Antycip Simulation Announce Completion of VR Room at University of Lille

Antycip Simulation has already worked on several virtual reality (VR) simulation rooms, some of which have been created for educational institutions. The latest is located in La Plaine Image in France and is called The Open Reality Experience or TORE.

TORE has been described by Antycip Simulation as an immersive tool for those who are working and conducting research in the area, and is designed to bring together various disciplines such as social sciences, design and history.

The TORE facility was first begun at the University of Lille and is hosted within the Imaginarium building, a place aims to bring together innovative companies, research laboratories and artistic projects.

The company and the university where it has been installed hope that the TORE VR room will aid in developing new immersive 3D experiences for breakthrough research, particularly in the areas of Visual Sciences and Culture.

The TORE facility is characterised by its shape, which is bent in such a way as to avoid any sharp edges. Yann Coello, director of the SCALab laboratory and coordinator of the Equipex IrDIVE described the facility thusly: “Imagine a screen in a half-sphere shape, flattened at both poles. Place it on a two-floor superstructure; pair it with 20 high-brightness stereoscopic projectors; add immersive sound and … voilà! TORE is a world’s first that propels users in a fully immersive 3D virtual space.”

Olivier Colot, the CRIStAL laboratory director added, “TORE represents a major scientific breakthrough for both scientists and technologists, enabling them to benefit from a totally innovative visualisation space that goes beyond the capacities of an immersive CAVE; it is also a fantastic tool for SMEs who are working on consumer VR applications as it provides them with a new technology tool to experience VR beyond traditional VRH devices.”

For future news of new VR facilities and other new and upcoming VR projects, keep checking back with VRFocus.

Four-Sided VR Cave Installed At French University

A number of educational institutions have begun to include virtual reality (VR) equipment among the tools used to educate students. The Compiègne University of Technology (UTC) in France has perhaps gone a bit further with the installation of a VR Cave.

Created by European VR solutions company Antycip Simulation, CAVE or the Cave Automated Virtual Environment has been installed as part of the UTC Heudiasyc laboratory’s Translife research programme.

VR CAVE at Heudiasyc Laboratory

The Heudiasyc laboratory has a stated mission to conduct research in areas of digital sciences and information. The system is intended to allow the Heudiasyc VR team to explore methods of haptic feedback in VR environments, including those based on the Enaction theory.

The four-sided VR simulator environment is an immersive system designed for research on virtual environments. It can be used in closed configuration in a ‘U’ shape, or a more open ‘L’ shape. The developers of the system at Antycip Simulation enabled the right side of the CAVE to open at a 90-degree angle, with the projection able to adjust automatically to the new position.

“We are now working with the L-shaped configuration to carry out tests on technical gesture training in a virtual factory environment,” said Indira Thouvenin, HDR (accreditation to supervise research) professor at Compiègne University of Technology (UTC). “We are planning to use the U-shaped capability in the near future as an augmented reality driving simulator with the new SyRI (Interactive Robotic Systems) research team from the laboratory.”

For the installation at UTC, four Cristie Mirage 3-Chip DLP 3D projectors were used, which offer a WUXGA resolution of 1920 x 1200 at 120Hz which can display 3D images on the walls and floor surfaces.

VR CAVE at Heudiasyc Laboratory

“We worked very closely with the team at Heudiasyc laboratory to deliver a modular, immersive system which can meet all their requirements in research and engineering,” said Johan Besnainou, director of France and Spain at Antycip Simulation. “This CAVE makes it possible to extend the reach of the laboratory in its work, thanks to a fully immersive environment.”

For further news on VR use in education and training, keep checking back with VRFocus.

Antycip Simulation Showcase ASVR Aquila At Laval Virtual

Antycip Simulation have been at the Laval Virtual, the world-leading virtual reality (VR) event recently showcasing their latest in VR and 3D immersive solutions.

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Partnering with Lumiscaphe and Christie, Antycip Simulation were showcasing their hallmark innovative VR solutions to allow customers a chance to experience the benefits of face-to-face VR at every level. Having built up a long-standing relationship with projection manufacturer Christie in France, using their visual solutions in all of their VR installations in France, the companies are hoping for many more years of success working together. For Laval Virtual, Antycip Simulation has also partnered with Lumiscaphe, an editor and integrator of innovative software solutions in the digital aspect of mock-up (DAM) and photorealistic, real-time SD rendering fields.

Johan Besnainou, Antycip Simulation’s director for France and Spain said: “We’ve been attending Laval Virtual for over a decade – having grown significantly over the years, it is now recognised at an international level for bringing together established organisations, start-ups and enthusiasts across the cutting-edge VR and AR community. This year we’re excited to team up with our trusted partners Christie and Lumiscaphe to showcase the true breadth and depth of what we can offer in the VR space.”

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At Laval Virtual, Antycip Simulation and Lumiscaphe will be sharing the large stand area to demonstrate a range of products and solution for VR. This includes the demonstration of the ASVR Aquila, Antycip Simulation’s one box, portable solution for face-to-face virtual reality which allows any meeting room wall or screen to be turned into a VR power wall for more immersive and collaborative meetings. The demonstration of this will be held on a 3m x 1.7m screen with ASVR Aquila ideally suited to smaller organisation looking to invest in collaborative face-to-face VR in a cost effective package.

Designed by the expert team at Antycip Simulation, ASVR Aquila is complete with the capabilities of Christie projection technology, a HP workstation, tracking system and 3D glasses. While the core components are standard, the VR peripherals can be tailored to fit the customer’s needs for addition flexibility. With a portable, easy to use design that has a low power consumption it only takes five minutes to set up the ASVR Aquila.

“Laval Virtual is a great showcase for how VR in France is being championed in a combined public-private partnership; the growth of the show over the last two decades into a destination VR event with visitors from all over the world is testament to both the vision of the organisers and the championing of VR in France as a paradigm-shifting technology. Together with Christie and Lumiscaphe, we look forward to receiving some ambitious forward-thinking project briefs to channel our expertise,” Johan Besnainou added.

VRFocus will be sure to bring you all the latest on Antycip Simulation in the future so stay tuned for more.

Antycip Simulation Opens new State-of-the-art Demo Centre in UK

Antycip Simulation – a virtual reality (VR) and 3D immersive solutions integrator – has announced the opening of a new dedicated Regional Demo Centre in its Adderbury office in the UK, following the recent launch of its first Regional Demo Centre in Saronno, Italy.

The facility has the ability to demonstrate a full range of simulation, visualisation, training and VR solutions, putting the company’s expertise under one roof for the benefit of current and future customers. The state-of-the-art Demo Centre (a.k.a. The Hub) was created in partnership with projector manufacturer Barco, and comes equipped with a single face VR CAVE, a power wall and a spherical display.

On the opening of this new facility, Chris Waldron, UK Regional Manager, at Antycip Simulation, enthused: “We’re thrilled to open Antycip Simulation’s second Regional Demo Centre, in our UK offices. Customers can now visit us for demonstrations, training, testing and reviews in ways which were not possible in the past, enabling us to be an even better partner to them in finding the perfect solution for their project requirements.”

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It will help Antycip Simulation address the growing requirement for VR technologies in the design, academic and engineering sectors, with display solutions that are complemented by a portfolio of software solutions for simulation, analysis and digital rendering.

Commenting on the collaboration with Barco, Antycip Simulation’s CEO Michel Pronier said: “Our sincere thanks to our partner Barco for its support in the development of this unique facility. The Demo Centre is the culmination of our long history of working together on a broad range of projects all over the world and an expression of our commitment to meeting customer needs and requirements.”

The VR CAVE station features a Barco F90 projector and and comes fitted with Vicon tracking cameras. It can also be integrated with a HTC Vive to demonstrate collaborative working in VR across multiple platforms and locations.

“We are very proud to introduce this second Regional Demo Centre, a natural next step which brings together our 20 years of expertise working on a broad range of cutting edge projects,” continues Pronier. “It reinforces our reputation as an experienced partner that offers all the necessary guarantees to ensure the success of our customer projects. As an independent systems integrator, we pride ourselves on unlocking the potential in our strong partner relationships whilst keeping a resolute focus on providing solutions that are the very best fit for our customer’s project parameters and needs. The Demo Centre will undoubtedly strengthen our capability to deliver on this promise.”

Last month VRFocus reported on Antycip Simulation providing automotive supplier Hutchinson with two new immersive VR rooms to allow its designers and engineers to work in a virtual environment to manipulate 3D objects.

For further Antycip updates, keep reading VRFocus.

Antycip Creates Immersive VR room For Automotive Firm

Despite being a relatively new technology, virtual reality (VR) has already proven its value to many industries, and has begun to see a variety of enterprise and business applications. One of the most notable is the automotive industry, where use of VR can save companies time and money. Antycip Simulation have provided just such functionality to Automotive supplier Hutchinson with two new immersive VR rooms.

Hutchinson hired Antycip to create a four-sided immersive environment to allow its designers and engineers to work in a virtual environment to manipulate 3D objects. Using a VR visor and a controller, users can enter the virtual area and walk all around a VR object to view and manipulate it from all angles, tracked by several infra red cameras.

A second room provides a 4K interactive wall that has been designed to be used for demonstrations. The 4K video wall is powered by a Christie Mirage 4K 120Hz projector and provides a resolution of 4096×2160. The glass screen even acts like a giant touch screen, allowing users to zoom in to view objects more closely, or rotate models for a different angle.

Jean-Yves Lachartre, IT manager in the Research & Innovation Centre at Hutchinson, comments: “These rooms are made available to our colleagues and clients to collaboratively work on various projects and to help with the design of new products. The VR and 3D simulation capabilities allow for a far more realistic working approach compared to classic presentation rooms.”

VRFocus will continue to report on new developments in VR technology.

Antycip to Launch VT MAK’s new VR Engage Engine at ITEC 2017

Tomorrow, ITEC, Europe’s largest military simulation event in Rotterdam Ahoy, Netherlands, will open its doors for a three-day conference and Antycip Simulation, specialists in COTS solutions for the military simulation industry will be showcasing VT MAK’s new virtual reality (VR) Engage engine.

As the exclusive partner in Europe for VT MAK, Antycip Simulation will be demoing the company’s VR Engage solution and its approach to the role player station (RPS) arena. Able to be customised by end users, VR Engage is designed to maximise training, allowing elements of scenarios to be automated until the key point where human control is required. When the personal interaction, which also serves to make the training more real, is no longer required, the trainers can revert that element of the simulation to automatic mode so that new tasks can be picked up and training effectiveness increased.

VT MÄK 2014Chris Waldron, Antycip Simulation’s area manager for UK, Netherlands and Nordic, said in a statement: “VR Engage is an open architecture COTS system, built on VT MAK’s VR-Forces and VR-Vantage software which means: credibility, performance, capability, support, a development roadmap, genuinely customisable and genuinely capable out of the box. It is both complimentary and a unique capability that will integrate to provide a part of, or a full tailored solution, with one or many products from our other partners.”

VT MAK’s VR Engage solution is just one of several training products Antycip Simulation will be showcasing at the event, but it’s the only one that utilises VR.

While the revival of consumer VR is relatively new, since the technology’s emergence in the 90’s it’s never gone away with companies working with VR for the last couple of decades, mainly on the military side. ITEC 2017 will feature several sessions focused on the subject of VR and augmented reality (AR), with DIGINEXT hosting a talk called ‘Virtual and Augmented Reality for Maintenance Operations Support and Training’ highlighting its Virtual Maintenance Trainer (VMT), an application aimed at increasing trainees’ efficiency while reducing content production costs. This type of military tech can now be found in the enterprise sector, with ScopeAR’s WorkLink platform for Microsoft HoloLens a recent example.

ITEC 2017 will run from 16th – 18th May, for any further updates keep reading VRFocus.