Sense Arena Secures $3M to Expand Ice Hockey VR Training Tools, Add New Sports

VR ice hockey training company Sense Arena announced that it’s closed a $3 million investment round, something the startup says will be used to support continued development on its ice hockey training platform as well as expand to new sports.

The funding round was led by J&T Ventures, and includes previous backers Miton and SYNER. According to Crunchbase, this brings the company’s overall outside investment to just over $5 million.

Founded in 2017, the Prague-based company has already become the official VR training provider for a number of NHL teams, including the Arizona Coyotes, Las Vegas Golden Knights, Los Angeles Kings, and New Jersey Devils. Sense Arena counts 30 professional hockey teams, and nine NCAA programs (including Harvard, Northeastern, and Quinnipiac) and 40 individual NHL players and youth hockey organizations from around the world.

The company says its platform, which launched in 2018, is engineered to “enhance read-and-react skills and cognitive performance for both skaters and goalies” in combination with Meta Quest and standard hockey equipment. Sense Arena says it provides performance feedback and recommendations, allowing athletes to make adjustments and advancements in real time.

Check out a short explanation of what a coaching session looks like with some in-app footage, presented by Brian Daccord, Sense Arena’s Director of Goaltending Development and former NHL goaltending coach and scout.

“Some of the top hockey players currently training with Sense Arena include Philipp Grubauer of the Seattle Kraken, Dawson Mercer of the New Jersey Devils, and Northeastern University’s Devon Levi, who earned the 2022 Mike Richter Award given to the top goaltender in NCAA Division I men’s ice hockey,” the company says in a press statement.

“Sense Arena has developed cutting-edge virtual reality training to help athletes maximize their potential and we feel supremely confident in Bob’s vision for the future of sports training,” said Martin Kešner, co-founder of J&T Ventures. “We believe that Sense Arena has only scratched the surface of its potential. We are excited to help them elevate their technology and increase its application around the sports world.”

To date, the company has shipped over 2,500 installations of Sense Arena across 40 countries. You can check out the range of gear and requirements over at the Sense Arena Store for more.

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VR’s First Official NFL Game ‘NFL PRO ERA’ Makes You the Quarterback, Coming to Quest & PSVR Fall 2022

During Meta’s Quest Gaming Showcase today, we finally caught a glimpse of VR’s first official NFL game, NFL PRO ERA, which promises to let you QB for your favorite team as you make your path to the Super Bowl.

Developers StatusPRO unveiled NFL PRO ERA today for the first time, VR’s first officially-licensed NFL game. In NFL PRO ERA, you take the role of quarterback, and participate in games and drills, but also the ability to play catch virtually with your friends online in your favorite NFL stadium.

StatusPRO says NFL PRO ERA is slated to arrive at some point in Fall 2022 on Meta Quest and PlayStation VR.

NFL Pro Era’s first trailer, which was released today during the showcase, features an up-close view from NFL quarterback Lamar Jackson’s perspective, and pre-alpha gameplay set to a voiceover from acclaimed hip hop artist and former NFL draft prospect Tobe Nwigwe.

“Utilizing player data was a must-have to create a truly authentic NFL player experience,” said Troy Jones, co-founder and Chief Executive Officer of StatusPRO. “We felt today’s Meta Quest Gaming Showcase provided the perfect opportunity for StatusPRO to share a sneak peek of NFL PRO ERA. Through our product, fans will feel the excitement of what it’s like to be an NFL quarterback such as Lamar Jackson and stare in the face of a pass rush while maintaining command of the offense. Fans will get to experience the energy of thousands of fans cheering in their favorite stadium, while gaining a new appreciation for what it takes to compete at the highest level.”

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An Official NFL Game is Coming to Quest & PSVR

The National Football League (NFL) and sports tech company StatusPRO, announced at GDC 2022 that they’re partnering to create an NFL-licensed VR game, which is targeting Meta Quest and PSVR.

The game, which is still unnamed, is said to “bring fans closer to the gridiron than ever before, allowing them to play like a professional football player through a first-person 3D immersive experience.”

StatusPRO says the NFL game aims to “recreate what it actually feels like to step out on the field [and let fans] transform into pro athletes.”

“Virtual reality gaming is rapidly expanding and our partnership with StatusPRO allows us to explore a new immersive version of NFL gaming with support of the two largest VR platforms within this emerging space,” said Joe Ruggiero, SVP, Consumer Products at the NFL. “We are seeing a growing number of fans engaging with VR and we’re excited to launch the first-ever VR gaming title that complements our existing offerings in the market today.”

Founded by former football players Andrew Hawkins and Troy Jones in 2020, StatusPRO combines training data with XR headsets with the aim to appeal to football coaches, players, and also fans. The studio is known for creating the Lamar Jackson Experience, which lets you step into Baltimore Ravens quarterback Lamar Jackson’s shoes and recreate real highlight plays.

There’s still no word on when the virtual reality NFL game will arrive, or how substantial of an experience it will be in comparison to the NFL’s long-running football series Madden NFL. We’ll be keeping an eye on StatusPro’s twitter and website in the meantime.

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How to Watch the 2022 Winter Olympics in VR

The 2022 Winter Olympics kicked off last Friday in Beijing, but did you know you can catch all of the action from the comfort of you VR headset? We’ve rounded up three sure-fire ways to get your head in the games.

NBC Olympics VR by Xfinity (Quest)

Comcast and NBCUniversal have launched an NBC Olympics VR by Xfinity app for Quest, which includes a host of 180-degree video from the games’ opening ceremony and select events, such as alpine skiing, hockey, bobsled and speed skating. Here’s a peek at what to expect in-app:

In all, the app promises over 150 hours of immersive 8K coverage which you can view with up to three other Quest or Quest 2 users for a social viewing party. There’s also a schedule and medal count available so you can keep track of everything that’s going on.

The catch: only US-based users can watch, and have to authenticate a paid TV service, be it cable, dish, or Internet TV like YouTube TV or Hulu.

Download ‘NBC Olympics App’ on Quest

Web Browser (SteamVR, Quest)

If you’re outside of the US or don’t own a Meta Quest, you’re a bit boned when it comes to immersive coverage of the Winter Olympics this year. Still, you can watch from the comfort of most headsets by using a web browser.

For Quest, you can use the built-in Oculus Browser, or download Firefox Reality if you’re already a Firefox users and want to keep your tabs synced between devices. These offer good viewing experiences of standard streaming video, which you can stretch to the size of a movie screen. Your regional provider most likely has a website dedicated to livestreaming Winter Olympics coverage, so that’s your best bet.

On PC VR headsets, you can use a host of methods for mirroring your monitor to your headset. You can user Bigscreen (more on that below), VR Desktop, or Steam’s native desktop window mirror option. I personally like Bigscreen because it’s free, can be set to private mode so you don’t need to be social, and has a bunch of immersive theater environments to choose from.

Bigscreen (SteamVR, Quest)

When it doubt, Bigscreen saves the day for all of your video streaming needs. Since public viewing rooms oftentimes feature popular events, you won’t have any trouble finding a few people sitting down to catch almost any event of this year’s Winter Olympics.

Granted, we’re talking about standard video streams here (not immersive video), but you may find it more exciting to watch alongside fans from around the world.

The good news is you won’t need to sign in to any service besides Bigscreen since you’re essentially just watching someone else’s steam—like hanging out at a friend’s house. It’s also free, and offers the highest-quality video viewing experiences we’ve seen in VR. And if people annoy you, just mute or hide them entirely for a worry free viewing experience.

Download ‘Bigscreen’ on Quest

Download ‘Bigscreen’ on SteamVR

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Are you watching the Winter Olympics in VR this year? Let us know how in the comments section below!

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NBA League Pass Games Return to Quest in ‘Horizon Venues’ This Month

The NBA officially kicked off its 2021-22 regular season in mid-October after having last year’s derailed due to the COVID-19 pandemic. Starting this week, Meta (formerly Facebook) is welcoming Quest users back to Horizon Venues for some more courtside action.

You’ll be able to catch the first game on November 14th, which features the Golden State Warriors vs. the Charlotte Hornets. Check out November’s full NBA VR lineup below:

To watch, users need the paid NBA League Pass, which comes with a few other caveats. Meta says in a blogpost that League Pass games will only be open to users based in the US, and to those that are outside of a 50-mile radius of the two teams in a given game. That’s the wonderful world of broadcast syndication for you.

The newly rebranded Horizon Venues (previously just Venues) offers up multi-user spaces for large event viewing, which means you can watch games courtside with friends and key into exclusive play-by-play commentary from NBA champion Richard Jefferson, sportscaster Adam Amin, and more.

Meta says it’s going to publish more participating games in the future, however here’s November’s upcoming schedule. Click the links below to subscribe for an event reminder.

You can check out the full line-up of other Venues events here.

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XR Training & Gaming Startup Touts $5.2M Investment and Lamar Jackson Partnership

XR startup StatusPRO has announced it has raised a $5.2 million seed investment. While the company hasn’t fully revealed its product, it says it’s using AR and VR to create immersive sports training and gaming experiences. Teasing a partnership with NFL quarterback Lamar Jackson, the company claims its tech will usher in “a new era of football.”

Earlier this month StatusPro announced a seed investment of $5.2 million, building on a partnership with NFL quarterback Lamar Jackson to create the Lamar Jackson Experience, which the company describes as “a suite of first-person virtual reality products that include an at-home virtual reality game, arcade games, and live activation.”

The seed round was led by KB Partners and TitletownTech, with participation from Greycroft, Verizon Ventures, Haslam Sports Group, 49ers Enterprises, SC Holdings, and “additional strategic celebrity investors.”

The minority-owned StatusPro says the capital will “accelerate the expansion of products aimed at reshaping how players and coaches prepare for games, while defining a new form of engagement between athletes and fans.”

The company is focused on both XR sports training and gaming. On the sports training side, the company hasn’t publicly detailed its platform, but claims it “uses real-time player data to power holographic experiences that give players the ability to simulate any practice or game scenario without the physical impact that comes with playing the game.” StatusPro claims its tech is being employed by “several” NFL teams, including Lamar Jackson’s Baltimore Ravens.

These XR training experiences also form the basis for fan-focused gaming experiences. That seems to be the idea behind the Lamar Jackson Experience, which the company has teased but not fully revealed. According to the company’s website, the experience is “coming soon on Oculus” (and probably Quest specifically, seeing as that’s the headset shown in the teaser).

“Like most people from my generation I am a huge gamer, and the first time I demoed the StatusPro experience I was blown away by how realistic and fun it was,” Lamar Jackson said in his StatusPro partnership announcement last year. “Ever since I was a kid, I always wanted to play in the NFL and now that I do, I am excited about sharing my experience with fans and especially kids through this VR gaming platform.”

StatusPro claims that “Lamar Jackson has been an integral part of the development, strategic planning and promotion of these experiences, and a true partner in all aspects.”

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Racket: NX Developers Want It To Be An Olympic Sport

One Hamsa, developers of Racket: Nx, teamed up with the International Racquetball Association to push for the game to become the first VR-based Olympic sport.

Earlier this year, the International Olympic Committee (IOC) announced the Olympic Virtual Series — a “Olympic-licensed event for physical and non-physical virtual sports.” Now, the developers of Racket: Nx are trying to make the game one of those virtual sports. Developers One Hamsa and the IOC-recognized International Racquetball Association are collaborating with the goal of presenting Racket: Nx as a candidate. The idea is to present the virtual sport as not just for existing VR players, but for general racket sports players too. According to One Hamsa Studio Director Assaf Ronen, Racket: Nx is an “immersive, skill-based and fully athletic experience” that “supports the moves of all racquet sports, except those that would not work in the average living room or family room.” The developers say they have a base globally of 150,000 players across PC and standalone VR platforms, including availability in the “emerging Chinese VR market” and they hope that reach means the game is more likely to be accepted.

The first Olympic Virtual Series already concluded ahead of the Tokyo Olympics but the IOC has a roadmap for the coming decade that includes encouraging “the development of virtual sports and further engage with video gaming communities.” More specifically, it recommends the Olympics launch “products and experiences through virtual and simulated forms of sports” and “Consider the addition of physical virtual sports in the Olympic Programme.”

Racket: Nx is one of many VR sports games available on Oculus Quest 2 – you can view our list of the best ones here.

Best VR Sports Games On Oculus Quest And Meta Quest 2

Playing a sport like football, boxing, mini golf or ping pong is easy on the Quest platform. Here’s our list of the best sports games available on Oculus Quest 2.

The list is presented in no particular order and is not ranked, as we didn’t want to pit a variety of different sports against each other. However, for sports that have multiple VR games available on Quest, we’ve stuck with just including the one best experience available on Quest for each.

We’ve also included a few sports games that aren’t direct one-to-one translations of a real sport, but something altered to work in VR.

Eleven Table Tennis

Eleven Table Tennis is really as simple as it sounds — it’s table tennis in VR. However, to leave it at that would be to do it an injustice — it’s not just table tennis in VR, it’s really good table tennis in VR. It also works so well because it feels like the real thing — there’s relatively little physical resistance when hitting a ball in table tennis in real life, so a VR translation feels scarily accurate. Slight vibrations when you hit the ball are all that’s needed to make Eleven Table Tennis feel properly authentic. Plus, the game supports LAN matches for a lag-free experience, and you can even use a 3D printed paddle with your Touch controller for the full authentic experience. It’s table tennis in VR,  recreated in impressive detail.

There’s also something special about being able to take your Quest anywhere and — provided you have an internet connection — play against a friend (or a random) online with a 1:1 recreation of a table tennis table. Upcoming updates will also add in support for the upgraded Meta avatars, with full upper body representation, along with 3-4 player support and an overhauled UI/menu system. 

Cross-platform play: Yes, between Quest, Rift and SteamVR users.

Read more: Table Tennis In VR Gets 3D Printed Paddle For Oculus Touch Controllers

Eleven Table Tennis On Quest To Surpass Rift Sales As Devs Plan New Features

Totally Baseball

Totally Baseball lets you be the pitcher, batter and outfielder all in one. The game has a unique “teleportation system” that will switch you between positions mid-game, giving you the full baseball experience in VR. 

The game launched with just singleplayer in July last year, but has since been updated to include two multiplayer modes – 1v1 or free roam. 

Read more: Totally Baseball Hits Oculus Quest This Week And Exits Steam Early Access

ForeVR Darts

By the same developers as ForeVR Bowling, ForeVR Darts provides an easy option to get head-to-head with your friends in a round of virtual darts. It’s simple but effective – invite friends and meet up at the ForeVR pub, where you can each compete in a lane with classic darts rules, such as 301 up. 

You can use either hands or controllers to throw darts – the hand tracking works quite well and, if anything, shooting a bullseye with an aiming reticule seems a little bit easier in VR than it does in real life…

Read more: ForeVR Darts Announced For Oculus Quest With Hand-Tracking, Coming Next Month


Carve Snowboarding

The most challenging part of Carve Snowboarding is the first few hours — learning the ropes and adjusting a foot-driven sport to be controller by your hands take a bit of getting used to. It’s tough and quite tiring at first, but it’s well worth the effort. The game is less focused on impossible stunts and more concerned with using VR to simulate the rush of racing downhill, ducking under tree branches and daring yourself to hop into the air and try for an Indie or a Japan Air.

It doesn’t have the precision of classic snowboarding games and it’ll tie your mind in knots at times but, once you’ve experienced the rush of Carve’s downhill stunts, you wouldn’t want it any other way.

Read more: Carve Snowboarding Review – A Thrilling Take On An Addictive Sport


Echo VR

This game is perhaps the most abstract translation of a real life sport into VR, but it basically takes Ultimate Frisbee and creates a stunningly-deep and engaging VR version of the game with two teams of three fighting over a Frisbee in zero gravity. If you’re familiar with the book Ender’s Game, imagine a cross between that and Ultimate Frisbee and you’ve got Echo VR.

If you haven’t tried Echo VR, it’s probably as close to a native VR-first sport available on the platform. It’s a properly amazing new take on Frisbee that could only work in VR. Even better, it’s completely free to play on Oculus Quest.

Read more: Echo VR Leaves Open Beta, Now Available On Oculus Quest

Echo VR Season 2 Starts June 8


Walkabout Mini Golf

Mini golf is one of those sports that lends itself particularly well to VR, and Walkabout Mini Golf is probably the best realization of the sport in VR. The only real difference to playing in real life is the lack of a proper club with the appropriate weight. However, you’ll quickly get the hang of it and can add an accessory to get that proper club feeling. Arguably, the game might even be better than physical mini golf with no pressure to get to the next hole, no hitches in the carpeting and the ability to move your putter right through obstacles instead of needing to move the ball away from it.

Walkabout Mini Golf launched on Oculus Quest but is also available on Steam from July 15 of 2021, with a phone version planned for later in the year. Cross-play is supported across all platforms too, so you’ll soon be able to play mini golf with Quest, PC VR and mobile users as well. There’s seven different courses in the game, set across some fun environments, with unlockable hard modes for the courses as well. There’s plans for one more course for the base game as well as some additional DLC courses as well.

Read more: Walkabout Mini Golf: How One Of VR’s Best Multiplayer Experiences Started On iPhone


The Climb 2

This one’s for the rock climbing and bouldering fans — while Crytek’s The Climb 2 can’t quite capture the full body physicality of the real sport, it comes pretty close. Despite not being available for PC VR, we called it one of most visually impressive Quest games on the platform in our review, featuring some stunning vistas and climbing courses. It’s not just a visual spectacle either — there’s also quite a bit of nuance to the climbing mechanics, allowing you to half-grip, jump, use zip lines, avoid breakable rocks and much more.

It’s a thrilling experience that lets you climb in some situations that you might never want to risk in real life. On the harder levels, it can even be a good accidental workout as well.

Read more: The Climb 2 Review: Quest Gets A Real Cliffhanger

Freestyle Expansion Pack Coming To The Climb 2 Tomorrow In Free Update


Thrill of the Fight

When it comes to VR boxing, there’s a surprising number of options. However, when push comes to shove, Thrill of the Fight throws the best punches.

This boxing simulator puts you in a virtual ring to fight off against AI opponents in a manner similar to a real boxing match — you’re encouraged to move around the ring and the game will automatically adjust the difficulty depending on how hard (or soft) you hit. It’s definitely more of a simulator than a game, so don’t come in expecting a big campaign or lots of game-y structure. Developer Ian Fitz’s main focus was to mimic real life as much as possible, with different outcomes depending on where each of your hits land.

Read more: Thrill of the Fight Gets 90Hz Public Beta On Quest 2

The Thrill Of The Fight VR Boxing Sim Hits Oculus Quest As Dev Teases Sequel


Racket NX

Racket NX takes a fundamentally different approach to some of the other games on this list — instead of taking a sport and trying to emulate it as closely as possible in VR, Racket NX gives you a racket and a ball and introduces a new form of gameplay made for VR.

You play inside a giant dome, using your Touch controller-turned racket to hit balls at targets that light up across the curved walls. There’s a single player campaign and endless mode, while multiplayer options offer versus and co-op modes with support for cross-platform play.

Read more: Racket NX Slams Onto Oculus Quest Next Week


2MD: VR Football Unleashed

When this game released, we called it a simple but fun arcade-style VR adaptation of American football. However, since our initial review there’s been a wealth of new updates that have added more content and overhauled big parts of the game. The recently-launched “Challengers Edition” update is the culmination of this, adding multiple leagues, new play modes, a new soundtrack and some graphical upgrades to the fairly lackluster launch visuals.

It’s still a fairly simple arcade-y version of American football, but if you’re looking for some quarterback action in VR, this is the game for you.

Read more: 2MD: VR Football Unleashed (Oculus Quest) Review: Quarterback Bootcamp


ForeVR Bowl

On the surface, ForeVR Bowl does everything right — it’s incredibly polished, has real character and gives plenty of reasons to keep playing. However, unlike other games on the list, the sport it’s simulating presents one big problem — bowling relies heavily on feeling the weight of the ball as you throw it. In VR, this simply isn’t possible. ForeVR Bowl tries to offer some smart solutions — it gives balls stats for weight and speed, offering options for different techniques — but ultimately it still comes off as an iteration of Wii Sports-style bowling as opposed to something more realistic.

The reason it’s on the list over other bowling games, such as Premium Bowling, is because it offers a more realistic experience overall, even if it does have those control issues associated with the lack of weight. It also offers multiplayer and once you accept the game’s limitations, it’s still a lot of casual fun. The developers have also already made improvements to the throwing mechanics since launch and are continuing work on additional changes.

Read more: ForeVR Bowl Feels A Little More Consistent With New Update

ForeVR Bowl Review: A Great Take On A Sport That Isn’t Ready For VR


Real VR Fishing

Real VR Fishing is the game for you if you’re looking for something that captures the calming joy of just sitting out on the shore or boat with your line in the water and chatting with friends to your right and left. You can collect catches for your aquarium and visit a range of beautiful settings, plus there’s a pretty large range of difficulty options. When you’re just starting out, the game helps you see where the fish are, but you can turn that off for an even more realistic and challenging experience. The developers are planning a US West DLC pack for new areas to fish in as well as a revamp of the game’s mechanics.

Read more: Real VR Fishing Update Will Rework Mechanics, US West DLC Coming Soon

Gym Class VR

In terms of basketball, Gym Class is probably the best route on Quest 2. We’ve tried other basketball games that take a more skee ball-inspired arcade approach to the sport, but Gym Class opts to translate the proper basketball game experience as best as possible in VR, similar to the approach taken by Eleven for table tennis.

Basketball is a lot harder to pull off properly in VR, but Gym Class is a solid attempt with good core mechanics and ball physics. You can shoot hoops solo on a full court, but the main draw is multiplayer, where you can play with up to 8 people across 2 teams. There’s support for audio chat on the court, as well as full-body IK to make players appear more natural. 

The ball has good weight to it, which works alongside a smart auto-release mechanic for throwing and bouncing. We’ve mainly tried the solo mode and haven’t played a full online match – nor are we experts in real life basketball either – but it felt like the game struck a nice balance between providing a realistic, true-to-life experience and necessary adjustments to make everything work well in VR. 

The app is still currently in beta, and so is only available through App Lab at the moment.


What are you favorite sports games on Oculus Quest? Let us know in the comments below.

‘Racket: Nx’ Update Brings New Level Editor, Now Live on Quest & PC VR

Racket: Nx (2018), the VR sports game from One Hamsa, just got an update that includes the long-awaited addition of a level editor.

The Israel-based studio has been teasing the update since late May, although fans have been asking for a level editor since it was released in Early Access on PC VR headsets back in 2017.

Now, live as a free update to the game on all supported platforms, editing is done in-game, allowing you to choose from a range of powerups, obstacles, and gadgets to get your ball zooming around the spherical playing field.

If you’ve never played Racket: Nx, it’s a bit like racquetball-meets-Breakout: hit the ball against the wall, try to break the correct hexagonal blocks, and avoid the wrong ones. That’s the basics, but in practice it becomes much more complicated as you go for chain combos and encounter increasingly difficult levels in a race against the clock.

It’s a full-featured game—and quite a workout too. Online play allows you to either play in co-op or PvP, and single player mode lets you go against a lengthy campaign or swat away at an endless survival mode. Just make sure to clear the area, and stay far away from TVs and monitors.

You’ll find Racket: Nx on Oculus Quest, Oculus Rift and SteamVR headsets. Check out our full review to find out why we gave it a resounding [8.8/10].

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Zynga Veterans Unveil New VR Studio ‘ForeVR’, Announces $1.5M Seed Funding

A new VR studio founded by a pair of Zynga veterans has emerged from stealth with some not-so-inconsequential funding. Called ForeVR, the studio recently revealed it’s also raised $1.5 million to build VR games for all ages. The news was first reported by Venture Beat.

ForeVR has successfully completed its first seed round, which includes Galaxy Interactive Fund, Twitch CEO Emmett Shear, Twitch co-founder Justin Kan, and Zynga founders Mark Pincus and Justin Waldron.

Founded by Marcus Segal and Mike Pagano Doom, previously of Zynga, the San Francisco and Los Angeles-based studio already has 10 people aboard its team. It’s mission: to translate “the most popular and classic IRL games into immersive virtual reality experiences where friends and families of all ages can connect and have fun,” the studio says on its website.

The studio is currently developing its first title, a VR bowling game called ForeVR Bowl, which is slated to land on the Oculus Store sometime in 2021. There’s still no word on which device it’s targeting specifically, but given its leadership’s enthusiasm for Quest 2, it’s likely to land on the Quest platform first.

Image courtesy ForeVR

“I love VR. And I’ve been waiting for the right time, which for me was when there is a device that everyone could access,” company co-founder and CEO Marcus Sega told Venture Beat. “And I think that the Oculus Quest 2 at just $300 blows this opportunity wide open. Bowling was really instrumental for the Wii, and we think that kind of game, where you could play with one hand, is exactly what VR needs. You pick up the ball and bowl. It’s a great place to start this accessibility revolution for VR. I was able to get my 81-year-old dad into it.”

Segal hopes to make VR games more accessible to multiple generations of users, something developers in the mobile gaming sphere has been particularly cognizant of since wider adoption of the smartphone.

“If you look at what Zynga did for web games, we were able to make games that the grandparents could play with their grandchildren,” Segal said. “And I really want to do that for VR, I want to make games where you can make a case that there will be a VR headset in every household. And the only way you do that is if you can make a game where the family could play it, like bowling.”

The Quest platform launched in 2019 with the original Oculus Quest, bringing with it a smattering of both long and short-format games. Many of the best rated and most rated Quest titles today fit into the casual ‘pick up and play’ gaming segment, so it’s possible a smart, well-built VR game like ForeVR Bowling could see some success if it nails the feel and fun of real bowling, albeit with the benefit of being able to socially distance in your own home.

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