No Man’s Sky is killing two birds with one stone with its new Emergence expedition. Or is that two worms with one stone?
The game’s fourth major expedition was revealed today. It sends players to the barren planet of Wasan, a wasteland infested with enormous Titan Worms. They’ll look familiar to anyone that’s been looking forward to this week’s release of Dune on the big screen, and carry a nice hint of horror just in time for Halloween, too. Check it out in the trailer below.
No Man’s Sky Emergence Trailer
You’ll be on the hunt for impact sites in a quest to destroy the ‘Hungering Tendrils’, which we don’t care to picture in our heads. Completing this expedition will unearth more of the universe’s lore, too.
Emergence isn’t just a new expedition, though. It’s also a mini-update that adds new types of diverse sandworms and (as you may have guessed) the ability to ride them. You’ll also get new cosmetic items and there are further updates to some of the game’s visual effects too.
This isn’t one of Hello Games’ typically stacked updates, then, but riding sandworms in VR does sound like a heck of a lot of fun, doesn’t it? As always, this update supports PSVR and PC VR headsets too.
It’s been a busy year for No Man’s Sky with a regular rotation of significant updates. Hopefully, there’s more to come before the end of the year and we’re still holding our breath for compatibility with the upcoming PS5 VR headset, too.
Resident Evil 4 VR won’t include the bonus Mercenaries mode or additional campaigns when it launches on Oculus Quest 2 tomorrow.
We’ve beaten the game ourselves and can confirm the bonus modes aren’t available once you’ve beaten the campaign. In other versions of the game, the Mercenaries Mode lets you revisit levels from the campaign and survive for as long as possible as you hold out for high scores. You could even play as other characters like series antagonist, Albert Wesker. There were also two bonus campaigns in which players assumed the role of Ada Wong. All of these modes traditionally unlock once you’ve finished the story.
Resident Evil 4 VR Mercenaries Missing
Facebook confirmed to us that none of these modes were included in the VR version of game, though didn’t comment on if they could be added post-launch. Hopefully we’ll see them added later down the line.
Once you beat Resident Evil 4 VR, you will be able to tackle the game again on the Professional difficulty, and there’s also the target practice minigame that you can visit anytime. New Game+, meanwhile, lets you play through with your existing weapons and upgrades and you can unlock bonus items like the Infinite Launcher, too.
Despite these omissions, we think that this is a great port of Resident Evil 4 to VR, though it’s held back by some of its original design. You can read our full review right here.
What do you make of Resident Evil 4 VR missing the Mercenaries mode and bonus campaigns? Let us know in the comments below.
Facebook says it worked with Capcom and developer Armature to implement some changes to the upcoming VR version of Resident Evil 4 that update it “for a modern audience”.
Earlier this month reports surfaced that the new version of the game, which launches tomorrow, made dialogue and animation changes, specifically to the character of Ashley Graham, the President’s daughter. Protagonist Leon Kennedy is sent to rescue Graham when she’s captured by an unknown group, and players spend much of the game protecting her as they escort her to safety. Leon is also aided by Ingrid Hannigan, a government agent that provides support over comms.
Having played through Resident Evil 4 VR, we can confirm there are changes made to Leon’s interactions with both characters. This includes the removal of some dialogue. For example, in your first call with Hannigan, Leon originally says: “Somehow I thought you would be a little older.” Now the call cuts straight to the next line. In another scene later on, another character named Luis comments on Ashley’s appearance, noting that “the President has equipped his daughter with ballistics, too” as the camera focuses on her chest. This moment from that scene has been removed too, and there are other similar changes throughout.
There are also dialogue changes in-game. In older versions, if a player aimed a weapon under Ashley’s skirt, she’d pull her skirt over her knees and call for Leon to stop. That dialogue has been removed, though the animation remains.
A Facebook spokesperson issued the following statement about changes to the game: “Oculus Studios, Armature, and CAPCOM partnered closely to remaster Resident Evil 4 from the ground up for VR. This includes immersive environments and high-resolution graphics. It also includes select changes to in-game dialogue and animations that we believe will update Resident Evil 4 for a modern audience.”
The actual gameplay content of Resident Evil 4, however, is otherwise unchanged. We thought this was a great port of an all-time classic, and you can read our full review right here.
Promising VR dungeon crawler, Ancient Dungeon, is finally ready to release its early access version next month.
The retro-inspired title, solo developed by Eric Thullen, hits SteamVR and Oculus App Lab on November 3. The beta version of the app was already on App Lab but this marks its first official release on Steam. We’ve had our eye on this one for a while thanks to its hefty combat, which sees you take a sword to blocky versions of zombies and other ghoulish enemies, as well as its interactive world.
Ancient Dungeon Gameplay
In the game, you tackle randomly generated dungeons in the quest to reach the mysterious Grand Library. The early access version is set to include five floors of the dungeon with bosses and enemies unique to each area. You’ll also be able to collect different powerups to build up your character during a run and there are permanent upgrades too.
Thullen hopes to release the full version of the game around June 2022. Over the course of early access, the developer plans to add more dungeons and bosses a leaderboard system and a harder difficulty mode too.
Are you going to be picking up the early access version of Ancient Dungeon next month? Let us know in the comments below!
Another chance to hit the weapon range is coming to Oculus Quest and Rift headsets in Shotwood.
Developed by Concrete Box, Shotwood is comparable to Gun Club VR or Lethal VR. It sees players tackle courses filled with human-shaped wooden targets, aiming for high scores. The game features more than 17 realistically realized weapons that need to be uniquely reloaded and can be customized with attachments, too. Check out the trailer below.
The game is set in a mysterious facility in which players take on different challenges. Wooden targets won’t just be static objects but will also fight back in certain scenarios, too. As you complete them, you’ll earn credits to spend on new weapons.
Elsewhere there are minigames that see you wield a sword and shield and even a take on black Jack on a virtual arcade machine. This will be an Early Access release at first and Concrete Box plans to add more to the game in the coming weeks and months.
Shotwood will be releasing on Rift on October 28 and the Quest version will arrive on App Lab on December 23rd. Let us know in the comments if you think you’ll be checking it out.
We’ve got a fresh look at promising upcoming VR mech action game, Iron Rebellion, and the game’s post-launch roadmap has been revealed.
The game, from Black Beach Studio, is set to launch in Early Access on SteamVR and Oculus Quest via App Lab in the coming weeks. It shows the interactive cockpits you’ll use to pilot mechs in (initially) 1v1 battles. There’s also a look at side modes, which include a mech-driven take on Rocket League and a mode where, quite literally, the floor is turned into lava.
Iron Rebellion Trailer
Meanwhile, over on the recently updated roadmap, Black Beach confirmed what it hopes to add to the game over the course of Early Access. That includes energy beam, homing rockets and rapid fire ballistic weapons, 4v4 multiplayer support, new mech classes, maps, modes and more. The team envisions releasing the 1.0 version with a total of nine classes, 12 weapons, three maps and more.
But, going forward, there are also plans to implement HOTAS support and a single-player and co-op mode named Surge, pitting players against an alien infestation. Should the game really take off then the studio would also grow out the multiplayer to feature persistent modes and expand the Surge mode.
As for a possible PSVR version? Watch the trailer for a little in-joke on the chances of that, but fingers crossed all the same. Look for Iron Rebellion to launch at some point over the next few weeks. We’ll bring you more on the game when we have it.
We’ve got another look at the promising second part to Return to Rapture, the BioShock fan campaign coming to Half-Life: Alyx.
The 13-minute clip shows the introductory level to the second half of the experience. And it’s a great showcase of just how much has changed; there are many more assets from the original BioShock recreated for the mod, along with more original voice acting. I especially love the ideas that cross between the franchises, like introducing Alyx’s gravity gloves with BioShock’s classic black and white video tutorials.
Later on in the demo, we get to see some of Alyx’s classic combat in the halls of Rapture, and other interactive nods to BioShock, like shooting a health station to get a health kit. Developer Patient 8 Games is going to great lengths: this installment will feature over 3,000 assets from the original BioShock and the developers have also noted that Big Daddies and other characters will now be full-on enemies.
Overall it’s looking like a really impressive second half to one of Alyx’s best mods to date. Earlier this week we updated our listings for the best fan-made content for Valve’s VR blockbuster, so make sure to check that out too.
It’s PSVR’s 5th birthday! To celebrate, Sony has revealed the five most played games on the platform.
The five titles aren’t ranked in a particular order. They are: Rec Room, Beat Saber, PlayStation VR Worlds, Skyrim VR and Resident Evil 7. That’s a global listing, while North America includes Firewall: Zero Hour and Japan includes Gran Turismo Sport.
These listings also exclude free PSVR pack-in, The Playroom VR.
PSVR’s Most Played Games Revealed
It’s an interesting mix of titles. Beat Saber’s inclusion won’t surprise anyone – the VR juggernaut has now topped both the US and EU PlayStation Store charts for a solid year. Rec Room, too, makes sense given that it’s a huge free-to-play experience that has only continued to grow over the past few years.
PSVR Worlds, meanwhile has been packed in with many PSVR bundles over the past five years and Skyrim and Resident Evil 7 are two of the biggest titles available on the headset to date. Resident Evil 7, in particular, has surpassed 1 million PSVR users to date. It is perhaps a little surprising not to see other sales titans like Superhot VR and Job Simulator included, though they’re arguably not as replayable as Beat Saber. Of the five games listed, three are ranked in our Best PSVR Games article.
Sony will also be offering three bonus PSVR games on its PlayStation Plus subscription service come November. More details about what those games are will be revealed soon.
2021 might well be PSVR’s swansong year, with more details about a PS5 VR headset expected in 2022. You can keep up with everything we know about a potential PSVR 2 right here.
Absurd Viking-themed music rhythm game, Ragnarock, is coming to the Oculus Quest store next week.
Developer WanadevStudio confirmed that the game will be getting a full release on the official store page on October 21 via Twitter. Previously Ragnarok had been available on Oculus App Lab, which makes it one of a handful of recent games to graduate off of the experimental store, in which games are only discoverable through specific links, and into a headlining slot.
Ragnarock Oculus Quest Store Release Confirmed
Ragnarock is like a wave of other VR music games inspired by Beat Saber, only this time with a decided focus on metal. The game features 30 different tracks in which players hammer drums to matching symbols at the front of a Viking ship while others row. There’s multiplayer for up to six players in which you can race to the finish with the best performance, but you can just play by yourself too.
Themed environments including trips to Asgard and Nidavellir help round out the package. A PC VR version also launched in full in July after a stint in Early Access. Check out a trailer above.
Facebook’s done some wild advertising for its Oculus Quest 2 line-up of late (including an elaborate Billie Eilish routine), but this Resident Evil 4 VR promo takes the cake.
The short, 15-second teaser for the upcoming port of the horror classic was just posted on Oculus Japan’s Youtube page (as seen below). It features someone playing the game on the Oculus Quest 2 before a set of hands reach out and snatch them away. It’s pretty gross.
Some of them are nightmarishly shaped with spikes protruding from their arms – a possible nod to one of the game’s later enemies. It sends shivers down the spine just thinking about it.
It’s a cool way to promote the experience, which is going to bring the entire RE4 package into VR, exclusively on the Oculus Quest 2. For the first time we’ll be playing as Leon from a first-person perspective, and Facebook and Capcom have reworked many of the game’s systems to fit inside VR. It’s a shame the video doesn’t include any actual footage of the game itself, though.
Still, the live-action ad is a good indication of just how important the VR port is to Facebook’s holiday line-up for Quest 2. Aside from RE4, it looks like Medal of Honor and After The Fall are the big holiday games for the platform this year.