5 Applications of AR & VR in Automotive and Adoption Challenges

The automotive sector accounts for the largest investments in augmented reality (AR) and virtual reality (VR) technologies. The global market for automotive AR & VR solutions is expected to reach about $673 billion USD by 2025 according to Statista, with an astonishing CAGR of 175.7 percent from 2018 to 2025. Because of the current pace of virtual reality development, these technologies are as affordable as never before and present great potential for adoption in the automotive industry. Let’s see how AR and VR have found their use in this sector. 

WayRay

Augmented Reality Head-Up Display (HUD)

AR HUD is an advanced driver assistance system projecting real-time information to help a driver stay more focused. This data is displayed on the windshield and usually consists of warning signals, speed, engine status, navigation and more. Although many car manufacturers have already implemented this technology, the full potential of AR HUD is yet to be unleashed. This January, Hyundai in cooperation with WayRay has unveiled the world’s first Holographic AR Navigation System, which looks like something straight out from sci-fi movies.

The biggest advantage of this technology is that the stereoscopic image can adjust to the driver’s viewing angle. Navigational information, guidance hints, and alerts can now be perceived by drivers as a part of the road. This will most likely have a direct impact on safety because drivers won’t be distracted by other sources of information from phones or built-in screens.

Immersive Showrooming

Opening a car dealership is a necessary but rather costly move. The cumulative cost of furniture, rent, demo cars, inventory, and salaries makes it hardly a viable venture, especially for smaller car manufacturers. However, VR technologies allow car retailers to reduce the showroom size, cut costs, and enhance customer experience all at the same time.

When in a VR showroom, customers can sit in a chair that imitates a real car seat and get a real-time experience of driving this particular car. Moreover, a customer can change the car’s configuration or colour in a matter of seconds by themselves. Audi has already deployed more than 1,000 VR showrooms and planning to expand.

Some auto dealers argue, however, that VR showrooms are not as effective as conventional ones if employed as standalone units. Customers still want to touch and feel the real cars to make their purchase decision. Mayank Pareek of Tata Motors believes that VR showrooms can be put in public places like shopping malls with the possibility to test a real car in a nearby parking lot.

HTC Vive Pro Eye

Virtual Prototyping

Many modifications and late detection of design errors are among the major predicaments in developing a new car model. Building a new prototype is often costly and time-consuming.

Although virtual prototyping is commonly used by all the leading car manufacturers, VR takes this approach to the next level. It helps both designing and engineering teams better simulate prototypes in terms of volume and size, and get a more detailed view of how all vehicle parts are connected. This increases the chances to detect conception errors earlier, and better understand if there are faulty connections between vehicle parts. For example, SEAT reports a 30% reduction in prototype production time thanks to VR.

Interestingly enough, Ford uses VR to experience their cars from the perspective of people of below- or above-average height. This allows the carmaker to understand different viewpoints and design accordingly.

Augmented Training

AR is on its way to transform the employee training process in the automotive industry as well. AR devices allow new employees to be completely immersed in the production process without any risks. For example, BMW offers training sessions for engine assembly units in AR goggles. Participants are guided with the help of visualizations, and can control the speed of training with voice. This method drastically increases participants’ satisfaction, reduces time, risks, and human resources required in the process.

Support Service Tools

With rapid changes in vehicle structures and their growing complexity, service employees often need assistance in their work. AR-powered tablet applications can help service employees to perform certain repair tasks aided by step-by-step visual instructions.

For example, Volkswagen in cooperation with Metaio developed the AR-based application known as MARTA (Mobile Augmented Reality Technical Assistance). The system labels all vehicle parts with text and provides work instructions with additional information such as the tools to be used. This gives service employees an advantage compared to using traditional repair guidelines and makes the service faster and more precise.

Similarly, service technicians at Porsche use AR glasses that overlay virtual schematic illustrations on real vehicle parts in the line of sight. Additionally, remote experts can provide feedback according to what the service employee sees at the moment. This method has proven to be effective, with Porsche reporting a 40% decrease in service resolution times.

Addressing Adoption Challenges

A study by Capgemini Research Institute concluded that organizations that have managed to find at least five use cases for these immersive technologies have derived much higher benefits. For example, those “early achievers” increased their overall efficiency in vehicle production by 57% compared to 23% of the rest of the surveyed companies.

This implies that there are major hurdles in adopting AR and VR on a larger scale, and as with every innovative technology there has to be a clear plan of implementation to overcome these challenges.

Here are some major keys for successful integration of AR/VR into automotive operations:

  • It’s essential to focus on the most valuable use cases with the highest ROI. One of the abovementioned study’s key findings is that the biggest challenge for more than half of the companies is to identify a proper use case for the technology.
  • Building awareness, planning, and execution should be done by a committed team of professionals. The same research shows that companies with a special centralized unit that manages AR/VR applications have had more success.
  • Companies that have effectively integrated AR/VR technologies also heavily invested in new talent and built their in-house expert teams.

AR and VR technologies bring many advantages for both end customers and manufacturers in the automotive industry. Although there are certain adoption challenges, it’s only a matter of time when these innovative immersive technologies will become an integral part of both the production and the end product.

Zurich-based WayRay Receives $80 Million From Porsche, Alibaba, More, To Bring AR To Automobile Industry

No sooner have we finished telling you about one augmented realtiy (AR) company that has secured lots of funding (Apprentice.io) then along comes another. But in this case the value is somewhat bigger – in fact it is ten times as big.

The company in question is WayRay, a Zurich-based firm that is focusing on holographic AR technology that also has offices in the US, China and Russia as well as growing interests in Germany. WayRay is looking to bring this technology to provide innovative solutions within the automotive industry and are also looking into avenues beyond this. This might explain in part how, while Apprentice received $8 million (USD) in Series A funding WayRay has just finished a round of Series C funding – netting a cool $80 million. As one of the investors is already its partner in this endeavour – sports car manufacturer Porsche.

“The WayRay team has unique expertise with a solid background in space engineering, hardware and software development. Their innovative ideas and products have great potential.” Said Lutz Meschke, Deputy Chairman of the Executive Board and Member of the Executive Board for Finance and IT at Porsche. “We are convinced that on this basis we’ll be able to offer our clients customized Porsche solutions. That is why we have made this strategic investment decision.”

Other investors included the Hyundai Motor Company, the Alibaba Group, China Merchants Capital, multinational electronics firm JVCKENWOOD and more.

WayRay + Porsche

As mentioned it is not just Porsche who are interested in WayRay in the car industry. “WayRay has remarkable expertise in both hardware and software development for holographic AR display systems.” Explained Dr. Youngcho Chi, Chief Innovation Officer and Executive Vice President of Hyundai Motor Group. “The Hyundai–WayRay collaboration will help us establish a brand-new eco-system that harnesses AR technology to enhance not only navigation systems but establish an AR platform for smart cities and smart buildings, which are Hyundai Motor Group’s new business interests, in the long term, providing innovative customer experiences to our drivers.”

Vitaly Ponomarev, CEO of WayRay had this to say: “As a deep-tech company, we are committed to creating fundamental innovations that bring us far beyond holographic AR displays and new interfaces. A growing number of projects with carmakers and strong investors are fuelling the company’s growth and boosting our confidence in implementing complex innovations. We are proud to be recognized as a reliable partner able to meet the high standards set by investors like Porsche and Hyundai.”

WayRay look set to become a major name in AR going forward. VRFocus will bring you more news on their activities very soon