite national park surrounded by an array of floating apps and browser windows. Later I stared across a windswept Oregon beach reliving a holiday from years ago, and spent an evening sitting in a speeder on Tatooine watching Rogue One in 3D, before retiring for the night with some guided meditation.

These are the sorts of immersive experiences that Apple’s latest, most expensive gadget offers by blending the real and virtual world, all controlled by your eyes and hands. The Vision Pro may resemble virtual reality headsets such as Meta’s Quest series but it is attempting to be so much more.

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Apple’s Vision Pro headset is impressive – but it’s hard to know its ultimate purpose | Josh Taylor

The most obvious function is for watching 3D movies or TV shows, but it may wind up being most useful at work

The Vision Pro has landed in Australia five months after the US launch, retailing at $5,999. At that price, it’s perhaps no surprise that Apple staff present it on a wooden platter like we’re in a five-star restaurant.

Next, the staff at Apple’s Chadstone store in Melbourne fit the device to your head, match your glasses prescription and get it up and running.

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The best theatre to stream this month: Shakespeare v the Tories, Mel C’s dance show and more

This month’s picks include a Starlight Express intro for kids, a rollicking wedding play at the National and an explosive hour of dance

Micheál Mac Liammóir’s 1960 solo show interweaved the private and public lives of Oscar Wilde with excerpts from the great Irish wit’s oeuvre. Alastair Whatley – who directed The Importance of Being Earnest a few years ago – recently performed Mac Liammóir’s monologue at Reading Rep. A recording of that production, directed by Michael Fentiman, is available on Original Online from 1 July.

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I tried out an Apple Vision Pro. It frightened me | Arwa Mahdawi

The new ‘mixed-reality’ headset gave me a glimpse of the future – and I’m not sure it’s a future we should want

If you ever worry that technology might be getting a little too intelligent and robots are poised to take over the world, I have a quick and easy way to deflate those fears: call up a company and try to ask them a simple question. You will be put through to an automated voice system and spend the next 10 minutes yelling NO, I DIDN’T SAY THAT! WHAT DO YOU MEAN ‘YOU DIDN’T QUITE CATCH THAT?’ I DON’T WANT ANY OF THOSE OPTIONS! PUT ME THROUGH TO A HUMAN, GODDAMMIT!

That was certainly my experience calling up Apple and trying to reconfirm my Vision Pro demo, which had been abruptly cancelled due to snow. But if my phone experience felt ancient, the Apple Vision Pro headset itself felt like a startling glimpse of the future. As it should: the thing costs $3,499.

Arwa Mahdawi is a Guardian US columnist

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Apple Vision Pro reviews roundup: stunning potential with big trade-offs

Early reviews of cutting-edge headset suggest it is packed with sci-fi tech and interesting ideas but is far from perfect

The first reviews of Apple’s Vision Pro headset, from publications with early access to the company’s attempt to create the next computing platform, talk of a big leap forward for face-mounted computers, for better or worse.

The US-only headset, first announced in June last year, aims to move “spatial computing” beyond the limited mixed-reality offered by rivals from Meta, Microsoft and others. It is packed with cutting-edge technology including 3D cameras on the front to capture videos, the ability to blend the real and virtual worlds with hand and eye tracking, plus a display on the front that shows a simulacrum of the wearer’s eyes.

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Apple’s Vision Pro VR is incredible technology but is it useful?

The new product is far ahead of its competition; however, it is not clear that there is a pressing need for it or that most people can afford it

As people begin to report on their hands-on time with Apple’s Vision Pro VR headset, it’s becoming increasingly clear that the company has produced an incredible piece of hardware.

Even in limited demonstrations, users have praised the company’s extraordinary work producing the two postage-stamp-sized screens that sit in each eyepiece and pack in more pixels than a 4K TV; they’ve been stunned by the quality of the “passthrough” video, which shows wearers what’s happening in the outside world in enough detail that they can even use their phones while wearing the headset; and they’ve been impressed by the casual ease with which the gesture controls on the new hardware work, with an array of infrared cameras letting users make small and subtle hand movements to select and scroll rather than relying on bulky controllers.

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