Futuristic Racer Radial-G: Proteus’ new Omega Update Adds Track, Ships & Boss Fight

Want a heart-pumping racing title for Oculus Quest? Then you might want to take a look at Radial-G: Proteus by Tammeka Games and Things3D, which launched at the end of 2019. Now the teams have announced the addition of new content called the ‘Omega Update’. 

Radial-G: Proteus

Players will be able to test their skills on a new race track, enjoy an expanded single-player campaign where they can unlock three more ships and most importantly, take on a new boss fight mode which has three difficulty tiers.

Plus the studios also note in a press release that: “the Omega update delivers performance improvements, specifically within the top two difficulty tiers (X-II and X-III), visual improvements within the ship cockpits and additional audio elements, combined these improvements enhance the overall gameplay.”

All of this is in addition to the four unlockable ships, three speed modes, nine racetracks and eight racing modes which were previously available.

Radial-G: Proteus

Just like its predecessor Radial-G: Racing Revolved – which launched way back in 2016 for PC VR headsets – Radial-G: Proteus is a lightning-fast racing experience set on a series of tubular tracks (with a few inverted sections for good measure). With a new techno soundtrack by Tom Evans and Last Ronin, players can ramp up their speed by hitting boost pads and collect weapon loadouts off the track to attack opponents, dropping mines or firing off heat-seeking missiles. They also need to keep an eye out for red walls which rotate around the track bringing them to a stop whilst removing a chunk of their shield.

One addition which hasn’t made it across from the original is multiplayer. Things3D has confirmed the mode is in development but has yet to issue a timeline for release.

To celebrate the release of Radial-G: Proteus’ Omega update, Things3D has cut the price in half price, with the title retailing on the Oculus Store at $12.99 USD/£9.99 GBP/€12.99 EUR for a limited time. VRFocus will continue its coverage of Radial-G: Proteus, reporting back with the latest announcements.

Radial-G: Proteus on Oculus Quest Will get a Multiplayer Mode

In a couple of weeks, Things3D will be publishing its very first virtual reality (VR) title in the form of futuristic racer Radial-G: Proteus for Oculus Quest. While VRFocus has had an initial look at the videogame there were still a few unanswered questions. Some of these have now been answered. 

Radial-G: Proteus

When Radial-G: Proteus launches later this month it’ll offer a single-player experience with a variety of gameplay modes against AI opponents. With a distinctive cel-shaded art style to differentiate it from Tammeka Games’ original Radial-G: Racing Revolved, the rebooted version will still feature the same tubular tracks that give the title its unique gameplay style.

When VRFocus previewed Radial-G: Proteus one of the main concerns was the lack of a multiplayer option, as racing videogames are much more fun competing against real players. That worry has now been addressed, with Things3D confirming a multiplayer mode is in the works as a future update.

Several other details have now been released regarding the core launch experience as well as the first update. Radial-G: Proteus will launch with eight gameplay modes including combat, elimination and championship, all based around nine tubular, half-pipe and rail-based racetracks. Supplied with a brand new techno soundtrack by Tom Evans and Last Ronin, there will be four ships to unlock, three speed classes to compete in as well as Oculus achievements and leaderboards.

Radial-G: Proteus

Then in Q1 2020 the Radial-G: Proteus – Omega update will be rolled out, adding an expanded single-player campaign, another racetrack, three more ships to unlock and a boss-fight game-mode.

Previously having little competition in the racing genre on Oculus Quest, Radial-G: Proteus now has to compete with OZWE Games’ latest title Death Lap. Another vehicular combat racer, Death Lap is a more traditional four-wheeled experience, set within a narrative of a warped game show.

Radial-G: Proteus will be an exclusive release for Oculus Quest on 17th December priced at $24.99 USD. Take a look at the new trailer below or see VRFocus race around one of the tracks in our latest gameplay video. As always, VRFocus will continue its coverage of Radial-G: Proteus, reporting back with further updates and announcements.

Radial-G: Proteus Is Out Now On Oculus Quest With Eight Game Modes

Update: Radial-G: Proteus is now out on Oculus Quest.

Original: Radial-G: Proteus from Things3D and Tammeka is fast-approaching for Oculus Quest. This sci-fi racing game is a new adaptation of Radial-G: Racing Evolved, which was an Oculus Rift launch title way back in early 2016.

According to a recent email from the new game’s publisher Things3D, Radial-G: Proteus is slated to hit the Oculus Quest exclusively on December 17th for $24.99. You can read our preview first hands-on impressions right here.

Thankfully it sounds like it should be hitting headsets with quite a bit of content right out of the gate with even more slated to drop over the course of 2020. On launch day it will only have single-player races, but will pack eight different game modes (including combat and elimination races), as well as 9 half-pipe style racetracks, a brand new soundtrack, unlockable ships across three speed classes, and a career mode.

In Q1 of 2020 Things3D will update Radial-G with a new boss-fight game mode, more tracks, a longer campaign, and more ships to unlock. There is no date set for multiplayer, but it is confirmed to at least be in development. It’s a bit odd to leave out such major features, but at least early buyers will have new stuff coming soon to look out for.

With the recent release of Death Lap on Quest (and Rift) more racing games are finally starting to make their way to the standalone 6DOF headset. Radial-G: Proteus should fill the sci-fi racer gap nicely, so look forward to our impressions and review around launch on December 17th.

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Feel the Ups and Downs of Radial-G: Proteus in This Gameplay Footage

It’s been a while since VRFocus’ last gameplay video so with Christmas coming up it was time for something special. And what better headset to choose than Oculus Quest in conjunction with upcoming racer Radial-G: Proteus from Things3D.

Radial-G: Proteus

As you’ll see from the accompanying video Radial-G: Proteus is a futuristic sci-fi racer involving anti-gravity vehicles, weapons and some insane tracks. A single-player experience where you compete against AI but with the addition of online leaderboards so you can challenge other players times, the gameplay modes are split down between Career, Race and Lap Attack.

Career offers the core experience with a variety of modes plus the ability to unlock more vehicles as you progress. Not wanting to spoil too much of the title, VRFocus dived into Race for this video. Here you can tailor each race to your own liking, add guns or don’t, alter the laps and much more. Choosing the standard vehicle everyone will start with, VRFocus went for a medium difficulty track to help showcase how the courses can drastically change as well as the obstacles you’ll face.

In addition to the video, you may also want to check out the preview of Radial-G: Proteus which goes a little more in-depth regarding the gameplay characteristics. While Radial-G: Proteus will be a welcome addition to the Oculus Quest racing roster – which is a little lacking – the track design won’t be to everyone’s liking.

Radial-G: Proteus screenshot

Radial-G: Proteus is a refresh of Tammeka Games’ 2016 title Radial-G: Racing Revolved. Created specifically for Oculus Quest, the videogame has seen a visual overhaul with a new cel-shaded art style. It’ll also be the first virtual reality (VR) title from newly formed publisher Things3D.

Take a look at the gameplay video below ahead of Radial-G: Proteus’ launch on 17th December for Oculus Quest. Also regarding the standalone headset, Viveport Infinity has now confirmed official support thanks to Oculus Link, and if you’ve not bought an Oculus Quest yet then don’t forget until 31st January 2020 Vader Immortal: A Star Wars VR Series is free with every device purchase.

For all the latest Oculus Quest updates, keep reading VRFocus.

Feel the Ups and Downs of Radial-G: Proteus in This Gameplay Footage

It’s been a while since VRFocus’ last gameplay video so with Christmas coming up it was time for something special. And what better headset to choose than Oculus Quest in conjunction with upcoming racer Radial-G: Proteus from Things3D.

Radial-G: Proteus

As you’ll see from the accompanying video Radial-G: Proteus is a futuristic sci-fi racer involving anti-gravity vehicles, weapons and some insane tracks. A single-player experience where you compete against AI but with the addition of online leaderboards so you can challenge other players times, the gameplay modes are split down between Career, Race and Lap Attack.

Career offers the core experience with a variety of modes plus the ability to unlock more vehicles as you progress. Not wanting to spoil too much of the title, VRFocus dived into Race for this video. Here you can tailor each race to your own liking, add guns or don’t, alter the laps and much more. Choosing the standard vehicle everyone will start with, VRFocus went for a medium difficulty track to help showcase how the courses can drastically change as well as the obstacles you’ll face.

In addition to the video, you may also want to check out the preview of Radial-G: Proteus which goes a little more in-depth regarding the gameplay characteristics. While Radial-G: Proteus will be a welcome addition to the Oculus Quest racing roster – which is a little lacking – the track design won’t be to everyone’s liking.

Radial-G: Proteus screenshot

Radial-G: Proteus is a refresh of Tammeka Games’ 2016 title Radial-G: Racing Revolved. Created specifically for Oculus Quest, the videogame has seen a visual overhaul with a new cel-shaded art style. It’ll also be the first virtual reality (VR) title from newly formed publisher Things3D.

Take a look at the gameplay video below ahead of Radial-G: Proteus’ launch on 17th December for Oculus Quest. Also regarding the standalone headset, Viveport Infinity has now confirmed official support thanks to Oculus Link, and if you’ve not bought an Oculus Quest yet then don’t forget until 31st January 2020 Vader Immortal: A Star Wars VR Series is free with every device purchase.

For all the latest Oculus Quest updates, keep reading VRFocus.

Preview: Radial-G: Proteus – Tubular Racing at Its Most Intense

Tammeka Games’ racing title Radial-G: Racing Revolved has been around as long as VRFocus has, having first previewed the videogame way back in 2014. The futuristic title set on tubular tracks had its official launch in 2016 for PC virtual reality (VR) headsets followed by PlayStation VR in 2017. Indie publisher Things3D has now reinvigorated the franchise for Oculus Quest, with Radial-G: Proteus, offering new visuals but the same frantic gameplay. But does this racer still hold up to today’s standards?

Radial-G: Proteus

Taking Oculus Link out of the equation – mainly because it’s still in beta – when it comes to racing on Oculus Quest you’re pretty much stuck with VR Karts: Sprint or Rush (at a push). So that leaves the field wide open for a dedicated racer like Radial-G: Proteus to step in and dominate the platform.

However, due to the gameplay design Radial-G: Proteus won’t be for everyone as it definitely falls into the intense/hardcore category of VR gaming. The main hook of the title is its courses which switch between mostly tubular and half-pipe designs – with a few other wibbly wobbly sections thrown in for good measure. This ensures some fairly dynamic racing at points, as trying to find the best racing line on a snaking tube whilst looking for boost pads is an effort in itself.

Thus, you’re never always looking straight ahead in that coned vision most traditional racing videogames fall into. Whether it’s shooting an opponent which could be above you or trying to work out where the track veers off to next, there’s plenty of visual stimuli to keep things entertaining.

Radial-G: Proteus

It’s when the track switches things up that players may start to feel uncomfortable. The easier tracks don’t tend to include the feature as much but on the medium and harder tracks there are numerous moments where the gravity will change and that tubular track suddenly turns into a half-pipe, flipping your vehicle in the process. The first time this happens can be a little jarring yet subsequent times aren’t so severe. But on the later tracks these moments are far more frequent, which could make those more prone to nausea uncomfortable.

If this is a non-issue for you then Radial-G: Proteus offers plenty of entertainment with several single-player modes including a career to unlock new ships, single races for instant action and lap attacks. At the heart of Radial-G: Proteus is the combat racing, facing off against AI enemies where winning isn’t just about first place. The weapon roster includes mini-guns, mines and heat-seeking rockets, randomly chosen after hitting one of the weapon pads. These pads aren’t easy to spot initially, unlike the bright green boost pads. The tracks are a mixture of vibrant colours and the orange weapon pads just blend in, rather than having a floating indicator of some sort. It’s a minor personal annoyance rather than anything truly game-breaking.

Also worth a mention are the controls. There are two type’s available, standard stick-based controls or a more immersive grip-based design. The former is fairly self-explanatory, with the left stick performing left and right movement – everything else is one the triggers/buttons. Where the second control scheme differs, you can grip two handles inside the craft controlling side to side movement. Certainly a personal choice, the later system didn’t feel as intuitive or responsive as using the stick, which matters a great deal when the tracks can be so erratic.

Radial-G: Proteus

The biggest worry with Radial-G: Proteus is the lack of multiplayer. Whether it’s going to be a feature later on down the line is unknown currently, although the original Radial-G: Racing Revolved did include a multiplayer option. Racing against AI is fine for a while and online leaderboards do add a competitive edge, yet the racing thrill is always in direct competition.

Radial-G: Racing Revolved is looking like it’ll be a worthy addition to the Oculus Quest library when it arrives later this month. The cel-shaded art style works really well with the futuristic aesthetic and there’s a decent amount of mode/ship variety to offer hours of gameplay. On the other hand, it will be a divisive title and one that probably isn’t suitable to introduce new VR players to right away.

Radial-G Proteus: Watch The First Oculus Quest Gameplay Footage

Radial-G: Proteus, the upcoming Oculus Quest adaptation of the futuristic VR racing game, is releasing in December and we’ve got the first-ever look at actual gameplay right here.

We revealed Radial-G Proteus’ gameplay earlier today during the Holiday VR Showcase, which you can watch in its entirety right here or over on the UploadVR YouTube channel. In the showcase we debuted brand new feature, gameplay snippets, and announcements for over 20 different upcoming VR games so it’s worth giving a watch.

But first, here’s what Radial-G: Proteus will be like on Oculus Quest:

If you feel some heavy F-Zero or WipEout vibes, that’s intentional. The original Radial-G was an Oculus Rift launch title way back in early 2016. You know, back in the days when the Rift shipped with a single sensor and Xbox One controller and the Oculus Touch controllers were still six months away. What a time to be alive!

Radial-G: Proteus doesn’t seem to be a totally brand new game, but the dramatic shift in art style is enough to make it feel quite fresh regardless. Levels take place on twisting, winding cylinders that snake through futuristic cityscapes and oceans of stars. It certainly looks like the speed and intensity are left in tact here.

This seems like a great fit for Quest, a VR platform that’s oddly lacking in the racing game department. Racing games have been a definitive genre for VR headsets across both PC VR and PSVR so Radial-G will certainly fill a gap for players.

Radial-G: Proteus is slated for a December 2019 release.

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Radial-G: Proteus Brings Sci-Fi Racing To Quest This December

Futuristic arcade racing game, Radial-G: Proteus, was just announced to be coming to Oculus Quest this year in December, 2019. No specific date other than “Christmas” is stated at this time.

Radial-G: Proteus is a rebuilt version of the Oculus Rift launch title, Radial-G: Racing Evolved, and is being developed by Tammeka Games with publishing handled by Things3D rather than the original game’s developer, MakeRealVR.

“Bringing Radial-G: Proteus to the Oculus Quest feels like we’re finally bringing the game home,” adds Joe Wee, co-founder of Things3D VR Publisher. “It’s the headset that the game deserves, with enough power to deliver a flawless, energetic gaming experience. Strip away the wires from the VR headset with the Oculus Quest, and you get the most incredible VR racing experience ever seen.”

As you can tell from the trailer above, this new version of the game uses a striking cel-shaded art style that’s a stark contrast to the muted, metallic tones of the original. There will be multiple game modes, unlockable ships to fuel progression, achievements to unlock, and leaderboards, plus updates to the game planned into 2020.

Notably, Radial-G is a bit like WipEout, except the tracks are cylinders that you go around laterally. It’s pretty trippy and appropriately sci-fi in style.

This seems like a great fit for Quest, a VR platform that’s oddly lacking in the racing game department. Racing games have been a definitive genre for VR headsets across both PC VR and PSVR so Radial-G will certainly fill a gap for players.

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Tubular Racer Radial-G: Proteus Heading to Oculus Quest

Way back in 2016 British developer Tammeka Games released its futuristic racer Radial-G: Racing Revolved for PC VR headsets Oculus Rift and HTC Vive after a period in Early Access. This was then followed by a PlayStation VR launch the following year. Today, it has been announced that the racer has been rebooted for Oculus Quest thanks to publisher Things3D.

Now called Radial-G: Proteus, the first virtual reality (VR) title from Things3D – a new venture from the team who founded iPhone videogame publisher Chillingo – has had a visual overhaul from the original, now employing a striking cel-shaded look.

From the teaser video released Radial-G: Proteus will still keep those fast and tubular tracks the franchise is known for, which twist and split to keep the racing dynamic and intense. Those green boosts pads and red walls return, giving you obstacles to aim for and avoid, all the while keeping an eye on those opponents trying to shoot you.

There will be various gameplay modes such as Combat, Elimination and Championship to compete in depending on preference. Success will then unlock more ships to play with. Things3D hasn’t yet confirmed if Radial-G: Proteus will be single-player or feature a 16-person multiplayer option like the original (hopefully it’s the latter as Oculus Quest needs a good racing title).

Radial-G: Proteus screenshot

Scheduled to launch on 17th December 2019, Radial-G: Proteus will feature Oculus achievements and leaderboards, with Things3D also confirming plans for more gameplay updates in the future.

Radial-G: Proteus isn’t the only racer coming to the popular standalone headset. OZWE Games is currently in the process of developing Death Lap for Oculus Quest. Another vehicular combat experience, Death Lap is a gritty, post-apocalyptic style racer set within a game show. When Radial-G: Proteus arrives next month it’ll have the racing market on Oculus Quest to itself, as Death Lap doesn’t have a release date at the moment.

As Things3D release further details regarding Radial-G: Proteus, VRFocus will keep you updated.