Editorial: Lack of PSVR Support In Astro’s Playroom Is A Huge Missed Opportunity

Astro’s Playroom makes an extremely convincing case for Astro Bot to become a legitimate mascot for the PlayStation brand as a whole. And yet, despite his previous game being a VR exclusive, this one’s VR support is conspicuously absent.

Go to this time stamp (3:00) in the video above to see some Astro Bot gameplay and  DualSense controller impressions

From the bit that I’ve played so far, basically just the opening ‘Cooling Springs’ level (full playthrough here), Astro’s Playroom seems like a really excellent game. It follows in the footsteps of its predecessor, the excellent PSVR-exclusive Astro Bot: Rescue Mission, and brings a bright, cheery, and colorful 3D platformer adventure to life. It’s a genre that’s often neglected these days, but it clearly still has a lot of life left over.

In Astro Bot on PSVR (for PS4) the DualShock 4 controller and PSVR headset itself were used in a litany of novel ways. You could headbutt objects in the environment to interact with them, dodge things thrown at you, or sometimes lean and peek around corners to find hidden collectibles. It was a great showcase for why not every single great VR experience needs to be a first-person action game.

When Astro’s Playroom was revealed, as a free pack-in for PS5 no less, we noted the lack of VR support immediately. Ever since The Playroom VR and then the subsequent full-fledged Astro Bot game, he has felt like a VR mascot. But now, he has left the immersive realm behind — sort of.

psvr headset ocean descent easter egg astro bot astro's playroom

There are plenty of references to PlayStation’s past throughout Astro’s Playroom. In the Cooling Springs level alone I found 3D model replicas of every iteration of the PlayStation 3, as well as the Navigation Controller and the PS Move Sharp Shooter rifle — the predecessor to the PS Aim Controller. These collectibles are known as “artifacts” and I’d be willing to bet there are plenty of VR-focused artifacts to find as well.

The opening beach environment has floaties in the shapes of PlayStation symbols, other bots litter the background of levels re-enacting scenes from iconic PlayStation games, and the entire premise of the game is that you’re adventuring into the inner-workings of a PS5 itself. It’s very meta, very silly, and extremely charming.

Hands-On: DualSense PS5 Controller Feels Like A Preview Of The Future Of VR Haptics

Yet, despite the lack of formal support, it would be inaccurate to say Astro’s Playroom is a sign Sony doesn’t care about VR. If anything, the litany of Easter Eggs (like the fact that Astro himself will put on a VR headset if you idle the controller for long enough) proves Sony recognizes VR as a core tenant of the brand. Or at least that it’s top of mind enough to not forget about.

But ultimately that’s what makes it all the more frustrating that Astro’s latest adventure is missing the peripheral that helped make him so lovable in the first place. In my mind, Astro and VR are intrinsically linked. Playing Astro’s Playroom without a VR headset just feels incomplete. Like an imitation of something else.

I miss being able to lean in and wave at my little buddy or lean around corners scoping out enemies. I miss how interactive it felt and that feeling that I was right there in his world with him. Seeing him through the window of a TV screen just isn’t the same — even in native 4K resolution.

Generally, I feel like the lack of VR support here, from a studio that has made VR a bit of a specialty in recent years, is just an enormous missed opportunity. I can’t think of a reasonable reason to not put in optional VR support other than Sony decided it wasn’t worth the time, and that’s a shame.

Maybe I’m jumping to conclusions here and once the PSVR 2 arrives there will be another new Astro adventure or, at least, VR support added to Astro’s Playroom. Maybe.

At the end of the day Sony appears to be adapting the character to appeal to a broader audience by removing the shackles of a VR headset and I think they’re going to succeed in that regard — but I just hope it doesn’t come at the cost of their support for VR as a medium.


Astro’s Playroom will be included on every PlayStation 5 console for free and is a great showcase for the new DualSense PS5 Controller — we highly recommend you play it if you get a PS5.

Ven VR Adventure: Q&A Interview About The Upcoming 3D Platformer

Poland-based Monologic Games might be newcomers to the development scene, but when they revealed their new platformer Ven VR Adventure back in February, it certainly piqued our interest. 

[UploadVR regularly commissions freelance writers to review products, write stories, and contribute op-ed pieces to the site. This article is an Q&A transcript the author conducted with the game’s developer.]

Confirmed for launch on Oculus, Steam VR and PlayStation VR, you’ll be playing an intergalactic police officer working together with Ven, a fox-like creature looking to protect his home planet from Bruce Nelson, a criminal that invaded Ven’s planet. Home to an energy source called Runes, his planet has often been threatened by invading forces and this time around, we must help Ven stop them and save his little companions along the way.

Certainly, Ven’s gameplay seems reminiscent of old-school 3D platformers like Ratchet & Clank, Mario, and Crash Bandicoot. Rather than controlling a character personally like those games however, Ven VR Adventure lets players directly interact with the main character, reaching into this world with tracked motion controllers. It’s a similar approach to Moss and Astro Bot, two games that successfully proved how platformers can work well in a VR environment.

Since then, we’ve received a few developer updates about Ven and back in June, Monologic treated us to some further gameplay footage. It gave us a small teaser for what’s to come but news has been quieter these last two months. As such, we reached out for an interview with Monologic’s Community Manager, Łukasz Konieczny, who was kind enough to answer a few of our questions.

 


 

Ven VR Adventure: Upcoming New 3D Platformer Exclusive To VR

Henry Stockdale, UploadVR: Firstly, thank you for joining me here. For those readers unaware of your game, could you please introduce yourselves?

Łukasz Konieczny, Monologic Games Community Manager: Hello! First of all, thank you for being interested in our game. It is a great pleasure for us to talk to you about Ven.  Our team was established at the beginning of 2019 in Poland. At the moment we have around 8 members making sure that soon you will receive a fun to play VR platformer.

 

UploadVR: Ven VR Adventure is Monologic Games’ debut title. As a new studio, have there been any unexpected challenges during development?

Konieczny: Of course, game development is very challenging in general, especially for new teams. When it comes to Ven, we are very happy because our plan works pretty well so we can reach milestones without any serious problems. However, while making VR platformer you need to think really about everything because in contrary to 2D version the player can look in any direction.

 

UploadVR: Since making the reveal announcement, Ven’s been compared to Crash Bandicoot. Was this a big influence on gameplay or did you take inspiration from elsewhere?

Konieczny: It is an honor to be compared to such legend as Crash. This series gives you a picture of what well-crafted platformer is. It is also a favorite game from childhood for Damian, the founder and head of our team. The biggest inspiration from Crash when talking about Ven’s gameplay is that we want it to be challenging, dynamic and satisfying. On top of that is VR technology which is an amazing addition to platformer game.

ven vr adventure gameplay screenshot

UploadVR: Platformers are often known for their colourful cast of characters; can we expect to see anything like that here?

Konieczny: One of the most important characters is Bruce Nelson, our main villain who invaded Ven’s planet. During your adventure, you will also meet Teremy, a robot companion who will assist you in various ways. There are also many unique creatures inhabiting the planet, more robots (this time the baddies from Nelson’s army) and bosses.

 

UploadVR: How does virtual reality factor into gameplay, is it mostly that direct interaction with Ven or did other factors draw you to VR in particular?

Konieczny: As a player, you can be physically in this world, next to Ven’s character. What we try to emphasize whenever it is possible is that Ven notices you – he can look at you,  blink to you and more. Those are very subtle interactions that build your bond with Ven. There are also various interactions that influence gameplay – you can use them to help Ven in combat or during traversal in the level. 

 

UploadVR: Did you ever consider releasing Ven on traditional platforms?

Konieczny: For now, we are strongly focused on releasing the game on multiple VR platforms. Honestly, we didn’t make any plans or decisions about that but who knows what the future will bring 😉 

 

UploadVR: Outside of the campaign and time trials, I can see other gameplay modes have also been promised. Can you tell us anymore about these?

Konieczny: What we can say today is that there will be a special game mode that will serve as the reward after completing the main campaign. It is a surprise so you need to wait till the launch of the game 😉 

ven vr adventure gameplay screenshot

UploadVR: At this point, Ven has been confirmed for Oculus, Steam VR and PlayStation VR. Are there plans to support other major PC headsets or the Oculus Quest?

Konieczny: As to the Oculus Quest, it is the future of VR but we want to wait a little bit more before providing some official information. 

 

UploadVR: Will there be a simultaneous release between these platforms?

Konieczny: It would be perfect to have it that way haha – cannot give you the final confirmation but we would like to do it.

 

UploadVR: Is there a release date in mind?

Konieczny: We plan to release Ven by the end of the year and we are working hard to make it happen.

 

UploadVR: Lastly, is there anything you’d like to share with the fans in particular?

Konieczny: We would like to say “THANK YOU!” for all of the kind comments and support that we can see in social media. We are making Ven VR Adventure to give you tons of fun and a good time. We do hope you’ll love it once the game is finished!

 


Ven VR Adventure is slated for release before the end of the year on PSVR and PC VR headsets such as the Rift, Vive, and Index on both the Oculus Rift store and SteamVR. An Oculus Quest version is not confirmed, but it sounds like it could be possible eventually.

Let us know what you think of Ven VR Adventure down in the comments below!

‘Astro Bot’ Director Nicolas Doucet Takes Over as Head of Sony’s JAPAN Studio

Nicolas Doucet, the Creative Director and Producer behind PSVR exclusive ASTRO BOT Rescue Mission (2018), has been promoted to Director of Sony Interactive Entertainment’s JAPAN Studio.

As first reported by Gematsu, Doucet is said to continue his work as a creative director at SIE Japan Studio in addition to his new role. Doucet previously worked for Sony’s London Studio and Saffire Corporation.

Initially born as a spin-off of a mini-game called ‘Robots Rescue’ from The Playroom VRAstro Bot Rescue Mission tasks you with guiding a patently adorable robot named ASTRO as you recover his robot pals who have been scattered among the stars.

SEE ALSO
'ASTRO BOT' Behind-the-scenes – Insights & Artwork from Sony's JAPAN Studio

The plucky little VR-native platformer has garnered some pretty impressive review scores since its launch in October 2018, boasting a Meta Critic composite score of [90/100], a [4.5/5] star user review rating, and a rare [10/10] score from our full review.

Astro Bot was also lauded with a few awards, including the best VR/AR game of 2018 Game Awards and the VR Game of Year at The Edge Awards in 2018, and notable nominations by BAFTA and SXSW.

Outside of The Playroom VR and Astro Bot, SIE Japan Studio is known for developing PS platform classics Ape Escape, Shadow of the Colossus, and The Last Guardian. Other VR games produced by the studio include Déraciné and Everybody’s Golf VR.

At the time of this writing, it’s unclear whether Doucet’s promotion signals a greater focus on VR games for the studio. Having an experienced VR producer at the helm may prove beneficial however as Sony makes strides to release PlayStation 5, and later, the second iteration of PlayStation VR.

The post ‘Astro Bot’ Director Nicolas Doucet Takes Over as Head of Sony’s JAPAN Studio appeared first on Road to VR.

Astro Bot Director Becomes PlayStation’s Japan Studio Boss

Nicolas Doucet, the Creative Director behind 2018 PSVR hit Astro Bot: Rescue Mission, is now head of Sony PlayStation’s Japan Studio, it’s been announced.

An HR announcement from Sony itself confirmed the news this weekend. Doucet now carries the title Japan Studio Studio Director. The developer previously headed up Japan Studio’s ASOBI Team, which developed Astro Bot as well as its predecessor, The Playroom VR. The Playroom launched for free alongside PSVR in 2016 and featured several mini games, including one that grew into the full Astro Bot game.

We’re hopeful that this means Japan Studio’s future involves yet more PSVR projects. To this day, Astro Bot remains one of the best PSVR games available. The third-person platformer is bursting with charm and innovation, offering an absolutely delightful and powerfully immersive gameplay experience. In fact, the game currently sits at the top of our list of best PSVR games.

There’s plenty of potential for an Astro Bot sequel, for example. In fact, scrapped plans for the original game included local multiplayer, which we’d still love to see integrated into another title.

Of course, Sony’s PlayStation 5 is on the horizon, set to launch this holiday season. It’s very likely that Japan Studio is working on projects for the new console; could it perhaps also be preparing VR games to launch on the device? We know PS5 will support the original PSVR and we also know Sony is prototyping a potential new headset, but we’re yet to see a PSVR 2 formally be announced.

What would you like to see Sony’s Japan Studio work on next in VR? Let us know in the comments below!

The post Astro Bot Director Becomes PlayStation’s Japan Studio Boss appeared first on UploadVR.

UK Game Charts Indicate a Bumper Black Friday Weekend for PlayStation VR

It isn’t often that VRFocus reports on virtual reality (VR) videogames making the UK charts with the last time being Blood & Truth which hit the number one spot back in May. The Black Friday sales weekend definitely shook things up as GfK has just released its Ukie Games Charts, with three VR titles making the top 20.

PlayStation VR 2019 Mega PackThis will be thanks to PlayStation VR’s big sales savings which saw the Starter Pack reduced to £179.99 GBP – down from £259.99 – while the PlayStation VR Mega Pack 2019 was only £209.99 – normally £299.99. And it just so happens that three of those videogames in the Mega Pack made the top 20, while the other two made the top 40.

  • PlayStation VR Worlds – 14th place
  • Astro Bot Rescue Mission – 18th place
  • The Elder Scrolls V: Skyrim VR – 20th place
  • Resident Evil 7 Biohazard – 23rd place
  • Everybody’s Golf VR – 25th place.

Which isn’t bad considering the rest of the company on the charts. This provides a decent indicator of how popular VR is becoming in the UK and that PlayStation VR still retains a dominant role 3 years after launch. 2019 has seen PC VR rivals upgrade their hardware with inside-out tracking, new controllers and more, yet Sony Interactive Entertainment (SIE) is still happy with the PlayStation VR design, with no apparent urge to update the headset just yet – although patents have indicated possible plans.

PlayStation VR

The Ukie Games Charts only go up to 30th November, excluding the Sunday and Cyber Monday sales days, so those numbers are likely to shift, hopefully in a positive direction.

Don’t expect any other indicators of VR sales as companies like Facebook/Oculus are renown for staying tight-lipped on units sales. Reports from the US have suggested the sales weekend has gone well with Oculus Quest selling out at major retailers like Amazon and Best Buy, pushing up resale values in the process. However, Oculus Quest wasn’t discounted, only offered with Vader Immortal: A Star Wars VR SeriesIt was Oculus Rift S and Oculus Go which both saw chunky $50 savings.

VRFocus will continue to report on the health and growth of the VR industry as further information is made available.

Blood & Truth Headlines Top Picks From The Incredible PSVR Summer Sale

The PSVR Summer Sale (or Sales) is on, and there are some incredible deals going.

Summer’s heatwave might not be the best time to jump into VR. It’s way too hot for Beat Saber and your headset’s going to get all sweaty and smelly. But some of these prices will make you want to block out the sun and bathe in the rays of a screen meer millimeters away from your eyes instead. I’m sure that gives you just as many vitamins and whatnot, right? No?

Anyway, both the US and EU PlayStation Store territories are hosting hefty discounts.

The US side offers some hearty deals on the likes of Borderlands 2 VR, Arizona Sunshine and more. There isn’t much that’s truly show-stealing, but it’s a good opportunity to pick up some of the better titles you might have missed over the past few years.

To be honest, though, the EU summer sale puts the US to shame. Recent hits like Blood And Truth have already had their prices slashed by a good margin. Meanwhile, some of VR’s core staples like Superhot VR are down to some of the lowest prices we’ve seen them go. We’ve rounded up our list of top picks below, but be sure to get a good look through your respective store too. If you’ve got a PS Plus account then make sure to look out for some extra discounts too.

Just remember to keep a cold glass of water near you’re if you’re about to start putting in Firewall all-nighters.  Maybe invest in a fan, too.

UploadVR’s PSVR Summer Sale Top Picks

Blood & Truth£19.99/$31.99

Astro Bot Rescue Mission£15.99

Superhot VR£11.99/$17.49

Borderlands 2 VR£24.99/$24.99

The Elder Scrolls V: Skyrim VR£19.99

The Inpatient£9.49/$9.99

Arizona Sunshine£12.99 (£9.69 Plus)/$13.99

Firewall Zero Hour£15.99 (£13.49 Plus)

Tetris Effect£19.99/$24.79

Killing Floor: Incursion£7.99 (£6.39 Plus)/$9.99

Megaton Rainfall£6.49

Farpoint£7.99/$9.99

Transference£12.99

A Fisherman’s Tale£7.79

Statik£7.99 (£3.99 Plus)/$5.99

The post Blood & Truth Headlines Top Picks From The Incredible PSVR Summer Sale appeared first on UploadVR.

Astro Bot Making Shows More Of Scrapped Bosses, Multiplayer Mode

In January we got a behind-the-scenes glimpse at Sony’s Astro Bot that suggested it once supported multiplayer.

An image on the PlayStation Blog showed not one but two heroic robots on-screen. Over the weekend, another post confirmed that Astro Bot did indeed have multiplayer at one point. One player would take control of Astro in VR. Up to three others joined using PSVR’s social screen function. You could explore levels together and there were even a few mechanics built around the feature.

However, as Creative Director Nicolas Doucet explains in the blog, this wasn’t a great experience for the VR player. Environments were too large and traditional. So, somewhat amazingly, the team made the tough call to cut multiplayer nine months in Astro Bot’s 18-month development.

Astro Bot Multiplayer 2

The blog also reveals other cut content, like an unused Mecha Spider boss. It spit fire and had to have its legs cut off, but getting it to move was too tricky. The team also planned to have Astro dance to each level’s individual music at one point. But the game’s excellent soundtrack ended up being so varied Sony Japan realized it would be making too much work for itself. Finally, the team also revealed how it chopped and extracted parts of some levels to repurpose them for others.

It’s pretty fascinating to see how many cuts were made to what ultimately ended up being one of VR’s very best games. Perhaps some of these ideas could be saved for a sequel – we’d love to see what could become of a multiplayer mode with further optimization.

The post Astro Bot Making Shows More Of Scrapped Bosses, Multiplayer Mode appeared first on UploadVR.

Jason Rubin: Oculus ‘Would Love’ To Trade VR Games With PSVR

Could we one day see Oculus exclusive games like Lone Echo, Stormland and Asgard’s Wrath on PSVR?

Oculus’ Jason Rubin would like that very much. Speaking to Kotaku at E3 last month, Oculus’ VP of Special Gaming Initiatives said he would “love” to make a trade with Sony.

“We’ve thought about it,” he replied when asked if Oculus games could come to PSVR. “I would love to make a trade with Sony. You know they have great stuff that they funded, and we have great stuff we’ve funded.”

Oculus publishes exclusive games for Rift and Quest under its Oculus Studios label. The Facebook-owned company funds games from developers like Ready at Dawn and Insomniac under this initiative. Sony, meanwhile, owns developers like Sony London that work on PSVR exclusive titles such as Blood & Truth. Both companies produce some of the most polished, visually astounding and all-round best games in VR.

But could a trade actually work? The VR scene finds itself in an interesting stage of collaboration in its early years, where companies are more concerned with making the industry sustainable than they are directly competing with rivals. Oculus could certainly stand to benefit from selling its software on PSVR, which has sold over 4.4 million units (Rift and Quest figures aren’t known).

The real question is if Sony would be willing to cooperate. PlayStation-published games tend to remain exclusive to PlayStation, but bringing high-end PC titles to its next VR headset, rumored to be supporting the next PlayStation console, could be hugely advantageous. At the same time, we’d love to play the likes of Astro Bot: Rescue Mission on a Rift.

For now, we’ll just have to wait and see.

Amazon Prime Day VR Deals: PSVR & Go Prices Slashed, Quest Gets Case In UK

Looking for the best Amazon Prime Day VR deals? The site’s promotions have gone live in the UK and they feature savings on PSVR, HTC Vive Pro, Oculus Go, Oculus Rift and even Oculus Quest.

Prime Day is Amazon’s annual sales event. It’s running across June 15 + 16 and offers cut prices across the site’s entire range. This year’s Amazon Prime Dayh VR deals are surprisingly worthwhile. We’ll update this page when we know what the US deals look like.

PSVR Bundles

PSVR Starter Pack

There are two really excellent offers for Sony’s VR headset in the UK. For starters, there’s that PSVR Starter Pack for £179.99 (usual price £234.04). That price gets you the headset and the PlayStation Camera needed to track it. There’s also a free copy of PlayStation VR Worlds, Sony London’s VR minigame compilation.

Easily the best of the two bundles, though, is the PSVR Mega Pack for £209 (usually £299.99). This generous package includes PSVR, the camera, PSVR Worlds and then four other VR games. They include some of the best games on the system like Astro Bot: Rescue Mission, Wipeout VR and Skyrim VR. There’s also Doom VFR which, alongside Skyrim and PSVR Worlds, can be played with Move controllers that aren’t featured in either bundle.

Oculus Quest Bundles

Oculus Quest Bundle

Facebook and Oculus’ excellent standalone VR headset is too fresh to get a massive price cut. That said, Amazon is throwing in a little bonus for anyone that picks up a Quest today. You can get the 64GB model for the usual price of £399.99 with a free carry case thrown in. Take note that this is not the officially branded Oculus Quest carry case; it’s a third-party one we haven’t tried. It has room for your headset and controllers, though. You can get the 124GB model with the case for the price of £499.99 too.

Oculus Go Bundles

Oculus Go Facebook VR

Oculus’ first standalone headset may no longer be the new kid on the VR block, but it’s still worth a look for newcomers. The 32GB version is available for £159 (usually £194) and the 64GB version is going for £209 (usually £244). Go isn’t as advanced a headset as Quest, with restrictive tracking, but it’s a good device for VR viewing and casual gaming.

Oh and there are some travel case bundles too. Again, it’s not an official make but you can get the 32GB model for £175.99 (usually £213.99) and the 64GB for £225.99 (usually £263.99). Not bad!

Original Oculus Rift

oculus rift side

Surprisingly, it looks like some of the last-available original Oculus Rift units are on sale. There’s a small saving here; you can pick up the PC VR headset for £329.99 (usually £349.99). This will likely be one of the last opportunities you have to buy the original version of the device, which was replaced by the more accessible Rift S earlier this year. Some prefer the original’s tracking solution to the inside-out featured on S.

HTC Vive Pro Bundles

If you feel like going all out with the Amazon Prime Day VR deals then we’ve saved the most expensive for last. The HTC Vive Pro full kit has been bundled with the Vive Wireless Adapter and a Pro clip for £1,574.99 (usually £1,664.98). That’s a lot of money, but you’re getting a lot of headset. Firstly the Vive Pro features an upgraded resolution compared to the original Vive. The Wireless Adapter, meanwhile, lets you play the thing untethered from a PC via streaming. Even with all this, though, you might want to consider the more consumer-oriented Valve Index or upcoming Vive Cosmos before springing for this.

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