It’s the second day of NVIDIA’s GPU Technology Conference (GTC) 2018 and CEO Jensen Huang has taken to the stage for the main event, his annual keynote address. With Huang detailing NVIDIA’s current and future plans he’s now unveiled the company’s latest, enterprise focused GPU, the Quadro GV 100.
The Quadro GV100 is the latest graphics card aimed at the professional market, designed for companies needing powerful visualisation hardware for various tasks including virtual reality (VR), augmented reality (AR), mixed reality (MR) and other design based outlets.
Based on NVIDIA’s Volta architecture, the Quadro GV100 is the largest in the series that the company has made, with 10,240 CUDA Cores, 236 TFLOPS Tensor Cores and 32GB HMB2 memory built in (scalable to 64GB using two-way NVLink technology). NVIDIA has confirmed that the Quadro GV100 features 7.4 teraflops of double-precision performance, 14.8 teraflops of single-precision and 118.5 teraflops when used for deep learning tasks.
The card has been designed to power NVIDIA’s real-time ray tracing technology (RTX) which was first unveiled during the Game Developers Conference (GDC) 2018 last week, during Epic Games’ State of Unreal keynote. Ray tracing is a lighting technology that will allow developers to create even more realistic scenes normally taking hours of rendering. With RTX NVIDIA has claimed all those rendering hours will be reduced.
Obviously the Quadro GV100 isn’t designed for the average consumer. While a price for the graphics card hasn’t been revealed, its predecessor the GP100 cost £6,499.00 GBP. The Quadro GV100 will be available through NVIDIA’s website after the keynote. Additionally, Dell, HP and Lenovo will be hardware partners, shipping workstations with Quadro GV100 next month.
VRFocus is at GTC 2018 all week, bringing you the latest news, announcements and liveblogs regarding VR, AR and immersive technologies, so stay tuned for more updates.