Ninja Theory Confirms No PlayStation VR Version of Hellblade: Senua’s Sacrifice

Hellblade: Senua’s Sacrifice gained masses of critical praise when it was launched last year, gathering up a loyal fanbase as it did so. Hellblade: Senua’s Sacrifice won acclaim due to its beautiful visuals and compelling storytelling. So excitement was high when a virtual reality (VR) version was announced just yesterday.

However, as always, not everyone is going to be happy. Those amazing visuals are deeply impressive to come from such a small studio, but they do come with a cost. In this case, users will need a high-end PC rig to run the title in VR, which sadly means it isn’t possible for it to run in VR mode on the PlayStation VR.

The developers at Ninja Theory confirmed the worst fears of PlayStation VR owners on Twitter, where a developer diary was posted, which explained that the demands of the graphics engine and the additional requirements of VR means that the PlayStation 4, even the PlayStation 4 Pro, just lacks the grunt to deliver what Ninja Theory would consider a satisfying experience.

Many people took to Twitter to express disappointment, which quite a few questioning why it was possible for a title as massive as The Elder Scrolls V: Skyrim VR to be on PlayStation VR, while Hellblade: Senua’s Sacrifice couldn’t. Other commenters were quick to point out the age of the graphical engine involved, and to remind people of just how small Ninja Theory was as a studio.

As has already been stated, the hardware requirements for Hellblade: Senua’s Sacrifice are quite hefty, where most VR PC titles can quite happily run on an NVIDIA 1060, Hellblade: Senua’s Sacrifice requires a minimum of a NVIDIA 1080 or AMD Radeon 580 in order to run.

Regardless, the VR version of Hellblade: Senua’s Sacrifice is still a great achievement, and users of the HTC Vive and Oculus rift will get the chance to follow Senua’s journey in VR from 31st July, 2018.

Hellblade Senua's Sacrifice

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Hellblade: Senua’s Sacrifice VR Edition Coming to Oculus Rift and HTC Vive

Having wowed audiences at events like SIGGRAPH in 2016 Ninja Theory launched its critically acclaimed adventure  Hellblade: Senua’s Sacrifice for PC in the summer of 2017. Today, in a surprise announcement the studio has confirmed a virtual reality (VR) version will be released this month.

Hellblade: Senua's Sacrifice VRMaking the announcement via Twitter, Ninja Theory said that a Oculus Rift and HTC Vive versions would be released on 31st July, 2018. For owners of Hellblade: Senua’s Sacrifice the VR edition will be free – it’s currently retailing for £24.99 GBP on Steam.

In addition to the announcement the studio also released a developer diary (seen below) giving further details about the VR edition and how it came to be. Some of the more interesting information contained in the video concerns the actual specifications of the PC to run the experience. While most VR titles usually recommend an NVIDIA GTX 970 or above, for  Hellblade: Senua’s Sacrifice VR Edition you’ll need a minimum of a NVIDIA GTX 1080 or AMD Radeon RX 580.

Hellblade: Senua’s Sacrifice VR Edition features Senua’s full journey from the original videogame plus additional experimental game modes and fully customisable comfort options notes the studio.

Hellblade: Senua's Sacrifice VR

In the video Dominic Matthews, Commercial Director at Ninja Theory, notes: “Why did we do this? Well there was never really a good business case for Hellblade VR. We did it out of curiosity and out of the desire to find out more about VR, and because we thought the final experience would be something cool for our fans.”

The story in Hellblade: Senua’s Sacrifice VR Edition is set in the Viking age following a warrior’s brutal journey into myth and madness. Players are cast in the role of Senua, a broken Celtic warrior, embarking on a haunting vision quest into Viking Hell to fight for the soul of her dead lover.

Hellblade: Senua’s Sacrifice VR Edition will be a free update to the original videogame on Tuesday, 31st July. For any further updates keep reading VRFocus.