The Game Developers Conference (GDC), San Francisco, successfully span-off a new arm last year specifically targeting the virtual reality (VR) development community. This year the event, VRDC, will return with the first handful of sessions already announced.
Paul Bettner, CEO of Playful Corp., the studio behind Oculus Rift launch title Lucky’s Tale, will host a session entitled ‘How to Be a Successful VR Game Studio’ during the two-day event, while Hannah Gamiel of Cyan, Inc. will offer a post-mortem of Obduction as part of the ‘Games and Entertainment’ track.
The event will be comprised of four tracks in total: Games and Entertainment, Brand Experience, Innovation Across Industries and Innovation. The latter will host Facebook’s Mike Booth, who will discuss ‘Creating Social Experiences in VR’.
VRDC will take place 21st – 22nd September 2017, held at the Hilton San Francisco Union Square. Passes are available to purchase from the official VRDC website now, beginning at $1,199 USD. VRFocus will keep you updated with all the latest additions to the VRDC 2017 line-up.