In the world of extreme sports, there always seems to be another step on the ladder that adrenaline junkies can go to. Jumping out of planes to skydive used to be the pinnacle, then it was base jumping, then wingsuiting, then both of those were combined for the insane sport that is proximity flying – jumping off a cliff or other high location and whizzing down the mountainside trying not to hit trees or any other obstacle at high speed. Proximity flying takes years of practice in those other forms before you can even think about taking up this death-defying sport, but thanks to virtual reality (VR) and the developers at The Binary Mill, PlayStation VR users can now have a go in Rush VR.
Rush VR is by no means a new title when it comes to VR, having originally released back in 2017 for Samsung Gear VR before bring ported to Oculus Rift and Oculus Go this year.
Now it’s the turn of PlayStation VR users to feel the rush as they hurtle snowy mountain passes or across lush green landscapes, twisting in and out of deadly cliffs or avoiding the tops of trees. While Rush VR aims to recreate the visceral thrill of wingsuiting it’s still a videogame, so The Binary Mill has seen fit to include some additional extras to up the challenge.
There are over 80 paths to master, with both single-player and online multiplayer modes to consider. Online you can race against up to 11 friends or take on strangers in a quick race. The four mountain locations all feature real-time weather with the graphics improved over the original mobile version.
Other game modes include Race to the finish, Time Attack, and Score Challenge, where you’ll need to work out the best lines to maintain speed or look for checkpoints to continue a specific route. Additionally, you also have a boost meter to play with which can help nab that first place. There’s just one little cravat, to build boost you need to get as close as possible to the walls, floor, or any obstacles without wiping out.
See Rush VR in all its action in the new trailer below, and for further updates on the title, keep reading VRFocus.