Radial-G: Proteus OMEGA Update Live, Half Price For Limited Time

A few months after its December release last year, Oculus Quest exclusive Radial-G: Proteus received its first post-launch content update today. But that’s not all game is also half price on the Oculus Store for a limited time to celebrate the update launch.

The update is titled the OMEGA update and adds a bunch of new content and improvements to the game. According to Things3D and Tammeka, the new update features a “giant mechanoid boss-fight mode with three difficulty tiers”, a new racetrack and an ‘expanded’ single player campaign. Plus, there’s now three more ships to unlock as well.

Besides content additions, a bunch of backend improvements have been made as well. Things3D and Tammeka state that the new update will improvement performance across the board, but also specifically when playing on X-II and X-III, the top two difficulty tiers. They also cite visual improvements within the cockpits and “additional audio elements” which together “enhance the overall gameplay.”

We want hands-on with Radial-G just before release and found that while it was fun, it did start to feel a bit repetitive and feature similar issues to the original game, released back in 2016. “I probably won’t be racing my way back through Radial-G’s career mode, then,” said Jamie, “but you could do a lot worse if you’re looking to scratch the racing itch on Quest.”

Radial-G: Proteus is available for the Oculus Quest now. For an undisclosed limited time, the game is on sale for half price on the Oculus Store at just $12.99.

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Futuristic Racer Radial-G: Proteus’ new Omega Update Adds Track, Ships & Boss Fight

Want a heart-pumping racing title for Oculus Quest? Then you might want to take a look at Radial-G: Proteus by Tammeka Games and Things3D, which launched at the end of 2019. Now the teams have announced the addition of new content called the ‘Omega Update’. 

Radial-G: Proteus

Players will be able to test their skills on a new race track, enjoy an expanded single-player campaign where they can unlock three more ships and most importantly, take on a new boss fight mode which has three difficulty tiers.

Plus the studios also note in a press release that: “the Omega update delivers performance improvements, specifically within the top two difficulty tiers (X-II and X-III), visual improvements within the ship cockpits and additional audio elements, combined these improvements enhance the overall gameplay.”

All of this is in addition to the four unlockable ships, three speed modes, nine racetracks and eight racing modes which were previously available.

Radial-G: Proteus

Just like its predecessor Radial-G: Racing Revolved – which launched way back in 2016 for PC VR headsets – Radial-G: Proteus is a lightning-fast racing experience set on a series of tubular tracks (with a few inverted sections for good measure). With a new techno soundtrack by Tom Evans and Last Ronin, players can ramp up their speed by hitting boost pads and collect weapon loadouts off the track to attack opponents, dropping mines or firing off heat-seeking missiles. They also need to keep an eye out for red walls which rotate around the track bringing them to a stop whilst removing a chunk of their shield.

One addition which hasn’t made it across from the original is multiplayer. Things3D has confirmed the mode is in development but has yet to issue a timeline for release.

To celebrate the release of Radial-G: Proteus’ Omega update, Things3D has cut the price in half price, with the title retailing on the Oculus Store at $12.99 USD/£9.99 GBP/€12.99 EUR for a limited time. VRFocus will continue its coverage of Radial-G: Proteus, reporting back with the latest announcements.

The VR Game Launch Roundup: A Festive First-person Selection

As Christmas approaches, VRFocus brings you another list of virtual reality (VR) titles being released over the course of the next week. In a good week for first-person shooter (FPS) fans, VR users everywhere can enjoy five new or reworked experiences. Make sure to check out our accompanying YouTube video to get a mini-preview of each title’s gameplay.

Radial-G: Proteus screenshot

Radial-G: Proteus – Tammeka Games

In the first VR title from newly founded publisher, Things3D, battle against online leader boards in this single-player futuristic anti-gravity racing adventure. Originally released as Radial-G: Racing Revolved in 2016, this Oculus Quest reworking now features brand-new cel-shaded art design.

  • Supported platforms: Oculus Quest
  • Launch date: 17th December

Terminal – REMANIC

Planet Earth is going down, as a combination of extreme weather and a deadly virus poses a threat to all humans. Survivors must group together to make use of night vision and time-slowing abilities as you brave extreme these extreme conditions to fight hordes of infected humans and nature itself in this deadly first-person experience. Currently, in Early Access, new Shootout and Arena modes are expected in the full release.

Winter Fury

Winter Fury: Longest Road – SpiderMonk Entertainment

In this new WW2-themed VR first-person wave shooter, play as a lone soldier in a solo battle against Axis Forces. Battle for survival as you utilise a weapons arsenal filled with handguns & sniper rifles, drive an M-4 Sherman tank & work to unlock a series of additional weapons.

Pavlov VR – Vankrupt Games

A reworking of Pavlov’s title previously released for main headsets in 2017. This first-person multiplayer title is unique on this list, as it is a 100% free release. Featuring a Search and Destroy game mode, along with an offline practice mode for beginners, it serves as a great introduction to new VR first-person shooter players, or to those new to VR altogether.

  • Supported platforms: Oculus Quest
  • Launch date: 19th December

Scraper: Gauntlet

Scraper: Gauntlet – Labrodex Studios

In this new RPG wave shooter, set in the ruins of abandoned New Austin city Refugio, you take on the role of an HRF (Human Resistance Force) member. You must retrieve vital information that could save a vast force from dominating major cities around the world, featuring boss fights and numerous upgrading and customisation of your weapons arsenal.

Radial-G: Proteus on Oculus Quest Will get a Multiplayer Mode

In a couple of weeks, Things3D will be publishing its very first virtual reality (VR) title in the form of futuristic racer Radial-G: Proteus for Oculus Quest. While VRFocus has had an initial look at the videogame there were still a few unanswered questions. Some of these have now been answered. 

Radial-G: Proteus

When Radial-G: Proteus launches later this month it’ll offer a single-player experience with a variety of gameplay modes against AI opponents. With a distinctive cel-shaded art style to differentiate it from Tammeka Games’ original Radial-G: Racing Revolved, the rebooted version will still feature the same tubular tracks that give the title its unique gameplay style.

When VRFocus previewed Radial-G: Proteus one of the main concerns was the lack of a multiplayer option, as racing videogames are much more fun competing against real players. That worry has now been addressed, with Things3D confirming a multiplayer mode is in the works as a future update.

Several other details have now been released regarding the core launch experience as well as the first update. Radial-G: Proteus will launch with eight gameplay modes including combat, elimination and championship, all based around nine tubular, half-pipe and rail-based racetracks. Supplied with a brand new techno soundtrack by Tom Evans and Last Ronin, there will be four ships to unlock, three speed classes to compete in as well as Oculus achievements and leaderboards.

Radial-G: Proteus

Then in Q1 2020 the Radial-G: Proteus – Omega update will be rolled out, adding an expanded single-player campaign, another racetrack, three more ships to unlock and a boss-fight game-mode.

Previously having little competition in the racing genre on Oculus Quest, Radial-G: Proteus now has to compete with OZWE Games’ latest title Death Lap. Another vehicular combat racer, Death Lap is a more traditional four-wheeled experience, set within a narrative of a warped game show.

Radial-G: Proteus will be an exclusive release for Oculus Quest on 17th December priced at $24.99 USD. Take a look at the new trailer below or see VRFocus race around one of the tracks in our latest gameplay video. As always, VRFocus will continue its coverage of Radial-G: Proteus, reporting back with further updates and announcements.

Radial-G: Proteus Is Out Now On Oculus Quest With Eight Game Modes

Update: Radial-G: Proteus is now out on Oculus Quest.

Original: Radial-G: Proteus from Things3D and Tammeka is fast-approaching for Oculus Quest. This sci-fi racing game is a new adaptation of Radial-G: Racing Evolved, which was an Oculus Rift launch title way back in early 2016.

According to a recent email from the new game’s publisher Things3D, Radial-G: Proteus is slated to hit the Oculus Quest exclusively on December 17th for $24.99. You can read our preview first hands-on impressions right here.

Thankfully it sounds like it should be hitting headsets with quite a bit of content right out of the gate with even more slated to drop over the course of 2020. On launch day it will only have single-player races, but will pack eight different game modes (including combat and elimination races), as well as 9 half-pipe style racetracks, a brand new soundtrack, unlockable ships across three speed classes, and a career mode.

In Q1 of 2020 Things3D will update Radial-G with a new boss-fight game mode, more tracks, a longer campaign, and more ships to unlock. There is no date set for multiplayer, but it is confirmed to at least be in development. It’s a bit odd to leave out such major features, but at least early buyers will have new stuff coming soon to look out for.

With the recent release of Death Lap on Quest (and Rift) more racing games are finally starting to make their way to the standalone 6DOF headset. Radial-G: Proteus should fill the sci-fi racer gap nicely, so look forward to our impressions and review around launch on December 17th.

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Feel the Ups and Downs of Radial-G: Proteus in This Gameplay Footage

It’s been a while since VRFocus’ last gameplay video so with Christmas coming up it was time for something special. And what better headset to choose than Oculus Quest in conjunction with upcoming racer Radial-G: Proteus from Things3D.

Radial-G: Proteus

As you’ll see from the accompanying video Radial-G: Proteus is a futuristic sci-fi racer involving anti-gravity vehicles, weapons and some insane tracks. A single-player experience where you compete against AI but with the addition of online leaderboards so you can challenge other players times, the gameplay modes are split down between Career, Race and Lap Attack.

Career offers the core experience with a variety of modes plus the ability to unlock more vehicles as you progress. Not wanting to spoil too much of the title, VRFocus dived into Race for this video. Here you can tailor each race to your own liking, add guns or don’t, alter the laps and much more. Choosing the standard vehicle everyone will start with, VRFocus went for a medium difficulty track to help showcase how the courses can drastically change as well as the obstacles you’ll face.

In addition to the video, you may also want to check out the preview of Radial-G: Proteus which goes a little more in-depth regarding the gameplay characteristics. While Radial-G: Proteus will be a welcome addition to the Oculus Quest racing roster – which is a little lacking – the track design won’t be to everyone’s liking.

Radial-G: Proteus screenshot

Radial-G: Proteus is a refresh of Tammeka Games’ 2016 title Radial-G: Racing Revolved. Created specifically for Oculus Quest, the videogame has seen a visual overhaul with a new cel-shaded art style. It’ll also be the first virtual reality (VR) title from newly formed publisher Things3D.

Take a look at the gameplay video below ahead of Radial-G: Proteus’ launch on 17th December for Oculus Quest. Also regarding the standalone headset, Viveport Infinity has now confirmed official support thanks to Oculus Link, and if you’ve not bought an Oculus Quest yet then don’t forget until 31st January 2020 Vader Immortal: A Star Wars VR Series is free with every device purchase.

For all the latest Oculus Quest updates, keep reading VRFocus.

Feel the Ups and Downs of Radial-G: Proteus in This Gameplay Footage

It’s been a while since VRFocus’ last gameplay video so with Christmas coming up it was time for something special. And what better headset to choose than Oculus Quest in conjunction with upcoming racer Radial-G: Proteus from Things3D.

Radial-G: Proteus

As you’ll see from the accompanying video Radial-G: Proteus is a futuristic sci-fi racer involving anti-gravity vehicles, weapons and some insane tracks. A single-player experience where you compete against AI but with the addition of online leaderboards so you can challenge other players times, the gameplay modes are split down between Career, Race and Lap Attack.

Career offers the core experience with a variety of modes plus the ability to unlock more vehicles as you progress. Not wanting to spoil too much of the title, VRFocus dived into Race for this video. Here you can tailor each race to your own liking, add guns or don’t, alter the laps and much more. Choosing the standard vehicle everyone will start with, VRFocus went for a medium difficulty track to help showcase how the courses can drastically change as well as the obstacles you’ll face.

In addition to the video, you may also want to check out the preview of Radial-G: Proteus which goes a little more in-depth regarding the gameplay characteristics. While Radial-G: Proteus will be a welcome addition to the Oculus Quest racing roster – which is a little lacking – the track design won’t be to everyone’s liking.

Radial-G: Proteus screenshot

Radial-G: Proteus is a refresh of Tammeka Games’ 2016 title Radial-G: Racing Revolved. Created specifically for Oculus Quest, the videogame has seen a visual overhaul with a new cel-shaded art style. It’ll also be the first virtual reality (VR) title from newly formed publisher Things3D.

Take a look at the gameplay video below ahead of Radial-G: Proteus’ launch on 17th December for Oculus Quest. Also regarding the standalone headset, Viveport Infinity has now confirmed official support thanks to Oculus Link, and if you’ve not bought an Oculus Quest yet then don’t forget until 31st January 2020 Vader Immortal: A Star Wars VR Series is free with every device purchase.

For all the latest Oculus Quest updates, keep reading VRFocus.

Preview: Radial-G: Proteus – Tubular Racing at Its Most Intense

Tammeka Games’ racing title Radial-G: Racing Revolved has been around as long as VRFocus has, having first previewed the videogame way back in 2014. The futuristic title set on tubular tracks had its official launch in 2016 for PC virtual reality (VR) headsets followed by PlayStation VR in 2017. Indie publisher Things3D has now reinvigorated the franchise for Oculus Quest, with Radial-G: Proteus, offering new visuals but the same frantic gameplay. But does this racer still hold up to today’s standards?

Radial-G: Proteus

Taking Oculus Link out of the equation – mainly because it’s still in beta – when it comes to racing on Oculus Quest you’re pretty much stuck with VR Karts: Sprint or Rush (at a push). So that leaves the field wide open for a dedicated racer like Radial-G: Proteus to step in and dominate the platform.

However, due to the gameplay design Radial-G: Proteus won’t be for everyone as it definitely falls into the intense/hardcore category of VR gaming. The main hook of the title is its courses which switch between mostly tubular and half-pipe designs – with a few other wibbly wobbly sections thrown in for good measure. This ensures some fairly dynamic racing at points, as trying to find the best racing line on a snaking tube whilst looking for boost pads is an effort in itself.

Thus, you’re never always looking straight ahead in that coned vision most traditional racing videogames fall into. Whether it’s shooting an opponent which could be above you or trying to work out where the track veers off to next, there’s plenty of visual stimuli to keep things entertaining.

Radial-G: Proteus

It’s when the track switches things up that players may start to feel uncomfortable. The easier tracks don’t tend to include the feature as much but on the medium and harder tracks there are numerous moments where the gravity will change and that tubular track suddenly turns into a half-pipe, flipping your vehicle in the process. The first time this happens can be a little jarring yet subsequent times aren’t so severe. But on the later tracks these moments are far more frequent, which could make those more prone to nausea uncomfortable.

If this is a non-issue for you then Radial-G: Proteus offers plenty of entertainment with several single-player modes including a career to unlock new ships, single races for instant action and lap attacks. At the heart of Radial-G: Proteus is the combat racing, facing off against AI enemies where winning isn’t just about first place. The weapon roster includes mini-guns, mines and heat-seeking rockets, randomly chosen after hitting one of the weapon pads. These pads aren’t easy to spot initially, unlike the bright green boost pads. The tracks are a mixture of vibrant colours and the orange weapon pads just blend in, rather than having a floating indicator of some sort. It’s a minor personal annoyance rather than anything truly game-breaking.

Also worth a mention are the controls. There are two type’s available, standard stick-based controls or a more immersive grip-based design. The former is fairly self-explanatory, with the left stick performing left and right movement – everything else is one the triggers/buttons. Where the second control scheme differs, you can grip two handles inside the craft controlling side to side movement. Certainly a personal choice, the later system didn’t feel as intuitive or responsive as using the stick, which matters a great deal when the tracks can be so erratic.

Radial-G: Proteus

The biggest worry with Radial-G: Proteus is the lack of multiplayer. Whether it’s going to be a feature later on down the line is unknown currently, although the original Radial-G: Racing Revolved did include a multiplayer option. Racing against AI is fine for a while and online leaderboards do add a competitive edge, yet the racing thrill is always in direct competition.

Radial-G: Racing Revolved is looking like it’ll be a worthy addition to the Oculus Quest library when it arrives later this month. The cel-shaded art style works really well with the futuristic aesthetic and there’s a decent amount of mode/ship variety to offer hours of gameplay. On the other hand, it will be a divisive title and one that probably isn’t suitable to introduce new VR players to right away.

Hands-On: Radial-G On Quest Is A Welcome Tune-Up, But Is It Enough?

Radial-G summons a certain brand of nostalgia, firstly for the early days of pre-consumer VR in which it appeared a bold pioneer, shortly followed by the stomach-churning twists and turns of its sci-fi racing. It was a game ready to jump off the starting line well before PC VR headsets launched in 2016, paradoxically coming off as a little dated by the time that finally rolled around.

Heading to Quest next month, Radial-G: Proteus offers a welcome tune-up to some of those aging elements, but is it enough?

Right off the bat, the game’s fresh coat of paint goes some way to suggesting it might be. The original’s labyrinthine tracks were meticulous in detail, but the one-note color palette often gave it a tinge of asset store-style cutting and pasting. Now the game boasts a cel-shaded art style that’s much easier on the eye, dotted with vibrant oranges and the red glare of space. It may be true that these changes were made to fit the game onto Quest, but it’s come out the other side looking much better.

Proteus also includes a motion control scheme that some players might well feel is more immersive. Closer to Star Wars-style podracing than simply relying on a Touch analog stick, you push two levers back and forth to steer. There’s a touch of futurism to it that compliments the setting quite nicely, though it’s undeniably less responsive than sticking to sticks.

Crucially, this option is in need of player customization; things like being able to choose which lever steers you in which direction or where the levers are located. With those features, I’d probably prefer to play the game this way.

These are meaningful, robust changes and they go some way to making Radial-G feel like a 2019-ready game. But there is a hint of the archaic to this. Proteus still packs the satisfying rush of sci-fi speeding, but the repetition we touched on in our 2016 review of the game is also present and accounted for. It’s a memory game, where learning the precise locations of boost pads and breakpoints is key to topping the leaderboards, and there’s fun to be had there. But the game can’t match up to the complexity or thrill of, say, PSVR-exclusive Wipeout: The Omega Collection. Publisher Things3D will no doubt benefit from having one of the only cockpit racers on Quest, but how long into 2020 it holds that advantage remains to be seen.

Still, there is value here. Proteus comes with a full career mode in which you’ll unlock new ships by rising through the ranks. The original multiplayer element won’t be ready for launch but I’m told it’s coming via an update. I’m quite keen on the idea of getting a few Quests in the same room for some local VR multiplayer without the risk of bumping into each other. That’s a pretty rare opportunity in the current landscape.

I probably won’t be racing my way back through Radial-G’s career mode, then, but you could do a lot worse if you’re looking to scratch the racing itch on Quest.

Radial-G: Proteus races onto Oculus Quest in December.

 

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Radial-G Proteus: Watch The First Oculus Quest Gameplay Footage

Radial-G: Proteus, the upcoming Oculus Quest adaptation of the futuristic VR racing game, is releasing in December and we’ve got the first-ever look at actual gameplay right here.

We revealed Radial-G Proteus’ gameplay earlier today during the Holiday VR Showcase, which you can watch in its entirety right here or over on the UploadVR YouTube channel. In the showcase we debuted brand new feature, gameplay snippets, and announcements for over 20 different upcoming VR games so it’s worth giving a watch.

But first, here’s what Radial-G: Proteus will be like on Oculus Quest:

If you feel some heavy F-Zero or WipEout vibes, that’s intentional. The original Radial-G was an Oculus Rift launch title way back in early 2016. You know, back in the days when the Rift shipped with a single sensor and Xbox One controller and the Oculus Touch controllers were still six months away. What a time to be alive!

Radial-G: Proteus doesn’t seem to be a totally brand new game, but the dramatic shift in art style is enough to make it feel quite fresh regardless. Levels take place on twisting, winding cylinders that snake through futuristic cityscapes and oceans of stars. It certainly looks like the speed and intensity are left in tact here.

This seems like a great fit for Quest, a VR platform that’s oddly lacking in the racing game department. Racing games have been a definitive genre for VR headsets across both PC VR and PSVR so Radial-G will certainly fill a gap for players.

Radial-G: Proteus is slated for a December 2019 release.

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