Ubisoft Lists Jobs For Assassin’s Creed VR, Splinter Cell VR, Including Multiplayer

New job listings show that Ubisoft is hiring for upcoming VR games based on the Assassin’s Creed and Splinter Cell series.

The positions are listed on the Ubisoft Careers site, primarily hiring for Ubisoft studio in Dusseldorf in Germany but also for a Ubisoft studio at Newcastle upon Tyne in the UK.

For Assassin’s Creed VR, there are 4 jobs listed, including Development Tester, QA Tester, Senior VR Game Designer (Comfort) and VR Game Designer (Comfort). All of those positions are listed for Dusseldorf, but relocation support is mentioned in the description and the studio operates entirely in English, with no requirement to speak German at all.

There are 17 listed positions for Splinter Cell VR, including positions such as Producer, Senior Lead Game Designer, Senior 3D Environment/Prop Artist, Gameplay Programmer and many more. Interestingly, a Network Programmer position is listed for Splinter Cell VR, which involves “developing multiplayer core features and game services using existing online infrastructure. This seemingly confirms that Splinter Cell VR will have some kind of multiplayer mode.

Splinter Cell VR Assassin's Creed VR Confirmed

The positions for both games also require experience working with the Unity game engine, which is a completely different engine to Ubisoft’s AnvilNext engine used for many of their existing console and PC games, including the Assassin’s Creed franchise. This implies that the Assassin’s Creed games will be an entirely built-for-VR experience that exists separately to the main series games, not connected to a PC/console Assassin’s Creed release at all.

Assassin’s Creed VR and Splinter Cell VR were announced in September last year at Facebook Connect and will release for Oculus devices. There is currently no confirmed release window for either game.


Thanks to @GamerToTheEnd on Twitter for notifying UploadVR of the job listings.

Ubisoft Job Posting Suggests ‘Splinter Cell VR’ Will Have a Multiplayer Mode

Ubisoft announced late last year that acclaimed stealth shooter franchise Splinter Cell is getting a made-for-VR game. Now, an Ubisoft job posting strongly suggests the studio is creating a multiplayer component for the game.

Ubisoft’s Düsseldorf, Germany office is currently looking for a Senior Lead Game Designer to “define and deliver the multiplayer content of the game in time and quality.”

“Reporting to the Senior producer in Düsseldorf, as the Project Owner for multiplayer, you define and implement the multiplayer vision shared by the Creative Director and the Game Director,” the posting says.

When it was first announced in September 2020, it wasn’t certain which specific platform the game would target; the company simply said it was bringing both Splinter Cell and Assassin’s Creed exclusively to “Oculus VR.”

While the most likely candidate for an Oculus platform exclusive is Oculus Quest 2—Facebook is retiring Rift this year—the posting’s qualifications state that Ubisoft prefers candidates with experience in multiplayer development for PC VR and PC games. Both console and mobile experience is “desirable.”

This however may simply speak to the depth of multiplayer experience the company is looking to deliver, and not that PC VR will specifically be the sole target platform. A simultaneous  launch on PC VR and Quest platforms across the Oculus platform is strong likelihood.

There’s still no word on when either Splinter Cell VR or Assassin’s Creed VR is due to launch, although there are still plenty of job listings across Ubisoft’s Düsseldorf and Newcastle upon Tyne, UK offices. Check out the current job listings below:

JOB TITLE JOB FAMILY LOCATION
Senior Lead Game Designer [Splinter Cell VR] (f/m/d) Game & Level Design Düsseldorf, Germany
Senior VR Game Designer (Comfort) – [Assassin’s Creed VR] (f/m/d) Game & Level Design Düsseldorf, Germany
VR Game Designer (Comfort) – [Assassin’s Creed VR] (f/m/d) Game & Level Design Düsseldorf, Germany
Senior Game Designer [Splinter Cell VR] (f/m/d) Game & Level Design Düsseldorf, Germany
Technical Level Design Director – [Assassin’s Creed VR] (f/m/d)) Game & Level Design Düsseldorf, Germany
Lead Game Designer [Splinter Cell VR] (370) Game & Level Design Newcastle upon Tyne, United Kingdom
Senior Technical Designer [Assassins Creed VR] (392) Game & Level Design Newcastle upon Tyne, United Kingdom

Thanks goes to Ilja Z of VR hardware and review site theVRist for pointing us to the news.

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