Vertigo Games Acquires LBE Platform SpringboardVR, Founders Form ArborXR

Arizona Sunshine LBVR (horizontal)

Arizona Sunshine creator Vertigo Games has been involved in the location-based entertainment (LBE) side of the virtual reality (VR) industry for several years now and today marks another step in that journey. The company has completed its acquisition of SpringboardVR, a platform providing VR venue management software and content.

Arizona Sunshine LB VR Edition - Key Art

The purchase brings SpringboardVR under the umbrella of Vertigo Games and its new parent company Koch Media. Certain key customer-facing members of the SpringboardVR team will be moving across to ensure its service and operations remain unaffected for arcade operators worldwide. The SpringboardVR brand will continue with VR arcades also able to access Vertigo Games’ own free-roam VR content via its HAZE VR distribution platform, offering titles like Arizona Sunshine LB VR. 

“Vertigo Games continues to believe in the power of location-based virtual reality to drive the growth of the medium,” said John Coleman, Director of Business Development at Vertigo Games in a statement. “We’ve had a great relationship with the SpringboardVR team over the past four years, and we are excited to pick up the responsibility to carry forward the vision of SpringboardVR.”

With the acquisition now complete the founders of SpringboardVR and a core team are launching a new company called ArborXR. This will be an enterprise-focused company which manages devices, content, and users in a singular ecosystem.

ArborXR

“ArborXR is a natural evolution for us – we always saw the transformative power of VR beyond entertainment,” noted Jordan Williams, Co-Founder and COO of ArborXR. “Many companies today are trying to deliver XR training and experiences using consumer hardware and inadequate enterprise software. Consequently, as they transition from pilot projects to larger deployments, they face all kinds of problems. We’ve already built a commercial VR solution managing thousands of users, devices, and content titles and we translated that experience to ArborXR, which is purpose-built to make it easier for companies and content providers to deploy enterprise VR at scale.”

Vertigo Games’ VR experiences are currently available across more than 700 arcades, theme parks and other venues, with the Arizona Sunshine franchise remaining strong.

There’s been renewed interest in the LBE sector with the likes of SPREE Interactive continuing to invest and Immersive Tech revealing its UNCONTAINED attraction. For further updates on the sector, keep reading VRFocus.

Arizona Sunshine – LB VR Edition Sees Light of Day at Euro Attractions Show

Since it was first launched back in 2016, Vertigo Games’ zombie-shooting title Arizona Sunshine has won fans across the world, becoming one of the most popular virtual reality (VR) titles. Now the company is bringing the title to the arcades, and visitors at the Euro Attractions Show (EAS) in Amsterdam will get a first look at the new location-based version.

Location-based VR centres have been growing massively in popularity, with new centres popping up all over the world. Arizona Sunshine – LB VR Edition feeds into this rising demand by offering an untethered, free-roaming multiplayer version of the zombie apocalypse experience.

Players will be able to move freely around a large arena space, enabled by full-body tracking. A wide range of virtual weaponry is available, so players will be able to choose their own custom layout to take out the zombies that infest the landscape.

The location-based version of Arizona Sunshine has been designed for play areas of a minimum 7m x 7m, up to 10m x 10m, though the designers say even larger area may be possible on a case-by-case basis. The experience has been built to run on a turn-key VR set-up that makes installation simple of VR location staff, with support for all VR ecosystems and peripherals.

Arizona Sunshine – LB VR Edition can run on either HTC Vive or HTC Vive Pro with Steam VR tracking, or alternatively, it can be presented on Oculs Rift with OptiTrack tracking.

The Vertigo Games team will be demonstrating the system at the Euro Attractions Show in Amsterdam, an event designed for leisure and attractions industry professionals, where over 11,000 professionals from the amusement industry will be present, including investors, operators and suppliers.

Arizona Sunshine – LB VR Edition will be demonstrated at EAS Booth 7-126, from 25th-27th September, 2018. Further information on EAS can be found on the official IAAPA website.

For future coverage on new and upcoming VR products and services, keep checking back with VRFocus.

The Top 5 VR Experiences from Gamescom 2018

Gamescom 2018 has now been and gone, offering European gamers the chance to get their hands on the very latest videogames ahead of launch. Of course VRFocus was there to bring you our hands-on impressions of virtual reality (VR) titles from across the globe, and we’ve now compiled a roundup of the five best on display. 

First up is Konami’s remastered version of its PlayStation 2 title, Zone Of The Enders: The 2nd Runner – M∀RSTraditionally 3rd-person, the VR edition includes a first-person viewpoint for the first time, where you get to jump into a giant mech cockpit, a JEHUTY for a whole new experience on PlayStation VR.

Then there’s Skyfront VR. Currently available on Steam Early Access for both HTC Vive and Oculus Rift, developer Levity Play showcased the latest build of the videogame that takes first-person shooters (FPS) skywards. Set in massive zero-gravity arenas, you have to master boosters and grappling hooks to get about as well as fighting opponents in Deathmatch and Team Deathmatch Modes.

One of the most well known VR titles made an appearance at the event, Vertigo Games’ Arizona Sunshine. This time however it wasn’t the standard home version on demonstration, rather the location-based entertainment (LBE) edition. Arizona Sunshine LB VR Edition still features everyone’s favourite undead, just this time you’re in a much larger room-scale environment with wireless headsets and an actual team. Read VRFocus’ full hands-on to find out more.

Exodus Burned

Another out-of-home experience to make VRFocus’ top five is Pillow’s Willow VR Studios’ Exodus Burned. Better known for its Gear VR title Spark of Lightthe team has been working on not only a fully competitive VR experience using standalone headset HTC Vive Focus, but a full body tracking system in conjunction with VRee to compliment the experience. Check out VRFocus’ hands-on of Exodus Burned for more info.

Lastly there’s Love Story from a team of South Korean students. As a complete tangent from the other titles, Love Story is an educational experience that takes viewers through the history of the country. You’ll find more information on Love Story and the rest of the titles from Gamescom 2018 in the video below. And watch out for more hands-on content from the VRFocus team.