Windows Mixed Reality: Hands-on with the Lenovo Explorer

The forthcoming launch of the Windows Mixed Reality platform has birthed nearly as much confusion in the naming strategy as it has from the suggested quality of the hardware. While the specifications are up-to-scratch on paper, there’s been some doubt as to whether such a hardware agnostic approach can deliver the results demanded by virtual reality (VR) early adopters. In a hands-on with the consumer edition of the Lenovo Explorer, it does appear as though Microsoft has established a welcoming multi-purpose VR platform.

For the uninitiated, the Windows Mixed Reality platform comes in two flavours; a standard edition that can work on low specification PC hardware and the Windows Mixed Reality Ultra format, which allows the same head-mounted displays (HMDs) to use more powerful PC hardware to deliver richer VR experiences. The demonstration VRFocus experienced was clearly the latter given the software on show, but in that a direct comparison in quality to established HMDs, such as the Oculus Rift and HTC Vive, was possible. Thankfully, the Lenovo Explorer performed very well in this comparison.

During the ‘guided demonstration’ VRFocus was presented with – which featured a virtual ‘home’ location through which the small selection of content was accessed – SUPERHOT VR was the first videogame that could be sampled. Just as with the Oculus Rift and PlayStation VR editions, the reactions of the AI opponents are based upon the head movement of the player, and thus was a very appropriate experience for examining the worth of the inside-out tracking. The Lenovo Explorer performed very well in this regard; no immediate issues with loss of position or direction. Though it was only a short demonstration, the tracking did actually feel slightly superior to Oculus VR’s Santa Cruz prototype hardware.

The next part of the demonstration was a view of Machu Piccu captured with photogrammetry. The player is elevated high above the city with a view of the surrounding landscape, distant details providing a good test of the Lenovo Explorer’s screen resolution. Sadly, despite being informed that this part of the demonstration was designed for assessment of the six degrees-of-freedom (6DoF) tracking, the desire to move outside of the small sphere provided resulted in a blackout of the experience, thus making it rather irrelevant as a case study for the inside-out tracking.

Lenovo VR HMD

Instead, it fell to Space Pirate Trainer to be a compliment to SUPERHOT VR in this regard. An experience that calls for sudden movement and wide stepping will always be a superior way to assess HMD tracking over a stationary 360-degree video. The HMD and the motion-controllers performed perfectly well in the videogame which has become a standard choice for many public demonstrations of VR – undoubtedly a boon for Microsoft’s platform – providing a convincing argument for the Lenovo Explorer sitting next to the Oculus Rift and HTC Vive.

While the quality of the videogames and experiences on the Windows Mixed Reality platform are comparable to the leading HMDs, the hardware itself is another matter. The Lenovo Explorer is smaller and more lightweight than any of the rival PC HMDs, though it also feels less durable as if made of weaker materials. With the launch around the corner it’s only a matter of time until consumers will be able to evaluate the long-term viability of the Lenovo Explorer for themselves, and VRFocus will be bringing you much more hands-on coverage of this promising new HMD.

Defining Windows Mixed Reality Ultra: VR for the Core Audience

It was recently revealed that many of the Windows 10 Mixed Reality head-mounted displays (HMDs), including those from Lenovo and Acer, would operate with integrated graphics chips without the necessity of a dedicated GPU. However, alongside the launch of the Windows 10 Fall Creators Update and Windows Mixed Reality will come ‘Windows Mixed Reality Ultra’: a defining aspect of the Windows Mixed Reality technology that hasn’t yet been fully discussed.

Windows 10 Fall Creators Update dateAccording to Microsoft, Windows Mixed Reality will be presented on two distinct fronts. There will be a standardised offering to those with less technical knowledge or unable to upgrade their PCs, while those who are more intimately involved in PC gaming or virtual reality (VR) will have the option of experiencing superior software with Windows Mixed Reality Ultra:

“Windows Mixed Reality PCs will consist of desktops and laptops with integrated graphics. When plugged into these devices, our immersive headsets will run at 60 frames per second. Windows Mixed Reality Ultra PCs will consist of desktops and laptops with discrete graphics. When plugged into these devices, our immersive headsets will run at 90 frames per second.”

Of course, this important difference will affect many VR videogames and experiences. Existing VR content distributed via Steam will require a Windows Mixed Reality Ultra compatible PC, but some more lightweight VR experiences – akin to those currently available on mobile VR platforms – may well be acceptable at the 60 frames per second standard.

Essentially, Windows Mixed Reality Ultra is Microsoft’s answer to the existing high-end PC VR HMDs, Oculus Rift and HTC Vive, while the standard Windows Mixed Reality offering is designed to lower the barrier for entry. This, surely, can only be a good thing?

You can find out more about the recent announcements regarding the launch of Windows Mixed Reality in the video below, and VRFocus will keep you updated with all the latest details on Microsoft’s entrance into the field of VR.

More Windows 10 Mixed Reality Devices To Run on Integrated Graphics

It was previously reported on VRFocus that the upcoming Windows 10 mixed reality (MR) device from Lenovo, the Lenovo Explorer, would be able to run some MR applications using integrated graphics. Now information has emerged suggesting other Windows 10 MR devices might also be able to use integrated graphics.

According to investigations by Digital Trends, Intel is heavily invested in virtual reality (VR) and MR and is interested in allowing users to make use of the Intel UHD integrated graphics that come as standard with many Intel-based PC motherboards and laptops.

For the most part, users who want to play VR videogames or use VR applications need a high-end graphics card such as the Nvidia GeForce GTX 1080. Some members of Intel’s R&D team are wanting this to change.

Dell Visor

Speaking to Digital Trends, Kim Pallister, director of Intel’s Virtual Reality Center of Excellence said: “The PC industry works really well when there’s a good, better, best model, and people can pick the price-performance tradeoffs they want. We started to do a number of things to say, OK, what would it take to still hit a really high-quality experience, one that doesn’t make people nauseated or things like that, but dials down other areas, in terms of visual fidelity,” she explained, “There’s no reason Minecraft in VR isn’t feasible,” Pallister said. “The important part is that it’s still comfortable, cool, and immersive.”

Intel have been working with Microsoft on the Windows 10 MR project. Specifically mentioned was the Dell Visor, part of the range of Windows 10 MR devices expected to go on sale in October, 2017. It seems that, similar to the Lenovo Explorer, the Dell Visor will support integrated graphics for some applications. If the other Windows 10 MR devices from Acer, HP and Asus will do the same is unknown at this time, but since all the devices share similar specifications, it seems likely.

VRFocus will continue to bring you information on Windows 10 Mixed Reality devices.

Lenovo MR Headset Can Run On Integrated Graphics

One of the barriers to high-end virtual reality (VR) at the moment is cost. For those who wish to experience VR using a device such as a HTC Vive or Oculus Rift, it is necessary to invest in a powerful PC, with most VR-capable cards alone costing over £200 (GBP). Lenovo’s Windows 10 Mixed Reality headset aims to ease this burden.

Lenovo were announced as one of the companies that were making a mixed reality (MR) headset for Windows 10 alongside Dell, Acer and HP. The Lenovo variant, now named as the Lenovo Explorer, is designed to offer a middle ground between high-end PC VR devices such as HTC Vive and Oculus Rift and mobile VR devices like the Samsung Gear VR and Google Daydream. To further this aim, Lenovo have confirmed that the Lenovo Explorer will be able to run using integrated graphics, so an expensive dedicated graphics card such as a Nvidia GeForce GTX 1080 isn’t needed.

Lenovo VR HMD

This means that lower-end PCs and laptops will be able to make use of the Lenovo Explorer and mixed reality Windows 10 content. As Lenovo said in a press release: “The Lenovo Explorer Mixed Reality headset is designed as an affordable headset for your PC: You can access Microsoft Office suite, browse online or watch shows in a virtual home office environment, play virtual reality games, explore and discover through tours, and enhance the video-watching experience via 3D, 360-degree and 4K videos.”

The Lenovo Explorer is planned to retail for $350 (USD) by itself, or for $450 as a bundle with the Windows 10 motion controllers. Most of the Windows 10 MR devices are slated to become available for consumer purchase from 17th October, 2017.

VRFocus will bring you further news on the Lenovo Explorer as it becomes available.

Windows Mixed Reality Collection Aims to Cover all Bases

This week has finally seen Microsoft properly discuss the upcoming launch of its Windows Mixed Reality (MR) platform which its building with manufacturing partners Acer, HP, Asus, Lenovo and Dell. For the company’s IFA press conference today, Microsoft unveiled what it calls the Windows Device Collections, a fancy way of bundling similar products together for a nice rounded look. So there’s a Premium Collection for the top end devices, a Gaming Collection for – you guessed it – gamers, and several more. Naturally MR got a look in with the Mixed Reality Collection, with Microsoft pointing out some of the differences between the headsets that may sway consumers.

As you may expect most of those differences revolved around aesthetic design. Each manufacturer has gone for a particular look, with Dell opting for a minimal white design while Asus has taken a much more striking approach with a polygonal look. While the other three have gone for a more generic design, with Acer adding a splash of colour to make it pop.

Windows Mixed Reality Headsets Collection

As the headsets are all based off of a Microsoft core design, how they actually work and their internals are virtually identical. The tech giant did try and point out some fundamental differences, some more obvious than others. The flip hinge on the Acer headset was noted during the press conference – although looking at the design of each one they all bear the hinge.

Supposedly the Lenovo has a focus on comfort, ideal for long play sessions – so does that mean the rest aren’t? The Dell was noted to have swappable face pads should users get all hot and sweaty, but again if the other’s don’t there won’t be any sharing or local multiplayer fun. The one feature of note was for the HP headset, which has a quick release cable – handy if it gets snagged or trodden on.

So has Microsoft already tempted you into buying a Windows Mixed Reality headset? Prices start from $299 USD for the Acer, with bundles including the motion controllers starting at $399. Plus there’s the fact that Steam support has now been confirmed, adding a wealth of titles to the launch.

As ever, keep reading VRFocus for the latest updates.

The First Windows VR Headsets a Launching in October, And They’re Finally Getting Names

Microsoft announced a bunch of new info related to the Windows VR headsets earlier this week, including a mention that they’d launch this “holiday.” Well it seems the holidays are getting started a little early this year, as the first Windows “Mixed Reality” VR headsets are due to launch as early as October. And we’ll finally be able to stop calling (most of) them, the ‘Dell headset’ and ‘the Lenovo headset’, etc. as the companies are finally revealing the product names.

First, a quick recap of all the exciting Windows VR news this week:

You’ll notice in the first one up there, that the Windows VR headset and controller bundles will be launching “this holiday.” That was the launch window Microsoft was stating, but it seems they wanted to leave it up to their hardware partners to announce the specific dates, and it turns out that most of the headsets appear due to launch in October.

A quick note before we overview the headsets and what’s known about their launch dates and prices: we won’t bother quoting the specs for each because they’re all essentially identical:

Windows VR Headsets: Basic Specs

  • Dual displays at 1440 x 1440 per eye
  • 2.89” diagonal display size (x2)
  • Front hinged display
  • 95 degrees horizontal field of view
  • Display refresh rate up to 90Hz (native)
  • Built-in audio out and microphone support through 3.5mm jack
  • Single cable with HDMI 2.0 (display) and USB 3.0 (data) for connectivity
  • Inside-out tracking
  • 4.00m cable

From the looks of it, all of these Windows VR headsets are based from the same Microsoft reference device; for now the companies are basically just designing the shells and head-mounts of the headsets.

Dell Visor (VR118)

Image courtesy Dell

The Dell Visor is due out in October, according to Dell. The headset alone will sell for $350 in the US, and the controllers for $100, putting the headset + controller bundle at $450.

Asus Mixed Reality Headset (HC102)

Image courtesy Asus

The Asus headset also finally has a name, but it isn’t exactly sexy: the Asus HC102. Ars Technica reports it’s priced at €450 which appears to include the controller. Frequently we see matching EU and US MSRPs, so we wouldn’t be surprised if the Asus HC102 ended up being priced at $450 in the US, which would put it precisely in line with the Dell Visor pricing (which makes sense given it’s near identical hardware).

As for the headset’s availability, Asus doesn’t appear to have offered an official release date, but some fine print on the HC102’s product page indicates, “experience, apps and content coming on or around 10/17/2017,” which is planted right in the midst of October, just like the Dell Visor.

Lenovo Explorer

Image courtesy Lenovo

Now dubbed the Lenovo Explorer, the company’s Windows VR headset is also priced at $450 in the US (including controllers), and $350 without. Today the company announced that “global availability” of the Explorer headset is “expected in the coming weeks,” and we wouldn’t be surprised if it joins the others in October.

 – – — – –

There’s also the Acer and HP Windows VR headsets, and while we expect they’ll also launch in October, we haven’t spotted any firm indicators just yet. However, it isn’t a stretch to think they’d become available at the same time as the others given that both were the first Windows VR headsets to be offered as development kits, and the consumer models aren’t expected to be significantly different.

As far as the dev kit versions go, Asus was the cheapest, which leads us to believe that it will be the $400 “starting at” price point that Microsoft mentioned for the headset and controller together.

The post The First Windows VR Headsets a Launching in October, And They’re Finally Getting Names appeared first on Road to VR.

Lenovo Windows 10 Mixed Reality Headset Gets Official Name

Lenovo was announced as one of the companies creating the Windows 10 Mixed Reality headsets earlier this year, alongside other brands such as Dell, Acer and ASUS. Lenovo has now announced the official name of the device: the Lenovo Explorer.

Full details on the device, such as a full specification list, are yet to be unveiled, but Lenovo have confirmed that there will be more than 100 virtual reality (VR) compatible videogames and apps available for the device on launch. The company further says that users will be able to access Microsoft Office, explore ‘holo-tours’ and use a virtual office environment as well as play VR videogames and watch 360-degree video.

Curiously, the website for the Lenovo Explorer specifically mentioned Xbox titles as follows: “Be the hero in popular Xbox games in a world you deserve.” Most take this to mean playing Xbox titles via the Windows 10 Xbox app, but it is a curious choice of phrasing since several analysts have noted that cross-compatibility between Xbox One and Windows 10 would, theoretically, be fairly easy for the Mixed reality devices, a point raised by head of Xbox China Xie Enwei.

Microsoft have previously confirmed that there will be MR projects for top Microsoft franchise Halo, and there are plans for have Windows 10 MR devices, such as the Lenovo Explorer, compatible with Steam VR.

A price point and release date for the Lenovo Explorer has yet to be confirmed, though it is expected to launch sometime in December, 2017 and the price will likely be comparable to the HP and Acer devices, which are currently priced at $329 (USD) and $299 respectively.

VRFocus will bring you further information on the Lenovo Explorer and other Windows 10 MR devices as it becomes available.