The Future of Healthcare in the Metaverse

While medicine has traditionally been a hands-on encounter, the pandemic has rapidly accelerated the adoption of remote care technologies. Before COVID-19, a reported 43% of healthcare facilities were known to offer telehealth services. In 2020, we saw this percentage rise to 95%.

Across the globe, many of our healthcare systems have also become the subjects of abject scrutiny. With pressures of rising costs, ageing populations, limited resources and the strain of a global pandemic, the idea of bringing parts of healthcare from the hospital to the home might not sound like a bad idea.

As our everyday lives become more and more digitised, the pandemic’s push on our developments has certainly unearthed more health-related opportunities and business models for us to explore. Let’s highlight some of the ways where we will see these new developments start to shape the future of healthcare in the metaverse.

Osso VR Tool Use
Image credit: Osso VR

Digital twins will revolutionise everything

The consensus amongst experts is that digital twins will be the foundations that build the metaverse. Digital twin technology also has the potential to transform several key areas of healthcare — including the treatment and diagnosis of patients, better-optimised preventative care, better surgery preparation and much more. 

Currently, 25% of healthcare executives have reported using digital twins within their organisations — while an estimated 66% believe their investment in digital twins will increase within the emerging metaverse. And while we are still in the early days, healthcare leaders across the globe have already begun connecting networks of digital twins to create virtual models of supply chains, facilities and even human organs and other body parts. 

Some experts even believe that everyone could one day have access to a digital twin of their genetic profile, which would be created for them after birth. In the case that they would be subject to illness or disease, their “virtual profile” would be computationally treated to provide doctors with advanced solutions on how to best treat their real bodies.

Digital twins will also certainly improve surgical practices in the metaverse. Surgery would be practised on a digital twin before an actual real-life procedure would be carried out, enabling surgeons to reference points in the simulation’s anatomy as needed. This would also allow for experimental techniques or treatments to be trialled on digital twins before being applied to real bodies, thereby reducing the level of risk to patients.

VR Surgery
Photo by © EPStudio20 – Shutterstock.com

Several vendors have also made progress with creating customised virtual organs for patients, which can be used for research, observation and better surgical planning. Leading electronics providers Philips and Siemens have both developed digital twins of the human heart to simulate cardiac catheter interventions and other custom treatments. Dassault Systemes has also created a specialised digital heart model in collaboration with US-based hospitals, where these digital twin models have helped surgeons calculate the shape of a cuff between the heart and its arteries. Sim&Cure’s Sim&Size platform also now helps brain surgeons treat aneurysms with the use of simulations, allowing for better pre-operative strategies.

Brian Kalis, managing director of digital health at Accenture, puts things nicely: “Digital twins have potential across both clinical and operational dimensions in the healthcare industry. The ability to model the physical world in a digital format could help with medical education, research and care delivery in the future.” 

Moreover, Kalis believes that: “Digital twins also have the potential to improve operational efficiency of healthcare enterprises through the ability to track and trace healthcare facilities, equipment and supplies in near-real-time, [allowing them to] more efficiently match supply and demand.”

It will transform medical training as we know it

VR has been used by companies to conduct medical training for a number of years now. However, emerging metaverse platforms are now presenting the combined use of VR, AR and AI to offer more effective, real-time guidance for training medical staff. For instance, there is immense potential for surgical training to be completely revolutionised within the metaverse. Alongside the backdrop of immersive experiences replicated from surgical practices, real-time guidance can be provided within surgeons’ fields of view on XR devices.

Metaverse technology may even one day allow students or trainees to “enter” a simulated body, allowing for a full-scale view and replication of actual procedures. AR is also a great way to provide students with better hands-on learning, giving medical students a better opportunity to practise and visualise new techniques before actually performing them in real life.

Veyond Metaverse aims to be a leading future healthcare metaverse ecosystem — citing advanced cloud and real-time communication technology as part of their communication infrastructure. Under their platform, their goal is to: “bring global participants into [their] metaverse world, enabling healthcare professionals to interact in real-time. Thus, simultaneous education, training, planning and collaborative medical procedures are possible.”

It will enhance mental health resources and treatment

While some analysts suggest that the metaverse has the potential to remove users from reality and negatively impact their mental health, a great deal of research suggests that the next phase of the web will also make way for more innovative mental health treatment. As it turns out, there are multiple ways for mental health-related conditions to be improved through VR technology

A peer-reviewed study from Oxford University recently concluded that patients who tried VR therapy saw a 38% decrease in anxiety or avoidant symptoms over the course of a six-week period. Another study also found that patients suffering from paranoid beliefs noticed a reduction in their phobias after even just one VR coaching session.

VR Mental Health
Photo by © DC Studio – Shutterstock.com

Doctors are also already recommending VR videogames to treat mental health-related conditions such as brain fog, ADHD, PTSD and depression. In June 2020, Akili Interactive became one of the first “prescription-strength” video games to be approved by the FDA to treat ADHD in children.

And Rey, a growing Texas-based metaverse startup, secured its round of Series A funding within the last year. Rey offers VR sessions to help users work through challenges that will “rewire the circuitry” that causes anxiety. Through VR, Rey’s users can access simulations of various social situations — offering an opportunity for them to better acclimate to concepts that may trigger their anxiety symptoms. Throughout these sessions, human coaches also provide guidance to help users develop stronger coping mechanisms.

So, why exactly is virtual therapy effective? In short, VR’s ability to trick our brain into thinking it is reacting to a real encounter is also able to teach us healthier coping strategies — a phenomenon that we may see become more commonplace in treating mental health conditions in the metaverse. 

Oxford professor Daniel Freeman (who also happens to be a scientific founder at Rey) has remarked on the effectiveness of VR therapy: “The beautiful bit… is that there’s also a conscious bit of your brain saying it’s not real, therefore I can try things differently. It doesn’t break the spell — it just enables you to make the learning.”

It will pave the way for more digitised and decentralised interfaces

The COVID-19 pandemic forced people worldwide to turn to digital services for wider (and safer) healthcare access. As a result, people have become increasingly more comfortable with the ideas of teleconsultations and accessing their medical data through digital services. 

We are likely to see this level of comfort deepen within the metaverse — with some analysts suggesting that we will eventually see the creation of an entire meta-health ecosystem. This may come in the form of avatars for more life-like consultations, or with treatment and diagnosis being provided through data interconnectivity.

Immersive Healthcare Interface
Photo by © Elnur – Shutterstock.com

UK-based non-profit organisation DeHealth has stepped into the forefront of the digital healthcare industry, announcing the start of a decentralised metaverse platform that hopes to see millions of doctors and patients interact with each other in full 3D format. Users can even earn virtual assets by selling their anonymised medical data. And to top things off, DeHealth also plans to power its own economy using blockchain technology: the HLT (health) token will be offered as a primary means of settlement within the ecosystem.

Anna Bondarenko, co-founder of De-Health, has outlined the company’s goal as: “Providing people with the most advanced technologies to preserve their health, so that every person in the world, regardless of their place of residence, social status and financial capabilities, can control their health and life.” And thanks to HLT, the hope is that anyone in the metaverse will one day be able to sell and control their impersonal medical information.
DeHealth will be available for download in late 2022, offering access to 3 million Hospital OS users.

Final thoughts

In this article, we’ve been able to observe some of the immense ways in which the metaverse will transform the course of the healthcare sector. There is a long list of opportunities for populations one day to harness better control over their own healthcare data, or for medical students to learn from more advanced training modules. Incredibly, surgeons will also one day be able to reduce the number of trials they perform on patients and increase the efficiency of their procedures through digital twin models.

Overall, health leaders should lean into the metaverse and continue to explore the ways in which it can be used to make healthcare safer, more inclusive and more accessible for all.

A Pilot VR Merchandising Solution is Being Tested by Qualcomm and Kellogg’s

Eye tracking has long been seen as a transformative technology when it comes to virtual reality (VR). Offering functionality such as foveated rendering and gaze-based interaction with players and NPC’s for consumers, it’s the enterprise applications that are truly pushing the tech. The HTC Vive Pro Eye was recently introduced at CES 2019 with integrated Tobii technology, and Qualcomm’s own reference design 845 headset includes Tobii’s eye tracking. One business use case for VR eye tracking is to do with gather consumer data, which is why Accenture, Qualcomm and the Kellogg Company on a pilot solution.

Qualcomm Kellogg VR Merchandising

Using a Qualcomm VR reference design headset, powered by the Qualcomm Snapdragon 845 Mobile VR Platform,  Accenture developed a VR merchandising solution to help brands gather data on variables such as shelving placement. Combined with software from InContext Solutions and eye-tracking data analytics capabilities from Cognitive3D, the new solution was tested in collaboration with Kellogg Company around the launch of its new Pop Tarts Bites.

Unlike traditional data gathering means such as surveys which would place a newer product higher up, the VR solution indicated a more optimal approach would be on a lower shelf. This actually led to an increase in brand sales of 18 percent during testing.

“Our VR merchandising solution has the potential to transform product placement by examining consumer buying behavior in a holistic way,” said Raffaella Camera, global head, Innovation & Market Strategy, Accenture Extended Reality in a statement. “By combining the power of VR with eye-tracking and analytics capabilities, it allows significant new insights to be captured while consumers shop by monitoring where and how they evaluate all products across an entire shelf or aisle. Ultimately, this enables product placement decisions to be made that can positively impact total brand sales, versus only single product sales.”

Qualcomm 845 Mobile VR Reference Design

“XR provides transformative value to the enterprise,” Patrick Costello, senior director of business development at Qualcomm Technologies, Inc. adds. “At Qualcomm Technologies, we develop foundational XR technology through our VR reference designs that are engineered to enable companies to evaluate and quickly launch devices. This proof of concept with Accenture and Kellogg Company demonstrates the benefits of full immersion and eye-tracking and we expect several customers to follow with similar deployments.”

Accenture will be showcasing the new pilot solution at several events including Mobile World Congress (MWC) this month and South by Southwest (SXSW) in March. For further updates, keep reading VRFocus.

The VR Job Hub: Autumnal Opportunities

It is that time of the week once again where we bring you a slection of intersting roles in the immersive technology to peruse and pontificate over. Whether it’s working for a developer of virtual reality (VR) videogames, working as an engineer on an augmented reality (AR) project, or doing reasearch into mixed reality (MR) for a university in a foreign locale.  You don’t know – and we don’t know either for that matter – just what will come up when it comes to writing this every week.

So on that basis, let’s get stuck in and see what there is available this week on The VR Job Hub. Check out this week’s listings below.

Location

Company

Role

Link

Oxford, UK Oxford VR Product QA Tester

Click Here to Apply

Redmond, WA, US

Oculus VR Partnerships Manager, Facebook Reality Labs

Click Here to Apply

Sunnyvale, CA, US or Plantation, FL, US

OSI Engineering, Inc.

Computer Vision Data Analyst

Click Here to Apply

Paris, France

Facebook

Research Scientist, Augmented reality display innovation

Click Here to Apply

Los Angeles, CA, US

Trigger Account Manager

Click Here to Apply

San Francisco, CA, US

Meet Marketing Campaign Manager/Coordinator

Click Here to Apply

Warren, MI, US General Motors Senior Systems Engineer – Augmented Reality

Click Here to Apply

Guildford, UK Rogue Sun Experienced 3D Artist (Generalist)

Click Here to Apply

San Francisco, CA, US Accenture Augmented Reality/Virtual Reality Developer

Click Here to Apply

New York, NY, US TEEMA Group Senior Software Engineer | Augmented Reality

Click Here to Apply

London, UK Oliver Bernard Engineering Manager – Augmented Reality (AR) – Go / Python / JS

Click Here to Apply

Toronto, ON, Canada Ryerson University Augmented Reality Post-doctoral Research Fellow

Click Here to Apply

Don’t forget, if there wasn’t anything that took your fancy this week there’s always last week’s listings on The VR Job Hub to check as well.

If you are an employer looking for someone to fill an immersive technology related role – regardless of the industry – don’t forget you can send us the lowdown on the position and we’ll be sure to feature it in that following week’s feature. Details should be sent to myself (keva@vrfocus.com) and also Peter Graham (pgraham@vrfocus.com).

We’ll see you next week on VRFocus at the usual time of 3PM (UK) for another selection of jobs from around the world.

Accenture Builds VR Title To Help People with Amputations

By now it has been well established how virtual reality (VR) can be used to help in various healthcare and therapeutic contexts. Taking this idea further, Accenture have built an application using the SAP Cloud Platform and SAP Leonardo technologies along with VR to help amputees with a specific problem – phantom limb pain.

Accenture Liquid Studio in Brazil used an armband with SAP Leonardo capabilities combined with VR dashboards to create a platform that encourages patients to wear the prosthetics, using videogame ‘gamification’ to try and make therapy exercises for engaging.

Accenture - Logo

The dashboard also helps physical therapists diagnose the treatment of phantom limb pain, allowing for the creation of personalised therapy plans, which takes into account the measuring and analysing of the electrical signals in the patients’ muscles.

The company is testing the armband in physical therapy treatments at the Hospital das Clinicas in São Paulo, Brazil. Initial finding from the trial have shown patients reporting greater improvements and better self-esteem that patients only engaging in physical therapy. Physical therapists also reported more accurate calibration of prosthetics and more progress in patient treatment.

“Phantom limb pain is a chronic, physically and mentally debilitating condition for most patients after undergoing amputations,” said Candida Luzo, head of Occupational Therapy at Hospital das Clinicas. “Accenture has demonstrated a viable, low-cost option to assist in the rehabilitation of patients with amputations. This will be an invaluable tool in our physical and occupational therapy programs.”

“Our application takes intelligent technologies such as Internet of Things, analytics and virtual reality to rapidly create an easy-to-use, cost-effective application. It captures real-time data for better measurements and personalized therapy plans that can improve physical progress and decrease phantom limb pain for people with amputations,” said Daniel Gonzalez, managing director and Accenture Liquid Studio Lead for Accenture Brazil. “We developed this application with input from healthcare professionals and patients to help drive social change and transformation by tackling challenges in new ways.”

SAP for the Healthcare Industry

For future coverage of Accenture’s work in VR, keep checking back with VRFocus.

The VR Job Hub: Cold Sunday Opportunities At The Likes Of Lenovo, Mozilla And Labrodex Studios

As the cold wind continues to blow this Sunday it is time for another entry in The VR Job Hub. With plenty of exciting job listings to be found below across a wide range of disciplines working on immersive content at some exciting companies, there is sure to be something for everyone. This week there are openings at companies like Labrodex Studios, Lenovo, Mozilla, HP, and Google to name a few. So, what are you waiting for? Time to find your dream job.

Every weekend VRFocus gathers together a number open position from across the virtual reality (VR), augmented reality (AR) and mixed reality (MR) industry, in locations around the globe, to help make finding the ideal job easier. Below are a selection of roles that are currently accepting applications across a number of disciplines, all within departments and companies that focus on VR, AR and MR.

Location

Company

Role

Link

Melville, NY, US Labrodex Studios Director of Business Development

Click Here to Apply

Melville, NY, US

Labrodex Studios Senior Animator

Click Here to Apply

Basingstoke, UK

Lenovo

AR/VR Technical Business Development Manager

Click Here to Apply

London, UK

Mozilla

Research Engineering Manager – MR Browsers

Click Here to Apply

Seattle, WA, US

Amazon Senior Graphics Engineer VR

Click Here to Apply

Mountain View, CA, US

Google Software Engineer, VR

Click Here to Apply

Fort Collins, CO, US HP Virtual Reality Software and Solutions Team Lead & Manager

Click Here to Apply

Menlo Park, CA, US Oculus VR AR/VR Legal Program Manager

Click Here to Apply

San Francisco, CA, US Accenture Senior VR/AR Developer

Click Here to Apply

Liverpool, UK LJMU MR System Developer

Click Here to Apply

Brighton, UK Make Real Immersive Learning Designer

Click Here to Apply

Brighton, UK Make Real Internal R&D Developer

Click Here to Apply

As always, if there was nothing in this week’s feature that was a good fit for you, you can always look at the previous edition of The VR Job Hub.

As always, if you are an employer looking for someone to fill an immersive technology related role – regardless of the industry – don’t forget you can send us the lowdown on the position and we’ll be sure to feature it in that following week’s feature. Details should be sent to myself (keva@vrfocus.com) and also Peter Graham (pgraham@vrfocus.com).

Check back with VRFocus next Sunday at the usual time of 3PM (UK) for another selection of jobs from around the industry.

The VR Job Hub: Mid-September Positions Available For Designers, Programmers And More

As another Sunday unfolds it’s time for another entry in The VR Job Hub. As always, there are plenty of exciting job listings below for a number of disciplines working on immersive content at a number of companies. This week companies such as Magic Leap, nDreams and Oculus VR are looking for project managers, programmers and developers to name a few. That is plenty more in the list below though so there is something for everyone.

Every weekend VRFocus gathers together a number open position from across the virtual reality (VR), augmented reality (AR) and mixed reality (MR) industry, in locations around the globe, to help make finding the ideal job easier. Below are a selection of roles that are currently accepting applications across a number of disciplines, all within departments and companies that focus on VR, AR and MR.

Location

Company

Role

Link

Sunnyvale, CA, US Magic Leap Senior Project Manager

Click Here to Apply

London, UK

University of the Arts London Associate Lecturer MA Virtual Reality

Click Here to Apply

Liverpool, UK

LJMU

MR System Developer

Click Here to Apply

Farnborough, UK

nDreams

Android VR Programmer

Click Here to Apply

New York City, NY, US

Spatial Wireless Unity 3D AR/VR Developer

Click Here to Apply

Menlo Park, CA, US

Oculus VR Producer – Location Based Entertainment VR

Click Here to Apply

Menlo Park, CA, US Oculus VR Director of AR/VR Partnerships

Click Here to Apply

Menlo Park, CA, US Oculus VR AR/VR Legal Program Manager

Click Here to Apply

San Francisco, CA, US Accenture Senior VR/AR Developer

Click Here to Apply

San Francisco, CA, US Accenture AR/VR Developer

Click Here to Apply

Brighton, UK Make Real Immersive Learning Designer

Click Here to Apply

Brighton, UK Make Real Internal R&D Developer

Click Here to Apply

As always, if there was nothing in this week’s feature that was a good fit for you, you can always look at the previous edition of The VR Job Hub.

As always, if you are an employer looking for someone to fill an immersive technology related role – regardless of the industry – don’t forget you can send us the lowdown on the position and we’ll be sure to feature it in that following week’s feature. Details should be sent to myself (keva@vrfocus.com) and also Peter Graham (pgraham@vrfocus.com).

Check back with VRFocus next Sunday at the usual time of 3PM (UK) for another selection of jobs from around the industry.

The VR Job Hub: Sunny September Sunday Job Opportunities

Another weekend and another entry in The VR Job Hub. Like always, there are a number of different positions at a range of companies currently taking applications for roles including designers, developers, managers artist and more. If you are looking for an exciting new work opportunities at companies like Make Real, YouTube, Oculus VR or even nDreams, then you are sure to find something in the list below.

Every weekend VRFocus gathers together a number open position from across the virtual reality (VR), augmented reality (AR) and mixed reality (MR) industry, in locations around the globe, to help make finding the ideal job easier. Below are a selection of roles that are currently accepting applications across a number of disciplines, all within departments and companies that focus on VR, AR and MR.

Location

Company

Role

Link

Brighton, UK Make Real Immersive Learning Designer

Click Here to Apply

Brighton, UK

Make Real Internal R&D Developer

Click Here to Apply

Liverpool, UK

LJMU

MR System Developer

Click Here to Apply

San Francisco, CA, US

Accenture

AR/VR Developer

Click Here to Apply

San Bruno, CA, US

YouTube Software Engineer, VR

Click Here to Apply

Menlo Park, CA, US

Oculus VR Producer – Location Based Entertainment VR

Click Here to Apply

Menlo Park, CA, US Oculus VR Director of AR/VR Partnerships

Click Here to Apply

Menlo Park, CA, US Oculus VR AR/VR Legal Program Manager

Click Here to Apply

London, UK Valve VR Engineer

Click Here to Apply

Cupertino, CA, US Apple UI Artist, AR Applications

Click Here to Apply

Farnborough, UK nDreams Principal Environment Artist

Click Here to Apply

Farnborough, UK nDreams Game Designer (Feature)

Click Here to Apply

Farnborough, UK nDreams Android VR Programmer

Click Here to Apply

As always, if there was nothing in this week’s feature that was a good fit for you, you can always look at the previous edition of The VR Job Hub.

As always, if you are an employer looking for someone to fill an immersive technology related role – regardless of the industry – don’t forget you can send us the lowdown on the position and we’ll be sure to feature it in that following week’s feature. Details should be sent to myself (keva@vrfocus.com) and also Peter Graham (pgraham@vrfocus.com).

Check back with VRFocus next Sunday at the usual time of 3PM (UK) for another selection of jobs from around the industry.

The VR Job Hub: Exciting Late August Opportunities

The weekend is here once again and it means that its time for another entry in The VR Job Hub. As the final weekend of August is here, there are plenty of open positions available for the likes of developers, designers, managers, and engineers working on immersive technology at companies like Spatial, Magic Leap, nDreams and FundamentalVR. With a big variety of different jobs available there is sure to be something for everyone this weekend.

Every weekend VRFocus gathers together a number open position from across the virtual reality (VR), augmented reality (AR) and mixed reality (MR) industry, in locations around the globe, to help make finding the ideal job easier. Below are a selection of roles that are currently accepting applications across a number of disciplines, all within departments and companies that focus on VR, AR and MR.

Location

Company

Role

Link

Houston, TX, US VISION 3D AR/VR Developer

Click Here to Apply

New York, NY, US

Spatial Unity 3D AR/VR Developer

Click Here to Apply

San Francisco, CA, US

Accenture

AR/VR Designer

Click Here to Apply

Dania Beach, FL, US

Magic Leap

Quality Systems Manager

Click Here to Apply

Plantation, FL, US

Magic Leap Senior Software Engineer, Native

Click Here to Apply

Plantation, FL, US

Magic Leap Social Media Specialist

Click Here to Apply

Sunnyvale, CA, US Magic Leap Senior Multimedia Stack Developer

Click Here to Apply

London, UK FundamentalVR Haptics Engineer

Click Here to Apply

London, UK FundamentalVR Senior Haptics Engineer

Click Here to Apply

Penang, Malaysia Maitree VR/AR Producer / Journalist (VR)

Click Here to Apply

Farnborough, UK nDreams Senior Graphics Programmer

Click Here to Apply

Farnborough, UK nDreams Principal Level Designer

Click Here to Apply

Farnborough, UK nDreams Level Designer

Click Here to Apply

As always, if there was nothing in this week’s feature that was a good fit for you, you can always look at the previous edition of The VR Job Hub.

As always, if you are an employer looking for someone to fill an immersive technology related role – regardless of the industry – don’t forget you can send us the lowdown on the position and we’ll be sure to feature it in that following week’s feature. Details should be sent to myself (keva@vrfocus.com) and also Peter Graham (pgraham@vrfocus.com).

Check back with VRFocus next Sunday at the usual time of 3PM (UK) for another selection of jobs from around the industry.

The VR Job Hub: Love A New Job?

We’re already mid-way through February and Valentine’s Day has been and gone, but are you still in love with your current role or are you open to looking at potential pastures new? There’s all manor or roles out there relating to virtual reality (VR), augmented reality (AR) and mixed reality (MR) available for you to apply for and in countries all around the world as well. Here’s a selection of current roles that you may want to check out

Location Company Role Link
Newcastle, UK Hammerhead VR Senior Developer Click here to apply
London, UK Oliver Bernard JavaScript Developer – Virtual Reality – React & Node Click here to apply
Mountain View, CA, US Udacity Content Developer, Blockchain (Contract) Click here to apply
Sydney, Australia Breaking Fourth Unity Environmental Artist for Futuristic VR Piece Click here to apply
Amsterdam/Eindhoven, Netherlands Accenture Internship Virtual/Augmented Reality Click here to apply
Groton, CT, US Automation Associates Limited Developer w/ VR experience Click here to apply
Los Angeles, CA, US Vulcan Inc Immersive Reality Intern Click here to apply
Redmond, WA, US Oculus VR Digital Design Engineer Click here to apply
Redmond, WA, US Oculus VR Graphics Engineer, Oculus Home Click here to apply
Redmond, WA, US Oculus VR Research Scientist, Physiology (PhD University Grad) Click here to apply
Redmond, WA, US Oculus VR Computer Vision Engineer Click here to apply
Menlo Park, CA, US Facebook Associate General Counsel, Oculus Sales & Marketing Click here to apply
Taipei City, Taiwan HTC Vive HR Business Partner, VR Click here to apply

 

Don’t forget, if there was nothing in this week’s feature that was a good fit for you, you can always double back and look at the previous edition of The VR Job Hub. Last week’s listings took in roles across the UK – and even a role working with us!

As always, if you are an employer looking for someone to fill an immersive technology related role – regardless of the industry – don’t forget you can send us the lowdown on the position and we’ll be sure to feature it in that following week’s feature. Details should to be send to myself at keva@vrfocus.com and also pgraham@vrfocus.com.

Check back with VRFocus next Sunday at the usual time of 3PM (GMT) for another selection of jobs from around the industry

The VR Job Hub: Unreal Engine, Rebellion, More…

Christmas is coming, the goose is getting fat – and if you’re the goose you might not be quite so happy with this Christmas temp job. Turns out it might be very temporary indeed. Just because we’ve hit December that does not mean that here isn’t a vast array of jobs out there for those of you who might have an interest in the fields of virtual reality (VR), augmented reality (AR) and/or mixed reality (MR).  So we’re back with yet another edition of The VR Job Hub which as usual offers you a selection of different employment opportunities from around the globe. 

This week there’s everything from videogame designers, and Unity developers to interns working at NASA and even a roles for someone in Manchester showing off Lenovo’s Star Wars: Jedi Challenges!

Check out the list below to see if there’s something that sparks your interest.

Location Company Role Link
Cary, NC, US Unreal Engine PR Manager Click here to apply
Oxford, UK Rebellion Senior Designer Click here to apply
Oxford, UK Rebellion Technical Designer Click here to apply
Manchester, UK RMG Star Wars: Jedi Challenges Sales Ambassador  Click here to apply
Redmond, WA, US Oculus Oculus Research VR/AR Software Engineer  Click here to apply
Santa Clara, CA, US Intel Corporation Unity Developer – Virtual Reality  Click here to apply
Bangalore, India Accenture ‘Virtual Reality’ Click here to apply
Hampton, VA, US NASA Internship: “Applying AR and VR visualizations to scientific data sets” Click here to apply
Bangalore, India ICS Consultancy Services Application Lead – Virtual Reality Click here to apply
Glassboro, NJ, US Rowan University Virtual Reality Developer, (Prof Serv Spec, 3) Click here to apply
Coventry, UK Jaguar Virtual Engineer – Visualisation Click here to apply

 

If none of the the above appealed to you, you can always check out last week’s edition of The VR Job Hub which last week took in roles in America, the UK and the Netherlands. Likewise, don’t forget that if you are an employer looking for someone to fill an immersive technology related role – regardless of the industry – and you want that position to be featured on next week’s VR Job Hub, then please send details to myself via keva@vrfocus.com and also pgraham@vrfocus.com.

Check back with VRFocus next Sunday at 3PM GMT and every Sunday for the latest roles in the immersive technology industry.