HoloLens Head Leaving Microsoft Following Harassment Claims, MR Team Reorganized – Report

Microsoft technical fellow and mixed reality figurehead Alex Kipman is reportedly leaving the company in the wake of misconduct allegations, leading to a reorganization in its MR efforts.

Late last month Insider reported [paywall] on claims of inappropriate behavior from Kipman, who heads up Microsoft’s HoloLens and mixed reality work. One alleged incident included Kipman watching an “overtly sexualized pillow fight” in VR in front of staff, with another claiming the executive rubbed the shoulders of a female employee as she “looked deeply uncomfortable”.

Another article from Insider today now says that Kipman has resigned from the company. GeekWire has since published an apparent internal email from Scott Guthrie, the head of Microsoft’s Cloud & AI Group, both announcing the departure and a shake-up for the wider mixed reality team. Microsoft has not responded to either article.

The reported email explains that Kipman will remain at Microsoft for two more months to help with the transition, but doesn’t make note of the allegations against him. “Over the last several months, Alex Kipman and I have been talking about the team’s path going forward,” it reads. “We have mutually decided that this is the right time for him to leave the company to pursue other opportunities.”

The rest of the email, meanwhile, explains that Microsoft’s Mixed Reality Hardware teams are being integrated into the Windows + Devices organization. “This move will integrate our Mixed Reality hardware teams as part of Microsoft’s broader end-user device hardware organization,” the email reads. “Both HoloLens and IVAS are built using Windows, and this move further aligns our client platform efforts.”

It also states that the Mixed Reality Presence and Collaboration teams will join the Teams organization.

Earlier this year another report from Insider claimed a HoloLens 3 device had been canceled in favor of a partnership with Samsung, and that Microsoft’s mixed reality efforts were plagued with “confusion and strategic uncertainty”.

HoloLens Chief Alex Kipman to Leave Microsoft Amid Misconduct Allegations

Alex Kipman is leaving Microsoft amid what an Insider report alleges to have stemmed from misconduct allegations leveled at the HoloLens co-creator.

The report maintains that Microsoft Cloud head Scott Guthrie is planning a reorganization of the departments, as Kipman is set to leave the company in the next two months as a part of transition process.

According to an email obtained by Insider, the company’s mixed reality hardware teams will join the Windows and Devices organization, which will be led by Panos Panay, whilst MR software teams will join the Experiences and Devices division under Jeff Teper.

The report details alleged actions by Kipman, including inappropriate behavior such as  “unwanted touching” of women employees and an instance wherein Kipman viewed an adult VR video in front of other employees.

“Managers warned employees not to leave women alone around Kipman,” the report maintains, according to three affected sources.

Insider says “[m]ore than 25 employees shared their experiences as part of a report that was compiled about Kipman.”

Military version of HoloLens (IVAS) | Image courtesy Microsoft

A former colleague told Insider that the pandemic was “[t]he best thing that happened, sadly,” as no one on the team had to interact with him personally.

Kipman hasn’t responded to any of these allegations. Microsoft also declined to confirm or deny the specific allegations against Kipman, however the company says it’s investigating every report and “for every claim found substantiated there is clear action taken.”

This follows a Business Insider report from earlier this year that cast doubt on a prospective HoloLens 3 amid an internal division that may have hobbled the company’s efforts to release its next AR headset as planned.

That earlier report maintained that progress on fulfilling its $22 billion US defense contract, which aims to put HoloLens in battlefield roles over the next 10 years, has been stymied by internal production issues.

An alleged internal rift stemming from competing designs, one of which would completely reposition HoloLens as a consumer AR device, were citied as reasons for the lack of progress on release of the next-gen device.

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Microsoft HoloLens Boss Alex Kipman Leaving Due to Misconduct Allegations

As the co-creator of Hololens and the chief of Microsoft’s mixed reality division, Alex Kipman has been the face of the company’s immersive efforts for several years now. That’s all coming to an end, with reports stating that Kipman will be leaving Microsoft after allegations of verbal abuse and sexual harassment surfaced.

Microsoft HoloLens 2

Insider reported the allegations back in May and it was the same site this week that first reported on Kipman resigning his position. While Microsoft has yet to officially comment on the report, Geekwire obtained an email from Scott Guthrie, the head of Microsoft’s Cloud & AI Group, announcing a restructuring of the Hololens group.

The hardware and software teams will be split between the Windows + Devices organisation and the Experiences + Devices division respectively. This hasn’t been an overnight decision it seems, with Guthrie stating in the email that: “Over the last several months, Alex Kipman and I have been talking about the team’s path going forward. We have mutually decided that this is the right time for him to leave the company to pursue other opportunities.” Kipman won’t be leaving right away. He’ll help the team’s transitions over the next couple of months before departing Microsoft.

What this will mean for Hololens is unclear as Kipman was by far Hololens’ (and mixed reality’s) most ardent supporter within Microsoft. The news comes at a turbulent time for the device as the US Army decides whether to continue with HoloLens development – called IVAS – for its soldiers, with reports suggesting that the 10-year, $21.9 billion USD contract might be delayed or reduced in size.

Microsoft Ignite, Alex Kipman and John Hanke
Alex Kipman and John Hanke at Microsoft Ignite

A Brazilian engineer, Kipman joined Microsoft in 2001 and worked within the Windows and Xbox teams – he helped create the Xbox Kinect sensor – before heading up the mixed reality division. Insider’s report last month saw dozens of staff detail his alleged behaviour to the publication. These included one employee saying Kipman watched what was essentially VR porn in front of others whilst another spoke of an incident where he kept massaging a female employee’s shoulders even though she was trying to shrug him off.

It was this pattern of continual inappropriate behaviour and unwanted touching that created an atmosphere where managers reportedly told staff women shouldn’t be left alone with him.

At the beginning of the year, the Wall Street Journal reported on more than 70 staff from the Hololens team leaving Microsoft in 2021, with 40 of those joining Meta.

For continued Hololens updates, keep reading gmw3.

Report Casts Doubt on HoloLens 3, Microsoft Says AR Headset is “doing great”

Microsoft’s enterprise-focused HoloLens 3 may be dead in the water, as a recent report maintains that internal divisions have hobbled the company’s efforts to release its next AR headset as planned. In the days following the report’s release, HoloLens co-creator Alex Kipman responded, saying “don’t believe what you read on the internet.”

Business Insider report from earlier this month maintains that plans to release HoloLens 3 are shifting behind the scenes. This comes alongside an alleged partnership with Samsung that would see the development of a wholly new consumer AR device that is rumored to tether to a Samsung smartphone.

This has allegedly caused divisions within the company surrounding whether HoloLens should serve consumers or continue courting enterprise companies. Rubén Caballero, Microsoft’s mixed reality and AI device engineering VP under Kipman, is reportedly pushing to focus on consumers, whereas the company has historically geared HoloLens for enterprise and the military.

Alex Kipman wearing HoloLens 2, Image courtesy Microsoft

Making an AR headset accessible enough for consumers is a vastly different challenge to producing higher cost enterprise headsets—just ask Magic Leap. If true, it would represent a significant change of course for the HoloLens product line.

There’s some ostensible background radiation related to employee attrition here too. The team has demonstrably thinned out over the last few months, with HoloLens veterans such as principal optical architect Bernard Kress leaving the company recently for Google Labs. A number of other high-profile members, including mixed reality technical fellow Don Box, engineer of computer vision Dave Reed, and former HoloLens engineering director Josh Miller have all left for Meta, along with a reported 70 others over the past year.

The report maintains progress on fulfilling its $22 billion US defense contract, which aims to put HoloLens in battlefield roles over the next 10 years, has also been stymied by internal production issues.

Microsoft Responds

Microsoft spokesperson Frank Shaw reaffirmed HoloLens’ importance to the company, telling Business Insider that HoloLens is “a critical part of our plans for emerging categories like mixed reality and the metaverse. We remain committed to HoloLens and future HoloLens development.”

HoloLens co-creator Alex Kipman also voiced his concern via Twitter, but declined to comment on the specifics.

In a follow-up tweet, Kipman says he hopes HoloLens 3 will be as “mind blowing” of an upgrade as the 2019-era HoloLens 2 was over the 2016 version, both of which were class-leading standalone AR headsets.

‘IVAS’ configured HoloLens 2 for US Defense, Image courtesy Microsoft

Kipman’s openness about the existence of the next HoloLens signals at least that Microsoft isn’t throwing in the towel, although the report may suggest Microsoft is moving forward with a more software-forward approach with AR instead of solely hocking its own hardware—pretty much par for the course for the company.

If those claims can be believed, it’s also possible HoloLens 3’s focus has changed so drastically that the device is no longer purely enterprise-focused, but instead split in two separate projects: one to service the US military contract and another to appeal to consumers.

In any case, Samsung’s reported partnership with Microsoft sounds like very familiar territory for the South Korean tech powerhouse. Samsung partnered with Oculus (now Meta) back in 2014 to build Gear VR, a snap-in VR smartphone holder that was a generational leap in terms of low-latency mobile VR.

And as Microsoft no doubt looks to compete with Meta and Apple, both of which are making strides to release AR headsets for consumers in the near future, we’re sure to see its strategy out in the open sooner rather than later.

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Microsoft Mesh to Enable Shared Experiences Across XR Platforms

Microsoft Mesh

Today see’s the start of Microsoft Ignite, its online virtual event which has started with an XR bang. Taking to AltspaceVR’s virtual stage was Microsoft Technical Fellow Alex Kipman to announce Microsoft Mesh, its new mixed-reality (MR) platform which aims to make shared holographic experiences effortless across multiple devices.

Microsoft Mesh

Showcasing Mesh by hosting the keynote in the social app, Kipman welcomed various speakers including Microsoft CEO Satya Nadella, director James Cameron, Niantic CEO John Hanke and Cirque du Soleil co-founder Guy Laliberté as viewers tuned in from around the world, in both VR and via other devices.

The platform is powered by Microsoft Azure, its cloud-computing service, benefiting from its enterprise-grade security and privacy features. The core focus of Microsoft Mesh is to enable multi-user XR, where companies and consumers can take a device with a Mesh-enabled application and swap ideas, learn or simply socialise. It’ll support 3D models for users to interact with, whilst a full suite of AI-powered tools will enable avatar creation. spatial rendering and more.

“This has been the dream for mixed reality, the idea from the very beginning,” said Kipman in a blog post. “You can actually feel like you’re in the same place with someone sharing content or you can teleport from different mixed reality devices and be present with people even when you’re not physically together.”

Microsoft Ignite, Alex Kipman and John Hanke
Alex Kipman and John Hanke at Microsoft Ignite

“Our part of this is the work of stitching the digital and physical worlds together, connecting the bits and atoms so these experiences can be possible using the Niantic platform,” Hanke said. “But social connections are really at the heart of everything we do, and Microsoft Mesh innovations just enrich that.”

Microsoft Mesh will work on HoloLens 2, Windows Mixed Reality, Oculus headsets, PCs, Macs and smartphones so its not restricted to one particular platform. While an official launch date has yet to be confirmed, a collaborative preview of the Microsoft Mesh app for HoloLens is available and access can be requested for a new version of Mesh enabled AltspaceVR. Eventually, Mesh will be integrated within Microsoft Teams and Microsoft Dynamics 365.

As further details are released for Microsoft Mesh, VRFocus will keep you updated.

Watch: Pokemon Go HoloLens Demo Uses Microsoft Mesh For Multiplayer Battles

Microsoft and Niantic demonstrated a Pokemon Go HoloLens demo at Microsoft Ignite today.

Alex Kipman, Technical Fellow for HoloLens, was joined virtually on-stage by Niantic CEO John Hanke who hinted at a multiplayer battle alongside product marketing manager Veronica Saron. The video featured a number of different Pokemon hanging out in the real world in a way that went far beyond what’s currently possible with the smartphone-based game. This demo was purely proof of concept; Microsoft made it clear this doesn’t represent a consumer product at this stage. Check out the video below.

The demo was designed to showcase Microsoft Mesh, the company’s new platform for building multi-user online experiences that work across HoloLens and a variety of other devices. We got to try out the platform last week and came away impressed with the possibilities. In the case of Pokemon Go — which doesn’t yet have a native app on HoloLens — it allows players to battle online across the world as if they’re in the same space.

Pokemon Go HoloLens

It’s an exciting development, though AR headsets like HoloLens are still too expensive and too limited for full consumer adoption. A Mesh-powered Pokemon Go on a future consumer-oriented version of HoloLens would be an incredible draw and it is hard not to see the demos as a hint that Microsoft knows that’s the direction it should be headed.

Hanke also appeared alongside James Cameron to talk about a new collaboration with OceanX to produce a ‘holographic laboratory’ for the OceanXplorer research and exploration vessel that users from around the world could visit remotely.

Mesh will be rolling out in a preview phase first as Microsoft continues to add more features to the platform.

Microsoft Ignite To Host Immersive ‘Mixed Reality Keynote’ Next Week

Microsoft will host a “mixed reality keynote” at its Ignite digital conference next week.

Alex Kipman, Technical Fellow and HoloLens/Mixed Reality figurehead at the company confirmed as much on Twitter this week. In a video clip, Kipman promised an immersive keynote “the likes of which you have not experienced before”. Those joining inside a Mixed Reality headset will apparently experience “more immersion than you’ve ever seen before.” Now there’s a promise.

You’ll still be able to watch the conference via livestream if you don’t have a headset, though.

Microsoft labels both HoloLens and the PC VR headsets it produces with partners like HP and Dell as ‘Mixed Reality’. It’s not clear exactly which category Kipman is referring to here but he likely means that PC VR fans with an HP Reverb G2 or older device can watch the stream. It doesn’t appear that Oculus Rift, Quest, HTC Vive and Valve Index owners will be able to watch in VR based on this branding, but we’ve asked Microsoft.

You can register to attend Ignite here, though there aren’t details on how to attend in VR just yet. Kipman is confirmed to be speaking at the Day 1 Keynote, which kicks off at 8:30am PT on March 2nd. There’s no details yet on exactly what he’ll be talking about but, given his role within the HoloLens and Mixed Reality teams, we’re hoping for some new reveals.

That said, Ignite is a largely business-focused conference, so don’t hold your breath for any big consumer-facing news. Either way, we’ll bring you all the latest on UploadVR.

Schedule For Microsoft’s Virtual Mixed Reality Dev Days Revealed

Microsoft revealed the full schedule for their upcoming Mixed Reality Dev Days, which is set to take place virtually in Altspace VR on Thursday and Friday.

Microsoft’s Mixed Reality Dev Days were originally going to be hosted in Seattle this month, but with the ongoing COVID-19 pandemic, the event has been moved online and will take place in VR, using Altspace.

As previously reported, the event will begin with a keynote speech from Alex Kipman, a Technical Fellow at Microsoft, working on mixed reality, AI and the HoloLens AR headsets. Including the keynote, there are an 21 events scheduled across Thursday and Friday with a variety of speakers from Microsoft and other companies.

Here are some notable events as listed in the full schedule:

  • Intro to Azure Mixed Reality Services: Azure Remote Rendering: Azure Remote Rendering just entered public preview. Learn how you can use ARR to render interactive 3D models with hundreds of millions of polygons and stream them to devices like HoloLens 2 in real-time.
  • Getting started with the HoloLens 2 and Unity: Learn the basics of setting up Unity and building for the HoloLens 2. This presentation will cover best practices, basic features of the HoloLens 2 and how to quickly add hand tracking support and interactivity with native Unity API’s
  • Fireside Chat with Alex Kipman and René Schulte: Chat about topics the community is interested in. René has been gathering questions from the community for about a week, and we anticipate it’s going to be a great conversation.

These are only a small slice of the various sessions on offer. You can check out the full schedule here. All of the events are free to attend but require registration ahead of time.

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Microsoft Mixed Reality Dev Days Names Keynote For AltSpace VR Event

Microsoft announced more details and plans for their Mixed Reality Dev Days, which will now take place fully online in AltSpaceVR. The event will take place on May 21-22, however due to COVID-19, the event will be conducted from within VR instead of in person in Seattle, as was originally planned.

The Mixed Reality Dev Days were originally announced in February, with a plan to host two days in the US in Seattle and two later dates for international developers hosted in Germany and Japan later in the year. However, the ongoing pandemic makes it seem unlikely that the planned international events will go forward at all this year. That being said, the new virtual event in AltSpace will mean that more users are able to join virtually than what would be possible with a physical event. Therefore, Microsoft made registration open to anyone and available now for free.

Microsoft also announced that the virtual keynote presentation that kicks off the two-day event will be hosted by Alex Kipman, a Technical Fellow working on Mixed Reality and AI. Kipman is also known for his work on the enterprise AR headset HoloLens. We tried out the HoloLens 2 at MWC in February 2019, before it began shipping later that year in November.

Microsoft is requesting that anyone who is interested register online beforehand to ensure they receive more information before the event, including the forthcoming full schedule and lineup.

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HoloLens Creator: ‘Half-Life: Alyx is the most immersive VR game I’ve ever played’

HoloLens creator Alex Kipman tried Valve’s upcoming VR title Half-Life: Alyx and shared some choice words about his experience.

Microsoft and Valve have long had close ties, both geographically and historically. Valve was co-founded after two Microsoft employees, Gabe Newell and Mike Harrington, left the company after working on some of the earliest versions of the Windows operating system.

They didn’t go far. Valve’s office—just outside of Seattle—is but a 10 minute drive from Microsoft’s Redmond, WA headquarters. Especially considering their proximity and history, it’s no wonder that at least two Microsoft executives have swung by Valve’s offices to check out their flagship VR title, Half-Life: Alyx, for a glimpse ahead of its release next year.

Alex Kipman | Image courtesy Microsoft

Alex Kipman, the chief visionary behind HoloLens, had some serious praise to share after trying the game just last week.

“Had the great privilege to play Half-Life: Alyx at Valve yesterday. Most inspiring and immersive VR game I have ever experience and I have played a few,” he shared on Twitter.

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While Kipman (who is also closely associated with Microsoft VR projects) is clearly understating the number of VR games he has played as a matter of emphasis, his focus is much more on AR (which is typically not as game-focused) than VR.

On the other hand, Microsoft’s Phil Spencer, Head of Xbox, lives and breathes games. And while he maintains that the company’s next console, Xbox Series X (formerly Project Scarlett), won’t focus on VR, he also got to try Half-Life: Alyx this Summer and called it “amazing.”

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