This VR Demo Uses Mid-Air Haptics To Make Affected More Immersive

Ultrahaptics haptic feedback mid-air

UK-based Ultrahaptics thinks it has the key to haptic feedback in VR. This week you can try it out for yourself.

The company partnered with Fallen Planet Studios to integrate its mid-air haptics technology into VR horror title, Affected: The Visit. The experience is showing at the ImmotionVR center in Cabot Circus, Bristol until the end of February. It’s the first UK showing for the demo, which has previously done tours in the US. Check it out in the trailer below.

Ultrahatpics’ solution uses ultrasound to apply feedback to the user’s hands. It’s previously been showcased as means of controlling other devices, but it could take on new meaning inside VR. Imagine paying a visit to Affected’s virtual house of horrors and not just seeing every jump scare but feeling it too. Or, y’know, something not as massively terrifying.

Haptics is a crucial area of R&D for VR right now. Current systems bring our hands into VR with full control, but they don’t help you feel the experience. Hands float through walls and surfaces and there’s no resistance to, say, pushing a button. Ultrahaptics solution is one of many potential methods to solve this problem, though all of them seem far off. Currently, you have to hold your hand over a platform laid on a surface in front of you. It’s a little similar to early versions of Leap Motion before it started integrating itself into headsets.

We’re not sure when Ultrahaptics might be ready for consumer-level VR (if ever), but the studio did raise $23 million in funding in early 2017. It’s a very promising concept.

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ImmotionVR’s Cabot Circus Branch now Features Mid-air Haptic Feedback on AFFECTED: The Visit

Having open two new locations in the UK back in December 2018, location-based entertainment (LBE) specialist in virtual reality (VR) ImmotionVR has announced an upgrade to its Cabot Circus experience centre in Bristol, UK.

Affected: The Visit flyer

Working with Ultrahaptics and Fallen Planet Studios, the ImmotionVR location has seen the installation of AFFECTED: The Visit with mid-air haptic feedback technology. Harnessing Ultrahaptics ultrasound system, guests will be able to enjoy a specially adapted version of Fallen Planet Studio’s horror experience AFFECTED: The Manor.

For those that have the nerve, customers will be able to enter a virtual haunted house and experience a number of surprising events that have been augmented with mid-air haptic sensations. Previously shown at trade shows in the US such as the IAAPA Attractions Expo and CES, this will be the first time that the UK public will be able to experience it first hand.

Tom Carter, CTO and Co-Founder of Ultrahaptics spoke of the partnership: “Audiences have really loved AFFECTED: The Visit, but we have only been able to share it with the US so far. This collaboration provides an opportunity to showcase UK companies and what they have to offer the growing virtual reality market. We can’t wait to share it with our home audience.”

Affected - The Manor

“We are delighted to be collaborating with Ultrahaptics and ImmotionVR on this exciting new installation,” said Alex Moretti, CEO of Fallen Planet Studios. “Immersion is key to the VR experiences that Fallen Planet Studios creates, by implementing Ultrahaptics’ mid-air technology we are able to deepen that level of immersion to new levels, without saddling the user with additional hardware for them to navigate. This combines to create a compelling out-of-home experience that really has to be felt to be believed. To be unveiling this installation in partnership with the ImmotionVR brand, is a testament to the quality of their arcades and highlights the UK’s fast-growing interest in location-based VR.”

The normal AFFECTED: The Manor can be found at all of ImmotionVR’s UK locations, with AFFECTED: The Visit only available at the Bristol location. To find out further details including opening times and how to book a slot, head on over to the official ImmotionVR website. For the latest updates from ImmotionVR, keep reading VRFocus.