It’s all in the Feet as 3dRudder Allows Unreal Engine 4 VR Editor Navigation

A few days ago French controller company 3dRudder introduced a new update adding 2-key mapping to its peripheral, thus enabling gamers whether on standard monitors or in virtual reality (VR) to add two key inputs to any direction. Now it’s the turn of developers, with 3dRudder releasing a plugin for Epic Games’ Unreal Engine 4 VR Editor, enabling them to move around their virtual worlds.

As developers tend to spend a significant amount of time seated at their desks building awesome videogames, if they use UE4’s immersive editor then the foot-powered VR motion controller aims to aid navigation by making it simpler and smoother.

Rather than having to use the standard VR inputs to teleport or traverse scenes, the foot controller can be used, freeing up the motion controllers for other work such as movement of objects, tweaking designs, or just because you want to sit back, relax and admire your work by flying all over the place.

3dRudder has been ensuring its controller supports as much software as possible whilst being easy to use. Earlier this year a wireless version was unveiled, whilst a few weeks after the launch of Robo Recall, a locomotion mod was released.

VRFocus will continue its coverage of 3dRudder, reporting back with the latest updates.