VR Roguelike ‘OUTLIER’ Cancelled Due to “overestimated demand”

Joy Way, the studio behind VR titles Stride and Against, announced it’s abandoning development on its most recent PC VR title, Outlier, which hit early access on Steam in March.

The studio released a statement on Friday detailing the decision to remove Outlier from sale on Steam.

Joy Way advises users to either refund the game or keep it in their library with the knowledge that there will be no new development going on. Here’s the full statement below:

Dear players,

In the spirit of transparency, we wanted to share that we’ve made the difficult decision to stop our new development work on OUTLIER.

Our plans for this project were ambitious, but unfortunately we overestimated the demand for this game. And underestimated the complexity of the roguelike genre. After the launch, we realized that the effort to implement our initial vision of this game would be too big compared to the relatively small audience we were targeting.

According to our calculations, we would have to involve a significant part of the developement team to work on this project over the next 8-12 months with a low probability that the project will ever achieve at least financial self-sufficiency.

The lesson has been learned, and we will reallocate human and financial resources to our other projects – STRIDE and AGAINST, in order to release updates for these games more often.

The title will shortly be removed from sale on Steam. Given that OUTLIER will no longer receive any updates, feel free to refund it. You can also contact Steam support if you need help with this. If you enjoyed the game, you can still play it, OUTLIER will remain in your library.

If you need any help from our side, please email us at community@joyway.games.

We treasure the help of dedicated players who helped us playtest the game and left detailed feedback, your impact was really valuable during the course of development. Your efforts and more than a year of hard work by our developers: all best practices from OUTLIER will find their application in our other existing games.

Thank you for giving the game a chance, and we hope you had some fun :)

Best,
Joy Way Team

Outlier was a bit of a mixed bag when it launched on Steam Early Access. The single-player game borrows a good amount of locomotion mechanics from Stride, the studio’s 2020 “parkour-shooter” game that has users executing highflying jumps and dodges whilst blasting away with various guns. On top of its battle-rested VR mechanics, Outlier also promised five VR-centric weapons, elemental powers, and 50+ upgrades and modifiers to keep players coming back for more of its procedurally-generated levels set on an alien world.

Joy Way intended to use its time on PC VR to work out issues before eventually releasing a version for Quest, which was initially planned to release sometime in 2022. Since its Early Access launch, the game has received ‘Mixed’ user ratings, with around 60 percent of overall users rating the game as ‘Positive’, which seems to have dampened a favorable outlook for its jump to Quest.

To date, all of the studio’s VR games on Steam are still in Early Access, including Time HackerStride, and its latest rhythm-combat title AgainstStride is however the studio’s first (and only) to make it to the official Quest Store.

The post VR Roguelike ‘OUTLIER’ Cancelled Due to “overestimated demand” appeared first on Road to VR.

Against Update Makes The Game Sharper, Easier To Read

The first major update to Joy Way’s VR rhythm action game, Against, essentially overhauls the game to make timing more accurate.

The Heartbeat update is rolling out now and mainly responds to player feedback saying some actions in the game felt off-beat. To combat this, Joy Way has gone back and overhauled all of the game’s animations to make the timing more accurate. There are also new visual effects to help indicate how and when players should move, making the overall experience a little more coherent.

Against Update Goes Live

Elsewhere, there are also new interface markers and improved support for LIV Integration. The update is free for existing owners of the game.

“As for new content, work on the 1.0 version of the game continues, and it may take a few more months before the full release,” a press release for this week’s update reads.

We think Against is a really impressive rhythm action game that successfully blends elements of Beat Saber and Pistol Whip into its own style. Currently, the game has only been confirmed for release on PC VR headsets but we’re hoping to see it arrive on more platforms once the full version hits later this year.

Elsewhere, Joy Way recently saw the return of its VR free-running game, Stride, to the Quest store after Meta delisted the app. You can read more about that right here.

Forget Stride, Against Might Be Joy Way’s Best Game Yet

Joy Way remains something of an enigma.

The Moscow-based studio — which last year rebranded from the arcade-focused PlatformaVR — has been pumping out VR games at a relentless pace, with no less than five projects either announced or released in the past two years. There is a worrying side to the developer’s speed – the conceptually-clever Time Hacker hasn’t moved out of early access since October last year, for example, and it seems to have lost interest in Brain vs Zombies, which it announced in 2020 also. It’d be easy to write off the studio for throwing everything at the wall in the hope that something sticks, then.

Thing is, though, most of their games are actually quite sticky. Stride has fantastic potential once it gets more modes, and Outlier is a promising future roguelite. But, for my money, Against might just be Joy Way’s best game yet.

If Stride is VR’s Mirror Edge then Against is… well, okay, it’s another VR rhythm combat game. But, as I said when I first played the game last summer, it’s a lethally good one, combing the heavy-handed impact of Beat Saber with the pinpoint precision of Pistol Whip and then coating it all in an intoxicating mix of supernatural neo-noir and a brooding shade of red blood.

In early access there’s seven levels and the beginnings of a campaign mode with a story. But all you really need from a game like Against is solid tracklisting and a healthy dose of style. This has both in ready supply.

What makes the game work is its refusal to stick with one gameplay style for too long. Each level consists of standing segments and on-rails sections, during each of which you’ll either slice with swords, shoot with pistols and tommy guns, or box with brass knuckles. Against has rhythm not just in the beat of its music but in the way it sequentially throws these different weapons at you, switching out upwards of 10 times over the course of a map. It really gives the game unprecedented flow to catch a new weapon, immediately understand what you’re meant to do with it, and then get back into the pace it sets.

Against Release Date

Once you’ve played a few maps you’ll come to compartmentalize its individual components. Crowbar-wielding thugs are essentially humanoid Beat Saber boxes to be slashed in a certain direction, whilst more brutish foes need to be punched in the face with the timing and accuracy of FitXR. Firearms, meanwhile, are similar to Pistol Whip but ditch the reloading and provide a welcome bit of visual aid, with a target turning red to indicate shooting them to the beat.

As for style? I’m not exaggerating when I say Against is one of the slickest games I’ve seen. The moody noir tone works really well in VR, with rain beating down into levels and a blinding ray of light reflecting off of the tip of your sword. It proved to be a little much for a 2060 Super card, though it ran incredibly smooth on a 3070 Ti, so keep that in mind.

What isn’t quite there yet is a true sense of identity for each level. Some maps are propped up by memorable boss fights, but others are more run of the mill, even if they have a different environment. It’d be great to see existing levels updated with more elements unique to them over the course of early access.

But this is a hugely promising start for Against. Not only do I want to see more levels but I’d also welcome more weapons and other twists during early access. If Joy Way can flesh it out to offer a bigger, more varied package then it has a serious shot at being one of the best VR rhythm games on the market and, as we all know, that’s not something to be taken lightly.

Against is available now on SteamVR.

Preview: AGAINST – Slicing a Hardcore Rhythm

Against

When a virtual reality (VR) developer reveals another rhythm action videogame it can be a little difficult to get excited about the whole prospect. However, when Joy way revealed that its latest project AGAINST would be in this genre it piqued VRFocus’ interest due to its dark aesthetic and multiple gameplay features. Looking unlike any other rhythm action title is one thing but providing a unique gameplay experience, that’s a bit harder. Due to arrive as a Steam Early Access videogame, AGAINST does have its own flair, even if it is a bit cheesy at points.

Against

You might have already played a version of AGAINST as Joy Way took part in Steam Next Fest during the summer, offering an early demo of its gritty design. The look and feel of AGAINST has been significantly enhanced since then, particularly where the visuals are concerned. Gone is the very striking, almost film-noir style in favour of an environment a touch easier on the eyes. That hint of colour which would only appear in an enemy’s eyes or as the indicator to slice in a particular direction has made its way across the landscape, making for a far more polished looking experience.

AGAINST might look prettier but it’s no less brutal in its delivery, where you can hack henchmen in half, cut the heads off giant snakes and uppercut gormless goons with visceral trails of blood. Unlike a lot of other rivals AGAINST doesn’t pretend to try and handhold new VR players with friendly, bouncy rhythms; it’s brutal, in your face and definitely looking to attract those hardcore VR fans.

In a similar vein to Pistol Whip 2089, AGAINST employs a narrative campaign strategy rather than loads of individual songs you can swap between. So you get a story set in 1930’s New York City, playing out over seven levels. Full of the stereotypical comic book tropes, there’s an over-the-top villain who wants to unleash darkness on the world and you play a detective determined to stop him. While the narrative does provide a mildly humorous respite between levels and provides some explanation of why you’re fighting werewolves, burly blokes and snakes, if you skip it you won’t be missing much. Although the skip function never worked, so replaying levels meant having to listen to it all again and again, unfortunately.

Against

When you first start AGAINST it drops you almost immediately into the tutorial, and for good reason, there’s a lot to get to grips with. If you’ve played any rhythm action title several components will be instantly familiar such as using the sword to slice opponents, knuckle dusters to punch them, and a revolver – followed by Tommy guns later on – to shoot them at range. Kill them in time to the music – which is mainly Dubstep or heavier EDM – and you’ll score points, helping attain that leaderboard position, you get the gist.

AGAINST mixes things up by adding punchable directional arrows, thus activating a short wall run sequence or boosting you up to a higher platform. The wall running especially helps to open up the dark and moody levels, providing a novel switch in focus for a moment. However, later levels naturally bombard you with opponents, obstacles to dodge and these switching moments. Even on the normal difficulty setting (Easy and Hard are also available), this can get quite fierce which some players may find jarring.

Get past that and you’ve got a really challenging experience that takes two or three levels to get into. The first just seemed ridiculously difficult even on normal with multiple restarts required to complete the level. The second and third were a breeze in comparison and moments where you have to use the sword to deflect bullets back at the shooter became mini (John Wick style) badass moments that were very satisfying to complete. What you have to get used to is the constant weapon switching between the sword, guns and fists. As any Beat Saber player will know, you find a nice rhythm and flow that makes the more expert levels manageable. AGAINST doesn’t quite have that as it just feels like it’s trying to do too much all at once.  

Against

That being said, AGAINST has a personality that other VR rhythm games lack and additions like the mini-bosses at the end of some of the levels help to give it a classic arcade vibe VRFocus loves. Joy Way says that the Early Access period will be used to add a couple more weapons and polish and that the core campaign is done, which is slightly concerning regarding longevity as there are only seven levels. There is a free Beatmap Editor (VRFocus hasn’t tested this tool yet) which could extend the experience by making your own custom maps if you really want to. AGAINST didn’t instantly hook, it takes time to warm to but there is a little magic under the surface. Hopefully, Joy Way will nurture it and not leave it in the early access abyss.

The VR Drop: Relax, Rock or Just Pick a Fight

The VR Drop

Unless any sudden surprises appear this is probably going to be the last VR Drop of 2021, very rarely do videogames arrive on or around Christmas. Not to worry though, the current crop of virtual reality (VR) titles arriving next week are set to offer a variety of experiences although there’s nothing new for PlayStation VR unfortunately.

Maloka

Maloka – Galaxy Labs, Koffeecup and HOO KOO E KOO

Currently found in Oculus’ App Lab, Maloka is getting an official release next week. For those that love to use VR for more than just gaming, Maloka is a meditation experience with its own ‘private island’ atmosphere. Featuring renowned scientist Neil deGrasse Tyson as the voice of Maloka’s universe, the title offers guided meditation practices as well as its own iOS and Android companion app.

  • Supported platform(s): Meta Quest 2
  • Launch date: 14th December

Unplugged – Anotherway

It’s time for PC VR players to find out if this homage to air guitar really does rock! Originally created with Oculus Quest’s hand tracking in mind, to play the Steam version of Unplugged you’ll need Valve Index controllers to detect all those fingers. If you do, then you’ll be able to step into a world where Steel Panther’s frontman Satchel is your rock mentor, teaching you all the skills to play songs from The Offspring, Weezer and Ozzy Osbourne.

Down and Out

Down and Out – Zatun

Down and Out puts you in the shoes of a street brawler looking to build “wealth and reputation by punching your way through the opposition.” Explore an open city environment where you can engage in street fights, shoot some hoops and use whatever’s to hand to give you an advantage. When you’re not fighting in the dynamic environments, working your way through the story-driven campaign you can always get creative by tagging the streets.

  • Supported platform(s): Oculus Rift
  • Launch date: 14th December

ForeVR Darts – ForeVR

From the team behind ForeVR Bowling comes the hand tracking enabled ForeVR Darts. Offering casual 501, 301, 201, and 101 modes as well as pro-Double Out (501, 301) modes, players can select between controllers or hand tracking, whichever feels more natural. Play a few rounds solo before joining a public multiplayer or setting up our own private online match. Got a few friends over? Then the Pass-and-Play feature means one headset can be passed between friends and family.

  • Supported platform(s): Meta Quest 2
  • Launch date: 16th December
ForeVR Darts

AGAINST – Joy Way

A Steam Early Access launch for next week, AGAINST offers dark comic book aesthetics in a rhythm action videogame. From the same team behind Stride, AGAINST is set in 1930’s New York City where you have to fight through henchmen and monsters using a sword, a revolver, Tommy guns and knuckle dusters. With seven action-packed levels and three difficulties available from day one, during early access Joy Way will add two more weapons and further polish to the overall experience.

Rhythm Action Game ‘AGAINST’ Gets December Release Date and a Whole New Look

VR rhythm action game AGAINST from VR studio Joy Way is now set to launch December 16th. The game has seen a total makeover with a more bold look compared to a preview we saw earlier this year.

Against is an interesting take on the VR rhythm game that steeps the usual arm swinging and body dodging of its contemporaries with gameplay grounded in an action-focused paradigm. Instead of cutting blocks or dodging walls, you’re slicing enemies, blocking bullets, and ducking under flying sawblades—to the beat, of course.

Although it’s all set on a linear path, there’s also more active elements than you’ll see in most VR rhythm games, like wall-running and jumping, not to mention multiple weapon types which will change up the moment-to-moment gameplay.

In our preview of the game earlier this year, the game’s look was very much in the noir realm, with rainy city streets and shadowy figures to fight. Since then, Joy Way has given the game a complete makeover with a much more fantastical and colorful tone, as we see in the game’s new release date trailer:

Another recently released trailer for the game takes the look a step further with a boss fight where players are battling a giant demon figure.

Against is set for a December 16th release date on Steam. Joy Way hasn’t made specific mention of whether or not the game will make its way to Quest or PSVR, but did say previously that it had plans to release the game “on other stores later,” so we may see it on more headsets in the future.

Joy Way is also in active development of OUTLIER and STRIDE, a VR sci-fi FPS and VR parkour game, respectively.

The post Rhythm Action Game ‘AGAINST’ Gets December Release Date and a Whole New Look appeared first on Road to VR.

Dive Into Gritty Rhythm Combat Title AGAINST This Winter

Against

Virtual reality (VR) developer Joy Way caught a lot of VR fans attention earlier this year when it introduced the first teasing footage of AGAINST, a very dark and moody rhythm action experience. While the team noted in a feature piece for VRFocus that the design wasn’t final they’ve now revealed the first full gameplay trailer as well as confirming that AGAINST will be out this year for PC VR headsets.

Against

In comparison to the original aesthetics, AGAINST’s new look has certainly been brightened up and made a little more colourful. It might not be as instantly striking but the new visuals look a lot cleaner and detailed, retaining some of that gritty mood players were hoping for.

The changes are purely visual either. Previously, that dark, film noir approach was inspired by a narrative that involved you battling the mafia in 1930’s New York City. The timeline remains but the enemy has changed in favour of a far more comic book-style approach where you play a detective fighting their way through hordes of enemies working for an evil scientist called Dr. Vice. These can range from ordinary henchmen to more fantastical creatures.

Like any rhythm-action videogame, it’s all about dispatching these opponents to the beat to maximise your score. Unlike others in this genre, you’re given a range of weapons to do this with, whether that’s your bare hands, sword, guns, knuckle dusters and more. In a similar vein to Pistol Whip’s campaign mode, AGAINST will also feature end-level bosses to fight.

Against

Currently, Joy Way has revealed AGAINST will feature seven action-packed levels that can be tackled in three difficulties. Supporting Oculus Rift, HTC Vive, and Valve Index headsets, AGAINST is set to arrive via Steam Early Access at some point this winter. Previously, Joy Way had released a demo of AGAINST but that has now been removed. “Since the release of the demo on Steam, the game has undergone significant improvements during development. Although the core gameplay remained unchanged, we removed the demo, because it no longer represents the final product,” Joy Way said in a statement.

AGAINST isn’t the only VR title Joy Way has in the works. Also in Early Access is parkour experience Stride whilst roguelite shooter Outlier is expected to arrive in 2022. For continued updates, keep reading VRFocus.

Try the Creative VR-centric Weapons of FPS Roguelite ‘OUTLIER’—Demo Available Now

Joy Way, the indie VR studio that’s juggling the development of three unique VR games, this week announced a demo for OUTLIER, a VR roguelite that’s piqued our interested with creative weaponry clearly designed around VR.

Update (September 24th, 2021): Developer Joy Way has released a demo of Outlier, purportedly offering 1.5 hours of content for players to get a feel for the game’s interesting FPS gameplay. The demo is available now on Steam.

The studio is actively looking for feedback; if you played the demo and want to share your thoughts, check out the feedback form here.

While the demo is said to include three abilities, four weapons, four enemies, a boss, and 13 powerups, there’s no word yet on how the demo compares to the scope of the full game which is due to launch later this year.

The original article, which covers the announcement of Outlier, continues below.

Original Article (July 22nd, 2021): You may be familiar with Joy Way’s other two titles, STRIDE (available in early access) and AGAINST (coming later this year), both of which have their own unique character. Now the studio is, impressively, working on yet a third VR game which looks unique still—OUTLIER.

As the studio explains, after Stride, it built out two prototypes to explore a future project. One of those prototypes lead to the rhythm game Against, and the other, as we’ve now learned, has become Outlier. Joy Way describes the game as a procedurally generated VR FPS roguelite:

You are a captain of one of the last human arks. In search of a new home for humanity, your vessel was sucked into a black hole. From your position beyond space and time, you witness an unknown race devastating what looks like a habitable solar system. The unknown physics of the black hole endow you with mysterious powers and allow you to exist in parallel worlds. Live, die, and repeat in your quest to conquer at least one of these worlds in the name of mankind.

Beyond solid looking visuals, what’s immediately impressive about Outlier is the creative, VR-centric weapons shown off in the announcement trailer above.

First we see a rapid fire pistol which eventually overheats, as seen by a crystal in a small cage in the back of the gun. As it overheats, the rate of fire slows down drastically. To cool the weapon down more quickly, you can pop open the cage and shake the gun to cool the crystal.

Another interesting weapon we see is pistol-like gun that, instead of shooting bullets, shoots pieces of itself. Reloading appears to be done with a ‘pulling’ gesture, which recalls the pieces of the gun from the environment and reattaches them to be fired again.

Beyond handheld weapons, the Outlier trailer also shows some magic-like powers which can be swapped on the fly by plugging modules in the back of your gloves. In the trailer we see both a throwable fireball and a sort of force-push. The studio teases that you can combine such abilities to do even more:

The combination of power-ups and ability modifiers makes for different experiences. Combine your spells together to get new ones: mix a fireball and a telekinetic push to acquire both an explosive fireball and a fire push. Shape your character and armory between the runs to construct diverse builds for any playstyle.

Between the interesting weapons, spells, and solid visuals, there’s a lot to be intrigued by already, though the high-speed stick-based locomotion (with lots of strafing and backpedaling) doesn’t look particularly appealing to me for both comfort or immersion. Granted, Joy Way has shown a great capacity to prototype and find what works, so there’s a chance the game will change a good bit between now and launch, and even further through its early access period, which is expected to launch in late 2021.

The post Try the Creative VR-centric Weapons of FPS Roguelite ‘OUTLIER’—Demo Available Now appeared first on Road to VR.

Hands-On: Against Is A Brutal And Bloody Good Take On Beat Saber

As a sideline appreciator if not regular player of Beat Saber and Pistol Whip, Against gave me a glimpse of what I was missing out on.

Turns out all I needed was a pair of brass knuckles, buckets of blood, and the ability to chop enemies in two. Who knew?

Against is another instantly arresting idea from Stride developer Joy Way, a studio that seems to have a penchant for building fast-fire, wholly engaging prototypes. It’s Beat Saber by way of Sin City – a gritty neo-noir art style sees you relieving enemies of their limbs and painting the town the wrong sort of red.

While the ultra-violence might be what catches your eye, it’s Against’s curious mix of gameplay styles — mixed with a pretty killer demo track — that gives it legs. When stationary, bad guys either charge towards their inevitable slaughter or attack from afar with dodgeable throwing axes and bullets that need to be sliced. But, just when you think you’ve got it figured out, the game sets its sights on Pistol Whip, launching the player forward and alternating between melee attacks with knuckles and timed shots with pistols. Again, an obvious imitation, but Joy Way then borrows from itself with Stride’s wall-running and jumping thrown into the mix.

Not especially innovative, no, but the Steam Next Fest demo is still a lethally good time when you get into the flow and the riffs kick in. Against feels frenetic and effortless at the same time, oozing style and knowing exactly when to push you a little further than you’ve already been.

Perhaps its best moment, though, is the end level boss with a giant spider – the animation for which is incredibly impressive. It suggests that Joy Way is working towards something more targetted and personalized than just a set of new tracks; a rhythm-based action game in which each level introduces its own unique set of challenges.

Not a bad set of first impressions, then, but I wonder just how much capacity Joy Way has to sustain it. The developer is still working on the Early Access and Quest versions of Stride and is also working on another prototype for Steam Next Fest called Outlier. While it’s impressive to see the team rapidly iterate like this, I’d prefer that Stride was seen through to completion and then Against given the team’s full attention.

For now, Against is due to release later this year on Steam. You can try out the demo for yourself right here.

10 VR Games We Can’t Wait to Play During Steam Next Fest

Steam Next Fest is set to bring a week-long deluge of game demos, developer talks, and update news starting on June 16th. Steam will be hosting around 20 playable VR game demos over the course of the event, and there’s some real gems in there we’ve just been itching to play.

We’ve rounded up our 10 most anticipated demos coming to Steam Next Fest, including trailers, descriptions and links so you can make sure to try out the demo when all of them officially go live between June 16 – 22, 2021.

I Expect You to Die 2

  • Genre: Puzzle, Adventure
  • Studio description: Be the elite super spy we’ve been waiting for! The popular escape-the-room virtual reality franchise is back with new missions, more villains, and ingenious puzzles.
  • Developer: Schell Games
  • Link: I Expect You to Die 2

Seeker: My Shadow

  • Genre: Action, Adventure, Puzzle
  • Studio descriptionSeeker: My Shadow is a VR adventure that utilizes the versatility and possibilities of VR, sending players of all ages to an immersive adventure! You control a Giant Spirit while assisting Kippo, a small and adorable Seeker, through various puzzle levels. Go solo or solve the levels in co-op mode!
  • Developer: Jestercraft
  • Link: Seeker: My Shadow

AGAINST

  • Genre: Action, Rhythm
  • Studio descriptionAGAINST is a combat rhythm VR game that will immerse you in a noir crime nightmare. Follow the beat to shoot and slice your way through Mafioso forces. Empowering modern music is your only way out from the bleak streets of 1930’s New York.
  • Developer: Joy Way
  • LinkAGAINST

Arcade Legend

  • Genre: Simulation, Arcade Games
  • Studio description: Arcade Legend is an arcade simulator and management RPG. Clean up your run-down venue, add new games and customize the layout and look. Build your reputation to continue unlocking content and play officially licensed, modern arcade titles as you unravel the secrets the venue holds.
  • Developer: LAI Games
  • LinkArcade Legend

Sentenced VR

  • Genre: Simulation, RPG
  • Studio descriptionWhat does it mean to become an agent of authority? Master the art of beheading, become an agent of authority, and enact a divine drama of justice, death, and redemption.
  • Developer: Samuel Gordon
  • LinkSentenced VR

Detour Bus

  • Genre: Adventure
  • Studio description: Snap together inconvenient road pieces to build ridiculously convoluted highways, and guide the dysfunctional Flowers family on a psychedelic road trip across post-infrastructure America.
  • Developer: Late Stage Interactive
  • LinkDetour Bus

ARK-ADE

  • Genre: FPS, Action
  • Studio description: Have you ever dreamt about being inside an old Arcade Machine? ARK-ADE is a fast-paced VR First Person Shooter. Plunge into the retro vibes and shoot your way out through an evocative low-poly 80’s Sci-Fi setting to protect ARK and defeat ADE.
  • Developer: Castello Inc
  • Link: ARK-ADE

Cave Digger 2: Dig Harder

Image courtesy VRKiwi
  • Genre: Action, Adventure
  • Studio descriptionCave Digger 2: Dig Harder is a VR adventure game for 1-4 players, taking place in an alternative, weird west dieselpunk world. The player excavates the mountains of their claim, and encounters many mysteries along the way. The North is cold and the Frontier guards its secrets well!
  • Developer: VRKiwi
  • Link: Cave Digger 2: Dig Harder

Squingle

  • Genre: Puzzle, Casual
  • Studio descriptionThe spiraling psychedelic puzzle – Grab revolving orbs and guide them through twisting liquid crystal mazes to create the Universe! A refreshing, relaxing and satisfying “one more go” experience, only in VR.
  • Developer: Ben Outram
  • Link: Squingle

Into the Darkness VR

  • Genre: Action, Adventure
  • Studio description: Into The Darkness is a VR action-adventure game built on physics mechanics. Near future. Humanity is trying to achieve immortality by transferring consciousness to machines. Navigate through environments, solve the puzzle, engage enemy… to find out the dark secret behind the experiments.
  • Developer: Cosmos Games
  • LinkInto the Darkness VR

We’ll also be checking out these titles:

Steam Next Fest goes from June 16th to June 22nd. You can sign up for an official reminder here, which can send you either an email or push notification from the Steam mobile app.

The post 10 VR Games We Can’t Wait to Play During Steam Next Fest appeared first on Road to VR.