Earlier last month location-based entertainment (LBE) specialist Dark Slope left stealth and announced its debut virtual reality (VR) title Scarygirl Mission Maybee. Today, the studio has revealed a collaboration with Zero Latency to bring the experience to all of its free-roaming VR locations worldwide.
Based on the cult hit graphic novel and designer toy brand Scarygirl from acclaimed artist Nathan Jurevicius, Scarygirl Mission Maybee is a first-person shooter (FPS) designed for up to eight people. They need to work together to suck up infectious hazardous goo and blast a purified antidote back at the hordes of infected creatures swarming the neon-rich virtual world.
Scarygirl Mission Maybee will be one of the first videogames to be distributed via Zero Latency’s second-generation platform developed in tandem with technology giants Microsoft, HP, and Intel.
“Zero Latency’s next-generation VR platform is shaping up to be an incredible next step in LBE VR, making it the perfect partner to help distribute our debut title, Scarygirl Mission Maybee,” said CJ Hervey president and co-founder at Dark Slope in a statement. “The world of Scarygirl is magical, immersive, and exciting to audiences of all ages, there is no better way to experience it than in warehouse scale VR.”
“We deliver the greatest free-roam virtual reality experiences available in the world today” said Tim Ruse, CEO of Zero Latency. “Dark Slope’s Scarygirl Mission Maybee is the perfect addition to our library of VR experiences and will pair extremely well with our next gen VR platform.”
Up until now, most of Zero Latency’s content has been purely first-party, with Dark Slope being the first third-party developer to provide content. Zero Latency has 29 locations in 18 countries with the company distributing Scarygirl Mission Maybee to all locations that support its second-generation platform.
Alongside leaving stealth and releasing Scarygirl Mission Maybe, Dark Slope revealed it managed to close a seed funding round securing over $1.5 million. Head on over to Zero Latency’s website to see all the videogames available and the exact locations and prices. VRFocus will continue its coverage of Zero Latency, reporting back with the latest updates.