Meta Would “love” Discord to Support Quest: Another Reason Why It Actually Just Needs Google Play

Meta CTO Andrew ‘Boz’ Bosworth says the company would “love” to have some sort of Discord integration on Quest in the future, pending interest from Discord, that is—once again highlighting the fact that Quest really just needs Google Play.

Meta isn’t exactly throwing its weight around to tempt Discord into supporting the Quest platform, although that’s probably equally true for a ton of services currently missing from Meta’s XR app store. The official Quest Store doesn’t have Spotify, Google Chrome, Mozilla Firefox, TikTok, any VPN services, or any of the myriad of mobile apps and games that you can download right now on a $50 Android phone.

Granted, you can sideload those things on Quest with the help of SideQuest and the app’s specific apk file, or run many services in a web browser. Still, that’s a far cry from having them as officially integrated services you can just download from the store—like Apple does with Vision Pro, which, besides a few key competitors, supports millions of iOS apps.

In Bosworth’s latest Instagram AMA, he calls the issue “one of those things where, if you have friends and family at the Discord team, reach out and encourage them to consider it.” Putting that into perspective: the trillion-dollar market cap company hopes it can convince Discord by getting you to ask your cousin Rayray who works there.

“I’m sure everyone out there is exited to do integrations with them. If their product leadership is getting reach-outs from customers, saying “hey, this is a thing that I want,” hopefully that tips the scales in terms of [supporting Quest],” Bosworth says. “But in the meantime, the platform is open, the invitation is open. We’d love to have them in. I think it’s a great product and it would be a great fit for our two communities to come together.”

Holding out hope for specific developer interest has basically been Meta’s modus operandi since the release of Samsung Gear VR in 2015—an ongoing side effect of not being able to tempt Google into bringing Play store to its Android-based VR headsets.

Bosworth says Google and Meta held talks in 2023, but ultimately Google was the one to leave the table. Now, months after those talks were held, Meta has ostensibly lost hope completely of getting that turn-key app support only Google can offer. Here’s what Bosworth said in March:

They could bring the Play store (with its current economics for 2d apps) and add value to all their developers immediately, which is exactly the kind of open app ecosystem we want to see. We would be thrilled to have them. It would be a win for their developers and all consumers and we’ll keep pushing for it.

Instead, they want us to agree to restrictive terms that require us to give up our freedom to innovate and build better experiences for people and developers—we’ve seen this play out before and we think we can do better this time around.

Whatever the case, Google may have its reasons why it can’t (or won’t) bring its millions of mobile apps to Meta’s fast approaching family of devices. It may be getting ready to compete with the help of Samsung. Maybe. We still haven’t heard anything about that device, or whether Google is actually putting real skin in the game with the release of a fully-fledged Android XR operating system fit to launch on other headsets, so there’s no telling what will happen.

In the meantime, Meta appears to be looking to out-Google Google by releasing its XR operating system to third-party OEMs for the first time, which initially is set to include ASUS, Lenovo, and Xbox. Still, it remains to be seen whether Meta can attract that critical mass of Android developers in time to compete with Apple as it eventually releases its second (hopefully cheaper) iteration of Vision Pro. To do this, Meta needs to sell a lot of XR headsets running its Horizon OS (ex-Quest OS) to get those developer eyeballs looking in the right place.

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Microsoft and Meta to ‘deepen partnership’ with ‘Windows Volumetric Apps’ on Quest

At Microsoft’s Build developer conference the company announced it was bringing Windows Volumetric apps to Quest, which Microsoft calls a way to “extend Windows apps into 3D space.”

Pavan Davuluri, head of Windows and Devices at Microsoft, announced on stage at Build the company was “deepening [its] partnership with Meta to make Windows a first class experience on Quest devices.”

Microsoft says it’s aiming to transform workflows by bringing Windows 365 and local PC connectivity to Quest, which the company says will allow developers to easily bring their Windows apps into XR.

Image courtesy Microsoft

“We call these Volumetric apps,” Davuluri says in a blog  post. “Developers will have access to a volumetric API. This is just one of many ways to broaden your reach through the Windows ecosystem.”

This isn’t the first time Microsoft has extended its reach into XR software. Introduced in 2017, the company’s Windows Mixed Reality platform included baked-in support for its line of VR headsets. In late 2023 however, Microsoft deprecated support for WMR.

Information is still thin on the ground, so there’s no telling how this partnership will develop beyond allowing access to developers. As it is, the XR landscape is shifting fairly rapidly with the announcement last month that Meta was releasing its XR operating system to third-party OEMs for the first time, including ASUS, Lenovo, and Xbox.

Meanwhile, Google and Samsung are releasing an XR headset at some point, which not only promises to return Samsung to the XR headset space, but also allow Google its first opportunity since Daydream to release its own first-party Android-based XR operating system.

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Quest Sale Brings 30% off This Week to Some of VR’s Top Games

Looking to save big on top Quest games this week? From now until May 27th, you can nab over 100 games for 30% off right now.

There are a ton of best-selling titles on sale right now, with standouts including Demeo, Contractor’s Showdown, Until You Fall, Resident Evil 4, Red Matter, Walkabout Mini Golf, and more.

To save 30% on all of the games listed below, insert the discount code MAY30.

Meta has highlighted 100 games in its list of games currently on offer, which we’ve copied below, however the company says there are actually over 170 participating titles on sale right now. Make sure to plug in the code above when purchasing other games this week just in case!

Game Title Price
Discounted Price
2MD: VR Football Unleashed ALL☆STAR $14.99 $10.49
A Knight in the Attic $9.99 $6.99
After the Fall® $29.99 $20.99
Among Us VR $9.99 $6.99
Arcade Legend $24.99 $17.49
Arizona Sunshine® $29.99 $20.99
Arizona Sunshine® 2 $49.99 $34.99
BARTENDER VR SIMULATOR $19.99 $13.99
Carve Snowboarding $19.99 $13.99
Contractors $19.99 $13.99
Contractors Showdown $19.99 $13.99
Cooking Simulator VR $24.99 $17.49
Creed: Rise to Glory – Championship Edition™ $29.99 $20.99
Crimen – Mercenary Tales $14.99 $10.49
Cubism $9.99 $6.99
Darksword: Battle Eternity $24.99 $17.49
Dead Hook $19.99 $13.99
Death Horizon: Reloaded $19.99 $13.99
Deisim $14.99 $10.49
Demeo $39.99 $27.99
Dragon Fist: VR Kung Fu $19.99 $13.99
Drop Dead: Dual Strike Edition $14.99 $10.49
Drop Dead: The Cabin $25.99 $18.19
Drums Rock $19.99 $13.99
Dungeons Of Eternity $29.99 $20.99
Espire 1: VR Operative $19.99 $13.99
Espire 2: Stealth Operatives $29.99 $20.99
Eye of the Temple $19.99 $13.99
First Person Tennis – The Real Tennis Simulator $22.99 $16.09
Ghost Giant $24.99 $17.49
Ghostbusters: Rise of the Ghost Lord $29.99 $20.99
GOLF+ $29.99 $20.99
GORN $19.99 $13.99
Gravity Lab $14.99 $10.49
Guardians Frontline $24.99 $17.49
Hitstream $19.99 $13.99
I Expect You To Die $24.99 $17.49
Into the Radius $29.99 $20.99
IRON GUARD $14.99 $10.49
Job Simulator $19.99 $13.99
LEGO® Bricktales $29.99 $20.99
Little Cities $19.99 $13.99
Lost Recipes $9.99 $6.99
Medal of Honor™: Above and Beyond $39.99 $27.99
Medieval Dynasty New Settlement $29.99 $20.99
Mindset $9.99 $6.99
Morels: Homestead $19.99 $13.99
Moss $19.99 $13.99
Moss: Book II $19.99 $13.99
Ninja Legends $19.99 $13.99
Paint the Town Red VR $19.99 $13.99
Paranormal Activity: The Lost Soul $19.99 $13.99
Phantom: Covert Ops $29.99 $20.99
PianoVision $9.99 $6.99
Pillow $9.99 $6.99
PowerWash Simulator VR $24.99 $17.49
Premium Bowling $19.99 $13.99
Prison Boss VR $19.99 $13.99
Programmer VR $19.99 $13.99
Puzzling Places $14.99 $10.49
Racket Club $24.99 $17.49
Real VR Fishing $19.99 $13.99
Red Matter $24.99 $17.49
Red Matter 2 $29.99 $20.99
Resident Evil 4 $39.99 $27.99
RUNNER $14.99 $10.49
Sam and Max: This Time It’s Virtual! $29.99 $20.99
Shooty Fruity $19.99 $13.99
Shores of Loci $14.99 $10.49
Space Salvage $14.99 $10.49
Star Wars™ Pinball VR $24.99 $17.49
Stranger Things VR $29.99 $20.99
STRIDE $19.99 $13.99
STRIDE: Fates $29.99 $20.99
SUPERHOT VR $24.99 $17.49
Surgineer $9.99 $6.99
Sushi Ben $24.99 $17.49
SWARM 2 $24.99 $17.49
Tarzan VR™ $9.99 $6.99
Tennis Esports $29.99 $20.99
Tetris® Effect: Connected $29.99 $20.99
The American Dream $14.99 $10.49
The Exorcist: Legion VR $24.99 $17.49
The Secret of Retropolis $9.99 $6.99
The Wizards $24.99 $17.49
The Wizards – Dark Times: Brotherhood $24.99 $17.49
Thief Simulator VR: Greenview Street $19.99 $13.99
Titans Clinic $19.99 $13.99
TOTALLY BASEBALL $19.99 $13.99
Ultrawings 2 $19.99 $13.99
UNDERDOGS $29.99 $20.99
Until You Fall $24.99 $17.49
VAIL $29.99 $20.99
Vermillion – VR Painting $19.99 $13.99
Virtual Virtual Reality $14.99 $10.49
Virtual Virtual Reality 2 $19.99 $13.99
Walkabout Mini Golf $14.99 $10.49
Warplanes: Battles over Pacific $19.99 $13.99
Zero Caliber: Reloaded $24.99 $17.49
ZOMBIE BAR SIMULATOR $19.99 $13.99

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Madcap UK Comedy Show ‘Taskmaster’ is Getting a VR Game Next Month, Coming to Quest & PC VR

Beloved UK comedy show Taskmaster is getting its own VR game next month featuring the Taskmaster tyrant himself, Greg Davies (and of course Little Alex Horne).

Update (May 21st, 2024): Developed by Scallywag Arcade, a Draw & Code studio, Taskmaster VR is now set to launch on June 13th. You can wishlist it on Steam and the Meta Quest Store.

“Genuinely, this is extraordinary, brilliant and very fun,” said how creator Alex Horne. “Also, I’ve always wanted to be a contestant on Taskmaster so this is great for me as a VR user, except that I will also have my virtual self watching my attempts and undermining my confidence so I may well regret the whole venture after I’ve had a go.”

The original article announcing Taskmaster VR follows below, also including a new trailer showing off more of the game’s madcap fun:

Original Article (November 30th, 2023): Targeting a 2024 launch on Quest 2/3/Pro and SteamVR headsets, the single-player game puts you in the hotseat of your very own series of Taskmaster.

And as you’d expect, Taskmaster VR takes you to the titular Taskmaster House, the show’s humble abode that regularly plays host to the game’s plethora of madcap missions. That means the full suite of unassuming locales: the house, the lab, the kitchen, the caravan, the garden, everything.

Here’s how developer Scallywag Arcade describes the action:

“Mastering tasks requires skill, patience, precision and grace. And if all that fails, maybe just throwing things around and hoping for the best will work out! Just get it done within the time limit and use the plethora of ordinary and not-so-ordinary items at your disposal. Grab, smash, balance, throw, magnetise, fry, pierce – do whatever you need to do to complete the task.”

Voiced by the Taskmaster himself, Greg Davies, and his long-suffering assistant Alex Horne, the ultimate goal is to complete all the tasks, thereby winning the show’s iconic bronze bust. And don’t punch a wall, or anything else you don’t want sufficiently punched.

There’s no exact release date yet (see update), however you can now wishlist it on Steam and the Meta Quest Store.

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Meta and LG Partnership Reportedly in Question as Korean Tech Giant Now “controlling its pace”

Meta announced in February it was partnering with South Korean tech giant LG to create an XR headset that was reportedly set to compete with Apple Vision Pro. Recent reports from Korean media however maintain that partnership is in danger.

A report from the Korean Economic Daily alleges the Meta/LG partnership has been completely terminated, further stating that LG is “now seeking a new partner to provide an operating system and software for XR devices LG plans to unveil next year.” A candidate could be Amazon, the report maintains.

“There were some differences between LG and Meta while discussing XR devices. I understand LG requested an end to collaboration because it believed there was not much synergy from their XR partnership,” an industry source familiar with the matter told the Korean Economic Daily.

Still, it’s not clear whether it’s a done deal, or the companies are simply pumping the brakes. In a statement to Korea JoongAng Daily, LG says it “continues the XR partnership with Meta forged in February but is controlling its pace.”

Indeed, news of the partnership itself was the subject of a leak from earlier this year. While that doesn’t lend credence to this particular report, it does suggest there are reliable sources, either within or around LG, leaking credible information.

At the time, the partnership was said to ‘fuse’ Meta’s diverse core technological elements with LG’s cutting-edge product and quality capabilities, which hoped to create “significant synergies in next-gen XR device development.” Additionally, it was rumored the two would work to create a competitor to Apple Vision Pro, which was rumored to launch sometime in 2025.

This comes after Meta announced it’s pledged to release its XR operating system to third-party OEMs for the first time, including ASUS, Lenovo, and Xbox, all of which are tapped to release their own headsets in the near future.

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‘Everybody’s Golf’ Studio Tees Up the Competition on Quest in ‘ULTIMATE SWING GOLF’

Clap Hanz, the Japanese studio behind hit golfing series Everybody’s Golf and Hot Shots, released their latest VR game on Quest, called ULTIMATE SWING GOLF.

The game follows in the footsteps of Clap Hanz’s other iconic titles, this time featuring five outdoor courses for some arcade-style VR golfing action.

The game’s main focus is on free play, training modes, and competitive online matches, however it also includes a mixed reality play mode which transforms your room into a golf course.

You can grab Ultimate Swing Golf over on Quest, supporting Quest 2/3/Pro, over on the store, priced at $30.

Ultimate Swing Golf isn’t the first VR game from Clap Hanz. The studio, which has developed golf games over the past 25 years, released a Everybody’s Golf VR (2019) as a PSVR exclusive.

Since its founding in 1998, the Japanese studio has almost exclusively targeted Sony devices over the course of its existence, barring the release of Easy Come Easy Golf (2021) on mobile, and now Ultimate Swing Golf on Quest.

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‘Blacktop Hoops’ Graduates from Early Access After Racking up Over 15,000 Reviews

Blacktop Hoops (2024), the popular VR basketball game, is out of early access on Quest, now serving up multiplayer and single player streetball on standalone platforms and PC VR headsets too.

Developed by Vinci Games and first released in April 2022 in alpha, the full version of Blacktop Hoops is now available, bringing with it a new GOAT campaign mode, revamped online parks for up to 4v4 matches, new maps and environments, a new Court Cam mode, training modes and more.

The studio says the game’s first official season will take place over the next four months, which will let you rank up by doing challenges and earn exclusive rewards. Users in the top 100 on the Field Goals, Threes, Dunks, Finishers, Tricks, Layups, Steals, Blocks, or Wins leaderboard at the end of the season will earn an exclusive Season One Hat and Jersey, the studio says.

As the second most-rated basketball game on the Quest platform, following the wildly successful free-to-play Gym Class (2022), Blacktop Hoops has managed to rack up over 15,000 user reviews on Quest, putting it at [4.9/5] stars.

You’ll find it there on Quest 2/3/Pro, Steam for PC VR headsets, and Pico headsets, priced at $30.

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‘Rocking Legend’ is Like VR ‘Rock Band’ Without Needing a Closet Full of Plastic Instruments

Domurosoft, an Italian indie studio, is getting ready to release the full version of Rocking Legend on SteamVR headsets soon, which includes some very Rock Band-inspired gameplay which critically doesn’t require dedicated guitar controllers.

Rocking Legend can’t really boast any well-known music—its 30-song OST of original songs have all been tailored to work with virtual drums and guitars.

While it’s true you can play guitar using motion controllers to simulate strumming and fretting, the game also promises support for USB or Bluetooth-enabled instruments for a more authentic experience, which includes ones you might have left over some other games.

The game, which has just launched a free demo on Steam, includes campaign, free play, as well as online multiplayer. The free demo includes a free-play mode and a selection of three tracks to play though, including variable difficulty and a few gameplay modifiers unlocked.

Launched on Steam Early Access in 2020, Domuro Soft says it’s bringing the full version of the game at “the beginning of next month,” which is said to include an exclusive launch discount. You can grab it now in Early Access on Steam, priced at $25.

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New Live Captions Feature on Vision Pro Could Lead the Way to Real-time Translation

Apple announced it’s introducing a host of accessibility features to Vision Pro, which is set to include Live Captions for the deaf or hard of hearing. It certainly feels like an important first step in eventually kitting the device with real-time translation at some point down the road.

The visionOS update, which is said to arrive some point later this year, will also add adjustable captions for Apple Immersive Video, and support for ‘Made for iPhone’ hearing devices and cochlear hearing processors. Additionally, accessibility features will include options to Reduce Transparency, Smart Invert, and Dim Flashing Lights for users with low vision or those sensitive to bright lights and flashing.

Since the update is system-wide, things like Live Captions will allow users to follow along with spoken dialogue in live conversations, but also audio from all apps, such as FaceTime or streaming content that isn’t already subtitled.

Meanwhile, the most recent demo of ChatGPT-4o (seen below) could be a sign of things to come, as it showcases just how good real-time translation has gotten—probably better than you’d expect.

Provided Apple decides to push such a feature in the near-future, it could mean face-to-face conversations will soon have subtitles, like you might see on TV or in video games. It could also allow for content that isn’t already subtitled to benefit as well, letting you catch up on the latest episode of that Turkish soap opera, Italian Serie B football match, or even figure out what Scottish people are actually saying. That’s not to say it would be perfect, but it could be hypothetically implemented right now with some degree of success.

Granted, Apple wouldn’t be the first to highlight such a feature when the company does come around to the idea. Before Google shuttered its Project Iris AR glasses, Google was teasing real-time translation as an important add-on that does essentially what I described above.

This follows an ongoing push by Apple to make Vision Pro probably one of the most accessible headsets on the market. It already includes voice input in addition to both hand and eye-tracking for easily traversing UI, as well as features such as VoiceOver, Zoom, and Color Filters for those with low vision. Other accessibility features include Switch Control, Sound Actions, and Dwell Control, which Apple says helps those with physical disabilities.

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AR Content is Coming to Google Maps, But It Won’t Matter Until There’s a Headset to See it Through

Google today announced it’s starting a pilot program that will soon allow select partners to create AR content and display it within Google Maps. While it seems like an important step for Google on the way to owning a piece of the ‘all-day AR glasses’ future, it’s unclear just where it’s all headed for the company in the near term. Because compared to Meta and Apple, Google still seems unable to commit to a coherent XR strategy.

Starting in Singapore and Paris later this year, Google is essentially elevating content built in its Geospatial Creator platform to the world stage, as it will soon allow select partners to publish their AR content connected to physical landmarks via Google Maps, which you can view through both Lens and Street View.

The hope, it seems, is it get mobile users engaged with AR content by searching for a location in Google Maps and holding your phone up at landmarks, shops, etc. Some of the examples seen in the video below include cultural and historical stuff, but also virtual billboards for private businesses, presenting something of a low poly Blade Runner vibe.

It’s a pretty neat showcase for tourist boards to get behind, and a cool Easter egg for Google Maps users too, but it’s difficult to imagine it will ever be more than that, at least on mobile devices.

While we use our phones for everything, mobile AR applications are neither as immersive as the promo video suggests, nor additive enough yet to really engage with for any meaningful amount of time before the glass rectangle goes back in your pocket or bag. That’s why so many companies are pinning their hopes on functional AR glasses for all-day use; it will remove that frictional boundary and put that AR layer much closer to the forefront to both users and the advertisers trying to reach them.

And as you’d imagine, there was little in the way of XR at Google’s I/O developer conference this year—unfortunately expected after the company canned its AR glasses Project Iris last summer, which also saw the resignations of top leadership, including AR & VR chief Clay Bavor, and head of XR operating systems Mark Lucovsky.

At the time, Lucovsky maintained in an X post his departure was heavily influenced by “changes in AR leadership and Google’s unstable commitment and vision.”

That’s not to say Google isn’t doing XR stuff, but it all still feels like it’s following the company’s usual brand of scattershot Darwinism. We heard about more incremental updates to ARCore, its developer platform for building AR experiences which was initially released in 2017. We heard about how its light field video chatting tech Project Starline will soon become an actual product.

We also got a quick glimpse of a very Project Iris-style device in a video (seen below), which the company simply calls “a prototype glasses device.”

The demo was more about highlighting the company’s research in computer vision and AI assistants with Project Astra though, as there’s no word on what those glasses are beyond that description. Given what we saw, it appears the device is more like a pair of Google Glass-style smartglasses than AR glasses as such. Learn more about the difference here.

The short of it: smartglasses can do things like feed you AI assistant stuff, play music, and show you static information, i.e. not spatial data like 3D models that blend in naturally with the physical landscape. That would require significantly more compute, battery, and more powerful optics than those prototype glasses could hope to provide, which means no interactive maps or more immersive version of Pokémon Go either.

Most of all, we’re still waiting to hear about the Samsung+Google partnership that might bring a Vision Pro competitor from Samsung. Most importantly though, it will be Google’s next big stab at launching an Android-based XR operating system following its now defunct Daydream platform.

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