VR’s Favorite Rhythm Shooter is Getting a Modding Tool Next Month, Open Beta Now Live

Cloudhead Games is set to release a modding tool for its hit rhythm shooter Pistol Whip next month, which will let you create your own scenes from the ground-up for some very John Wick-style combat.

The tool, dubbed ‘Pistol Mix’, is only available for players on PC VR headsets at the moment, so Quest 2, PSVR 2, and Pico headset owners of the game will have to sit out during the open beta.

You can already dive in and make your own levels thanks to the open beta, although the studio says a full release is slated to arrive on June 14th. You can check out Pistol Mix in action below:

The studio says they aim to have modded content playable directly in select standalone headsets by that June 14th launch date however, which will ostensibly include Quest 2 and Pico headsets.

There’s no word on whether modded content will be available on PSVR 2. Like we saw with Beat Saber in the past, getting custom songs to work on console is a bit of a sticky wicket.

If you want to get modding, Pistol Mix is entirely free. Granted, you will need a copy of the game on PC (for now) to play. To get started, head over to the scene builder tutorial to get mixing.

Users will be able to share their levels online via mod.io, which lets you filter by level difficulty, song duration, and whether the level is complete or still a work-in-progress.

Pistol Whip Overdrive Season Releases New Scenes Each Month

Rhythm shooter Pistol Whip will release scenes monthly for its new Overdrive season.

We’ve been big fans of Pistol Whip since its 2019 release delivered comfortable and satisfying active gameplay that can be grasped in minutes and mastered over hours. In the years since release Canada-based studio Cloudhead Games pumped up the game’s content while avoiding paid DLCs. Cloudhead added multiple campaigns as well as new modifiers, weapons, challenges, and scoring. The studio also recently confirmed an official scene-building tool is planned for 2023.

The Overdrive season of Pistol Whip kicks off in May and looks to be one of the studio’s cleverest plan yet. While new modifiers and campaigns have brought players back to the game over the last few years, releasing new scenes episodically like a TV show might bring them back more reliably.

Cloudhead teases the season of new content in the announcement trailer embedded below, writing in an official announcement that Overdrive “forges an action-fueled cinematic mythos of its own. Songs by EDM behemoths Black Tiger Sex Machine, LeKtrique, and Apashe [with] new neon-drenched FPS showdowns, including cyborg gladiator rings, Escher-esque skyscrapers, high fantasy battlefields, and more.”

Pistol Whip is out today on PlayStation VR2 and Cloudhead says Overdrive will “be available on all supported platforms upon release”. The game is supported across Steam, PSVR, and Quest, and we’ll bring you the latest about Overdrive as soon as we have it.

The VR Job Hub: Pico Interactive, Cloudhead Games & Leia Inc.

Welcome to another VR Job Hub where every weekend gmw3 gathers together vacancies from across the virtual reality (VR), augmented reality (AR), mixed reality (MR) and now Web3 industries, in locations around the globe to help make finding that ideal job easier. Below is a selection of roles that are currently accepting applications across a number of disciplines, all within departments and companies that focus on immersive entertainment.

LocationCompanyRoleLink
Mountain View, CAPico InteractiveGame Operation Manager, Pico StudiosClick Here to Apply
Seattle, WAPico InteractiveHead of Overseas Content Eco System, Pico StudiosClick Here to Apply
Mountain View, CAPico InteractiveDisplay Architect (MicroLEDs)Click Here to Apply
Mountain View, CAPico InteractiveHead of Consumer SalesClick Here to Apply
Mountain View, CAPico InteractiveOperation ManagerClick Here to Apply
Mountain View, CAPico InteractiveHead of VR Game Strategy – Pico StudiosClick Here to Apply
Mountain View, CAPico InteractiveUser Researcher VR – Pico StudiosClick Here to Apply
Mountain View, CAPico InteractiveOptical Design EngineerClick Here to Apply
Mountain View, CAPico InteractiveHead of Pico StudiosClick Here to Apply
Mountain View, CAPico InteractiveColor ScientistClick Here to Apply
Mountain View, CAPico InteractiveBusiness Development Manager – GamesClick Here to Apply
Mountain View, CAPico InteractiveTech Lead Manager, Product DesignClick Here to Apply
Mountain View, CAPico InteractiveEnterprise Marketing ManagerClick Here to Apply
Seattle, WAPico InteractiveHaptic UX PrototyperClick Here to Apply
Seattle, WAPico InteractiveHaptic Software EngineerClick Here to Apply
Seattle, WAPico InteractiveHaptic Hardware ScientistClick Here to Apply
Seattle, WAPico InteractiveHaptic Controls EngineerClick Here to Apply
Seattle, WAPico InteractiveHaptic Research Scientist (Perception & Interactions)Click Here to Apply
Mountain View, CAPico InteractiveImaging Display ArchitectClick Here to Apply
Mountain View, CAPico InteractiveOptical Design EngineerClick Here to Apply
Mountain View, CAPico InteractiveVision ScientistClick Here to Apply
Mountain View, CAPico InteractivePerceptual Imaging ArchitectClick Here to Apply
Vancouver, Canada/RemoteCloudhead GamesLead EngineerClick Here to Apply
Vancouver, Canada/RemoteCloudhead GamesGameplay EngineerClick Here to Apply
Menlo Park, CALeia Inc.Display Optical EngineerClick Here to Apply
Menlo Park, CALeia Inc.Display Optical Metrology EngineerClick Here to Apply
Menlo Park, CALeia Inc.Field Solution EngineerClick Here to Apply
Menlo Park, CA/RemoteLeia Inc.Principle Graphics EngineerClick Here to Apply
Menlo Park, CALeia Inc.Procurement TechnicianClick Here to Apply
Menlo Park, CALeia Inc.Senior Software Engineer – Unreal SDK & ToolsClick Here to Apply

Don’t forget, if there wasn’t anything that took your fancy this week there are always last week’s listings on The VR Job Hub to check as well.

If you are an employer looking for someone to fill an immersive technology-related role – regardless of the industry – don’t forget you can send us the lowdown on the position and we’ll be sure to feature it in that following week’s feature. Details should be sent to Peter Graham (community@gmw3.com).

We’ll see you next week on gmw3 at the usual time of 3PM (UK) for another selection of jobs from around the world.

Pistol Whip Mod Support Confirmed For The Future

Cloudhead Games confirmed its breakthrough shooter Pistol Whip will be getting community-driven mods.

The confirmation comes by way of a blog post from the Canada-based studio. Pistol Whip released in late 2019 simultaneously for PC and Quest with a limited number of songs paired with core gameplay that synced up shooting to a catchy soundtrack which instantly cemented it as an essential VR title. Over the last two years, Cloudhead brought the game to PSVR and dramatically expanded the experience with multiple campaigns and an overhaul of the built-in styles system for changing up the gameplay to suit various playing styles. Over that whole time, however, there’s been a consistent desire among players to open up the game to community-driven modification more and today Cloudhead confirmed that’s definitely still in the plans.

“We’ve heard you, loud and clear – and modding support for Pistol Whip is something our team wants as much as our players do,” the studio’s blog post explains. “Unlike many of the other action-rhythm games in the VR market, Pistol Whip and its scenes (levels) are fairly complex in nature. Whereas with some other games you can easily input your own beats, the experience, the environment remains largely the same. Pistol Whip levels are custom-crafted worlds from beginning to end and we’re building the tools to make that process more approachable.”

In addition to the modding tools the developers also confirmed Pistol Whip will be getting something they call “Contracts”, which are described as allowing “players to collect brag-worthy rewards by completing specific and time-critical missions.”

The Pistol Whip details come as the studio marks its nine-year anniversary and also confirms it is working on “next-gen” VR titles with “deeper scope and vision.”

We’ll bring you the details of the modding tools and new Pistol Whip features as soon as we have them.

Pistol Whip Dev Working On AAA, ‘Next-Gen’ VR Games

Pistol Whip developer Cloudhead Games is working on AAA, “next-gen VR” games with “deeper scope and vision” compared to what’s come before.

The studio confirmed as much in a blog post published on its official website today. “Thanks to our broader success, we Are excited to Announce thAt we’ve begun work on new next-gen VR titles with deeper scope and vision,” the post reads. Note the not-so-subtle formatting that confirms the studio considers these new titles to be AAA-tier, a term usually reserved for high-end titles.

No other information about these new projects was announced but Cloudhead did note that it will be growing out its team in the weeks and months to come. The team also promised it would continue to work on “mad experiments, innovative ideas, and [keep] an eye on the future of XR” through its Cloudhead Labs division. It also confirmed that Pistol Whip would be getting mod support at some point in the future

Pistol Whip has been a big success for Cloudhead, with years of continued support for the rhythm shooter. But before the game’s release, the studio also launched two episodes in an adventure series called The Gallery, with the second installment ending on a cliffhanger that’s still unresolved to this day. Could Cloudhead possibly return to its roots? The developer said in late 2020 that it would love to return to the series for a “next-gen experience“. We also have to wonder if the mention of “next-gen” in today’s blog post could mean the studio may bring its next titles to Sony’s PSVR 2 headset.

What titles are you hoping to see from Cloudhead Games in the future? Let us know in the comments below.

 

The VR Job Hub: Anagram MyndVR, Cloudhead & HP

Every weekend gmw3 gathers together vacancies from across the virtual reality (VR), augmented reality (AR) and mixed reality (MR) industries, in locations around the globe to help make finding that ideal job easier. Below is a selection of roles that are currently accepting applications across a number of disciplines, all within departments and companies that focus on immersive entertainment.

LocationCompanyRoleLink
Remote + Travel to London & Bristol, UKAnagramProducerClick Here to Apply
Remote + Travel to London & Bristol, UKAnagramCo-WriterClick Here to Apply
Remote + Travel to London & Bristol, UKAnagramArt DirectorClick Here to Apply
Vancouver, CanadaCloudhead GamesGame DirectorClick Here to Apply
Remote + On Location, USMyndVRSenior Sales Executive, Post Acute CareClick Here to Apply
Plano, TXMyndVRLead Senior Unity Software EngineerClick Here to Apply
RemoteMyndVRUnity DeveloperClick Here to Apply
RemoteMyndVRClient Development RepresentativeClick Here to Apply
Spring, TX/San Diego, CAHPIntegrated Marketing ManagerClick Here to Apply
UK, Germany or FranceHPVR Development Manager, EMEAClick Here to Apply

Don’t forget, if there wasn’t anything that took your fancy this week there’s always last week’s listings on The VR Job Hub to check as well.

If you are an employer looking for someone to fill an immersive technology related role – regardless of the industry – don’t forget you can send us the lowdown on the position and we’ll be sure to feature it in that following week’s feature. Details should be sent to Peter Graham (pgraham@vrfocus.com).

We’ll see you next week on VRFocus at the usual time of 3PM (UK) for another selection of jobs from around the world.

Time for an Encore in Pistol Whip’s Latest Update

Pistol Whip has been thoroughly entertaining virtual reality (VR) fans since its launch in 2019, tomorrow there’s even more to look forward to. Developer Cloudhead Games has announced the “Encore” update for the rhythm action shooter, adding new modes as well as encouraging you to jump back into the campaigns.

Pistol Whip Encore

The single-player videogame has always had a competitive element thanks to its global leaderboards but with Encore there’s a whole new local gameplay element. Party Mode! offers players the chance to compete against friends and family at home, creating personalised challenges to really tailor each session.

Why bother playing Monopoly on a Sunday when you can grab your VR headset and challenge guests to beat your scores. Use the exclusive Party Mode! keyboard to enter your name before handing the headset over to the next player.

Did you enjoy the 2089 and Smoke & Thunder campaigns? Well, two new scenes are being added based on them. The first is The Way Home, the song that featured in the credits of the 2089 campaign whilst heart-pounding track Fist Fight by Devora is Smoke & Thunder’s new entry.

Pistol Whip Encore

Alongside all of that, there are even more customisation options. Three new guns will be added to the roster as well as new liveries. Plus, the Styles system that was introduced in 2021 is getting three new modifiers. Activating No Beat means scores are determined entirely by the accuracy of your shots, Rhythmic does the opposite with scores determined entirely by shooting to the beat. Lastly, you’ve got Targets that swaps the enemies out for new abstract targets.

Quite the selection all in all. The Pistol Whip “Encore” update arrives tomorrow (24th February) as a freebie for Meta Quest, PC VR, and PlayStation VR headsets. For continued updates, keep reading gmw3.

‘Pistol Whip’ Update to Add New Levels, Modifiers, & Party Mode This Week

VR rhythm shooter Pistol Whip is getting another free update this week come Thursday. The ‘Encore’ update will add two new levels, a party mode for local pass-and-play, and new modifiers for even more ways to tweak each level to your liking.

Initially released in late 2019, Pistol Whip continues to go strong. Developer Cloudhead Games has given the game a series of updates over the years, including two major patches that added mini-‘campaign’ experiences: ‘2089‘ and ‘Smoke & Thunder‘.

The game’s latest update, ‘Encore’ isn’t quite as ambitious but will add some fresh content and new ways to play.

Set to launch on Thursday, the free update promises to add two new levels to the game—The Way Home by Magic Sword and Fist Fight by Devora—bringing the total level count to 30.

Both new levels are based on music that’s actually already in the game; each were heard in the credit sequences of the ‘2089’ and ‘Smoke & Thunder’ mini-campaigns, but didn’t actually have their own level until now.

In addition to the two new songs, Cloudhead is further expanding the ‘Styles’ system in Pistol Whip with new modifiers. Adding to the existing options, the ‘Encore’ update includes three new modifiers:

No Beat: Take the rhythm out of the equation with this modifier. When enabled, your scores are determined entirely by the accuracy of your shots – no musicality required!

Rhythmic: Lose yourself in the groove—scores are determined entirely by shooting to the beat with this modifier!

Targets: Is target-shooting more your style? Select this modifier to swap the enemies in any scene with new abstract Targets (Arcade and Party Modes only). Combine Targets with other modifiers to completely change the feel of the game. For example, try Targets plus Threatless and No Beat to change any level into a true shooting range experience!

Combined with the existing modifiers and the ability to pick weapon type and whether or not you want to dual-wield, the new choices mean Pistol Whip has more ways to play than ever before. What’s really cool is that your unique combination of options even gets its own leaderboard, allowing you to compete with others playing the same way. Cloudhead says that since the introduction of the ‘Styles’ system players have created over 100,000 unique leaderboards.

Speaking of competing with others, the Pistol Whip ‘Encore’ update is also adding a new party mode to make local pass-and-play more competitive.

With party mode you’ll be able to play through a level with your chosen modifiers and then input your name to be saved onto a local leaderboard. Then you can pass your headset to your friends to play the same song and post their own score to the board, making it easy to keep track of who is racking up the most points when you’re playing with a handful of players.

The Pistol Whip ‘Encore’ update will launch this Thursday, February 24th for free on all available platforms.

The post ‘Pistol Whip’ Update to Add New Levels, Modifiers, & Party Mode This Week appeared first on Road to VR.

The VR Job Hub: Thirdverse Inc., Cloudhead Games & Bit Space Development

Every weekend gmw3 gathers together vacancies from across the virtual reality (VR), augmented reality (AR) and mixed reality (MR) industries, in locations around the globe to help make finding that ideal job easier. Below is a selection of roles that are currently accepting applications across a number of disciplines, all within departments and companies that focus on immersive entertainment.

LocationCompanyRoleLink
Tokyo, JapanThirdverse Inc.Assistant ProducerClick Here to Apply
Tokyo, JapanThirdverse Inc.Game DesignerClick Here to Apply
Tokyo, JapanThirdverse Inc.QA (Quality Control)Click Here to Apply
Tokyo, JapanThirdverse Inc.Lead Line DirectorClick Here to Apply
Tokyo, JapanThirdverse Inc.Lead DirectorClick Here to Apply
Tokyo, JapanThirdverse Inc.Art DirectorClick Here to Apply
Tokyo, JapanThirdverse Inc.Lead Modelling ArtistClick Here to Apply
Tokyo, JapanThirdverse Inc.Lead Motion ArtistClick Here to Apply
Tokyo, JapanThirdverse Inc.Lead Environment ArtistClick Here to Apply
Tokyo, JapanThirdverse Inc.Lead Effect ArtistClick Here to Apply
Tokyo, JapanThirdverse Inc.Lead UX DesignerClick Here to Apply
Tokyo, JapanThirdverse Inc.Senior Software Engineer (Game Development)Click Here to Apply
Tokyo, JapanThirdverse Inc.Senior Engineer (R&D)Click Here to Apply
Tokyo, JapanThirdverse Inc.Senior Engineer (Cross-Business)Click Here to Apply
Tokyo, JapanThirdverse Inc.Lead Technical ArtistClick Here to Apply
Tokyo, JapanThirdverse Inc.General AffairsClick Here to Apply
Vancouver, CanadaCloudhead Games Digital Marketing CoordinatorClick Here to Apply
Vancouver, CanadaCloudhead GamesLead Game UI DesignerClick Here to Apply
Remote/Winnipeg, CanadaBit Space DevelopmentUI/UX DesignerClick Here to Apply
Remote/Winnipeg, CanadaBit Space DevelopmentSales Team MemberClick Here to Apply
Remote/Winnipeg, CanadaBit Space DevelopmentAI & Machine Learning ProgrammerClick Here to Apply

Don’t forget, if there wasn’t anything that took your fancy this week there’s always last week’s listings on The VR Job Hub to check as well.

If you are an employer looking for someone to fill an immersive technology related role – regardless of the industry – don’t forget you can send us the lowdown on the position and we’ll be sure to feature it in that following week’s feature. Details should be sent to Peter Graham (pgraham@vrfocus.com).

We’ll see you next week on gmw3 at the usual time of 3PM (UK) for another selection of jobs from around the world.

The VR Job Hub: Rock Paper Reality, Cloudhead Games & Praxis Labs

VR Job Hub

Every weekend VRFocus gathers together vacancies from across the virtual reality (VR), augmented reality (AR) and mixed reality (MR) industry, in locations around the globe to help make finding that ideal job easier. Below is a selection of roles that are currently accepting applications across a number of disciplines, all within departments and companies that focus on immersive entertainment.

LocationCompanyRoleLink
RemoteRock Paper RealitySenior ConsultantClick Here to Apply
RemoteRock Paper RealityUI-CX DesignerClick Here to Apply
RemoteRock Paper RealityWeb AR DeveloperClick Here to Apply
RemoteRock Paper Reality3D GeneralistClick Here to Apply
RemoteRock Paper RealityUnity DeveloperClick Here to Apply
Vancouver, CanadaCloudhead GamesGame DirectorClick Here to Apply
Brookyn, NYPraxis LabsCurriculum AssociateClick Here to Apply
Brookyn, NYPraxis LabsSenior Unity DeveloperClick Here to Apply
Brookyn, NYPraxis LabsSoftware Engineer (front-end)Click Here to Apply
Brookyn, NYPraxis LabsTechnical Support EngineerClick Here to Apply
Brookyn, NYPraxis LabsMarketing ManagerClick Here to Apply
Brookyn, NYPraxis LabsSr. Content DesignerClick Here to Apply
Brookyn, NYPraxis Labs3D AnimatorClick Here to Apply
Brookyn, NYPraxis LabsSenior Product Manager, ExperiencesClick Here to Apply
Brookyn, NYPraxis LabsSenior Product Manager, Learning JourneysClick Here to Apply
Brookyn, NYPraxis LabsSenior Product Manager, Learning PlatformsClick Here to Apply
Brookyn, NYPraxis LabsChief of StaffClick Here to Apply
Brookyn, NYPraxis LabsRecruiting & Talent ManagerClick Here to Apply

Don’t forget, if there wasn’t anything that took your fancy this week there’s always last week’s listings on The VR Job Hub to check as well.

If you are an employer looking for someone to fill an immersive technology related role – regardless of the industry – don’t forget you can send us the lowdown on the position and we’ll be sure to feature it in that following week’s feature. Details should be sent to Peter Graham (pgraham@vrfocus.com).

We’ll see you next week on VRFocus at the usual time of 3PM (UK) for another selection of jobs from around the world.