Killing Floor: Incursion Teases New Holdout Mode

Monster-slaying shooter Killing Floor: Incursion has garnered mostly positive feedback since it was launched for the Oculus Rift. Despite only being released earlier this month, the development team at Tripwire Interactive said they are almost ready to launch its first major new content pack.

In a post on Tripwire Interactive’s own forums, one of the development team, identified as Yoshiro, spoke on behalf of the team to say that not only had the team been hard at work squashing bugs and making improvements, they were also working on a new mode for the videogame. A horde mode for one or two players titled Holdout.

The post identified how the new mode would work: Once a level is completed in campaign mode, it would be opened up in Holdout mode. In Holdout mode players will find a single location that they will be charged with defending for as long as possible as it is subject to a sustained assault by enemies. As players progress the Zeds will gradually become more powerful and aggressive, and multiple boss-level creatures will start entering the fray.

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Killing floor: Incursion received a positive review when reviewed by VRFocus, which said: “Playing through Killing Floor: Incursion is great fun. The assortment of weapons is the usual mix, with pistols, shotguns, assault rifles, grenades and knives on offer, with an inventory layout similar to other VR FPS’. The pistols are kept in side holsters which are nice and quick to access, whilst the bigger ranged guns and the melee weapons are located on your back – one for each shoulder. It’s a system that when done right works really well, and it does so here.”

There is no word yet on when the new content pack will be released, though the post says that the development team are working on prototyping for it now.

VRFocus will bring you further news on Killing floor: Incursion as it becomes available.