Cosmodread Review: Roguelike VR Horror Where No One Can Hear You Scream

Cosmodread (formerly known as Cosmophobia) is the latest game from Dreadhalls creator White Door Games. If you’re curious about whether or not this VR horror roguelike lives up to its potential, we’ve got you covered with our full Cosmodread review included down below.

White Door Games is a very small indie development studio with only seven people listed in the “credits” section of the Cosmodread site. It was founded by Sergio Hidalgo, who does all of the design and programming himself.

Cosmodread Review – The Facts

What is it?: VR survival horror roguelike about escaping a dying spaceship
Platforms: Quest, Rift Store, and Steam
Release Date: March 25th, 2021
Price: $14.99

Following in the footsteps of its predecessor, Cosmodread is essentially a game about the fear of the unknown. You’ll spend tons of time creeping around corners, poking your head out to see what lies beyond the next hallway, and slowly opening doors in fear of what’s on the other side. The vast majority of my time with this game was spent entirely shrouded in darkness, both literally and figuratively, and it’s the type of suffocating terror that often feels overwhelming.

You see, in Cosmodread, it’s pretty much always pitch black. You’ve got a little wrist-bound flashlight on your right hand, but other than that and the limited hall lighting, it’s very, very dark in this game.

The premise here is similar in concept to The Persistence in that you’re stranded aboard a decrepit spaceship that remixes its layout every time you respawn and you’re tasked with slowly exploring it all in an effort to escape. In practice though, Cosmodread is much more about slow, methodical stealth in an effort to avoid all of the various horrific creatures.

cosmodread low gravity gif

The lore is dolled out gradually over time by picking up audio logs, as is standard with these types of games by this point, and you’ll also collect blueprints for items as you explore. The structure is a bit like a Metroidvania in that you need to locate the appropriate keycard to unlock new sections of the ship, but the locations of items, doors, and ship regions are all procedurally placed so no two playthroughs are ever identical.

One mechanic I really appreciated is that you’ll find batteries in wall panels that are used to power rooms. This might just include lights and illuminated wall panels that light up an area, or it might include actual machines and levers that can be used. Each battery has a limited number of charges so you’ll need to stick them in your inventory and conserve them for the right moment. Monitoring your oxygen levels is key to survival as well, since you can die if you’re not careful.

Cosmodread Review – Comfort Settings

Cosmodread features the typical assortment of comfort options, ranging from teleport and “dash” movement to smooth, analog stick locomotion, You can tweak the speed of rotations, or switch to snap turning instead. I played with all options set to smooth and my turn speed maxed out, but personally chose to just physically turn my body since I was on Quest. There enough options here that I would imagine most people could find a workaround that is comfortable enough to play the game.

cosmodread hallway crossbow

I spent around 10-hours with Cosmodread and, truth be told, still haven’t seen everything it has to offer. It’s one of those types of games that you can honestly play over and over and still feel like you’re getting something a bit new and unique each time. To its credit, this is exactly what fans of this genre love—however, it absolutely does get stale after a while. Cosmodread is definitely a game for fans of roguelikes first and foremost – don’t expect a campaign-like structure.

There is of course combat in Cosmodread, but it’s far from the focus. Stealth is absolutely the preferred method most of the time here if for no reason other than your options for fighting back are painfully limited for most of the time you’ll spend aboard this dying spacecraft. That, and the enemies are absolutely relentless and deadly. Setting a trap from a distance and luring them to death is usually more effective than facing them head on.

Since White Door Games is such a small indie studio, Cosmodread predictably reuses assets liberally. Virtually every hallways looks the same, the random junk items laying out on tables like canned food containers and empty boxes are copy-pasted across the whole ship, and, on Quest, all the textures have a sort of ‘muddy’ surface layer that lacks definition. You can get lost easily in Cosmodread not just because the layout changes every time you respawn, but because every room basically looks the same.

cosmodread control room

That wouldn’t be a huge issue if the quality of the visuals was higher, but as it stands it feels a bit undercooked. It’s a few steps up from Dreadhalls, for sure, but other things I’ve seen in VR recently—even on Quest natively—are leagues beyond Cosmodread. Especially when you consider how dark the game is, you’d have hoped that would have freed up resources to render higher detail environments.

Thankfully the sound design elevates things considerably. Each enemy makes unique and distinguishable sounds and you’ll often hear them on the other side of a wall or even sometimes coming from the vents above. The disgusting, tentacle-like growth that spreads throughout the ship makes a wet and pulsating sound as it extends, letting you almost feel the tendrils that coil around your feet and stretch up the walls.

Honestly, it’s some of the most effective 3D audio I’ve ever heard in a VR game and is a great reminder of just how important and impactful great sound design is for immersion.

Once you advance far enough into the ship, when you die, you’ll unlock different modifiers that can be used to alter your next run. For example, you could opt to start out with zero weapons (not even the basic crossbow) or choose to double your inventory space in exchange for lopping off a chunk of your health bar. There are tons of modifiers like this to help spice things up and keep it interesting beyond just a new map layout each time.

Cosmodread Review – Final Verdict

Cosmodread is a worthy successor to the cult-classic grandfather of VR horror games, Dreadhalls. Although it doesn’t do a whole lot to push the genre forward in many meaningful ways, it absolutely nails the suffocating terror, incredibly immersive atmosphere, and unnerving tension that makes VR horror so powerful. Visually it leaves a bit to be desired and can get repetitive due to its roguelike design, but it’s still a supremely effective and harrowing experience that all fans of spooky space adventures should absolutely check out.


4 STARS

cosmodread pro con list good bad

For more on how we arrived at this score, read our review guidelines. This review was conducted using a digital pre-release version of the game on a Quest 2 headset.

UploadVR Review Scale


Cosmodread is available starting today for $15 on Steam for PC VR, the Oculus Rift store, and the Oculus Quest store.

For more on Cosmodread, check out the game’s official website.

Pistol Whip, Apex Construct, Waltz, More Report Huge Quest 2 Launch Sales Increase

A number of VR developers are reporting huge increases in sales thanks to the launch of the Oculus Quest 2 last week.

Developers behind games like Pistol Whip, Waltz of the Wizard and more came forward on Twitter. Denny Unger, CEO of Pistol Whip developer Cloudhead Games, for example, said that the rhythm shooter has seen its sales increase tenfold since launch of the standalone headset on October 13th.

Developers didn’t provide specific sales numbers but, for context, Pistol Whip was already one of a handful of apps to generate more than $3 million in revenue on the original Quest alone. Waltz, meanwhile, also saw its sales increase ten times, as confirmed by developer Aldin Dynamics CEO, Hrafan Thorisson.

Fast Travel Games’ Andreas Juliusson, meanwhile, confirmed that sales of the developer’s two Quest games, Apex Construct and The Curious Tale Of The Stolen Pets, were up 800% on launch day compared to the day before.

Finally, Sergio Hidalgo, developer of VR horror game, Dreadhalls, provided a fun graph to show the uptick in sales of his game.

The original Quest already offered an encouraging lifeline in the VR market for many developers and these early figures suggest Quest 2 could carry that trend on. This week hasn’t been an entirely successful transition for Facebook, though; online many customers are talking about having bricked systems thanks to the headset’s dependence on the social platform.

Did you pick up a Quest 2 this week? If so, what games did you get? Let us know in the comments below!

Dreadhalls Quest Currently Selling More Than Gear, Go, PSVR & PC VR Combined

Plenty of VR developers are seeing success having launched their games on Oculus Quest. Dreadhalls developer White Door Games is one of those studios.

Nearly five months on since its release Dreadhalls Quest is selling more than all of its other versions combined. White Door’s Sergio Hidalgo confirmed as much in an interview with Gamertag TV to promote the studio’s new game, Cosmophobia. There was some initial confusion as to if the developer meant the game had already sold more than other platforms combined or if it was currently selling more than the other versions. We reached out to Hidalgo, who confirmed it was the latter.

“It still has a way to go before it reaches the accumulated units of Gear/Go, or even Rift + SteamVR,” Hidalgo clarified.

Even so, this remains an impressive feat; Dreadhalls is currently available on Gear VR, Oculus Go, PSVR and PC VR headsets. Granted older versions have been available for years, but the Quest version outselling against around five other headsets is still quite a thing.

Dreadhalls was actually one of the first ever VR games to launch on a commercial headset, hitting Facebook and Samsung’s Gear VR device all the way back in 2015. It’s since amassed over 4,000 user reviews on the Oculus Store and also released fairly early on PSVR and PC VR too.

Quest’s standalone design seems to be proving popular in the fledgling VR industry, with plenty of other developers reporting similar success to White Door Games. The studio’s next game is a sci-fi horror very similar in nature to Dreadhalls, though it will be appearing on PC VR devices first. Quest and PSVR versions could happen after that.

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Dreadhalls Developer Reveals new Survival Horror Cosmophobia

When it comes to virtual reality (VR) jump scares one of the earliest examples came from Spanish studio White Door Games in the form of Dreadhalls, originally for Gear VR back in 2015 and then most recently coming to Oculus Quest last year. Today, the studio has announced its next VR title, sticking with those horror credentials for Cosmophobia.  

Cosmophobia

Described as a roguelike survival horror, Cosmophobia takes place on a dying spaceship with all sorts of monstrous creatures lurking in the darkness. The studio has taken what it learned from Dreadhalls to produce a more engaging (and possibly terrifying) experience, mentioning in a statement: “It focuses on tense and atmospheric exploration, but also incorporates much deeper interaction with both the monsters and the world itself that was missing in the previous title, taking full advantage of the possibilities of tracked hand controllers in VR.”

You are trying to get back to Earth and to do so requires exploration of the ship, scavaging for resources to craft weapons and other useful items to deal with enemies and environmental challenges. From simple interactions like rummaging through lockers to being able to shoot a crossbow and couch behind cover or creating a trap, the studio is packing a lot more gameplay into this next release.

Another major feature is the procedurally generated layout, so each playthrough will see random positions for rooms, corridors, items and hazards keeping things interesting. That mechanic is used in titles such as Until You Fall and In Deathwhere each death makes you a little stronger so you can get a little further. Whether this is the same in Cosmophobia remains to be seen. Early screenshots and footage already make it look like a title horror fans will love.

Cosmophobia

Currently, Cosmophobia is slated to support Oculus Rift, HTC Vive, Valve Index and Windows Mixed Reality headsets, with a Steam listing allowing you to wishlist the videogame. A release date/window has yet to be specified at this early stage.

Check out the incredibly creepy looking first trailer below and for further updates from White Door Games on Cosmophobia  keep reading VRFocus.

Cosmophobia Is A Terrifying New VR Horror Game From The Creator Of Dreadhalls

White Door Games, the developer behind one of the original (and still scariest) VR horror games, Dreadhalls, is back. Its new title is called Cosmophobia and it looks equally as terrifying.

Like Dreadhalls, Cosmophobia is a first-person, rougelike horror game. Unlike its predecessor, though, this new game has a sci-fi, Alien-like vibe. Players explore the halls of what looks like a deserted spaceship, clearly being stalked by something unpleasant. They’re on the hunt to gather resources and get their ship home but, well, that seems to be easier said than done. Take a look at the first trailer below.

This looks like a creepy mix of objective-based exploration and combat. Players seem to be armed with what looks like a futuristic crossbow among other gadgets. But what’s also great about this trailer is what it doesn’t show. Specifically, we only get a tiny glimpse of some sort of monster towards the very end of the footage, and yet the video remains incredibly spooky throughout.

This being a rougelike, the game will switch up the environment on new playthroughs. Ammo will be hard to come by, though, so don’t go shooting it all at once.

Cosmophobia is headed to PC VR headsets for an undisclosed date. The game’s available to wishlist on Steam now. When asked, the developer told us that ports to the Oculus Quest and PSVR headsets weren’t impossible, but it’s sticking to Rift and SteamVR for now.

Excited about Cosmophobia? Or, like me, are you too much of wimp to probably ever play it? Come cry with me in the comments below, if so.

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Halloween VR Horror Livestream: Five Nights At Freddy’s, Organ Quarter, And More!

For today’s livestream it’s a Halloween special event! We’re going to play a short list of great VR horror games and try not to pass out. If you’re curious about how we livestream the way we do then look no further than this handy guide for general tips and this guide specific to our Oculus Quest setup.


You’d be hard-pressed to find a better genre-format combination than horror and VR. Horror video games are designed to make you feel scared, trapped, and often completely immersed in a terrifying location and experiencing that from inside of a VR headset takes all of your senses to the next level. Some of the best horror games ever work great in VR and some of the best VR games are horror games. They just go together so well.

So to celebrate Halloween this year we’ve decided to do a special stream focused specifically on all of the best VR horror games you can play on the Oculus Rift S. Specifically we plan on streaming: Five Nights at Freddy’s VR, KOBOLD: Chapter 1, Contagion VR: Outbreak, Dreadhalls, Organ Quarter, and potentially Shattered Lights..

The stream is planned to start today, October 31st, at around 12:30PM PT today and we’ll aim to last for about two hours. We’ll be hitting just YouTube. You can see the full stream embedded via YouTube right here down below once it’s up, or find it here on this page:

You can see lots of our past archived streams over in our YouTube playlist and various other gameplay highlights. There’s lots of good stuff there so make sure and subscribe to us on YouTube to stay up-to-date on gameplay videos, video reviews, interviews, and more original content!

And please let us know which games or discussions you want us to livestream next! We have lots of VR games in the queue that we would love to show off more completely.

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The VR Game Launch Roundup: Puzzles, Horror and More in Store

As September draws to a close, VRFocus brings you a roundup of the last videogames of the month along with a few from early October. Make sure to check out our accompanying video compilation at the bottom to see the titles in action. The VRFocus team has spent the last few days in the US getting all the latest VR news first-hand from the Oculus Connect 6 (OC6) event. Stay tuned into the site and all our social channels for various news and coverage from the event.

Carly and the Reaperman – Escape from the Underworld – Odd Raven Studios

Offering both single-player and local co-op multiplayer Carly and the Reaperman – Escape from the Underworld is a puzzle adventure which follows the story of Carly and the Reaperman as they take on the Underworld. With over 50 levels and 10+ hours of gameplay, you can either control both characters by yourself, with the giant Reaperman picking up and moving platforms for Carly to run across, or grab a friend.

  • Supported Platforms: PlayStation VR
  • Launch Date: 2nd October

Cartoon Network Journeys VR – Paper Crane Games, TwinSky Games, Cartoon Network Studios

In Cartoon Network Journeys VR, join Gormlorm the wizard of this multiverse as he guides you into an adventure into new enchanted worlds. This is a VR collection of three minigames developed by Cartoon Network Studios and featuring new and original characters and locations.

Cartoon Network Journeys VR

Drums of War – Grind Core Games

Featuring warfare, orcs, village burning and… drums? In what has been described as a cross between Overlord and Donkey Kong Jungle Beat, in Drums of War, you must drum along to an original metal soundtrack while battling dwarves with the aim of achieving the coveted title of King of the Mountain. The odds are against you, and you must fend off hordes of fantasy beings to achieve your goal.

Dreadhalls – White Door Games

In Dreadhalls, you find yourself trapped in a dungeon completely unable to defend yourself in any way. You must have your wits about you to detect any slight movement around you as you navigate through endless, winding and dimly lit corridors with only a flickering candle to assist your journey. Previously released in 2013, the game was released for Samsung Gear VR then as an Oculus Rift launch title, this stealth-filled title is now getting the Oculus Quest treatment. For existing owners of the Oculus Rift title, cross-buy will be offered for the two titles.

  • Supported Platforms: Oculus Quest
  • Launch Date: 3rd October

Drums of War

HyperStorm – MotionHouse

In HyperStorm, pilot futuristic fighters in this arcade shooter that sees you launch all the way from earth to space. Zap your enemies throughout landscapes all over the Earth as well as those in the deepest depths of outer space in this immersive, high-speed adventure developed and published by up-and-coming Korean studio MotionHouse.

Classic VR Horror Game Dreadhalls Comes To Quest

A classic VR horror game, Dreadhalls, is finally available on Quest.

Dreadhalls is available now on Quest for $9.99. Full cross-buy support is available for anyone that’s already bought the game on Oculus Rift.

Developed by White Door Games, Dreadhalls is a first-person dungeon escape game. The game uses randomly generated labyrinths in which horrific creatures stalk every corner. Make sure to check out the SteamVR launch trailer below.

But Dreadhalls’ history goes back even further than the Rift. The game was one of the first full VR experiences to be commerically available, launching on Gear VR in 2015. As such, it’s a game that was built for gamepad first. It later integrated motion control support, allowing you to light your way with lamps. You won’t find many games like that on Quest. It’s maintained popularity over the years for its jump scares and replayability.

When the game came to PSVR as part of a compilation of titles, we said it was the best of the bunch. Even if it’s starting to show its age a little, we still think Dreadhalls is definitely worth diving into.

Dreadhalls joins The Exorcist: Legion VR and Face Your Fears II as one of the few horror games on Oculus Quest. More screams are certainly welcome on the headset, especially as we begin to approach Halloween. What other VR horror games do you want to make their way over to Quest? Let us know in the comments below.

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Hide Under the Covers as Dreadhalls Confirmed for Oculus Quest

One of the earliest virtual reality (VR) horror titles to get players jumping and screaming was White Door Games’  Dreadhalls, developed for a 2013 VR Jam contest organised by Oculus. First released on Samsung Gear VR and then appearing as an Oculus Rift launch title, the studio has announced an Oculus Quest version is on the way.

Dreadhalls pc_statue_portcullis1

Dreadhalls makes no secret of the fact that it liberally uses jump scares throughout the campaign to scare the wits out of players. Trapped in a dungeon you’re forced to explore to find a way out, what adds to the terror is the utter inability to defend or attack any of the monsters lurking in the darkness.

Through the winding corridors and creepy rooms, your only comfort is the flickering light of a flaming torch to light those dark recesses. To continue seeing in the dimly lit dungeon you’ll need to continually find oil to keep that flame alive, once it goes out everything gets a lot worse. Dreadhalls is a game of stealth, listening to the echos bouncing off the stone walls and keeping an eye out for shadows which may well be following you.

A single-player experience, to keep players coming back to Dreadhalls the studio has employed a procedurally generated level maker; ensuring no playthrough is ever the same. There are also lockpicks to find, opening up new rooms and coins to unlock the story.

In VRFocus’ review of Dreadhalls back in 2016, we said: “Dreadhalls has some great jump scares; seen that statue over there? Well, look again as now it’s right next to you. It’s this shock factor along with the claustrophobic corridors and bleak feel that gives the videogame its presence. Enter an empty room and no matter how cautious you’ve been, look behind you and there’s tall dark figure with white piercing eyes staring right back at you.”

White Door Games plan to release Dreadhalls for Oculus Quest on 3rd October 2019. It’ll retail for $9.99 USD and if you already own the title for Oculus Rift then great, as the videogame will support cross-buy between the two headsets. VRFocus will continue its coverage of Dreadhalls, reporting back with any further updates.

15 Best Oculus Go VR Horror Games And Experiences

15 Best Oculus Go VR Horror Games And Experiences

With Halloween right around the corner next week, we felt like it was time to start rounding up some of the very best VR horror games and experiences out there. While many of the absolute best VR games are relegated to more powerful devices, such as the Oculus Rift, HTC Vive, or PSVR, mobile-based headsets like the Oculus Go, Gear VR, and Google Daydream.

For this list we’re focusing primarily on apps and experiences that can be accessed from an Oculus Go standalone VR headset. You can read our full review of the device here (we like it a lot) as well as our big list of 30 great games and apps worth checking out here.

The following experiences are all listed in alphabetical order:

Affected: The Manor

Price: $2.99 (Store) (Our Review)

If you want to be terrified or, better yet, you want to terrify a friend while you watch safely from the couch, Affected: The Manor is an excellent choice. It’s use of sound and clever scripting are superb for any VR horror title, mobile or not, and its visuals are another example of just how good a Go game can look. It’s light on gameplay and very short, but excellent as a one-off horror experience.

Cursed Night: The House

Price: $4.99 (Store)

If you’re after some cheap and easy jump scares, then this is always a good option. It’s one of the quickest to get into so if you’re showing the Oculus Go to family this Halloween, this is a solid choice. The tension and build up is very well done, but it’s not the most visually impressive.

Dark Corner

Price: Free (Optional Paid Content) (Store)

Miss the days of sitting around a campfire, telling scary stories with friends? Then Dark Corner may just be what you’re after. It’s sort of like a repository for spooky 360 videos and other experiences that can all be accessed from a single, central hub-like interface.

Dark Days

Price: $7.99 (Store) (Our Review)

Dark Days does a lot of things right and provides an interesting world full of thrills and mystery to keep you uncovering secrets until the end. Visually, it leaves a bit to be desired, but it accomplishes a lot for being on the limited Go platform. While the main character can feel a little annoying at times, you’ll grow to love her wit and charm as the adventure carries on. Prepare for a generous helping of jumps and scares though, as this isn’t for the faint of heart.

Dead Secret and Dead Secret Circle

Price: $9.99/$14.99/$16.99 (Store for Two-Game Bundle)

Described as “slow-burn psychological horror” the Dead Secret games feel like they could have been ripped right out of the mind of David Lynch or pre-Dark Knight Christopher Nolan. Part murder mystery and part sadistic fight for survival, these are two VR thrillers that you can easily sink several hours into each to uncover all of the secrets.

Doors of Silence: The Prologue

Price: $4.99 (Store)

Visually, this might very well be the best looking VR horror game on Oculus Go, period. Environments are incredibly detailed and hand-crafted using Unreal Engine 4. The entire experience isn’t very long and it’s just the intro to something much larger still in development, but it definitely makes you feel like you’re waking up inside of a nightmare. Also, yes, there are jump scares.

Dreadhalls

Price: $4.99 (Store)

Have you ever thought about how terrifying it would be to be trapped inside of a maze, in the dark, with no idea where to go? That’s basically Dreadhalls. The dungeon itself is procedurally generated so it’s never the same layout twice and it’s up to you to find your way out and survive.

Drop Dead

Price: $9.99 (Store) (Our Review)

Most of the games on this list are slow-paced and all about building up tension to really scare you down to your core. Drop Dead isn’t like that. Instead, this is a fast-paced zombie wave shooter, similar to the House of the Dead arcade games, that probably won’t scare you much, but is a fun and simple way to blow up zombie brains. It’s even got co-op too if you’d like to play with a friend.

Face Your Fears

Price: Free (Store)

Designed to be perhaps the ultimate intro-to-VR horror-themed experience out there, Face Your Fears is just excellent. In this game you play through a variety of scenarios that are each designed to trigger different types of fear you might have, meaning there is surely something here for everyone. And it’s all for free!

Five Nights at Freddy’s 360 Video

Price: Free (Find On YouTube or Via Oculus Browser)

Five Nights at Freddy’s is one of the biggest and most successful indie game franchises on the planet and it spawned a whole slew of product lines beyond the game itself. For those unaware, you basically watch security camera footage to see if/when the mechanical Chuck E. Cheese-type creatures start moving. It’s extremely unsettling and creepy and now this 360 video brings that horror to VR.

The Nun: Escape the Abbey 360 Video

Price: Free (Find On YouTube or Via Oculus Browser) (Our Coverage)

The Nun released to a mixed reception at the box office, but this short little VR teaser is worth giving a watch. It’s very, very short and doesn’t have any interaction at all, but it all builds up to one big jump scare at the end that is definitely scream-worthy. The atmosphere is extremely chilling.

Play With Me

Price: Free (Store)

Part escape room and part twisted clown-focused nightmare, Play With Me is a brief little VR horror experience for Oculus Go. You mostly just explore a house and try to find your way out with some minor puzzles along the way. However, the few jump scares are good and it’s totally free.

Rise of Insanity I and II

Price: $3.99 Each (Part I Store and Part II Store)

Inspired in part by The Shining, The Exorcist, and Silent Hill, Rise of Insanity is a psychological horror experience that has to be experienced to be fully understood. It’s set during the 70s in America about a doctor and his mentally-plagued patient. Both parts are great and build upon one another so they should be played in the correct order.

Silent Hill 360 Video

Price: Free (Find On YouTube or Via Oculus Browser)

Unfortunately this is not an actual official Silent Hill production and it’s not related to P.T., although that’s where a lot of its influences undoubtedly come from. It’s a free, brief 360 video that you can pull up inside of your Oculus Go’s browser easily to stream. It’s not interactive like a full VR game is, but it’s still full of spookiness.

Sisters: A VR Ghost Story

Price: Free (Store)

Sisters has been around for quite sometime now, dating back to even before consumer VR headsets actually hit the market. It’s a short, but extremely creepy horror story focused on dolls and small children which, if you’re anything like me, is more than enough to send chills down your spine.

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