Albino Lullaby Rebranded as Alice’s Lullaby, Episode 2 Coming March 2018

It’s been almost two years since Ape Law released its psychological horror Albino Lullaby on Steam, bringing the title to HTC Vive for the launch of the headset. Today the studio has announced a slight re-brand of the videogame, now going by the title of Alice’s Lullaby. Designed as an episodic experience, the second episode now has a confirmed launch date, 22nd March 2018.

The second installment will see improvement for both desktop and virtual reality (VR) players, with player driven pacing  – so no cut scenes, more objects to interact with, five new characters, and ‘Buck’s Clicker’ which bends time and space.

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“Episode 1 was about discovering a strange new world, but in Episode 2_we explore it’s characters and introduce a very important character, Alice. ‘ExploraStoryTelling’ continues to be the driving force of Alice’s Lullaby with uncovering fiction by players exploring the gameworld from the perspective of both Alice and the melty version of YOU from Episode 1.” said Justin Pappas, creative director of Alice’s Lullaby and Founder of Ape Law in a statement.

Ape Law has ensured that Alice’s Lullaby is a psychological nightmare that differs from other horror experiences by not having jump scares or gore. The game space dynamically twists and contorts around players in real-time,whilst they unravel the twisted narrative.

Check out the first gameplay trailer for Alice’s Lullaby below, and for further updates keep reading VRFocus.

Epic Games’ Latest Unreal Dev Grants Include 7 VR Studios

Epic Games’ Unreal Dev Grants began back in 2016 as a $5 million USD initiative awarding developers with funding for contributions to the Unreal Engine community. In this latest round, 17 projects have received a total of $275,000, seven of which are virtual reality (VR) related.

The projects cover a range of genres – mostly videogames – with film and community support also included. Ape Law’s psychological horror title Albino Lullaby is the first on the list. The first episode arrived for HTC Vive last year, with Oculus Rift support added afterwards. Episode two is scheduled to release later this year.

The Soulkeeper VR

 

Cooperative Innovations’ Raiders of Erda is a VR role-playing game (RPG) experience that was announced earlier this year. The videogame features a complex combat system and an alpha is expected in 2017.

The Soulkeeper VR by Helm Systems is an episodic dark fantasy RPG that’s due to arrive on Steam Early Access. It will offer a variety of combat styles and mechanics, including melee, spell casting, combat with staff and ranged.

From New Reality Co comes Tree, a VR experience shown at VRLA, the Tribeca Film Festival, and Cannes that uses sight, sound, touch and smell to explore the lifecycle of a rainforest tree from a seedling to full-grown state to unfortunate human consumption.

A studio to be directly award is New Zealand-based realityvirtual.co. The company specialises in new media, including drone UAV cinematography and VR, with its most recent project MANA VR currently touring several events.

Lastly there’s MGS Studios, a developer behind the creation of several Robo Recall mods, such as a locomotion mod that changes how the game is played and a Star Wars mod.

VRFocus will continue its coverage of the Unreal Dev Grants, reporting back with the latest VR recipients.