343 Industries Advertise Creative Director Role for Halo VR Experience

Last year 343 Industries, the developer behind the recent Halo installments – after taking over from Bungie – released a virtual reality (VR) installment of the famous franchise Halo: Recuit for Windows Mixed Reality headsets. While the excitement for a Halo videogame in VR was palpable, the experience turned out to be nothing more than a brief tech demo, instead of a fully fledged title everyone was hoping for. Now it seems as though the idea of Halo VR  hasn’t disappeared, thanks to an appearance of a job role.

Halo Warzone

Appearing on both 343 Industries career page and Microsoft’s Linkedin, the team have been looking for a Creative Director to help deliver an all new VR experience in the Halo universe.

The vacancy – which is now listed as no longer accepting applications – states: “Halo is known for its epic sci-fi worlds, its transmedia storytelling, and its heroic gameplay – VR brings the potential for a new level of immersion in our universe. We are looking for an inspiring individual to help us pave this new path in partnership with an external development studio.”

Under responsibilities the advertisement notes that the applicant will: “Help shape the creative vision and design of a VR experience in the Halo universe”. Going on to say that they will: “Work closely with an external development partner and internal team leads to direct the tone and timber of the project with an eye towards compelling character development, innovative narrative progression, and engaging interactions/gameplay in VR.”

This is certainly encouraging for all those Halo fans out there who have embraced VR over the last couple of years. The first thought would be towards Halo 6 having a possible VR element/support. While the entire experience would be great – it’s becoming more feasible in VR, just look at titles like Archiact’s upcoming Evasion or other first-person shooters (FPS) such as Doom VFRApex Construct or Island 359 – there’s also the possibility of a tacked on section like that found in Gran Turismo Sport

As there’s going to be an ‘external development partner’ also working on the project the likelihood of this being a complete separate entity along the lines of Halo: Recruit is much more feasible.

If Halo VR does come to fruition then which headsets will it support? Windows Mixed Reality is the most likely yet there’s still the lingering question of VR on Xbox One XHalo has always been the console series’ biggest IP – even if it’s spark has somewhat diminished in recent years – so having the videogame introduce VR to the console would certainly garner a lot of interest. Whatever happens, you can be sure VRFocus will be you any news relating to Halo in VR.

Halo: Recruit Gameplay Details Revealed

Microsoft held a press conference for the upcoming launch of the Windows Mixed Reality platform today, confirming the existence of the Samsung Odyssey and launching the pre-order campaign for the numerous head-mounted displays (HMDs). However, the arguably biggest news is that the platform will arrive with its own entry in the Halo franchise: Halo: Recruit.

“I’ll admit it, when VR first became a “thing,” I was skeptical, [sic]” states Kiki Wolfkill, executive producer at 343 Industries, in a recent update to Halo Waypoint. “The idea of putting on a headset seemed claustrophobic and the promise of truly inhabiting a virtual space felt far away… boy was I wrong. There are precious few opportunities as a creative team to get to explore a truly brand new medium – the mixed reality space is exactly that, and it’s magical. Here at 343 Industries, we are just starting to dip our toes into the mixed reality space but we are hugely passionate about the potential to truly explore and play in our universe with this technology.”

Halo: Recruit was announced as a launch title for the Windows Mixed Reality platform today, set to be launched via the Windows Store for free. In-store demonstrations of the title will also be available, but no details on the gameplay were initially revealed. This has now changed, as Wolfkill has revealed exactly what Halo: Recruit is.

“It is a light introduction to the world of Halo and some of its most iconic characters… oh, and its weapons and maybe a Warthog,” states Wolfkill. “The point is, it was a chance for us to start to play with Microsoft’s amazing new technology and for you to get to stand toe-to-toe with an Elite (yes, I may have whimpered a little my first time in).”

The five minute experience was developed in conjunction with Endeavor One, a Seattle based virtual reality (VR) company focused on entertainment based experiences and social gaming.

Windows 10 Fall Creators Update dateHalo: Recruit will launch on 17th October 2017, exclusively for the Windows Mixed Reality platform. VRFocus will keep you updated with all the latest details on this and other videogame titles heading to Windows Mixed Reality HMDs.

Mixed Reality Content will Include Halo, Steam VR Support and Much More

The next steps are being taken for the mixed reality (MR) head-mounted displays (HMD’s) to be the next big thing. Microsoft has been focusing on their MR HMD’s,working together with Acer, Asus, Dell, HP and Lenovo with motion controllers – these MR headsets will be launching later this year.

It may not look like there are is a lot of content at the moment, but there are already quite a few exciting items that will be available for the MR HMDs in the near future. Most notably, Microsoft has announced they’re working alongside 343 Industries on some Halo Projects for MR. Alex Kipman, Technical Fellow and Hololens creator said, “It’s my pleasure to let you know that we are working with 343 Industries to bring future Halo experiences into mixed reality”.

67 apps or videogames have been listed for their MR HMDs with some maybe more Chinese oriented apps. Windows MR HMDs will also have Steam VR compatibility. How this is going to work hasn’t been stated – either developers will need to add support to their titles individually or Valve’s OpenVR driver might be utilized – just like HTC Vive and Oculus Rift, to provide easier access to Steam VR’s library.

Jaunt’s own VR app ‘Jaunt VR’ is set to use Microsoft’s Cortana for voice navigation and content adaptive streaming. The launch of the app will feature Jaunt’s first interactive cinematic 6DOF, Free the Night directed by Nicole McDonald, where you pick lights out of the skyline and place them back into the night sky.

Pre-orders for the Windows 10 development kit version of the MR headsets opened back in May. Then earlier this month the HP and Acer devices became available for anyone to buy through the Microsoft Store – although these are currently showing as out of stock. Microsoft’s Alex Kipman said at Microsoft’s Build 2017 event that the development versions will be fundamentally the same as the consumer versions when they are finally released.

Halo VR Is Coming From Microsoft And 343 Industries

Halo VR Is Coming From Microsoft And 343 Industries

Microsoft confirmed today it is working with 343 Industries to bring its epic Halo series to its Windows Mixed Reality platform.

The franchise is one of the biggest in gaming and a major driver of Xbox console sales over the years. Its arrival on Microsoft-backed devices could be a major driver of headset sales, though Microsoft is not providing any additional details about the project, such as its size and scope, if it’s a port of an existing game, a new entry, or something else entirely.

The Halo name appears in the below image that details the first wave of content coming to Windows Mixed Reality.

This seems to confirm that Halo VR is coming, though it needs to be pointed out that this could be referring to a Halo experience on HoloLens. That seems very unlikely given that practically every other app and company on the list is working in VR and HoloLens isn’t yet a consumer product, but it’s still a possibility.

Microsoft hasn’t even clarified whether it is working on the experience as a fully immersive world for VR headsets or for AR devices like HoloLens that insert digital objects into your view of the real world. Microsoft continues to use the term “Mixed Reality” to refer to the entire spectrum of immersive gadgets. While confusing now with very different VR and AR devices on the market, Microsoft claims to use the language as forward-looking terminology for when a single gadget can span both types of experiences.

Microsoft’s “Mixed Reality” spectrum spans a range of devices from the Acer VR headset and hand controllers (shown left, priced around $400) which hook up to a PC (starting around $500) to operate, all the way up to the standalone HoloLens AR headset (shown right) which costs $3,000 as a development kit. As technology evolves, AR devices are likely to come down in price and become more immersive while VR gadgets become standalone. Depending how long Halo is in development, it might be targeted for a future device that sits somewhere else on the spectrum.

The term “Mixed Reality” used in the context of this Halo announcement, with little more known, means there are a great number of potential ways the Halo franchise might be realized ranging from putting you inside Master Chief’s helmet for fast-paced multiplayer to something, well, not quite as dream-fulfilling. Microsoft uses the artificial intelligence character Cortana from the games as the name of its voice assistant. Cortana might ultimately become important to Microsoft’s immersive platform over time, and more than two years ago the company used HoloLens for a Halo marketing AR experience.

But the hope of gamers, of course, will be that Microsoft and 343 realize a more substantial gaming experience in VR. The Halo franchise is best known for its fast-paced first-person shooters but also expanded out to real-time strategy with Halo Wars. The latter might be a more comfortable fit for VR, but other developers are exploring a variety of options to bring well-known titles to VR. Bethesda is porting some of its biggest first-person titles like Doom, Fallout and Skyrim to VR while Valve offers a VR spectator mode for its popular Dota 2 battle arena game.

Of course, 343 and Microsoft could be working on something completely fresh for immersive headsets. Whatever the companies are cooking up, we hope for more details to emerge soon.

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“Future Halo experiences” Coming to Windows VR Headsets, Microsoft Says

Microsoft today announced that 343 Industries, the studio tasked with overseeing the Halo franchise, will be creating Halo-themed experiences for the company’s lineup of VR headsets.

The information, revealed by HoloLens’ chief inventor and ‘Mixed Reality’ project lead Alex Kipman, comes alongside the news that Microsoft’s VR headsets and controller bundles will be launching this holiday season for $399.

“…it’s my pleasure to let you know that we are working with 343 Industries to bring future Halo experiences into mixed reality. We are not providing specifics right now, but it is going to be a lot of fun to work with them,” said Kipman.

Alex Kipman, image courtesy Microsoft

It’s uncertain at this time whether the Halo-themed VR experiences will be necessarily tied to the Windows Store, making them defacto exclusive to the Windows Mixed Reality platform. The company’s VR headsets will however have access to content published on Steam, allowing owners to download all supported VR titles, which thanks to the fairly standard button layout of the Windows VR motion controller may mean the full catalog of Vive/Rift games and experiences.

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