How VR MMO Zenith Is Being ‘Built For VR’ First And Foremost To Feel Like You’re ‘Living A Different Life’

Zenith: The Last City from Ramen VR opened up pre-orders recently which included closed alpha access, but had to close them from the surge in demand. We recently spoke with Ramen VR CEO, Andy Tsen, to get the latest on the game’s upcoming release.

Zenith: The Last City—A True VR MMORPG

Zenith: The Last City is slated to hit PC VR, PSVR, Quest, and non-VR PC this year and aims to be one of the first truly “massive” persistent online game worlds in the same vein as something like World of Warcraft, EverQuest, or Final Fantasy XIV. Or, in other words, a real VR MMO without compromises. Perhaps not on the same scale as Ready Player One just yet, but certainly channeling that anime-style JRPG aesthetic of Sword Art Online and .hack//sign a bit.

“Zenith is a virtual reality MMO and it has kind of a JRPG East Asian aesthetic,” said Tsen during an interview with UploadVR. “It’s kind of sci-fi fantasy and we want people to be able to come into the world and just explore and have a really positive, fun kind of RPG experience that they wouldn’t have on any other platform except one built for VR. We really think that this is the stuff that people have been wanting for a long time and that’s why we set out to build it…MMO is a term that has been really liberally used especially in mobile,” said Tsen. “And when I say MMO, what I’m trying to say is an MMO in the sense of something like WoW or Final Fantasy XIV, where it will be a large world where you can have thousands of people per shard. Our eventual goal, of course, is to make it even bigger and tie the different shards together to have this infinite world, but we’re starting with just a regular MMO and a regular shard which by itself is hard enough.”

In late 2019 Ramen VR raised over $280,000 via Kickstarter and has since secured additional outside investment to build a team that can work on a game like this. From the footage I’ve seen and what I’ve heard when speaking to the developers, it sounds like they’re on the right track.

“We’re building a full-scale VR MMO; it’s basically a lot of uncharted territory,” said Tsen. “I’m actually a big fan of Orbus and the guys at ATT (A Township Tale). Everybody has their own take on what a VR MMO should be. But what we’re really trying to do is create a top-notch extremely polished core game loop that is really, really fun to play that feels a lot more polished and a lot deeper. That’s our fundamental goal; to create an experience where it feels both familiar to MMORPG players as well as completely unique being in the space of VR itself.”

 

zenith vr mmo combat pic

Early in the game’s development Tsen described the combat as inspired by Beat Saber, but what he meant by that was just that it was real-time action based, not turn-based or target-based like a lot of MMOs typically are. If you wanted to draw comparisons to another VR game, the closest example is probably Until You Fall.

“Zenith is going to feel a lot more like an action RPG than something like Final Fantasy XIV or World of Warcraft where they are basically spreadsheet simulators where you’re pressing macros and you’re doing the whole hotkey dance,” said Tsen. “In Zenith, you literally have to parry enemy’s attacks, throw fireballs, you can slow time, and so on. Of course, all of this is tied together by a gorgeous environment where we’ve spent thousands of hours creating unique props and content and just building a world that feels fully alive and immersive.”

On paper, it sounds similar to what they’ve done in OrbusVR, the first-ever VR MMO. However, that game is a bit more simplistic in its design and visuals, which explains why they were able to launch as early as they did. From what I’ve seen, Zenith seems to aim for taking things up several notches. You can see a lot of that on display in this 30-minute long unedited pre-alpha gameplay video the developers published.

“One of the most important things about VR is a sense of presence and I think that that’s something that other genres outside of VR, where MMOs can’t really reach,” said Tsen. “And so for us, it’s all about that feeling of physical embodiment in the world. That’s why we introduced our recent Population One-style gliding, we have climbing, we have full-body IK. These are things that will make the players feel like they’re really in the world living a different life essentially.”


Zenith: The Last City still does not have a specific launch date or month yet, but presumably they’re aiming to get it out this year. The Closed Alpha period kicks off in April—you can find more information on that here. We’ll keep you posted with more on Zenith as we find out details and will publish more excerpts from this interview (as well as the full interview in its entirety) later this week.

Let us know what you think of Zenith down in the comments below!

Rec Room Raised Another $100M And Earns $1.25B Valuation

Today Rec Room revealed another fund raising round, led by current investors Sequoia Capital and Index Ventures, to the tune of $100M at a valuation of $1.25B overall.

Popularity continues to rise for Rec Room, the free-to-play social gaming platform that originally got its start in PC VR. Since then it’s launched on every major VR platform, including Quest, Quest 2, and PSVR, and is available outside of VR on PC, PS4, mobile, and Xbox. The number of potential users is pretty astronomical compared to any other social VR application—even if a lot of those users aren’t even in VR.

This year has seen a big boom in investment for social gaming platforms and user-generated content apps, which isn’t surprising given the pandemic. Roblox (which has very limited VR support) just went public at a massive valuation and Rec Room recently pledged to pay more than $1M out to its creators this year.

Rec Room CEO Nick Fajt told VentureBeat:

“We’ve had strong growth over the last 12 months,” Fajt said. “We think that Rec Room can become an enduring large business that fuses games and social. We think this can be one of those things that really impacts culture. We think it can be one of the biggest games in the world. And so we really want to invest in that future.”

Reportedly, VR users make up only around 25% of the Rec Room userbase now following its launches on various non-VR platforms. “VR is still a very important part of what we do,” Fajt said. “We’re probably still a top two or top three VR app.”

In the past year as monetization efforts have finally started to take off in Rec Room, revenue grew 566% by letting users charge other players for their in-game items and by charging for a subscription for users to regularly get more in-game currency. There are now over 5 million rooms to explore, more than 2 million people have made content of some kind, and over 20,000 new rooms per day get added. Currently, over 15 million people have used Rec Room so far.

Rec Room is making big strides and doesn’t seem to be slowing down. Do you still play Rec Room? What do you think are some of the best rooms to visit in Rec Room? Let us know down below!

Space Walk VR And Crop Craze Highlight New Batch Of Oculus App Lab Quest Releases

New games continue to release on Oculus App Lab, the new distribution method for VR developers that lets them release Quest games without getting full Oculus Store approval, and the latest batch has two real standouts: Space Walk VR and Crop Craze.

Also, make sure to read our list of the best App Lab games for more.

In order to keep up with new Oculus App Lab releases there are two primary methods. Firstly, you can visit this website which just displays them all in a big collage for quick and easy browsing—like a Store page would. However, there are no sorting options. To find things that released/updated recently or to use other filters, you can visit the SideQuest website’s App Lab section.

Space Walk VR Experience

New games continue to release on App Lab basically every day as Facebook ramps up its efforts on that team and I want to highlight two that are particularly impressive.

First up is Space Walk VR Experience from Forward Thinking Interactive for $7—which you might remember came out on Oculus Go previously. This brief little app is split into three sections: the Earth, savings the world, and the space station.

In the first section you can just hang out up in space while orbiting over the planet. You can pick which part of the planet to gaze out at and even customize things like the time-of-day while you recover satellites for the space station.

After that you’ll have to stop an asteroid that’s suddenly spotted hurtling towards the planet. You’ve got to go out and plant explosives on the asteroid as it travels through space to blow it up in time before it hits Earth.

Finally, you can float around in and explore the space station from the inside. There’s a robotic arm to control, solar panel repair puzzles, and more. Overall it’s a simple little app but they did a good job of adding some interactivity to something that could have easily just been an empty 3D environment to float around in. Probably not the best option if you get motion sick in VR, but definitely worth a look if you’re curious.

Crop Craze: Farming Simulator

Next up is Crop Craze: Farming Simulator from PicoPlanet Developing for $10. This actually came out on App Lab back on March 9th, but we missed it. As you can guess from the title, this is a lite farming simulator that’s a bit barebones right now, but has a lot of potential.

Right now in Crop Craze you can buy seeds, grow crops, and sell them for profit while exploring your serene little farm. There’s a beautiful countryside view, a campfire for roasting marshmallows, and ways to upgrade the farm so it can make more money.

Eventually you’ll even be able to get animals on your farm and even build a greenhouse as you expand with more land. As a tiny little indie game it’s off to a good start and has some real potential if the developers can support it.


Let us know what you think of these two apps and any others you’ve seen on App Lab worth recommending!

Real VR Fishing ‘Spring Edition’ Free Update Adds New Avatar Clothing And More This April

Real VR Fishing is getting a big free ‘Spring Edition’ update on April 8 that will introduce new leaderboards for all fish species, 30 new avatar clothing options, full-screen support for YouTube windows in the in-game browser, and a new quick select for the screenshot camera.

Real VR Fishing: Spring Edition

We don’t know anything else about the Spring Edition update, but hopefully some new locations are added as well. Real VR Fishing is one of the best games on the Oculus Quest, it ranks highly on our best Quest multiplayer VR games list, and it boasts a fantastic casual multiplayer atmosphere. The environments combine actual 360 photography with animated visuals in a way that is breathtakingly realistic.

You can fish using a variety of difficulty modes, but I highly recommend you get your bearings quickly in with the first two settings and switch to Expert mode ASAP to really maximize the immersion. The visual cues in the easier settings are nice, but it’s so much more immersive when it’s just you, your rod, and the open water.

One of the best things about Real VR Fishing is the in-game browser so you can pull up YouTube to watch a movie or videos, listen to music, and browse the internet while you fish. If you’re streaming, it’s really nifty to be able to pull up chat inside your headset since Quest itself doesn’t have the ability to pull up its Oculus browser at all while inside another app.

We’re crossing our fingers that this update will include some new environments, but in the meantime new avatar clothing is something to look forward to. Let us know what you think of the update down in the comments below!

Hellgate VR Is Out Now On PC VR, Basically An Over-Simplified Wave Shooter

[Update 3/31/21]: Hellgate VR is out now on PC VR via Steam with a 20% launch discount price of $28 until April 7, at which point it will be available at its normal price of $35. We haven’t tried it yet, but all six user reviews so far are negative. You can see some impression footage from Paradise Decay right here.

[Original 3/22/21]: Hellgate VR is back with a new listing on Steam and a new trailer showing actual gameplay footage. We still don’t have a date, but apparently it’s hitting PC VR this month with Rift and Vive support.

Back over four years ago we heard about Hellgate VR, a prequel game that was slated to release at the beginning of 2018 presumably for PSVR and PC VR. It missed that window by over three years, but seems to be back from hell once again with a new planned release of this month only on PC VR via SteamVR as far as we can tell.

The original Hellgate: London was an ambitious online action-RPG looter shooter hybrid from some of the minds behind the Diablo series. You can play a stripped down and gutted re-release single-player only version on Steam now. The premise for the game, originally, was similar to how Destiny works now, although it was far less polished, less ambitious, and much more demonic. One of the big features in Hellgate was that it was a semi-procedural world that got shuffled a bit each time you left a region—just like in the Diablo games.

I was actually a pretty big fan of Hellgate: London, particularly the intricate loot system that really made you feel like you were growing in power. It was also nice to see a fresh take on the “beat back the demons of hell” concept.

hellgate vr little girl hellgate vr blue demon

All that being said, Hellgate VR is nothing like the original game. From what I can tell looking at the trailer, GIFs, and screenshots, is that it appears to be a glorified wave shooter with a thin veil of a story. I’m not going to hold my breath that this can bring the Hellgate series back to life and push it forward into a new generation of gaming, but I’ve been wrong before.

We’ll have to just cross our fingers that this sees the light of day because beyond the Steam page there is next to no new information about this game across the last four years.

hellgate vr demon GIF

Hellgate VR does not have a specific release date yet, but according to the Steam page it’s apparently coming to PC VR with Rift and Vive support sometime before March 2021 is over.

Let us know if you plan on checking this one out down in the comments below!

GTA-Style VR Game ‘GangV Civil Battle Royale’ Coming This Year To PC VR

Raptor Lab, the creators of War Dust and Stand Out: VR Battle Royale are back again with another in-progress big-battle PC VR game titled GangV Civil Battle Royale, but this time it takes place in a modern city setting similar to Grand Theft Auto. GangV will also support non-VR players.

GangV, other than being a VR battle royale game (50 total players, plus NPCs on a large 64 square kilometers map) with tons of vehicles and weapons to choose from across a sprawling open city, is actually pretty unique. The clever concept here is that you’re not battling other players on an open, empty map. Instead, the city is bustling and full of NPCs just like in Grand Theft Auto.

Your objective is to be the last player standing, but the game itself plays out like a big gang war across a metropolis. The footage provided on the Steam page mentions that some viable tactics include trying to blend into traffic while driving to “hide” yourself and reaching out the window to shoot at people chasing you while a friend drives the car.

There is a law enforcement system built into the game as well. So if you rob a gas station looking for cash to try and get better gear, the cops might get called on you. But if you rob a police station or military base, prepare for SWAT or the actual military itself to try and hunt you down.

GangV sounds and looks really ambitious and impressive, so I’m eager to see how it pans out. Their two most popular previous games, Stand Out and War Dust, really did a good job of nailing the sense of scale for big-battle games despite feeling a bit janky, but maybe adding non-VR support to GangV means they can hit a wider audience and get more revenue to keep working on the game for longer and making it even better.

Check out the Steam page for more details. GangV Civil Battle Royale doesn’t have a release date, but it’s currently in alpha testing for PC VR with support for Rift, Vive, Index, and Windows MR. Early Access should start soon on Steam, where it will stay for “2-3 years” according to the developers. Within two months after Early Access launch, they’re planning to add deep modding support as well.

You can check the game’s Discord channel for more details.

Community Download: What’s Your Most Anticipated VR Game For 2021?

Community Download is a weekly discussion-focused articles series published (usually) every Monday in which we pose a single, core question to you all, our readers, in the spirit of fostering discussion and debate. For today’s Community Download,  we want to know what is your most anticipated remaining new VR game for the year?


We have actually had a lot of really big VR game releases this year and it’s not even the end of March yet. Between Hitman 3 (and Hitman 1-2) all getting full PSVR support, The Climb 2 on Quest, Hyper  Dash, and more it’s been a pretty solid opening to 2021 thus far. But there’s a lot more on the horizon.

We’ve still got big releases like After The Fall from Arizona Sunshine-creators Vertigo Games, Wraith: The Oblivion—Afterlife from the makers of Apex Construct, Fast Travel Games, Cosmodread this week, VR MMOs like Zenith: The Last City and Ilysia, and so much more.

We’re finally entering the realm where AAA game developers and big indie studios have had the time and (in some cases) the funding to work on larger projects that we’re starting to see the end results of now that consumer-grade VR is nearing the 5-year anniversary mark.

There are some big games on the horizon that we haven’t actually heard about specific release dates for yet though, such as Assassin’s Creed VR and Splinter Cell VR, but fingers crossed those games release at some point this year.

What about you? What is your most anticipated upcoming VR game for 2021? Let us know down in the comments below!

Massive ‘Sh*t Just Got Real’ Sale At Green Man Gaming Discounts Tons Of PC VR Games

A massive Sh*t Just Got Real sale went live on Green Man Gaming with tons of PC VR game discounts including The Walking Dead, Superhot, LA Noire, and more.

Note: They can and will run out of keys and not every deal lasts as long as others. For example, as of the time of this writing at 12PM PT, the deal for The Walking Dead: Saints & Sinners only has six hours remaining and Star Trek: Bridge Crew is currently out of stock despite being on sale, but may become available again eventually.

You can find every game in the sale here or the ‘Top Picks’ from Green Man Gaming here. In total there are 63 games discounted including some deep price cuts as low as over 80% off. When you buy a game on Green Man Gaming it’s not a shady key reselling site, it’s just a storefront for Steam keys provided to GMG. It works like the Humble Store. After buying a game on GMG, you get a Steam key and access the game just like you had bought it on Steam directly.

Here are some recommended picks based on the sale price relative to the game’s value, in my opinion:


 

The Walking Dead: Saints & Sinners (-40%, $24)
Store Link | Our Review

 

Borderlands 2 VR (-66%, $17)
Store Link | Our Review

 

A Fisherman’s Tale (-40%, $9)
Store Link | Our Review

 

Zero Caliber (-46%, $13)
Store Link | Our Coverage

 

LA Noire: The VR Case Files (-58%, $13)
Store Link | Our Review

 

Superhot VR (-52%, $12)
Store Link | Our Review

 

The Survios Collection (-82%, $28)
Raw Data, Sprint Vector, Electronauts, CREED, Battlewake
Store Link | Reviews Linked Above


Do you plan on picking anything up in this big PC VR sale? Let us know if so down in the comments below!

Traffic Jams Crashes Onto Quest And PC VR This April, PSVR This Summer

Wacky traffic controlling VR game, Traffic Jams, is slated to hit both Quest and PC VR headsets this April 8, with a PSVR release coming this summer.

Traffic Jams is a promising-looking silly VR game published Vertigo Games and developed by Little Chick Game Company, in which you control the flow of traffic during increasingly bizarre and zany circumstances using hand movements. It even features a local multiplayer component for up to four non-VR players that looks like it could be a lot of fun as a party game.

The premise here is that all of the traffic lights have inexplicably gone out and your are apparently the last hope of managing the world’s busiest intersections. Each of the various cities will throw their own challenges and twists at you, as well as unlockable events, to up the craziness even further.

traffic jams release date trailer screenshot traffic jams release date trailer screenshot traffic jams release date trailer screenshot

You can see some pretty wild stuff going down in the trailer and screenshots above. Does that one nighttime image have a meteor falling down on the city, or do my eyes deceive me? It’ll probably be tough to manage traffic under that kind of duress.

I haven’t had a chance to try this one out yet, but it definitely seems like a unique brand of wacky that could only really work effectively in VR. I’m not sure a game like this would be anywhere near as compelling without motion controllers to give you hand motions. It’d be even better with hand tracking features as well.

Traffic Jams releases on April 8 for Oculus Quest and PC VR, with a PSVR release coming later this summer. Let us know what you think of Traffic Jams down in the comments below!

Space Invaders AR Mobile Game Announced From Square Enix Montreal

Today during the Square Enix Presents digital event a new Space Invaders AR mobile game was revealed in development by Square Enix Montreal in collaboration with TAITO.

Did you read that sentence up above? Well, that’s just about everything we know about the game so far. The teaser trailer is really just an extended recap of the history of Space Invaders and its globally recognized popularity. It features glimpses of arcade cabinets, people playing on a Game Boy, clothing with the little alien guy emblazoned on the side, and so on.

There is no gameplay footage or even a hint of what the gameplay will be like at all other than it’s an AR game and the aliens will “take over” reality.

A quick search on Google Play yields an existing knock-off Space Invaders-style AR game already, but the real deal might not be anything like this at all. However, something that uses your camera to introduce the aliens into the air around you by way of mobile AR seems to be the most likely result.

According to a press release it will blend “proprietary AR technology and modern art style” together by letting players “defend the world against an invasion wielding the magic of AR and the power of mobile devices.”

Space Invaders is one of the most iconic video games of all-time. It was so popular during its heyday that there is a widespread misconception that it led to a national 100 Yen coin shortage in Japan due to how many people were sinking their money into the arcade cabinets. That’s been proven false, but is still funny to think about.

There’s no date yet but it will be coming to both the Apple App Store and Google Play Store. You can sign up to be notified with more details at the official Space Invaders AR website.