Create Movies Starring George Takai Using Actiongram on HoloLens

Prior to Microsoft launching its mixed reality (MR) head-mounted display (HMD), HoloLens in March the company revealed one of the apps in development, Actiongram. A holographic movie maker, Actiongram allows users to create their own videos with people interacting with holograms, and today the company has released its latest beta footage featuring none other than Star Trek’s George Takai.

The video begins by detailing what Actiongram can do before going onto the holographic capture session with Takai. The famous actor then records several short performances; introducing HoloLens, his iconic ‘Oh myyy’ catchphrase, laughing, running around with oversized toy scissors and more in a fully green screened room.

Afterwards he then gets to see his holographic performances in action, with mini versions of himself popping up in a purpose built living room.

Of the experience Takai comments: “We talked about holograms on Star Trek, and to actually be doing that in reality today, it was a lot of fun. Technology and being part of it at the cutting edge is a thrill that very few humans get.”

Afterwards Takai’s hologram is then integrated into various situations so that users can have their own mini version of the actor. Actongram beta is available now for developers who’ve bought HoloLens, and George Takai along with other characters such as Grumpy Cat are featured.

For all the latest HoloLens news, keep reading VRFocus.

Microsoft is Bringing WebVR Support to Edge, Windows 10’s Default Browser

Microsoft has announced plans to bring support for WebVR to Edge, which succeeds Internet Explorer as the default web browser in Windows 10.

windows-holographic-featured
See Also: Microsoft ‘Holographic Shell’ Aims to Immerse You in Windows by 2017

WebVR, which is currently a draft web specification in development by Mozilla, Google, and others, aims to allow seamless hosting and viewing of VR content directly from the web. Microsoft is now committed to implementing the specification into Edge, the company announced on their official blog. Edge will join Chrome, Firefox, and Opera, browsers which are all actively working to make WebVR a default part of their feature set.

3D content on the web like Sketchfab already supports WebVR, allowing you to view scenes inside a VR headset (provided you’re using a special development build of a supported browser) with the click of a button.

WebVR leverages WebGL, a broadly supported API for rendering 3D content inside of web browsers. The goal of WebVR is to create a direct connection between VR headsets and the browser, enabling seamless, high-performance VR content to be experienced right inside of a website.

Microsoft’s Internet Explorer earned a bad reputation as significantly trailing modern browsers in performance and web standards compatibility. As modern browsers like Firefox and Chrome began significant emphasis on performance and innovation, Internet Explorer’s market share tanked, taking it from a significant lead to a distant third place.

htc-vive-google-chrome-webvr
See Also: Google Shows HTC Vive Running at 90 FPS in Chrome with WebVR

Edge is Microsoft’s Internet Explorer reboot, and appears to be focusing on correcting many of the criticisms of the past, with greater emphasis on web standards support, simplicity, and performance. The company’s announcement of forthcoming WebVR support in Edge is a reflection of this, showing that the browser wants to remain on the cutting edge along with its contemporaries. Meanwhile, Apple’s Safari browser is now the only major browser not known to have WebVR support in development.

Edge also happens to be the browser which runs on the Xbox One. One far-future possibility is that the Xbox version of Edge could also add support for WebVR, possibly making Microsoft’s console the first to support WebVR, which could jive with the company’s future plans for VR on Xbox.

The post Microsoft is Bringing WebVR Support to Edge, Windows 10’s Default Browser appeared first on Road to VR.

Electronic empathy: meet the next wave of virtual reality

Immersive technologies are expanding creative experiences, and have a broader reach than simply Pokémon Go

Brands are experimenting with immersive technology to create electronic empathy – blending digital and experiential marketing to bring shared experiences to a wider audience.

This year, virtual reality (VR) headsets including Oculus Rift and HTC Vive hit the consumer gaming market, while Google Cardboard offers a limited VR experience via the smartphone. Augmented reality (AR) adds a virtual digital layer to our smartphone screens and mixed reality blends physical and digital elements.

Related: Virtual reality: are you ready for surreal estate?

Related: Facial recognition – a powerful ad tool or privacy nightmare?

Immersive technology needs to focus on connecting humans to humans in a profound way

Continue reading...

VR World to Feature Speakers From Microsoft, BBC, and Lufthansa Systems This Month in London

Not to be confused with VR & AR World, VR World is a one day only event based in the UK capital of London this month where virtual reality (VR) will be discussed in depth by various industry figures.

There are three particularly notable speakers that will take to the stage to talk about their areas of VR. There will be the Principal Creative Director of Microsoft, Felicia Williams, who has created applications for Microsoft’s HoloLens. As well as Williams, there will be Lufthansa Systems’ CIO, Joerg Liebe. Lufthanda Systems has created a VR for onflight entertainment with the Samsung Gear VR. Also to join is Cyrus Saihan, Head of Digital Partnerships at the BBC, who has looked into VR and the future of it.

vr world

Sessions to follow throughout the day touch on a wide range of subjects within VR. There will be various case studies throughout the day that will give attendees a real insight into how soe of the biggest companies are utilising VR. As well as the organisations mentioned above, there will also be talks by Medical Realties regarding VR surgery; GlaxoSmith Kleine who will be talking about using VR to learn about shoppers; the National Autistic Society who is creating a gateway into letting people understand autism in a new way; Thomas Cook will be attending to look into how VR will change travel; and VR cinematic giants Jaunt VR will be talking about storytelling.

To attend this event all you have to do is fill out a form to register and wait for a response to see if you have been accepted. Registration is free and currently available right now.

For more on the latest events, as well as all the news, updates, and features in the world of VR, make sure to check back with VRFocus.

Get in gear: autumn’s 10 hottest videogames

The annual footie simulation Fifa gets an overhaul, the PlayStation VR headset debuts and Pokémon Sun and Moon arrives in time for Christmas. Plus, the top UK gaming events

• Autumn culture: Art | Classical | Pop | Dance | Film | Theatre

The visually astonishing motor sports series returns to Xbox One, and this time the setting is a realistically modelled reproduction of Australia. With a map twice the size of the previous game and featuring more than 350 cars, it’s a vast driving challenge. There is also a four-player coop mode, so you can take a road trip with your friends, from the rain forests of Queensland to the hippy paradise of Byron Bay.
• 27 September. PC, Xbox One, £45.

Related: The Last Guardian creator: 'I can't face playing my own game'

Continue reading...