Make It A (Virtual) Reality: Metro 2033

Once upon a time, a long time ago indeed, VRFocus had a series called Mod of the Week. This was back when it was more common for people to develop mods and apps to crowbar in basic virtual realtiy (VR) support to existing titles. One of those we featured back in the early days of the website was Metro 2033. However, four years later we still don’t have any official support for the title. In today’s Make It A (Virtual) Reality, Nikholai makes the case why that should definitely be the case.

Metro Last Light

If there is one series of videogames that has been able to immerse players with the world and story that it is telling, it is none other than the Metro series. based on the popular novels by Dmitry Glukhovsky, they follow the tale of the post-apocalyptic Moscow metro system and the people, factions and monsters that live in and above it. The titles mixed first-person shooter (FPS) and survival horror gameplay in a way that lead to some of the more compelling moments in gaming. Now, with the upcoming release of the third title in the series Metro Exodus early next year I think it is time we talk about another destination for the series, virtual reality (VR).

At its core, the Metro series is about moving through a rich and detailed world full of dangers making use of the equipment you have to survive. Players have options on how to approach most situations be it shooting everything that moves or trying to sneak around unseen. There are even non-lethal take-downs and a karma system within the titles which impact the ending of the story and some scenes as players progress. One top of this there are systems in place that see ammo used for buying goods, monsters to deal with and a supernatural horror element that needs to be confronted as well. All of this in an immersive VR experience could easily result in a title that would set a new standard for VR videogames.

You see, the metro system is a series of tunnels and stations all connected deep underground. As the first entry in the series, Metro 2033 explores, people have had to make these their homes and find ways to survival with the limited resources they have. Venturing outside in the post nuclear war environment is possible but risky business, requiring a gas mask and plenty of gear in order to make it back alive. This means that players could experience not just a thrilling, tense journey through dark tunnels full of danger but have these heart racing moments on the surface. With limited air and ammo, the need to find a way back underground would offer such an adrenaline rush as you carefully proceed forward while watching your back.

Mentioning the gas mask, that is another elements of the Metro series that would work well in VR. You see, the gas mask is a vital piece of equipment that without will lead you dying in this dangerous world. It can be damaged, filters need to be swapped out and you need to clean it to be able to see. All of these actions are usually performed by a button press but actually having to do the motions would offer a truly immersive experience. Picture it, you’re in a fight and once the battle ends you not only need to restock and reload but also wipe the blood and mud off your mask only to find it is cracked and needs replacing. All of which is a psychical movement that requires you to duck, look, reach and explore the environment in full 360-degrees of freedom. It would be amazing.

One of the other elements that really help make the Metro videogames interesting is the limited use of a HUD. Key information that the player needs is presented to them in unique ways that would transition to VR fairly well. For example, any time limits such as oxygen remaining are displays on the players wrist which is also in view. Ammo in a magazine can be checked by actually looking at the weapon and magazine and health is shown through the colour of the screen. The audio plays an equally part with small sounds giving the player clues as to what is or is about to happen.

Metro Exodus

On top of all that, exploring a post-apocalyptic Moscow metro system while a war better the Communists and the Nazis raging on with mutated bears running around above ground just sounds amazing. The Metro series of videogames are unique in many ways and explore systems and ideas that other FPS titles don’t, allowing for a great opportunity for the series to bring those to VR. Metro Exodus, the latest entry in the series which is releasing next year, will see players leaving the etro behind following the events of the last title and exploring the world in search of a new life. Beyond all the shooting and monsters, Metro is a story about human lives trying to find peace in a worlds torn apart by nuclear war and experiencing that first hand in VR would be amazing regardless of the setting.

At the end of the day, Metro could come to VR in many ways. All of them would work so long as the core gameplay systems of the videogames remain the same if not similar. I want to wipe blood of my gas mask, manually reload my weapons and immerse myself in a world that is trying to kill me all while exploring the beautiful – if somewhat ruined – world. If this ever happens, VRFocus will be sure to bring you all the latest.

PlayStation VR PVP Title Megalith Has A Release Date

The team at Disruptive Games have been hard at work on their upcoming virtual reality (VR) title about Titans battling it out for control of the Earth for some time now but finally Megalith has a release date. Coming to the PlayStation VR, players will be able to jump in and experience thrilling battles as massive characters unleashing powerful abilities go head-to-head to walk away with victory.

Though players will feel a sense of power as they unleash their titan abilities in this player-versus-player (PVP) hero shooter title, each Titan is an equal match meaning mastering their moves and abilities will be important. Teamwork will make the battle easier as there are objects to be achieved to win the battle but the open battlefield does mean that players will need to keep an eye out for the enemy.

Featuring destructible environments, nowhere is safe as the enemy could come crashing through a wall to land a surprise attack on you and your team. Thanks to a free locomotion system players will find that moving around the virtual world and unleashing their wrath of destruction will be as easy as it is fun.

Megalith

When checking out the title at the Electronic Entertainment Expo (E3) 2018, the team at Disruptive Games commented saying: “We love playing online games and have spent many years crafting multiplayer experiences before forming Disruptive, Megalith is the culmination of everything we have learned along the way. We have been blown away by the potential of VR gaming, and are excited to be pushing the platform as it evolves.”

The official release date for Megalith is set for January 8th, 2019 with a free trial version being made available available on November 13th, 2018 alongside a discounted digital pre-order exclusively through the PlayStation Store, it has been revealed. By pre-ordering at the PlayStation Store players will immediately unlock all Titans available during the trial, exclusive epic skins and an Avatar pack for each of the starting five Titans, along with one additional DLC Titan included at launch.

As PlayStation VR owners prepare themselves for battle against other titans, VRFocus will be sure to bring you all the latest on Megalith in the future so make sure to stay tuned for more.

The UK’s National Theatre Is Using Epson’s Smart Glasses To Improve Accessibility

As augmented reality (AR) smart glasses continue to raise in popularity and application the likes of the Epson Moverio glasses are being used in interesting ways. One such use is the UK’s National Theatre using the technology to improve accessibility for their customers to make their offerings suitable for a wider audience and now this initiative is coming to fruition.

Epson Moverio BT-350

As reported by techradar, live performances throw up all sorts of difficulties for hard-of-hearing audience members who may find it hard to follow on with the action. Due to not having the ability to turn on any subtitles unlike when watching the media in after it has been recorded. It is estimated that eleven million people in the UK alone suffer from some degree of hearing loss with the number expect to grow in the future. Because of this, finding a solution to allow those with hearing loss to still be able to enjoy live performances needed to be found.

Though some accessibility options currently available rely on occasional captioned performances or visiting British Sign Language (BSL) translator, they are not perfect and scheduling these can create gaps. The UK’s National Theatre is leveraging the Epson Moverio BT-350 to describe the dialogue and sound effects happening onstage and provide a more robust accessibility option.

Epson Moverio BT-35E

The smart glasses provide a wearer with their own personal subtitles throughout the performance that follow the users gaze as they move around the stage. These subtitles are not just conversation between the actors but also stage directions informing viewers of additional context to the events on stage. The smart glasses also come with a built-in menu pane which can be accessed throughout a show allowing a user to pick the text size, colour, and placement on the display. Audience members also hold a small trackpad that works like a standard PC cursor and can call for assistance or play a short user tutorial from the menu as well.

Using the Epson Moverio smart glasses to improve accessibility for audience members of live performances is a positive step for the technology and will help make smart glasses more known to a wider consumer audience. VRFocus will be sure to bring you all the latest on AR technology in the future so stay tuned for more.

First DLC Pack Announced For PlayStation VR FPS Title Firewall Zero Hour

Earlier this week as part of the two year celebrate of Sony’s virtual reality (VR) headset, the PlayStation VR, it was revealed that the tactical first-person shooter (FPS) title Firewall Zero Hour is getting it’s first download content (DLC) pack soon. The news comes direct from the PlayStation blog and confirms that the critical and community successful title is getting more content that is sure to make players happy.

Firewall Zero Hour - Screenshot (E3 2018)

The team-based multiplayer title has been doing well for itself following its release including being PlayStation VR’s top videogame in August. Now players can look forward to more content such as new items and skins to customize their characters along with new weapons that will offer new styles of play in the intense and thrilling shooter.

Following the announcement, the team at Fist Contact Entertainment provided more details on their own blog which explains that the release of the DLC “marks the opening of the PlayStation Store for Firewall Zero Hour, featuring cosmetic items such as Trinkets, Facepaints, and Weapons Skins.” Though some players might be upset that the first update does not include a new map or two, having more ways to customize your character and weapons before heading into battle is a nice addition to the videogame.

Firewall Zero Hour - Screenshot (E3 2018)

The DLC is planned to release on October 16th and with it will also come an update that set-ups the framework for the PlayStation Store in every region. The team are also looking on improving their patch process to ensure that improvements come to the title sooner rather than later. Some mentioned on the blog include Weapon Offset Options, improvements to the Smoke Grenades and Noise Maker to make them more useful along with Anti-Aliasing for PlayStation 4 Pro users.

VRFocus’ Staff Writer Rebecca Hills-Duty reviewed Firewall Zero Hour saying: “Firewall Zero Hour has managed to avoid many of the common pitfalls of VR online multiplayers and add its own interesting twist to the military FPS genre. The lobby system could use some improvements, but otherwise its a finely crafted title that will be of great interest to FPS fans.”

For all the latest on the upcoming DLC and Firewall Zero Hour in general, keep reading VRFocus.

New Report By VR Intelligence & ZeroLight Shows Immersive Experiences Are Working

Following the news in August that ZeroLight and StarVR had provided Porsche showrooms with a virtual reality (VR) makeover, ZeroLight has announced the release of a new report by VR Intelligence. The report shows that VR and augmented reality (AR) retail experiences are making an impact with consumers and that the majority would like to use the immersive technology to help them make purchasing decisions in the automotive sector.

ZeroLight

Automotive companies have been using VR and AR for some time now both in the design but thanks to the improved availability and more affordable headsets coming to market, the use of the technology for then consumer facing sectors has been increasing rapidly in recent months. This means that more showroom floors are seeing the use of VR for consumers to use and becoming immersed in a new kind of shopping experience.

According to the report by VR Intelligence and ZeroLight, in a survey of 1,000 consumers across Europe, over 80% claimed they’d like to see, design and select preferences for their car using VR. Of the same 1,000 consumers, 64.7% would be prompted to visit a dealership if it offered an immersive experience.

“Our goal at ZeroLight is to harness new technologies to deliver experiences that complement the overall relationship between brands and their customers. This research validates the use of immersive technologies as a unique touchpoint within the automotive purchase journey, facilitating the overall sales process whilst positively impacting brand perception.” said Joseph Artgole, Associate Marketing Director, ZeroLight.

ZeroLight

The report goes in depth on both the consumer perceptions of immersive technology such as VR and AR within the automotive retail experience, as well as those of the car brands currently implementing the technology. The report notes that two brands leading sector at the moment are Audi and MBW, who are both featured in the report providing insights into their own case studios and the impact the technology has had on their businesses.

“The flagship project, which we delivered through our Audi Cities dealerships, was extremely visible within the company. The success of that project has really helped everyone in the company, from the top down, to understand VR, how it works and crucially why it’s important for the company.” explains Marcus Kuehne, Audi: “Once you have that foundation, you move beyond having to explain why it makes sense and instead move towards a space where different business units are thinking about how they can use the technology to benefit their own business needs.”

The full report is available to download for free here and is 24 pages in length. For more on all things immersive technology within the automotive industry and elsewhere, keep reading VRFocus.

New AR Horror Mobile Title Night Terrors: Bloody Mary Released

Imprezario Entertainment, an augmented reality (AR) mobile entertainment company, has announced a new mobile horror experience that leverages AR technology to scare users. Titled Night Terrors: Bloody Mary, the experience has been made in partnership with acclaimed film director, producer and screenwriter, Oren Peli (Paranormal Activity, Insidious) who acted as Executive Producer on the project. Users will see their surrounding environment turn into a supernatural hell that will leave them facing unthinkable horrors.

Night Terrors: Bloody Mary

Because AR is able to adjust the world around a user it is a perfect fit for horror experiences as it creates a more unsettling feeling seeing your own home decease into madness. With Night Terrors: Bloody Mary, users will find the world around them full of ghosts, possessed beings and plenty of other terrifying creatures that lurk in the dark ready to strike at any moment. The experience is said to last around a full hour as well meaning players will need to keep their wits about them for a while if they want to survive this immersive AR adventure.

“Throughout my career, I’ve prided myself on storytelling and exploring innovative perspectives to deliver some of the most electrifying moments in film. ‘Night Terrors: Bloody Mary’ is enabling me to work with a new creative medium that will bring the narrative to users in their own homes, this time through their mobile device. I can think of nothing more horrifying, so I could not be more thrilled to be at the forefront of this emerging entertainment technology,” said Oren Peli, Executive Producer on the experience.

Night Terrors: Bloody Mary

Based on the urban legend which most people are familiar with, the experience aims to bring the haunting character of Bloody Mary to life in this interactive, 360-degree audio and visual nightmare. The phone’s camera, LED light and other systems interact with each other to build the AR experience that will leave users scared as they try to make their way through the whole length of it.

Night Terrors: Bloody Mary is available now on the Apple App Store for compatible iOS devices and costs $2.99 (USD). You can see the trailer below to get an idea of what to experience and for more on the title in the future, keep reading VRFocus.

Magic Leap Release ‘Getting Started’ Video For Magic Leap One Creator Edition

Magic Leap have released a new video that is designed to help owners of the Magic Leap One Creator Edition mixed reality (MR) headset get set up and started. The journey into MR is a grand one but before users can begin experiencing the magic of the new reality it is important to ensure everything is set up correctly to allow for a smooth ride.

Magic Leap One Reveal

The video has been released as part of the Magic Leap Care section of the product website which acts as both a support page and resource center. Users will be able to find several articles that explore different topics and help them trouble shoot any problems they might run into. Then again, by following the below video and steps users are more likely to have a trouble free experience.

One of the first things that the video points out is the requirements of the environment to be able to use the Magic Leap One. This means indoor use with normal lighting conditions and users are advised to use it in a room with as few windows and mirrors as possible along with as few black surfaces as possible. Avoiding direct sunlight as well will also help applications and experiences to more accurately interest with the environment.

Magic Leap One

By far the most important part of the set up process is ensuring that the headset fits comfortable and securely. Inside the Magic Leap One box users will find a fit kit that has pads that can be put onto the headset to ensure a more suitable fit. When turning on the device for the first time an initial set up will be played that users will walk through and they may be promoted to use the fit kit. The headset goes on from the back first with the back half able to open up to allow for the users head to fit in easily.

Next up is the Lightpack. Before putting on the headset the Lightpack should be placed on the users pocket before hand. Don’t place it in your pocket as this might prevent air flow and it should clip into place when it is secure. Following all of this users will then need to pair their control with the Lightpack and the Lightwear before running a calibration software to ensure the fit and pairing has gone smoothly. Additionally, should you need to wear glasses, make sure to do and insertable lens for glasses users will be made available in the future as well for a more comfortable and nature fit.

You can see the full video below for a complete visual walk through and for more on Magic Leap in the future, keep reading VRFocus.

Something For The Weekend: Rainy Oculus VR Deals

Sunday is here again meaning its time for another entry of Something for the Weekend, the weekly series where VRFocus bring you a number of deals on virtual reality (VR) titles. The rain does not seem to be stopping anytime soon so what better way to enjoy your weekend then to try a new Oculus Rift expereince. There are deals on some brilliant titles that will see players shooting aliens, playing golf, escape robots and even using a bow and arrow. As always, be sure to check back every weekend for even more deals right here on VRFocus.

Seeking Dawn

Seeking Dawn

Seeking Dawn is the kind of title you have a love/hate relationship with. On the one hand when it works smoothly it’s a really fun and beautiful VR experience to play, with masses of content and hours and hours of gameplay. Unfortunately it’s not perfect, with plenty of repetition and glitches that need finessing. It might not be VR’s summer blockbuster but Seeking Dawn isn’t quite the dud either.” – Read VRFocus’ Senior Staff Writer Peter Graham’s review of Seeking Dawn.

Seeking Dawn is available now for £22.99 (GBP) down from the usual £29.99.

Everyday Golf VR

Everyday Golf VR

Step onto the green and get ready for a realistic golf experience in VR. Practice your driving and putting skills on this stunning course as you take your time to land the hole-in-one and improve your game. Designed to be an accessible and comfortable experience for all, players are sure to have a grand time no matter the weather.

Everyday Golf VR is available now for only £15.99 (GBP) down from £22.99.

ApexConstruct_Screen_04

Apex Construct

“Despite some minor gripes, its clear that Apex Construct represents the way forward for VR videogames, an absorbing, intriguing experience that draws you in with a rich world complete with its own history and mysteries to be unravelled as well as a fluid combat system. Apex Construct is the standard by which future VR titles will be judged, and an indicator that VR has stepped up its game.” – Read VRFocus’ Staff Writer Rebecca Hills-Duty review of Apex Construct.

Apex Construct is available now for £10.99 (GBP) down from £22.99.

FatFoods Screenshot 01

Fat Foods

“Having become too large from all the snacks your only method of transport is rolling your fat self everywhere. In Fat Foods, the goal is to eat as much as possible. In multiplayer mode, two players utilize the Oculus and a PC monitor to go head-to-head. Armed with a frying pan and spatula, the second player takes on the role of a giant, they must keep the other player from reaching the finish line. In the Mall level, the second player becomes a huge monster, causing havoc to the environment.”

Fat Foods is available now for £2.99 (GBP) down from £3.99.

Sky Duel: Tournament

Sky Duel: Tournament

Welcome to the future and get ready to participate in the battle of cyborgs throwing combat disks at each other. In this deadly competition players will need to move around the platforms to take aim and strike their opponent. Watch your step though and don’t fall unless you want to lose fast.

Sky Duel: Tournament is available now for £3.99 (GBP) down from £7.99.

SACRALITH: The Archer`s Tale

SACRALITH: The Archer`s Tale

“The game brings you to a quest for the magic stone that grants power over Dragons. Dozens of fights with hordes of enemies will be thrown at you your loyal allies along the way. The game world consists of various different locations with special firing spots. Move swiftly along these spots, choose the right view and angle for attack, protect your companions and defeat the enemy.”

SACRALITH: The Archer`s Tale is available now for £12.99 (GBP) down from £14.99.

Wanted Killer VR

Wanted Killer VR

Get ready to fire a lot of guns and go up against a lot of enemies as you play as hero different characters with four different play styles. Unleash dual-pistol damage as Ricky, get up-close and personal with Teo, strike as the stealthy assassin Mia or cut loose with machine gun-toting Aya. Use tactics and creative strategies as you leap through thrilling VR combat.

Wanted Killer VR is available now for £6.99 (GBP) down from £7.99.

Along Together screenshot

Along Together

“Despite the input system, VRFocus would argue that Along Together is not a point-and-click videogame as Turbo Button suggest. It’s much closer to a platform-puzzle videogame in that the experience is less about objectives and item collection, more concerned with path-finding. This certainly isn’t a negative comment however, as Along Together is a welcome addition to the Google Daydream’s software catalogue regardless of how you choose to define it. With a pleasing, chunky and colourful art style and a fine assortment of puzzles, Along Together is an easy recommendation for Google Daydream owners.” – Read VRFocus’ Editor Kevin Joyce’s review of Along Together.

Along Together is available now for £7.99 (GBP) down from £14.99.

Budget Cuts

As an employee at the mega conglomerate TransCorp it is your job to stamp papers and file files. That is until TransCorp think it is best to cut your job to save money and soon you are fighting for your life against the robots that work within HR. Teleport around the building looking for an escape and make use of limited weapons to take down your foes. This might be the worst day at work yet.

Budget Cuts is available now for £19.99 (GBP) down from £22.99.

escaperoomvr stories

Escape Room VR: Stories

“There’s plenty to like in Escape Room VR: Stories, with lots to find and a reasonable amount of puzzles to solve in each level, and the visuals are some of the best you’ll see in any virtual reality (VR) titleThere are some rough edges however, and even with the multiple endings puzzle fans will still find this a short experience. Find Escape Room VR: Stories in a Steam sale and it’s certainly worth a consideration.” – Read VRFocus’ Senior Staff Writer peter Graham’s review of Escape Room VR: Stories.

Escape Room VR: Stories is on sale now for £8.99 (GBP) down from the usual £10.99.

That is all for this week but remember that VRFocus gathers all the best sales and deals every week, so check back next weekend at the same time to discover more.

New Infographic Tells You All You Need To Know About Head-Mounted Displays

As virtual reality (VR) continues to expand to wider audiences and market sectors, the opportunity to experience VR anytime and anywhere is becoming more possible. The limitless possibilities of being able to transport yourself to a virtual world and interact with various objects and characters is what makes the technology so appealing. With more VR head-mounted displays (HMDs) on the market then every before, ARVIlab have put together an infographic to help those new to the technology find the right HMD for them.

HMD infographic

The infographic covers a number of different topics, all of which are key to helping find the right HMD for a users needs. This includes understanding the field of view (FoV) which helps the user feel more present within the experience if there is a larger FoV on the HMD. As humans have slightly over 210-degree forward-facing horizontal arc of view, the closer to this number a HMD can get to the smoother the experience might be. Additionally, some users will find that depending on the FoV that it might impact the chance of them suffering from motion sickness.The size of the lens can also effect the FoV and distance that objects are displayed at which again, can help to keep the user within the experience.

Other information that is worth understanding is interpupillary distance (IPD) which is the distance measured in millimeters between the centers of the pupils of a users eyes. On average, this distance varies from 51 to 77 mm in adults with the distance being less with children. For the clearest picture and comfort for your eyes, you need to fine-tune the IPD on your HMD to ensure the experience is enjoyable. Some HMDs will include the option to fine-tune the IPD but some do not so they should be checked and tested before being purchased.

HMD infographic

Worth knowing as well is the screen resolution of each HMD as the higher the resolution the cleared the picture will be. This is measured in the subpixels that each HMD are using with some using traditional RGB pixel arrangement with others using Pentitle RGBG arrangement. The resolution is also measured per eye as well meaning that in total the resolution of a HMD is double that in total. For example, the Oculus Go offers a resolution of 1280×1440 per eye with the HTC Vive Pro offering a 1440×1600 resolution.

The full infographic is available to view here and explores a number of different key information points that are worth knowing for those looking to buy a new HMD. For more from ARVIlab and all things VR in the future, keep reading VRFocus.

Vuzix Amends Non-Compete Agreement To Sell Products To More Markets

Vuzix has announced that the company has amended the 10-year-non-compete restrictions it entered into with the buyer of its defense division in June 2012. This agreement meant that for a ten-year period the leading supplier of smart glasses and augmented reality (AR) products was not allowed to sell products or solutions directly or indirectly into the global Military, US Department of Defense, Security Organizations and First Responder markets. The agreement was held with TDG Acquisition LLC and had four years remaining on it but now, following an amendment to the agreed Vuzix can immediately pursue opportunities for their products and solutions in the above markers.

Vuzix Blade 3000

“Vuzix has always seen great opportunity in the first responder, defense and homeland security markets but saw better near-term opportunities in enterprise and consumer when making earlier resource allocation determinations,” commented Paul Travers, President and CEO.  “Today, we have seen military, security and first responder opportunities come to the forefront as well.  In assessing these developing opportunities, Vuzix and Six15 felt that collaboration rather than competition is the right mix to pursue and potentially win these significant opportunities. As such, we worked with Six15 to find ways where we might best pursue these opportunities and are quite pleased to reach this resolution afforded by the amendments to the earlier transaction documents. Together, we see many great opportunities and look forward to bringing Vuzix back to its roots and once again becoming a key player in the defense and military markets.”

These new markers are significant in both the United States and globally and exceed millions of equivalent personnel that could leverage and benefit from the products and solutions Vuzix has to offer. The defense and secuity organizations include business customers and Governmental Entity customers that mainly offer security and defense services, including police, fire fighters, EMTs, other first responders, homeland and border security.

Vuzix M300 Visual Aid

“Six15 is excited to expand the relationship with Vuzix and create opportunities to best support First Responder and Defense communities.  Through a cooperative agreement, we believe that both companies can deliver superior solutions to these markets and focus on the strengths each organization brings to the relationship,” commented Rich Ryan, CEO of Six15 Technologies.

Further to the amendment, Vuzix and Six15 have agreed to work together on incorporating Vuzix’ industry leading waveguide optics and display engine technologies into Six15 products. As part of all this, Vuzix will pay a total of $1.5 million (USD) to Six15 in three installments over the next six months and will pay commissions at various rates for any sales into these newly opened markets.

As Vuzix continues to expand into new markets and bring their smart glasses and AR solution to more customers, VRFocus will be sure to bring you all the latest so stay tuned for more.